"Kirthfinder" Aviona PBP

Game Master Kirth Gersen

Playtest for the "Kirthfinder" rules.


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M Goblin Beer Snob 1/Freethinker 3
Caspian Barefoot wrote:

Continue to play .....

** spoiler omitted **

Correct! Also don't forget that you can cast spells while continuing to play, if you want to try another daze person.


M Goblin Beer Snob 1/Freethinker 3

Mongrelman save: 1d20 + 6 ⇒ (7) + 6 = 13
Caspian interjects some wild, skirling notes into the driving rhythm of his panpipe tunes. This has no effect on Jaegr and Vanya, but the ugly mongrelman shakes his head and reels back half a step before catching himself. Ruthlessly, he shrugs off the effect, although you can tell he very nearly succombs.

Reaching into his cloak, he jerks forth a wand and attempts to activate it, despite the threat to his person: DC 15
1d20 + 11 ⇒ (6) + 11 = 17

Leaning back to avoid being killed as he does so, the mongrelman evokes a burst of force from his wand at Jaegr:

Ranged touch: 1d20 + 2 ⇒ (5) + 2 = 7
Damage if hit: 1d6 ⇒ 6


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

Jaegr dodges the blast and swings back at the mongelman

Attack with Crushing Blow 1d20 + 7 ⇒ (2) + 7 = 9
Damage 1d8 + 7 ⇒ (5) + 7 = 12

this mirror image thing is really throwing Jaegr


M Goblin Beer Snob 1/Freethinker 3

Vanya, you're up again.


Male Human Battle Sorcerer 1

Sorry for disappearing. Paizo stopped working for me, for some reason. It tends to do that sometimes, but all other sites load normally.

Vanya grinds his teeth and attacks once more.

1d20 + 2 ⇒ (11) + 2 = 131d8 + 2 ⇒ (4) + 2 = 6


M Goblin Beer Snob 1/Freethinker 3

Vanya is having a hard time with the images; they remind him all too well of seeing double while drunk. A wild, whistling blow shears through one of the doubles like smoke, leaving only two images... and the actual enemy.


M Goblin Beer Snob 1/Freethinker 3

Caspian?


Male Halfling Bard 5 (Minstrel)

[ooc] final round of inspiration, i blew it...[ooc]

Daze that mongrel!


M Goblin Beer Snob 1/Freethinker 3

Save: 1d20 + 6 ⇒ (8) + 6 = 14

Again, the mongrelman almost succombs... and once again, he manages to pull himself together at the last second and resists the worst of the effects.

Attempting to fire wand again: 1d20 + 11 ⇒ (6) + 11 = 17
If successful, touch attack vs. Jaegr: 1d20 + 2 ⇒ (8) + 2 = 10
If hits, damage: 1d6 ⇒ 5

Although he resists Caspian's spell well enough to get off another shot, his distress is apparent as the shot goes wild and a bolt of force slams into the ceiling, knocking dust and a small amount of debris to the floor. Jaegr, grinning, is quick to counterattack...


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)
Kirth Gersen wrote:
Although he resists Caspian's spell well enough to get off another shot, his distress is apparent as the shot goes wild and a bolt of force slams into the ceiling, knocking dust and a small amount of debris to the floor. Jaegr, grinning, is quick to counterattack...

After missing badly twice and with Vanya knocking out a couple of the images, Jaegr feels more confident on where to aim.....

Attack with Crushing Blow 1d20 + 7 ⇒ (20) + 7 = 27
Damage 1d8 + 7 ⇒ (8) + 7 = 15

Hopefully hits the real mongrelman and not the image....

Confirm critical with Crushing Blow 1d20 + 7 ⇒ (13) + 7 = 20
Additional Damage from critical 3d8 + 21 ⇒ (6, 2, 3) + 21 = 32


M Goblin Beer Snob 1/Freethinker 3

Gonna roll a d6 in the open here: 1-2 = image #1; 3-4 = image #2; 5-6 = image #3. Ready? Here goes: 1d6 ⇒ 3

Jaegr's blow is one that you only hear about in bards' tales -- the weapon whistles through the air in a blurring arc -- so fast! -- with such force that it would fell an ox, and no creature alive could have dodged its precise path, nor could any armor withstand the impact of its point.

Unfortunately, all of that relies on a swing against the right target. Jaegr's blow blasts though one of the images, which disperses; the force of the blow prevents him from pulling back afterward, and the weapon's arc continues, unimpeded, into another image, which is also disrupted. Vanya, watching, now sees their opponent standing there, cornered and nearly defenseless now.


Male Human Battle Sorcerer 1

"I'm gonna roast your liver over the ashes of your bones and feed it to my wolf!" 1d20 + 2 ⇒ (11) + 2 = 131d8 + 2 ⇒ (6) + 2 = 8


M Goblin Beer Snob 1/Freethinker 3
Vanya Volkov wrote:
"I'm gonna roast your liver over the ashes of your bones and feed it to my wolf!" 1d20 + 2; 1d8 + 2

With all of the images gone, there's nothing left for Vanya's wild swings to disperse. Or maybe Vanya is still seeing double.


M Goblin Beer Snob 1/Freethinker 3

Caspian to the rescue!


Male Halfling Bard 5 (Minstrel)

"I am gonna beDAZEel him with bullshit!"

If it fails this time I will have to shortsword melee this guy..


M Goblin Beer Snob 1/Freethinker 3

1d20 + 6 ⇒ (9) + 6 = 15

Obviously, repeated doses are allowing him to build up a tolerance for your spell.


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

"Your images are gone. Surrender now, and you may yet walk away from this. There is no need for this to go on any longer."


M Goblin Beer Snob 1/Freethinker 3

Looking around frantically, the cornered mongrelman can see your companions beginning to stir. They are still blinded and stunned, but your experience at the inn suggests that they'll be operable before too long.

Dropping his wand from nerveless fingers, the mongrelman holds up his hands in an unmistakable gesture of surrender and cringes, growling something in a feeble voice.

For those who speak Goblin:

Spoiler:
"Spare me, masters!


Male Halfling Bard 5 (Minstrel)

"What is he gibbering about?"


Male Human Battle Sorcerer 1

"I can't understand a word he's saying, although it is reasonable to assume that he is begging for his life - and I am of mind not to grant it to him."


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)
Vanya Volkov wrote:
"I can't understand a word he's saying, although it is reasonable to assume that he is begging for his life - and I am of mind not to grant it to him."

Seems I didn't pick languages...oops. Kirth what would be the typical or most chosen additional language for a Dverge?


M Goblin Beer Snob 1/Freethinker 3
Jaegr "Knock Knock" wrote:
Seems I didn't pick languages...oops. Kirth what would be the typical or most chosen additional language for a Dverge?

You automatically speak Dwarven and Common. For your Int bonus language, given your backstory, Goblin would not be at all out of place...

Caspian--I notice you don't speak Aramnic, which seems more than a bit odd considering that you come from there. Would you be willing to trade Sylvan for it? You can always pick up Sylvan later on as you continue to accumulate free ranks in Linguistics.


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

Wyvurn can obviously speak it. Is he with it enough to hear it?


Male Halfling Bard 5 (Minstrel)

"Certainly...."


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)
Kirth Gersen wrote:
Jaegr "Knock Knock" wrote:
Seems I didn't pick languages...oops. Kirth what would be the typical or most chosen additional language for a Dverge?
You automatically speak Dwarven and Common. For your Int bonus language, given your backstory, Goblin would not be at all out of place...

I had made a paper copy before putting it online and I had undercommon on there, so I am going with that.


M Goblin Beer Snob 1/Freethinker 3
Wyvurn wrote:
Wyvurn can obviously speak it. Is he with it enough to hear it?

Yes. You're blinded and stunned, but not unconscious anymore.


Male Wood Elf 1

"mmrglbfmfmflrr"


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

Jaegr will keep an eye on the mongrelman while keeping his pick axe ready

"Vanya get his wand off the floor. Capsian look at Kelsin and see if he is OK."


Male Halfling Bard 5 (Minstrel)

"Are you guys OK?"


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

"Arrghhh....ugh....Vanya....correct....goblin.....surrrrender"


Male Halfling Bard 5 (Minstrel)

Caspian helps each of those stunned/blind etc, up the stairs and to a comfortable location to recover....letting them use his sling/staff as a crutch and to help with balance."

"Right this way Rip, come on now snort...."


Male Wood Elf 1

"Ugh. Thanks. What...happened?!"


Male Halfling Bard 5 (Minstrel)

”You all lined up inna row an he gots all of yah at one time....”


Male Human Battle Sorcerer 1

Oprichnik takes the wand and drops it in his backpack.


Male Wood Elf 1

"Ugh. How nice of us to make it easy for him. Great. Wyvurn, since you can understand him, can you translate? Maybe now that he's at the end of Jaegr's weapon we can get some answers out of him."


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

Shaking the last of thw cobwebs out, Wyvurn nods to Kelsin.

"Yes, he's speaking goblin and asking for us to spare him. He's trying the groveling act again by referring to us as masters.


Male Halfling Bard 5 (Minstrel)

"Tha master bit might werk on Vanya, so at least he as some sense in his approach. I wonder if hes a wizard o a sorcerer?"


M Goblin Beer Snob 1/Freethinker 3

The stacks of books and papers that litter the floor around the desk would tend to indicate the former. However, leafing through the nearest pages, the writing just looks like gibberish to you -- goblin, you suppose.


Male Wood Elf 1

"While 'Master Kelsin' has a good ring to it, I still don't trust him. We should put him in one of the cells, too, after we question him."


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)
Kelsin Illstar wrote:
"While 'Master Kelsin' has a good ring to it, I still don't trust him. We should put him in one of the cells, too, after we question him."

"I don't trust him, but we need some information. If you put him in the cell, make sure he won't be able to cast anything by binding his hands or putting manacles on them. Also make sure he doesn't have any weapons or items to help him escape."


M Goblin Beer Snob 1/Freethinker 3

The mongrelman fawningly shuffles into the cell across the room, and obligingly places the manacles on his own wrists, demonstrating that they are locked tight.


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

In goblin to the mongrelman

"Although I think you understand and probably speak common just fine, I will try this again in a tongue we know you can speak and understand. Why don't you tell us who you are and what you know? You are defeated, but if you are cooperative, we may show you more mercy than what you would have shown us if the tables had been turned."

To the group in common

"It appears we have gotten ourselves into something far more complicated than any of us believed. We need answers or the next time we bumble into someone or something involved with this plot, we might not be so lucky. I say we break this mage's fingers and search him for arcane components to insure he is no longer a threat with magic. He put on those manacles too willingly. Then we need to have a sit down with him and the two upstairs. In fact, where did those two caravaners get off to? They are in just as much danger as we are."

Wyvurn isn't attempting to bluff, he's serious about the finger breaking, but he does watch the mongrelman for any sort of reaction.


Male Halfling Bard 5 (Minstrel)

"I been keepin an eye on them two upstairs, an even took a sling stone tah one ov em, I think moving him into the cell upstairs is tha best option, once yer finished askin questions."

DM
Is everyone recovered from the spray effects?


M Goblin Beer Snob 1/Freethinker 3
Caspian Barefoot wrote:
Is everyone recovered from the spray effects?

Yes; standing around, talking, and watching goblin-hybrids manacle themselves can chew up the remaining few rounds.

Mongrelman Bluff for poker face:
1d20 + 3 ⇒ (18) + 3 = 21

The Mongrelman's expression is once again vapidly unreadable, as if his malignant intelligence flickers on and off like the flame of a signalling lamp.


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)
Kirth Gersen wrote:
Caspian Barefoot wrote:
Is everyone recovered from the spray effects?

Yes; standing around, talking, and watching goblin-hybrids manacle themselves can chew up the remaining few rounds.

Mongrelman Bluff for poker face:
1d20+3

The Mongrelman's expression is once again vapidly unreadable, as if his malignant intelligence flickers on and off like the flame of a signalling lamp.

Well Jaegr can beat that, but he still doesn't trust him


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)
Jaegr "Knock Knock" wrote:


Well Jaegr can beat that, but he still doesn't trust him

That should read I can't beat that


Male Human Battle Sorcerer 1

In all this fighting, I think that I was never injured, right? I should be at full HP?


Male Halfling Bard 5 (Minstrel)

That is the vodka talking! ;)


M Goblin Beer Snob 1/Freethinker 3
Vanya Volkov wrote:
In all this fighting, I think that I was never injured, right? I should be at full HP?

If not at present, you hopefully will be in the morning... unless you manage to stir up more trouble during the evening!


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)
Kirth Gersen wrote:
Vanya Volkov wrote:
In all this fighting, I think that I was never injured, right? I should be at full HP?
If not at present, you hopefully will be in the morning... unless you manage to stir up more trouble during the evening!

So far our track record points to having more trouble! ;)

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