Jacob's Old School P6 Hexcrawl

Game Master Jacob DeCourcey


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Liberty's Edge

ok..well here is Griff, a 1/2 elven ranger looking for adventure.

Griff:

Half-Elf Ranger 1
NG Medium humanoid (elf, human)
Init +4; Senses low-light vision; Perception +7
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 11 (1d10+1)
Fort +3, Ref +4, Will +1; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4+1/19-20) and
. . shortsword +3 (1d6+1/19-20)
Ranged shortbow +3 (1d6/×3)
Special Attacks favored enemy (goblinoids +2)
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Statistics
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Str 13, Dex 14, Con 12, Int 11, Wis 12, Cha 11
Base Atk +1; CMB +2; CMD 14
Feats Skill Focus (Survival), Weapon Finesse
Traits armor expert, elven reflexes
Skills Handle Animal +4, Knowledge (dungeoneering) +4, Knowledge (geography) +4, Knowledge (nature) +4, Perception +7, Stealth +5, Survival +8 (+9 to track); Racial Modifiers +2 Perception
Languages Common, Elven
SQ elf blood, track, wild empathy +1
Other Gear lamellar (leather) armor, dagger, shortbow, shortsword, backpack, bedroll, belt pouch, canteen, flint and steel, mess kit, mirror, rope, trail rations (3), 10 gp, 2 sp
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Special Abilities
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Armor Expert -1 Armor check penalty.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs Favored Enemy (Goblinoids).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.


I completely autopiloted max hps.

1d8 ⇒ 7

phew


Always love to see what the RNG has in store for me. Even though recruiting technically is stopped.

Set 1:
STR: 3d6 ⇒ (4, 5, 1) = 10
DEX: 3d6 ⇒ (1, 2, 4) = 7
CON: 3d6 ⇒ (2, 6, 3) = 11
INT: 3d6 ⇒ (3, 6, 3) = 12
WIS: 3d6 ⇒ (4, 1, 2) = 7
CHA: 3d6 ⇒ (4, 2, 5) = 11
Set 2:
STR: 3d6 ⇒ (5, 1, 2) = 8
DEX: 3d6 ⇒ (2, 3, 2) = 7
CON: 3d6 ⇒ (5, 1, 6) = 12
INT: 3d6 ⇒ (3, 1, 4) = 8
WIS: 3d6 ⇒ (4, 4, 2) = 10
CHA: 3d6 ⇒ (1, 3, 5) = 9
Set 3:
STR: 3d6 ⇒ (4, 5, 4) = 13
DEX: 3d6 ⇒ (6, 6, 5) = 17
CON: 3d6 ⇒ (3, 5, 3) = 11
INT: 3d6 ⇒ (4, 5, 4) = 13
WIS: 3d6 ⇒ (5, 4, 3) = 12
CHA: 3d6 ⇒ (2, 6, 5) = 13

So I would go for set 3.

Have some ideas in my head, but I would like some clarification on this thing you said :

GM_Jacob wrote:
Miscellaneous Fighters and Rogues only may move and make a full attack in the same round.

- Is there a reason why only fighters and rogues?

Let me know if someone drops out or something like that. I'll build a character in the meantime :)


Good point lucky sorry :/

Hit Points: 1d6 ⇒ 2

ouch well this could be short haha glad I took toughness.


I only got 3 and no Toughness.


I am currently working a 25 hours shift and won't be able to post a fully fetched character.

I am considering a charisma based submission and would appreciate any inputs you might have. My thoughts are a sorcerer or a bard. As distant third is a paladin. All based on secondary archery. I could switch two stats around and build a decent frontliner if required. Your thoughts?


Let's see... we have a Human Cleric, Gnome Sorceror, a Human Ranger (archer), a Dwarf Druid, a Gnome Rogue, and a Human Fighter. I think another frontliner might be best.


Here's one of my ideas :

Dwarven Barbarian.
switching STR & DEX to get :
STR: 17
DEX: 13
CON: 11+2
INT: 13
WIS: 12+2
CHA: 13-2

HP: 1d12 ⇒ 11
Starting Wealth: 3d6 ⇒ (5, 4, 4) = 13 x 10 = 130
basic equipment:
Four-mirror armor 45 GP +6 AC +2 max Dex –5 ACP 45 lbs. Medium armor
Dwarven Longaxe 50 GP 1d12 x3 S reach 14 lbs
Dwarven Boulder Helmet 20 GP 1d4 x2 B 10 lbs

15 gp left for other items


Ok, this is the absolute last chance. If you want to play, then head over to the gameplay and discussion threads and start playing. Recruitment is closed. Anyone who wants to play can join, but only if they start today.


Won't be able to make the character today, but have fun and if you ever need more at a later point, you can always pm me :)


GM_Jacob wrote:
nexusphere wrote:

You might also be interested in this.

Guidelines for giving experience for treasure only in pathfinder.

Absolutely. That entire blog rocks. I don't agree with everything, but you can't argue that it's very well-though out and written. Plus, I've played a game with the author on Google hangouts and it was sweet.

Thanks!

(I am ostensibly -C)


Game looks awesome, and thanks for the blog link, I've been thinking about XP for Gold a lot lately.


sad to see this game slow to a crawl. its exactly the type of game i'd like to be in on. if you start up another p6 style campaign i'll throw my hat in the ring. i can post multiple times/day

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