Infamous Inquisitor IC

Game Master Radavel


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Dark Archive

The gunship docks with the Bounty. The interface locks down. The blast doors open and you see the Bounty's airlock. At this point you remember that the Inquisitor's rosette has an override for most locks in the Imperium.


Zek sweeps out the door, longlas at the ready. He checks the airlock and moves up to cover.

++Point secure. Move up.++


Suppose I'll handle the rosette barring objections. Also need to roll for random powers, how would you like to do it GM?

Roderick moves forward behind Zek, laspistol held in a duelist's grip. He posts by the airlock ready to open it. With a hand movement he signals the Magos and Liam to ready weapons for when the airlock opens.


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

Unsure of what to expect right from the start, Liam opts to keep his autogun at the ready, for that little bit of extra range.

Dark Archive

Kaplan you handle the rosette.


Human Tech Priest

Drake takes up position infront of the door. Ready to take the brunt of anything that may be on the other side. His blade already showing the pulse of it being awake and alive

"Ready"

-Posted with Wayfinder


Roderick takes a slow, steady breath before moving again. He retrieves the rosette and uses it to decrypt and open the airlock door then quickly steps aside to clear the line of fire for his allies.

Dark Archive

The rosette's interface slots into the airlock's terminal. After a few moments, the doors slide open. You are greeted by the smell of stale air and red emergency lights. The mystery of the Bounty awaits.


Seeing the way is clear for the moment, and expecting tight quarters, Zek slings his longlas and pulls out the combat shotgun. Racking the big weapon, he brings it up to the low ready and begins to move forward.

Bounding from cover to cover, he checks the corners and keeps his eyes moving for threats. He refrains from speech, allowing his team to move forward as he clears the way.


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

"Air...so tha systems ain't all dead, good..." Mutters to himself as he makes his way down the corridors, doing his best to end in cover with his back to the wall as often as possible.

Almost like bein' back in tha hives...


Human Tech Priest

"Best keep an eye out" he buzzes as he follows his companions. Ready to move forward, past them to engage eny threat that may try to surprise them

-Posted with Wayfinder

Dark Archive

You are in a corridor that stretches to the right and left. It is wide enough to accommodate the four of you side by side. No ravening mutants, ungrateful dead or foul xenos welcome you.


Zek moves down the corridor, dashing from cover to cover.

++Any idea what we're walking into? Seems a little quiet, ya ask me.++ He relays quietly over comms.


Human Tech Priest

"The Spirit may be very sick. I hope to ease its pain. Rlease this corpse from its bonds" Drake responds

-Posted with Wayfinder


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

"Nuthin' doin', but 'xpect tha un'xpected in dark places an' ye live longer, as they say."

Dark Archive

Which direction? Right or left?


When in doubt, choose left. Zek goes left.

Dark Archive

The inquisitor's voice can be heard over the vox:

++Observe the protocols. Report every hour, on the hour. Exploration ends in 24 hours.++

You move in the direction you have chosen, the red emergency lights, the source of illumination, punctuated every now and then by the bright spark of damaged circuitry. Desiccated remains of the crew litter the floor of the passageway. No change in the air quality can be observed as you go further.


++Copy.++

Zek continues down the corridor, eyes sing for trouble and shotgun at the ready.

Dark Archive

After some distance traveled, you encounter your first obstacle. Your path is blocked by the blast doors.


Human Tech Priest

"Let me see if the spirit still responds to requests..."

drake will try to open the door if there is a way to interface with it

-Posted with Wayfinder


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

As they pass the corpses, Liam shudders a little.
"Ugh, when me time cometh, Ah'm 'oping it'll be a cleaner death than that!"


Roderick moves along a little behind Zek, covering his movements with his laspistol. Upon reaching the blast doors he leans against the bulkhead a moment, reflecting on corpses passed so far.

"Clean deaths are rare in the service of the Inquisition, Liam" his smile is half-hearted and his eyes have a glazed look as he recalls some distant memory.

The beast advances, casually tossing aside the carcass of Arbiter Sanford. Its deep blue eyes watch Roderick hungrily, tongue lolling in anticipated rapture. Las bolts strike from one side, but the daemon fails to notice or care about their source, it only has eyes for the nobleman before it. Giving up on his lasgun, Corporal Jessup draws a wicked looking chainsword and charges. The blow was dismissive, quick, and easily ripped the former guardsman in two. Roderick could hear someone screaming, for a moment he couldn't tell who and then realized it was his own tortured throat that was shrieking in terror. He threw up a protective hand as the daemon lunged. And then, just like that, the daemon was gone. In it's place was a charred and blackened crater. Roderick collapsed to his knees, a dull pain throbbing in his now blistered and gnarled hand. As he sank down the new layer of ice on the once beautiful ballroom floor crackled beneath him. His breath came in short, misting, gasps.

Roderick shook himself from his reverie and found his right hand tensing, he forced himself to relax and checked his chronometer.

"If the machine spirit is unkind Magos, perhaps the rosette will help encourage its cooperation."


"Aye, there's plenty of nasty ways to go out. Not sure choking on void ain't one of them. You got my word, though, it comes to it, I'll make your end a quick one, sure enough."

Zek lets the images of past horrors flow over and stuffs them back in their proper places deep in the recesses of his mind.


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

Liam chuckles a little at that. Aw, yer all full o' cheer and sweet promises.
Makes a man's 'eart soar."

Then his smile disappears and he looks fairly serious for a moment.
"Ah'll make ye the same promise then."

Dark Archive

With some doing, Magos Drake manages to interface with the blast doors' cogitator. The machine spirit appears to be sluggish but it is responsive to Magos Drake's entreaties. The doors soon open.

Magos Drake roll an intelligence check please.


Human Tech Priest

i have +20 tech use and another +10 if it has an interface adaptor

INT 46: 1d100 ⇒ 31

-Posted with Wayfinder

Dark Archive

Magos Drake finds the machine spirit compliant but finds something odd about it. He cannot quite put a finger on it without extensive diagnostic invocations.


Human Tech Priest

"All is not right. The Spirit seems out of place. Expected. But we need to be careful" he remarks after he manages to open the door

-Posted with Wayfinder


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

"Ah jes knew there'd be a good reason fer the extra 'ardware eh?"


"Copy that, Magos. Any inkling what is kicking around down here? Servitors, mutants, xenos scum?"

Assuming point once more, Zek moves forward, shotgun at the ready.


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

Liam favours Zek with a grin.
"Does it matter? We'll kill 'em all the same eh?"


Human Tech Priest

"I do not know. The Machine, as I said , is behaving oddly. I doubt it will help us with those questions"

-Posted with Wayfinder

Dark Archive

I assume you're moving forward in the previous direction.

You continue with your advance seeing signs every few meters of the devastation whatever disaster befell the ship. Remains of crew and servitors lay side by side.

Medicae test please


Human Tech Priest

Can i maybe do a Tech-Use on the servitors?

Dark Archive

Magos Drake wrote:
Can i maybe do a Tech-Use on the servitors?

Ok with that


Human Tech Priest

Drake begins to check the status of the servitors, linking with what remains of their spirit
INT+Tech+Chatter/Electrograft=76: 1d100 ⇒ 57


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

"Jeez, like back in tha underhive...

Dark Archive

Magos Drake wrote:

Drake begins to check the status of the servitors, linking with what remains of their spirit

[dice=INT+Tech+Chatter/Electrograft=76]1d100

You figure that the mechanical systems are fine but it is the biological parts of the servitor that suffered and died. Further search of the systems reveal catastrophic loss of oxygen as the cause of death.


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

"Yer not cheerin' me up 'ere...cain't shoot a 'ole in tha hull."


Human Tech Priest

"Rapid loss of oxygen. Hull breach? Uncertain. Maybe an airlock was opened, vented. Most probable. We must be vigilant"
He convayes his findings to his companions

-Posted with Wayfinder


"A rapid loss of atmo would need a really big hole. And these blast doors are supposed to stop that happening, right? A deliberate vent seems most likely, to me. And that means someone messed with the machine spirit of the vessel, or took the bridge itself."


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

"Sabotage? Or someone decidin' th' take traitors wiv 'em th' stand before tha emp'ror's judgment?"

Dark Archive

An odd groaning sound echoes through the hull of the ship as you discuss. And what functioning emergency lighting there are start to flicker painting the hallway into some hellish red disco scene.


"We should get to the bridge, if there are survivors, I'll bet they're there." Roderick looks up startled as the groaning begins, "We need to move quickly, that sounds truly unpleasant." He moves forward with a longer stride in his step.


Human Tech Priest

Drake follows. The bridge. Yes. Many answers can be had if he had access to the main machine

-Posted with Wayfinder

Dark Archive

You head in the direction of what you believe to be the bridge. More corpses litter the floor though damage to the ship appear to be superficial than critical.

Awareness Check


1d100 ⇒ 95 Awareness, TN 24

Failure.


awareness 44: 1d100 ⇒ 100

I'm just going to be lost in thought, :)


Male Human Sentry, Wounds: 8/13 Fate: 3/3 Special 1/1 WS:26; BS:42; S:42; T:40; Agi:30; Int:54; Per:41; WP:38; Fel:34

"Heh, survivors maybe, but Ah jus' bet they might not be friendly survivors..."

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