Full Name |
Drake |
Race |
Human |
Classes/Levels |
Tech Priest |
Deity |
Machine Spirit |
Occupation |
Tech Priest |
About Magos Drake
Drake
Profile
WS BS S T Ag Int Per WP Fel
40 33 35 38 31 46 31 35 25
Movement: 3/6/9/18
Wounds: 11
Corruption Points:0
Insanity Points: 1
Fate Points: 2
Skills:Ciphers (Secret Society, Acolyte), Common Lore (Machine Cult +10, Tech +10), Demolition, Forbidden Lore (Adeptus Mechanicus), Literacy, Scholastic Lore (Tactica Imperialis), Secret Tongue (Tech), Security, Speak Language (Low Gothic), Tech-Use +20, Trade (Copyist)
Talents: Basic Weapon Training (Las), Pistol Weapon Training (Las), Melee Weapon Training (Primitive, Power), Technical Knock, Electro Graft Use, Frenzy, Unshakable faith, Machine (1), Hatred (Tech Heretics), Binary Chatter
Traits: Stranger to the cult, Mechanicus Implants
Armour: Enforcer Light Carapace (Arms 6, Body 6, Head 6, Legs 6)
Weapons:
Power Blade (1d10+6 E; Pen 6; Power Field)
Great Weapon* (2d10+3 R; Pen 4; Primitive, Unwieldy, Mono)
Las Carbine (60m; S/2/-; 1d10+2 E; Pen 0; Clip 40; Reload Full; Reliable)
Gear: Backpack, Charm, Clothing, Infra-Red Goggles, Photo-Visors/Contacts, Respirator/Gas-Mask, Sacred Machine Oil, Combat Ration Pack (5), Data-slate, Glow-globe/Lamp pack, Carapace Helm, Enforcer Light Carapace, Laspistol, Las Carbine, Mono, Charge Pack (pistol), Charge Pack (basic), Great Weapon*, Staff*, Power Blade
Tarot: If a job is worth doing, its worth dying for - Frenzy
Advancements:
Intelligence x1
Toughness x1
Weapon Skill x2