| Silas Hawkwinter |
Looks like I got the rounds mixed up there :(
Again Silas tries to hit the gnome but it's just too nimble...
Flanking attack: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14
| GM Niles |
Combat Round 6
Fey [1 image] targets Michael with its attacks H= striking Michael with its hammer for 6
Gilmork destroys a section of the sphere.
Hecktor moves to where he dropped his scythe and picks it up.
Michael
Silas *actions posted
Lucanor
| Michael Stamford |
Michael continues to press his attack. Eventually his luck will change and the tiny bugger will stand still long enough for this game of whack-a-mole to end!
Power Attack, Flank: 1d20 + 8 + 2 - 2 ⇒ (1) + 8 + 2 - 2 = 9
| GM Niles |
Combat Round 6
Fey [1 image] targets Michael with its attacks H= striking Michael with its hammer for 6
Gilmork destroys a section of the sphere.
Hecktor moves to where he dropped his scythe and picks it up.
Michael swings at the fey, who howls in laughter at his ill fortune.
Silas tries to hit the gnome but it's just too nimble...
Lucanor
| Lucanor |
Lucanor continues to work away from the high ground, I wonder if poor Michael is jinxed by fey magic, or just regular bad luck.
to hit all bonuses 1d20 + 10 ⇒ (20) + 10 = 30
Dmg if hit: 1d8 + 4 ⇒ (6) + 4 = 10
Hey, possible crit: 1d20 + 10 ⇒ (9) + 10 = 19
if crit confirmed, extra dmg is 1d8 + 4 ⇒ (5) + 4 = 9
EDIT: Good magic cold iron sword. *pets blade*
to see if we hit the real deal 1d2 ⇒ 2
| GM Niles |
Sorry for the late update, I somehow missed that Luc had posted
Combat Round 6
Fey [1 image] targets Michael with its attacks striking Michael with its hammer for 6
Gilmork destroys a section of the sphere.
Hecktor moves to where he dropped his scythe and picks it up.
Michael swings at the fey, who howls in laughter at his ill fortune.
Silas tries to hit the gnome but it's just too nimble...
Lucanor attacks with great success hitting for 19! Luc takes 1d6 ⇒ 5 of slashing damage as the creature's beard snags his arms
Combat Round 6
Fey [1 image] turns his icy gaze to Lucanor Hammer: 1d20 + 9 ⇒ (7) + 9 = 16 Chisel: 1d20 + 9 ⇒ (16) + 9 = 25Beard: 1d20 + 4 ⇒ (17) + 4 = 21 Luc is hit for Damage: 2d4 + 2 + 2d6 ⇒ (4, 2) + 2 + (6, 1) = 15
Gilmork
Hecktor
Michael
Silas
Lucanor
| Gilmork |
Can't access the map at this point, I'll try to double move to get next to the Frosty Chiseler. In such a way that Hecktor can flank with me as well.
Gilmork runs out of the icy sphere and moves around the fight scene to join in next round in the fight with the Frosty Chiseler.
| Silas Hawkwinter |
"Well frostie, you're in hot water now! They've broken out.", bellows Silas with a wicked gleam in his eye.
Intimate: 1d20 + 13 ⇒ (10) + 13 = 23
Hopefully that'll get him Shacken for a round or two
| GM Niles |
Fey [1 image] turns his icy gaze to Lucanor Hammer: 1d20 + 9 ⇒ (7) + 9 = 16 Chisel: 1d20 + 9 ⇒ (16) + 9 = 25Beard: 1d20 + 4 ⇒ (17) + 4 = 21 Luc is hit for Damage: 2d4 + 2 + 2d6 ⇒ (4, 2) + 2 + (6, 1) = 15
Gilmork
Hecktor charges the fey, cleaving its head from its body.
Michael
Silas
Lucanor
Combat over.
| Gilmork |
:) that worked out fine, the flanking seemed more important as most of the fey have DR and I can't quite get through that. Attacking wouldn't have made much sense, flanking for Hecktor would have.
Gilmork looks to the villagers, to see if any of them are hurt or if they need assistance in any other way.
| Silas Hawkwinter |
Appraise: 1d20 + 5 ⇒ (7) + 5 = 12
Spellcraft: 1d20 + 5 ⇒ (4) + 5 = 9
Silas has a brief check over the gear left by the icy little gnome and shacking his head he says, "Not sure what is in this bottle but its magic, this sceptre just seems gaudy... More important than that, how are the kids?"
Nice dice rolls! Oh and Gilmork can you please heal us :)
| Gilmork |
But of course ^^
Before checking up on the villagers, Gilmork draws out his wand and goes over his friends, tapping them on the shoulder with it.
2 CLW on Silas: 2d8 + 2 ⇒ (7, 2) + 2 = 11
3 CLW on Michael: 3d8 + 3 ⇒ (1, 4, 4) + 3 = 12
4 CLW on Hecktor: 4d8 + 4 ⇒ (1, 3, 2, 2) + 4 = 12
4 CLW on Lucanor: 4d8 + 4 ⇒ (4, 6, 7, 2) + 4 = 23
Down to 17 charges left
| Lucanor |
Lucanor is in bad shape by the time the fey dies. He almost spits up blood. Fortunately, Gilmork's generous wand use has sealed wounds, mended gashes, and even knit broken bones. Only a lingering chill, a very slight cut, and the blood freeze drying on his leathers.
Spellcraft: 1d20 + 5 ⇒ (19) + 5 = 24
"The kids... I need to check on Kimi. I swear, one of that group is going to be the death of my yet." He moves quickly to find her, and that boy with the broken bones so he can set it.
Heal: 1d20 + 8 ⇒ (12) + 8 = 20
His work is a bit rushed as he talks to the others, "men, we have a real problem here. Each fight is shredding us something awful and we're going through wand charges like they were water. In the mean time, who knows what other folks are suffering. I guess my question is, where next?"
| GM Niles |
The children seem in a daze but you find that their small distance from the carnival helps them slough off the enchantment a little easier. Kimi comes to with a start M-Mister Lucanor, what're you doing here... she looks around and gasps at the blood. You were fighting a monster! Awesome!
| Gilmork |
Gilmork tries not to show himself too much to the wakened people, as he knows someone who looks like a werewolf might be highly distrusted.
"Any place might do I guess Lucanor, we could go and clear this part under the river first as it's the closest things we could stop." He says with his face turned away.
Titan's Wheel, Peep Show or Strong Ale Tent. Menagerie of Freaks could be another option, what would be the worst if turned on the people of the Hollow?
| Lucanor |
"Young lady, I thought we sent you on home," It's not a question, "Now, if you want to make yourself useful, you gather each of these other children and you take them straight out of the carnival grounds by the shortest means possible and get them back to town. Sometimes being an adventurer is less about glory and more about helping folks."
| Silas Hawkwinter |
Feeling much better Silas thanks Gilmork and nods his head in agreement when Lucanor mentions how hard going it is, "Yes we need help that much is sure. Assuming we can get the kids somewhere safe I think we should aim to get Quinn's aid. I have a hunch we need to check out the ice carving contest, its near here..."
When Kimi comes to, Silas flashes her a smile and says, "Ho there Kimi. Things aren't what they seem around here. Every attraction has a nasty sting in the tail. We need to get you and your friends home, safe and sound."
| GM Niles |
Yes sir! Kimi says with grave seriousness. Kimi hustles the children into a line and with a Follow me! they head off to town, away from this carnival of terror.
| GM Niles |
Moving you guys ahead to the ice carving contest, since Silas, Luc and Hecktor all thought it was a good idea.
The Ice Carving Contest.
Lined up in rows are impressive blocks of ice,
each standing about six feet high. Dozens of
revelers, including lumberjacks, children, pairs
of giddy lovers, and more than one aspiring
artist, gather round the blocks with hammers
and chisels happily supplied by a
bushy-bearded gnome and his brownie helper.
The blocks of ice are worked over by
patrons hoping to wow others with their
sculpting skills and win a hefty cash prize.
Victims frozen inside the blocks are chipped
away at as the ice dwindles. Statues begin to
bleed as the carvers sever fingers and ears,
and pulped eyes and mashed teeth join the
bloody shavings at the blocks’ bases. Carvers
don’t see the blood or notice the horrible
wounds they inflict and continue to merrily
chip away at the screaming townsfolk
trapped within.
Frosty Chiseler: 1d20 + 6 ⇒ (17) + 6 = 23
Dark Ice Brownie: 1d20 + 8 ⇒ (3) + 8 = 11
Michael: 1d20 + 3 ⇒ (16) + 3 = 19
Silas: 1d20 + 8 ⇒ (7) + 8 = 15
Gilmork: 1d20 + 3 ⇒ (20) + 3 = 23
Lucanor: 1d20 + 2 ⇒ (11) + 2 = 13
Hecktor: 1d20 + 2 ⇒ (18) + 2 = 20
No surprise round.
Combat Round 1
Gilmork
Frosty Chiseler
Hecktor
Michael
Silas
Lucanor
Dark Ice Brownie
Map updated.
| Michael Stamford |
Recognizing the brownie as the same type of creature that cast a spell of confusion on him before, Michael makes a mad dash towards it in hopes of shutting this one down before it gets a chance to do the same.
Double move to get beside the brownie.
-Posted with Wayfinder
| Gilmork |
Gilmork walks quickly towards the group of people, standing beside them he sees an opportunity to keep the fey distracted.
Move to K3, cast Sound Burst at F5,F6,G5,G6 intersection catching both of the fey in the radius, but no one else.
Gilmork moves his tongue in ways that look uncomfortable, but he manages to cast another howling spell.
Spell Failure 1-20: 1d100 ⇒ 35
Close to the two fae growling is heard at first, then a loud bang followed by an ear-shattering howl.
Sonic Damage: 1d8 ⇒ 5
DC 15 Fort save or stunned for 1 round
| Silas Hawkwinter |
Not more spell casters... I'd better do something in case Michael goes crazy again!
Slipping into his inner sergeant major, Silas bellows, "You know the drill lads. That brownie is the main threat, stop it casting at all costs!"
Silas uses inspire: 8/14 rounds used. Silas will use Saving Finale if needed here.
Gents I suggest grapples, seriously! Most casters have terrible CMD scores.
| GM Niles |
Flavor Image
Combat Round 1
Gilmork moves and casts sound burst FCfort: 1d20 + 5 ⇒ (11) + 5 = 16 DBFort: 1d20 + 1 ⇒ (18) + 1 = 19
Frosty Chiseler [5 images] casts a spell. 1d4 + 3 ⇒ (2) + 3 = 5 five images appear around the fey!
Hecktor
Michael *posted actions
Silas *posted actions
Lucanor
Dark Ice Brownie
| Lucanor |
Lucanor sees multiple images appear around the chiseler, "Not again."
"Silas, can you grease the folks carving on other folks when you get a chance? Won't do us much good to kill these two dark fae only to find it took us so long people carved each other apart."
I'm having trouble with the map from this computer
Lucanor tries to close on the brownie, sword drawn.
Not sure if I can get to him this round or not. Map still won't load for some reason
| GM Niles |
Combat Round 1
Gilmork moves and casts sound burst
Frosty Chiseler [5 images] casts a spell. five images appear around the fey!
Hecktor moves to H1 and goes defensive.
Michael rushes to threaten the brownie.
Silas inspires courage.
Lucanor moves to threaten the brownie
Dark Ice Brownie[5 images] takes a step away and 1d4 + 2 ⇒ (3) + 2 = 5 five identical images appear around it.
Combat Round 2
Gilmork
Frosty Chiseler [5 images]
Hecktor
Michael
Silas
Lucanor
Dark Ice Brownie [5 images]
| Gilmork |
Gilmork moves around the Frosty Chiseler and arrives to club him in the back.
Move to I7, Standard action to swing at him
Attack: 1d20 + 8 ⇒ (2) + 8 = 101d6 + 2 ⇒ (2) + 2 = 4
Who do I hit?: 1d6 ⇒ 3
| Silas Hawkwinter |
Unfortunately grease affects a 10' square so I'd only get two of them. Otherwise it would be funny and maybe even a good idea.
I do have a scroll of obscuring mist which would get the lot of them but it's not clear if that would make them stop carving.
| GM Niles |
Combat Round 2
Gilmork moves, swings but the little gnome dodges!
Frosty Chiseler [5 images] chants skin like ice, bones like glass, crack and snap and fractious smash! Gilmork Will: 1d20 + 5 ⇒ (8) + 5 = 13 Assuming saving finale Gilmork Will: 1d20 + 5 ⇒ (13) + 5 = 18 but Gilmork is unaffected
Hecktor moves, swings, misses.
Michael
Silas
Lucanor
Dark Ice Brownie [5 images]
Brownie AC 22, Frosty AC 21. If you miss by 5 or less you destroy an image, if you "hit" you have a 1:#images+1 chance of hitting the creature.
| Silas Hawkwinter |
Whoa! Wait a second, are they carving PEOPLE?! Oh gods they are...
Suddenly incandescent with rage, Silas hurtles forward and with spittle flying, he screams, "I BET YOU THINK THAT'S FUNNY! I'LL TELL YOU WHAT I THINK IS FUNNY, WATCHING YOU BURN! DIE $#*$!!!"
Intimidate: 1d20 + 13 ⇒ (6) + 13 = 19
Fire damage if they're intimidated: 1d10 ⇒ 6
Inspire is DOWN.
Move action: Go six squares to K4.
Standard action: Cast blistering invective, by my reckoning they're both within range, just. They'll need to make a DC16 save or they catch fire.
| GM Niles |
Hecktor, not unless you want to hit Lucanor.
Combat Round 2
Gilmork moves, swings but the little gnome dodges!
Frosty Chiseler [5 images] chants skin like ice, bones like glass, crack and snap and fractious smash! Gilmork Will: 1d20 + 5 ⇒ (8) + 5 = 13 Assuming saving finale Gilmork Will: 1d20 + 5 ⇒ (13) + 5 = 18 but Gilmork is unaffected
Hecktor moves, swings, misses.
Silas casts Blistering Invective; both Frosty and Brownie are intimidated and Brownie: 1d20 + 6 ⇒ (16) + 6 = 22Frosty: 1d20 + 11 ⇒ (1) + 11 = 12. Brownie drops to the ground burning, Frosty catches fire!
Michael
Lucanor
Dark Ice Brownie [5 images]
| Silas Hawkwinter |
As far as I can tell being on fire does 1d6 DMG per round until its put out (it makes a reflex save).
| Michael Stamford |
Michael steps to close the gap between himself and the brownie, but apparently the last brownie's spell is still affecting him.
Power Attack: 1d20 + 8 - 2 ⇒ (8) + 8 - 2 = 14
| Lucanor |
Lucanor focuses on the brownie, or at least, what he hopes is the brownie, slashing with his blade.
To hit: 1d20 + 6 ⇒ (4) + 6 = 10
Dmg from cold iron magic sword 1d8 + 4 ⇒ (5) + 4 = 9
What did we hit IF we hit 1d6 ⇒ 5
Edit: Yikes. Looks like my rolls aren't any better than Michael's
| Gilmork |
Gilmork bites and clubs at the Frosty Chiseler and his images.
Attack, Club: 1d20 + 8 ⇒ (5) + 8 = 131d6 + 2 ⇒ (6) + 2 = 8
Attack, Bite: 1d20 + 5 ⇒ (16) + 5 = 211d4 + 2 ⇒ (4) + 2 = 6
who do I hit?: 1d6 ⇒ 2
| GM Niles |
Combat Round 2
Gilmork moves, swings but the little gnome dodges!
Frosty Chiseler [5 images] chants skin like ice, bones like glass, crack and snap and fractious smash! but Gilmork is unaffected
Hecktor moves, swings, misses.
Silas casts Blistering Invective; both Frosty and Brownie are intimidated and Brownie drops to the ground burning, Frosty catches fire!
Michael swings at Brownie, missing.
Lucanor swings at Brownie, missing.
Dark Ice Brownie [3 images] gets up! provoking an AoO from Lucanor: 1d20 + 6 ⇒ (7) + 6 = 13 Hecktor: 1d20 + 10 ⇒ (17) + 10 = 27 Michael: 1d20 + 6 ⇒ (20) + 6 = 26Michael: 1d20 + 6 ⇒ (18) + 6 = 24Image Hecktor: 1d6 ⇒ 1Image Michael: 1d6 ⇒ 5 two if its images are destroyed. You notice that its wounds are beginning to close. Brownie lashes out with a claw at Michael Claw: 1d20 + 6 ⇒ (17) + 6 = 23 striking Michael for Claw: 1d3 - 2 + 1d6 ⇒ (3) - 2 + (5) = 6
Combat Round 3
Gilmork destroys an image
Frosty Chiseler [4 images] attacks Gilmork Hammer: 1d20 + 9 ⇒ (5) + 9 = 14 Chisel: 1d20 + 9 ⇒ (15) + 9 = 24Beard: 1d20 + 4 ⇒ (15) + 4 = 19 getting hit for Chisel: 1d4 + 1 + 1d6 ⇒ (3) + 1 + (6) = 10 Frosty takes 1d6 ⇒ 2 fire damage.
Hecktor
Michael
Silas
Lucanor
Dark Ice Brownie [3 images]
| GM Niles |
Combat Round 2
Gilmork moves, swings but the little gnome dodges!
Frosty Chiseler [5 images] chants skin like ice, bones like glass, crack and snap and fractious smash! but Gilmork is unaffected
Hecktor moves, swings, misses.
Silas casts Blistering Invective; both Frosty and Brownie are intimidated and Brownie drops to the ground burning, Frosty catches fire!
Michael hits brownie killing it
Lucanor swings at FROSTY but misses.
Combat Round 3
Gilmork destroys an image
Frosty Chiseler [4 images] attacks Gilmork, Gilmork is getting hit for 10 Frosty takes 2 fire damage.
Hecktor moves to attack Frosty.
Michael
Silas
Lucanor
| Michael Stamford |
Michael steps to engage the chiseler, swinging forcefully as he throws his weight into the blow. However, the slick ice beneath his feet has other plans for him and throws him badly off balance. Between the force of his swing and the slippery surface he only barely keeps himself standing.
power attack: 1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 7
-Posted with Wayfinder
| Silas Hawkwinter |
Still angry, Silas takes a step forward and waits till Lucanor presses home an attack before distracting the chiseler with a feint.
Aid another on Lucanor: 1d20 + 4 ⇒ (8) + 4 = 12
Luc you have +2 to hit this round
| GM Niles |
Combat Round 3
Gilmork destroys an image
Frosty Chiseler [4 images] attacks Gilmork, Gilmork is getting hit for 10 Frosty takes 2 fire damage.
Hecktor moves to attack Frosty.
Michael moves, swings and misses. Wow....
Silas aids Lucanor in his attack!
Lucanor [+2 to hit]