Heroes of Legend: Dragonslayer! (Inactive)

Game Master Brian Minhinnick


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He's doing the fights in order one by one and it would appear the latest battle is taking a bit to start.


Yeah, sorry for the delay guys. I've just got too much going on to run everyone all at once. I'll get to them as soon as I can. Apologies again for the delay.


The Faceless Man's thread


male Human Ninja 20

Hey, yay!


Male Catfolk Gunslinger(Pistolero) 19/Paladin 3/Ninja 2/Ranger 1

Here he is, the super-cheese gunslinger who is built to hunt dragons. Now to see what I can do about making a low level character to take on this challenge later. ;)


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

an actual 25th-level character? XD
Taking on the CR 22 dragon with a CR 24 PC. I bet that's gonna be real challenging haha.


Human Commoner 20

I know. Wanted to see what kind of madness I could brew up. And that madness is emptying two full revolvers in 1 round, possibly breaching the 1k damage mark without buffs beyond class abilities. (whether this is high or not I have no idea... Never had a 20th lvl character in a PF game.)


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Considering that it would kill every creature in the game, I think 1,000 damage is plenty.
You might, however, want to read the other combat threads (linked in the campaign info tab) before you formulate tactics. Combat begins with the two parties nearly 300 feet from one another, which I believe is well outside of the range of revolvers. Time stop and greater invisibilty really throw a hamper at several tactics, including the "I run at you and attack you and then you die" tactic.


Human Commoner 20

Their increment is 20', with far shot I take a -1 per increment beyond the first, and because they are advanced they go against his touch of 0. That said, the maps look to be more around 100-150 for distend in the ones i've seen.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Hey, I started 290' away.


Human Commoner 20

Hmm... maybe I looked at the wrong one. Lemme' check

Edit: You started only 14 squares away according to the map, which is only 70'

Re-edit: but now I see the part of the post where he says "290' east..." I think I might need some glasses... or maybe just to read better haha


Male Human Commoner 2/ Philosopher 2/ Gamer 5/ Writer 5

Just a quick apology in here to DM Jelani for not posting in my fight--life took hold of me in its iron grip, and I didn't have access to the boards. Didn't look like things were going very well in that fight in any case--really should have bought those magic eyes to match my magic fists.


No problem, hope you understand the time limit thing. Feel free to try again.


Am putting Varin together for this. Are we allowed to use spells from splatbooks, such as Boneshatter, for example?

Edit: Er, actually, I might be dropping Boneshatter anyway, but would still be interested in an answer to the question in general :)

Edit 2: Oh, here's an interesting question.

Varin will be taking Eldritch Heritage Abyssal up to Improved for the +6 Inherent Bonus to strength. To do that, he needs 15 Cha, but he starts with 14 and uses a +6 Headband to go up past that.

Now, I'm planning on having him Wish it up to 15 so there's no way for him to lose the prereqs just if the headband happens to go, but that's not until level 19 or 20, while he takes the feat at level 11.

So, at level 11, a Headband of Charisma +2 is well within projected budget levels. I just want to make sure, is it alright if he assumedly uses that to qualify for picking up Improved Eldritch Heritage when he does?


Male Human

Okay. Varin's all set I think (oh, and yes, he actually has an alias all to himself). I did a lot of editing back and forth between his Normal and Dragon forms though... so there may be something messed up somewhere. If anyone looks it over and notices anything off, please let me know, and I'll attempt to do some double checking once I've let it sit for awhile.

Also, one thing that I'm not really sure of is the range of Frightful Presence, as granted by Form of the Dragon III. Aside from that however, he should be good to go. Oh, and his encumbrance vs. carrying capacity is just the best...

But anyway, I am rather psyched for this battle :D In Dragon form, Varin actually outdoes Galtraxis on Strength and HP, just barely (46 Strength and 466 HP). Of course, he's got a much lower BAB, making it more difficult for him to hit, but that should hopefully be resolved, as below.

The general plan is going to be something like this:

Probably getting hit by Dimensional Anchor, but no big deal. His wings are constant, so I imagine he'll either be flying or if not at least have them at the ready - so, hop into the air and use Prismatic Sphere for almost total safety from everything.

Nothing Galtraxis does can penetrate it, but he actually could attempt to force his way through it personally, using his Spell Resistance as protection. However, Varin has a +24 on checks to overcome SR, meaning he'd succeed on 9 or higher and it needs to be repeated for each color. So, in theory, Galtraxis would probably eat 3 or 4 of the effects as he goes through, though he can save to reduce them as well. Otherwise though, they certainly could hurt (and as a side note, if he gets sent to another plane... is that a win?).

If he tries to push through, then Varin can pretty much juke back and forth around/through the sphere while buffing, just with less impunity. Otherwise, he gets plenty of time to put up whatever he wants (though so does Galtraxis).

At any rate though, before battle he'd have Greater False Life, Mind Blank, and a Contingency on Greater Heroism set to go off if/when he gets targeted with something hostile (so it should actually probably kick into effect when Galtraxis fires off the Dimensional Anchor... or maybe when he's forced to save against Frightful Presence?).

Once battle is initiated, he'll buff up with: Shield, See Invis, Resist Energy (Fire), Displacement, Haste (those 2 cast last, as they are the only ones measured in rounds per level, I think), Spell Resistance, Fluid Form, and Seamantle. Finally, once that's all done, Form of the Dragon III, and time for battle.

He'll then immediately try to debuff Galtraxis. Prediction of Failure and Waves of Exhaustion will probably be the first ones off, possibly followed by Icy Prison and maybe Enervations, if he thinks they'll do nicely, but probably not (a little on the slow side, but then again, it's pretty much an autohit on his touch, just would have to contend with the SR).

He'll be tossing Maximized Ice Strikes off round after round with his Swift action for 105 Cold damage with a +28 to break through Galtraxis's SR and only costing him a 6th level slot (Spell Perfection is magnificent). And if Galtraxis wants to engage him in melee, Varin will be more than happy to oblige (with something like +30 or 40 to-hit after buffs, it's manageable, though Galtraxis can probably hit him with ease as well. Fluid Form and Seamantle should provide a bit of defense against that as well though. Also, Seamantle should provide some added protection against that Breath weapon Varin is vulnerable to *coughcough*).

And even if Galtraxis is invisible when he goes into melee, Varin's got Blindsense 60 feet, and Greater Blind-Fight, so Concealment means little to him (Total Concealment is treated as a normal 20% miss chance, and he can reroll the miss chance once per attack. Also, no bonus to attackers as long as he can pinpoint them... such as through Blindsense). Having Displacement on should also mean that he'll be avoiding 50% of Galtraxis's attacks (unless he also has blind-fight, and I missed it?).

And... yeah. Hopefully Galtraxis goes down before Varin does. Or if not, hopefully the battle turns out pretty sweet. With luck, it should be pretty kickass, I'm thinking? :)

If anyone has any feedback and such, or any reasons they think it is a poor idea, please let me know, of course.

So, what with being psyched and rambling about this, how many people are in line for fights before Varin? Just to get an idea of when this could be expected to go, though I'm not in any particular hurry of course :P


Triple posting, yes.

Okay, so I noticed I made a very silly mistake in Varin's dragon form health, by adding the bonus HP from the Con increase twice for some reason... I'm not sure how I messed that up, but yeah so he actually does not have more health than Galtraxis. But, I suppose he's not too bad at 386 either.


Jojo's thread

Eremus will be up next. Thanks for your patients folks.


And not a single point of damage was given this time.


Eremus' Thread. Bad luck on the initiative roll.


Human Commoner 20

How did Errmus go from 23 to 19, and Galtraxis from 5 to 21? O_o


Wtf. Those rolls were totally different when I posted that. I swear. Oh well, still in time to edit it.

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