Heroes of Legend: Dragonslayer! (Inactive)

Game Master Brian Minhinnick


Great Wyrm Red Dragon
CR 22 XP 615,000

CE Colossal dragon (fire)

Init +2; Senses darkvision 120', blindsense 60', smoke vision; Perception +38

Aura fire (10 ft., 2d6 fire), frightful presence (360 ft., DC 30)

AC 39, touch 0, flat-footed 39 (-2 Dex, +39 natural, -8 size)

hp 449 (29d12+261)

Fort +25, Ref +14, Will +24

DR 20/magic; Immune fire, paralysis, sleep; SR 33
; Resist cold 30
Weaknesses Vulnerability to cold

Speed 40 ft., fly 250 ft. (clumsy)

Melee bite +37 (4d8+24/19-20), 2 claws +37 (4d6+16), 2 wings +35 (2d8+8), tail slap +35 (4d6+24)

Space 30 ft.; Reach 20 ft. (30 ft. with bite)

Special Attacks breath weapon (70-ft. cone, DC 33, 24d10 fire), crush (Large creatures, DC 33, 4d6+24), incinerate, manipulate flames, melt stone, tail sweep (Medium creatures, DC 27, 2d8+24)

Spell-Like Abilities (CL 29th; concentration +35)

At will—detect magic, discern location, find the path, pyrotechnics (DC 18), suggestion (DC 19), wall of fire

Spells Known (CL 19th; concentration +25)

9th (4/day)—time stop, power word kill
8th (6/day)—power word stun, prismatic wall, screen
7th (6/day)—limited wish, power word blind, spell turning
6th (7/day)—disintegrate (DC 22), contingency, greater dispel magic
5th (7/day)—dismissal, polymorph, teleport, wall of force
4th (7/day)—dimensional anchor, fire shield, greater invisibility, stoneskin
3rd (7/day)—dispel magic, haste, protection from energy, tongues
2nd (8/day)—alter self, detect thoughts, misdirection, resist energy, see invisibility
1st (8/day)—alarm, grease (DC 17), magic missile, shield, true strike
0 (at will)—arcane mark, bleed, light, magehand, mending, message, open/close, prestidigitation, read magic

Str 43, Dex 6, Con 29, Int 22, Wis 23, Cha 22

Base Atk +29; CMB +53; CMD 61 (65 vs. trip)

Feats: Cleave, Critical Focus, Empower Spell, Greater Vital Strike, Improved Critical (bite), Improved Initiative, Improved Iron Will, Improved Vital Strike, Iron Will, Multiattack, Power Attack, Quicken Spell, Stunning Critical, Vital Strike, Wingover

Skills Appraise +38, Bluff +38, Diplomacy +38, Fly +14, Intimidate +38, Knowledge (arcana) +38, Knowledge (history) +38, Perception +38, Sense Motive +38, Spellcraft +38, Stealth +14, Use Magic Device +38

Languages Abyssal, Common, Draconic, Dwarven, Giant, Ignan, Orc

Gear:Ring of Cold Resistance (Greater)


Fire Aura (Su)

An adult red dragon is surrounded by an aura of intense heat. All creatures within 5 feet take 1d6 points of fire damage at the beginning of the dragon's turn. An old dragon's aura extends to 10 feet. An ancient dragon's damage increases to 2d6.

Incinerate (Su)

A great wyrm red dragon can incinerate creatures in its fiery breath. A creature reduced to fewer than 0 hit points by its breath weapon must make a Fortitude save (using the breath weapon's DC). Failure indicates that the creature is reduced to ash. Creatures destroyed in this way can only be restored to life through true resurrection or similar magic.

Manipulate Flames (Su)

An old or older red dragon can control any fire spell within 10 feet per age category of the dragon as a standard action. This ability allows it to move any fire effect in the area, as if it were the caster. This ability also allows it to reposition a stationary fire effect, although the new placement must be one allowed by the spell. Finally, for 1 round following the use of this ability, the dragon can control any new fire spell cast within its area of control, as if it were the caster. It can make all decisions allowed to the caster, including canceling the spell if it so desires.

Melt Stone (Su)

An ancient or older red dragon can use its breath weapon to melt rock at a range of 100 feet, affecting a 5-foot-radius area per age category. The area becomes lava to a depth of 1 foot. Any creature in contact with the lava takes 20d6 points of fire damage on the first round, 10d6 on the second, and none thereafter as the lava hardens and cools. If used on a wall or ceiling, treat this ability as an avalanche that deals fire damage.

Smoke Vision (Ex)

A very young red dragon can see perfectly in smoky conditions (such as those created by pyrotechnics).

Assume your character can take 20 on Knowledge (Arcana), if you're untrained that gives you the DC 10 info.

Knowledge (Arcana) DC 10:
Few creatures are more cruel and fearsome than the mighty red dragon. King of the chromatics, this terrible beast brings ruin and death to the lands that fall under its shadow. They breathe fire. Dragons can cast arcane spells that get more powerful as they get older.

Knowledge (Arcana) DC 20:
A red dragon can breathe a cone of fire, see through smoke. You know all true dragon traits.

Knowledge (Arcana) DC 30:
You know all red dragon traits.

Non Gestalt Builds

#1 - Dr. Archibald Crane (Sylph Mindchemist 6), Player: imimrtl, Combat Rounds: .5, Damage Dealt: 561, Damage Taken:0, Hero Points Spent: 1 Combat Thread

#2 - JoJo the Juju (Human Dual-Cursed JuJu Oracle (Blackened/Tongues) 17), Player: Joshua Hirtz, Combat Rounds: .5, Damage Dealt:Trap the Soul, Damage Taken: 0, Hero Points Spent: 0 Combat Thread

#3 - Syken Oghrush (Half-Orc Mindchemist 20), Player: Darkwolf117, Combat Rounds: .5, Damage Dealt: 499, Damage Taken: 0, Hero Points Spent: 0 Combat Thread

#4 - The Faceless Man (Human Ninja 20), Player: Leinathan, Combat Rounds: 3, Damage Dealt:36+CDG and 10 Dex damage, Damage Taken:14, Hero Points Spent: 1 Combat Thread

#5 - Sir Lucius the Venerable (Azata Blooded Divine Hunter of Erastil 20), Player: Joshua Hirtz, Combat Rounds: .5, Damage Dealt: 469, Damage Taken: 0, Hero Points Spent: 0 Combat Thread

The Vanquished

Grunknobbet SortofDragonslayer (Goblin Alchemist (vivisectionist) 6/Gunslinger (pistolero) 11), Player: Leinathan, Combat Rounds: 5, Damage Dealt: 317, Damage Taken:56+PW Kill, Hero Points Spent: 3 Combat Thread

Azander Blanche (garuda-born aasimar monk 15/fighter (brawler) 4/ranger 1), Player: Loup Blanc, Combat Rounds: 2.5, Damage Dealt: 229, Damage Taken:Auto-Forfeit, Hero Points Spent: 1 Combat Thread