CG male Gnome (chameleon) Gunslinger 1 | HP 7/17 | AC 18 | F +6 R +9 W +4 | Perc +6 | Stealth +9 | 25 ft | Hero 2/3 | ◆ | ◇ | ↺ | Active Conditions: ---
Player Name: Tim M (Blake's Tiger)
Character Name: Zinnifen
PFS #: 230524-36
Dayjob: C: Alchemy:1d20 + 10 ⇒ (5) + 10 = 15
Has a clockwork familiar (non-combat right now).
Need to finish purchases, oh, and 1 trait, but the essentials are there now.
male gnome aerokineticist 2 | HP 21/21 | AC 18, T 14, FF 15 (20% miss chance vs. ranged physical) | F +7, R +6, W +1 (+2 vs. illusion) | CMB -1, CMD 12 | Spd 20' | Perc +8 | Init +3
Player: Tundran
Character: Skaf
PFS ID: 161871-20
Faction: Grand Lodge
Day Job: None
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
Yaay, new alias ^^
But yeah, in-combat healing? no, not really. Apart from a cure light wounds on my part I don't think there is any.
male gnome aerokineticist 2 | HP 21/21 | AC 18, T 14, FF 15 (20% miss chance vs. ranged physical) | F +7, R +6, W +1 (+2 vs. illusion) | CMB -1, CMD 12 | Spd 20' | Perc +8 | Init +3
Skaf will loan his CLW wand to Eoran. I think that should cover us for this scenario.
Other than maybe the BBEG I guess? That fight can be so swingy though so it really depends.
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
male gnome aerokineticist 2 | HP 21/21 | AC 18, T 14, FF 15 (20% miss chance vs. ranged physical) | F +7, R +6, W +1 (+2 vs. illusion) | CMB -1, CMD 12 | Spd 20' | Perc +8 | Init +3
Basically you need to be trained in one of Craft, Profession, or Perform. You make a roll and get paid according to a chart which is in the PFS guide. There isn't really any crafting in PFS so this gives that skill some value.
There are other rarer ways to do day jobs too but they require faction rewards or something usually.
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
male gnome aerokineticist 2 | HP 21/21 | AC 18, T 14, FF 15 (20% miss chance vs. ranged physical) | F +7, R +6, W +1 (+2 vs. illusion) | CMB -1, CMD 12 | Spd 20' | Perc +8 | Init +3
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
umm... Did I win initiative over the wolf? if so, do I retroactively put in my turn? or did they act on a surprise round? I'm a bit confused by the whole play by post thing still :p
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
Can you play a pfs character in multiple games at the same time? how would that work for levels and continuity and stuff?
CG male Gnome (chameleon) Gunslinger 1 | HP 7/17 | AC 18 | F +6 R +9 W +4 | Perc +6 | Stealth +9 | 25 ft | Hero 2/3 | ◆ | ◇ | ↺ | Active Conditions: ---
No.
You can run different characters through different scenarios at the same time (due to the speed at which PbP goes), and you can run different characters through the same Evergreen scenario at the same time (due to the speed at which PbP goes).
But you cannot run the same character through multiple scenarios of any sore at the same time.
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
Makes sense. So we have to finish this scenario before jumping over to the one we were playing for gameday VI, right?
Also, how does xp work in pfs? I read something about fame and prestige, but can't honestly say I got all of it.
CG male Gnome (chameleon) Gunslinger 1 | HP 7/17 | AC 18 | F +6 R +9 W +4 | Perc +6 | Stealth +9 | 25 ft | Hero 2/3 | ◆ | ◇ | ↺ | Active Conditions: ---
You get 1 XP for completing a Scenario or series of Quests.
You get 3 XP for completing the longer length sanctioned Modules.
Each level takes 3 XP (three scenarios or one module).
Prestige and Fame are separate metrics that don't deal with advancement. You get anywhere from 0 to 4 Prestige per session, depending on what you play and what you accomplish. Scenarios max out at 2 but you can fail tasks and fail to earn all 2 points, Modules generally just give you 4 if you finish.
Fame is the total of all Prestige ever earned on the character.
Prestige can be spent on a variety of things better explained in the Guide to Pathfinder Society Play.
Fame cannot be spent (it only goes up). It represents how well known your character is and limits what kind of magical items you can access (there's a table in the Guide).
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
Thanks ^^.
This is a scenario, right? how would adventurepaths work in pfs? or don't they because they just plow through the relevant pfs levels?
CG male Gnome (chameleon) Gunslinger 1 | HP 7/17 | AC 18 | F +6 R +9 W +4 | Perc +6 | Stealth +9 | 25 ft | Hero 2/3 | ◆ | ◇ | ↺ | Active Conditions: ---
This is a Scenario. Scenarios as numbered by season and episode.
1-00, 1-01, . . . , 8-25, etc.
APs work two different ways:
1. Sanctioned play: you use a PFS legal character to run through the sanctioned content of one book of an AP.
2. Campaign mode: you play an AP however you like with a group of your PFS friends, but you earn Chronicles (and XP and Prestige) for a separate PFS legal character.
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
If you have put a point in craft, profession or perform and at the end of the adventure you can roll on it, to show how much money you make between missions.
CG male Gnome (chameleon) Gunslinger 1 | HP 7/17 | AC 18 | F +6 R +9 W +4 | Perc +6 | Stealth +9 | 25 ft | Hero 2/3 | ◆ | ◇ | ↺ | Active Conditions: ---
Leaving for GenCon tomorrow. Tier 1 GMing, so I'll only have enough time to sleep. I'll do what I can by phone on intermissions, but if I slow things down, GM may bot me.
Male Human LG Zen Archer (Monk) / 3rd | HP:21/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7
I'm confused, GM. You mentioned the surface light was a welcome reprieve from the caves when we emerged...why is it dim light? Was it night when we came out of the caves?
It is night there is a full moon. As you managed the survival check it was evening as you entered the caves. And I made a mistake, too, it should have been dim lighting all along.
You should have rolled for misschance since you entered.
I blame it having played mainly darkvision chars for the last few times.
Nothing atm.
You could get feats, masterwork tools, or a vanity or boons or (only for wiz/sorc/arc/alc/inv) a spell to add or for gunslinger/alc/inv classlevels to add to the skillcheck.
Making alc and investigators (smirk) dayjob rich
Egg Fu
Male Human LG Zen Archer (Monk) / 3rd | HP:21/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7
played by
Otha
(371
posts)
Eoran Olyrnn
Male elf witch 1 | HP 0/7 | AC 13(17), T 13, FF 10(14) (if mage armor)| Fort +1, Ref +5, Will +1 (+3 vs. enchantment) | CMB 0, CMD 13 | Spd 30' | Perc +3 | Init +5
played by
Greeeit
(102
posts)
Iantha
Female Half-Elf Unchained Monk 2 HP: 3/12 | AC: 16 Touch: 16 FF: 13| F +4 R +4 W +3 | CMB/D +2/18 | Init +4 | Perc +9 SM +7
played by
OllieTwist
(35
posts)
Skaf
male gnome aerokineticist 2 | HP 21/21 | AC 18, T 14, FF 15 (20% miss chance vs. ranged physical) | F +7, R +6, W +1 (+2 vs. illusion) | CMB -1, CMD 12 | Spd 20' | Perc +8 | Init +3
played by
heavydisking
(123
posts)
Terevalis Unctio of House Mysti
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
played by
JASON RODARTE
(10,384
posts)
Themyscira
Init +4; Senses Perception +5 ————— Defense ————— AC 17, touch 12, flat-footed 15 (+3 armor, +2 Dex, +2 shield) hp 16 (1d10+6) Fort +4, Ref +4, Will +1
played by
JASON RODARTE
(104
posts)
Zinnifen
CG male Gnome (chameleon) Gunslinger 1 | HP 7/17 | AC 18 | F +6 R +9 W +4 | Perc +6 | Stealth +9 | 25 ft | Hero 2/3 | ◆ | ◇ | ↺ | Active Conditions: ---
played by
Blake's Tiger
(53
posts)