| Claw the Golem |
| Elgan Dreadwood |
Elgan's leaves rustle as he responds to the bird in kind,...
'Hello little friend. What are you doing in there? Did the bad old gnome put you in there? I shall have to chastise him. Just a moment, and I shall set you free from that cage. You don't happen to know where the little man went, do you?'
| Beldan Vale |
Beldan’s hiding (got a 38 on stealth last turn and hasn’t moved since then), so he’ll attempt to ranged sneak attack erinyes 3 if she is within 30 feet once he five foot steps to M10 and it doesn’t appear that she’s noticed him (are they flying or on the ground?)
Full sneak attack with rapid reload and haste:
1: 1d20 + 22 ⇒ (9) + 22 = 31 Damage: 1d8 + 4 ⇒ (2) + 4 = 6 plus sneak attack: 7d6 ⇒ (5, 2, 4, 3, 4, 4, 3) = 25 plus electricity 1d6 ⇒ 5
2: 1d20 + 22 ⇒ (1) + 22 = 23 Damage: 1d8 + 4 ⇒ (1) + 4 = 5 plus sneak attack: 7d6 ⇒ (1, 3, 2, 2, 3, 5, 4) = 20 plus electricity 1d6 ⇒ 5
3: 1d20 + 17 ⇒ (9) + 17 = 26 Damage: 1d8 + 4 ⇒ (2) + 4 = 6 plus sneak attack: 7d6 ⇒ (5, 4, 1, 6, 5, 2, 1) = 24 plus electricity 1d6 ⇒ 5
Additionally, first successful sneak attack does 7 points of bleed damage and 2 strength damage.
IF on the other hand Beldan doesn’t think he can get sneak damage because they’ve obviously seen him or 3 is too far away, he’ll do something else …
| dungeonmaster heathy |
Elgan's leaves rustle as he responds to the bird in kind,...
'Hello little friend. What are you doing in there? Did the bad old gnome put you in there? I shall have to chastise him. Just a moment, and I shall set you free from that cage. You don't happen to know where the little man went, do you?'
"I live here. 3 squares and a cot; it's not so bad. Yeah, he's a nice guy though; scratches my head for me. I don't know where he is; are you a friend of his? My name's Chico."
| Elgan Dreadwood |
"I live here. 3 squares and a cot; it's not so bad. Yeah, he's a nice guy though; scratches my head for me. I don't know where he is; are you a friend of his? My name's Chico."
'Hello Chico! A most pleasant greeting to you my little friend. I am glad he treats you kindly, even if he does keep you in a cage. Um,... we are , acquaintances. But we are having a disagreement at the moment. Hopefully we shall resolve it soon and we can all be on our way. Here, let me let you out little one. You can travel in my branches if you wish.'
| Altai Iscarni |
Altai runs along the field of writhing tentacles, careful to not get dragged back into it. Once he reaches his spot, he turns and blasts the erinyes with incandescent rays of magical light.
Move to U16 - with Haste and Boots of striding and springing, I have that kind of mobility. I then cast Prismatic spray towards the C3 square. I hit all the devils - Heathy can roll the effects. SR checks, if needed, are (1d20+13)= 25, 24, 25 and 23.
| dungeonmaster heathy |
Altai runs along the field of writhing tentacles, careful to not get dragged back into it. Once he reaches his spot, he turns and blasts the erinyes with incandescent rays of magical light.
Move to U16 - with Haste and Boots of striding and springing, I have that kind of mobility. I then cast Prismatic spray towards the C3 square. I hit all the devils - Heathy can roll the effects. SR checks, if needed, are (1d20+13)= 25, 24, 25 and 23.
e 1 1d8 ⇒ 7
e 2 1d8 ⇒ 5e 3 1d8 ⇒ 7
e 4 1d8 ⇒ 1
| Claw the Golem |
The big lugs home in on the remaining devil-woman like piranhas chasing a bleeding water-rat.
Gjetost charges to PQ 16-17, attacking with 3-point Power Attack.
Attack roll 10+21+3(bard)+1(haste)+2(charge)-3(PA)=AC 34. Damage 2d8+18+3(bard)+9(PA)=40.
Claw moves to ST 16-17. Attack roll 13+16=AC 29, damage 3d8+8=23.
Stig and Pip stay put for now.
| Altai Iscarni |
Perception Altai 11+8=19. Perception Gjetost 13+12=25. Perception Pip 12+21=33. Perception Stig 8+0=8. Perception Claw 9-1=8.
We're playing to his strengths right now, not pressuring him in melee and letting him summon loads of disposable heavies. We'll get our heads handed to us if we keep this silliness up.
| Beldan Vale |
Ok, Beldan will move over to flank, keeping his crossbow held loosely in one hand and drawing his rapier with the other, and attack the devil in melee.
1d20 + 24 ⇒ (5) + 24 = 29 Damage: 1d6 + 4 + 7d6 + 7 ⇒ (1) + 4 + (1, 3, 2, 2, 6, 3, 1) + 7 = 30 (including sneak attack and bleed) plus 1d6 ⇒ 3 cold, plus 2 strength.
| Elgan Dreadwood |
Elgantree turns slowly, the noise finally reaching through his Treant-reflexes.
'Hold on my miniscule friend. I do believe that my companions have gone and gotten themselves involved in a brouhahah. Again. I should see if I can assist.'
Elgan shuffles (double-move) back to the doorway to the big room. He takes in the picture, and slowly nods, looking wise.
'X marks the spot my diminutive friend! Into the fray!'
BTW, Just letting everyone know. This week snuck up on me, and it's going to be BUSY. Very good chance of no communication on most days through Sunday. Sorry. I'll try to keep up with reading, but posting will be minimal. Thanks.
| Claw the Golem |
Pip moves to X21 and kicks open the door the dwarf wizard is hiding behind.
Gjetost then charges in, attacking with 3-point Power Attack.
Attack roll 15!+21+3(bard)+1(haste)+2(charge)-3(PA)-4(nonlethal damage)=AC 34, confirm roll 9+21+1+2-3-4=AC 26. Subdual damage 2d8+18+3(bard)+9(PA)=37x2=74.
| Altai Iscarni |
Altai casts a spell in the direction of the new erinyes. Suddenly, the floor sprouts grasping tentacles, seizing the infernal archers and pulling them down.
I know that spell too... Evard's black tentacles centered in LM 23-24, grabbing the five newcomers. Attack roll 12+13(my CL)+4(tentacle STR)+1(tentacle size)+1(haste)=AC 31, damage 9. If that hits the devils' AC, they are grappled; the CMD for getting loose is 29.
| dungeonmaster heathy |
Pip moves to X21 and kicks open the door the dwarf wizard is hiding behind.
Gjetost then charges in, attacking with 3-point Power Attack.
Attack roll 15!+21+3(bard)+1(haste)+2(charge)-3(PA)-4(nonlethal damage)=AC 34, confirm roll 9+21+1+2-3-4=AC 26. Subdual damage 2d8+18+3(bard)+9(PA)=37x2=74.
74? that's all?
Gjetost punts the little fragger up against the wall like a football, and he slops to the ground in a heap.
End. Of. Combat.
Stuff....forthcoming.
| dungeonmaster heathy |
Altai casts a spell in the direction of the new erinyes. Suddenly, the floor sprouts grasping tentacles, seizing the infernal archers and pulling them down.
I know that spell too... Evard's black tentacles centered in LM 23-24, grabbing the five newcomers. Attack roll 12+13(my CL)+4(tentacle STR)+1(tentacle size)+1(haste)=AC 31, damage 9. If that hits the devils' AC, they are grappled; the CMD for getting loose is 29.
Five erinyes devils. At your mercy.