Heathy's Isle of Dread Thread

Game Master Heathansson


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Male Human Wizard 17 (Conjuration specialist)

I think I'll just move to M13. Once I get there I cast See invisible - it lasts a long time, and there might be other lurkers about.

"Hah! Try using that bow sitting on your backside!"


I AM THE LORD OF ALL HELLFIRE!!!!!

Ninja 2 becomes smoke, casting defensively, and moves behind ninja 1; aoo available for Gjetost and Stiggy.

Ninja 1 drops his bow, draws a nodachi, (or aoo on ninja 1)
and cuts Gjetost once for 32 h.p. in damage.

Three more arrows from the foliage in O-R 6-9 somewhere shoot out at Stiggy; 2 hit, and the dwarf takes 42 h.p. in damage from well placed shots, and Stiggy is now bleeding for 8 h.p. a round.

Group's attack!!!


Advanced flesh golem shield guardian

AoOs on Ninja 2:

Stig: 13+29+3(bard)+1(haste)-4(Power Attack)=AC 42, damage 2d6+19+12(Power Attack)+3(bard)=41.

Gjetost: 12+20+3(bard)+1(haste)-3(Power Attack)=AC 33. Damage 3d8+17+3(bard)+9(Power Attack)=45.


I AM THE LORD OF ALL HELLFIRE!!!!!

And they both stab some smoke.
If they did hurt it, I wouldn't think that it would appear to be wounded at all.


Advanced flesh golem shield guardian

Gjetost the proceeds to beat the tar out of the prone sword-swinger.

Attack 1: 11+20+3(bard)+1(haste)-3(Power Attack)+4(prone target)=AC 36. Damage 3d8+17+3(bard)+9(Power Attack)=44.
Attack 2: 12+15+3(bard)+1(haste)-3(Power Attack)+4(prone target)=AC 32. Damage 3d8+17+3(bard)+9(Power Attack)=41.
Attack 3 (bonus from Haste): 9+20+3(bard)+1(haste)-3(Power Attack)+4(prone target)=AC 34. Damage 3d8+17+3(bard)+9(Power Attack)=47.

Claw moves towards the approximate location of the hidden archer.

Move to NO 9-10. If he sees anything, he hits it. Attack roll 14+16=AC 30, damage 3d8+8=26.

Stig's action depends on the continued health, or lack thereof, of the two visible ninjas.


Advanced flesh golem shield guardian
dungeonmaster heathy wrote:
If they did hurt it, I wouldn't think that it would appear to be wounded at all.

Magical weapons damage gaseous creatures normally (remember the vampire fight in the Grey House in Sharn?). But they'll probably have a hard time telling if they hurt the cloud of smoke. ;P


Advanced flesh golem shield guardian

Bah! I screwed up - I meant to trip Ninja 1. That invalidates Gjetost's whole plan... He'll still pound on Ninja 1, though - he hits ACs 32, 28 and 30 instead, respectively.

*facepalm*


I AM THE LORD OF ALL HELLFIRE!!!!!

Dang it!
I don't know where to begin to redo it all, or I would...

Claw does smash the bejeezus out of the standing swordswinger though, and the thing bleeds purple blood all over the snow that Elgan summoned.


I AM THE LORD OF ALL HELLFIRE!!!!!

Claw sees naught but pretty flowers and shrubbery.

HEY! MISSION ITEMS FOR THE KNIGHTS THAT GO "NIH!"


Advanced flesh golem shield guardian

Spitting blood, Stig moves behind the ninja, aiming for the small of its back.

Move to G7 before pounding Ninja 1 using Power Attack and Furious Focus. Attack roll 10+29+3(bard)+2(flank)+1(haste)=AC 45, damage 2d6+19+12(Power Attack)+3(bard)=44.

Stig's bleeding like a stuck pig. A Hnoss-launched healing bomb would be useful - just make sure to exclude the ninjas!


I AM THE LORD OF ALL HELLFIRE!!!!!

Stiggy gets AOO'd by ninja 1; and he misses with his no-dachi.
He's pretty haggard looking himself at this point, but still in the fight.


Male Human Wizard 17 (Conjuration specialist)

"This'll clear out the foliage, " Altai mutters as he draws out his bazooka staff and aims it into the brush ahead of Claw, grinning maniacally.

Move to F13 before dropping a Fireball from my Staff of fire on the ST 9-10 intersection. If fills the PU 6-13 area, but, crucially, misses Claw. I guess the demoninja has both evasion and fire resistance, but this should at least get him into the open. Damage 10d6=37 fire, Reflex 19 for half damage, SR check 12+13=25.

Oh, and I won't lose much sleep if I clip a few bellydancers.


I AM THE LORD OF ALL HELLFIRE!!!!!

Hnoss moves to K 11 and does so;

6d6 ⇒ (5, 2, 4, 5, 1, 1) = 18 h.p. regained for Stig, Gjetost, and damn near anybody who needs it.
Stiggy and anybody else bleeding stop doing that for damage.

Altai; Elgan; Pip up to bat.


I AM THE LORD OF ALL HELLFIRE!!!!!
Altai Iscarni wrote:

"This'll clear out the foliage, " Altai mutters as he draws out his bazooka staff and aims it into the brush ahead of Claw, grinning maniacally.

Move to F13 before dropping a Fireball from my Staff of fire on the ST 9-10 intersection. If fills the PU 6-13 area, but, crucially, misses Claw. I guess the demoninja has both evasion and fire resistance, but this should at least get him into the open. Damage 10d6=37 fire, Reflex 19 for half damage, SR check 12+13=25.

Oh, and I won't lose much sleep if I clip a few bellydancers.

One of them is totally immolated.

She is reduced to a metal skeletal chassis and flops to the floor.

The large ninja that now appears at qr 8-9 looks none the worse for wear from the fireball that just burned his foliage-rich hiding place to a crisp.


I AM THE LORD OF ALL HELLFIRE!!!!!

Elgan and Pip's turn.


Bard 8/ Troubadour of Stars 9 Epic Shredder

Pip draws a bead on the newly-revealed ninja and lets flyQ-R 8-9

1d20 + 19 - 3 + 3 + 1 + 1 + 3 ⇒ (1) + 19 - 3 + 3 + 1 + 1 + 3 = 251d8 + 5 + 3 + 6 ⇒ (6) + 5 + 3 + 6 = 201d20 + 14 - 3 + 3 + 1 + 3 ⇒ (1) + 14 - 3 + 3 + 1 + 3 = 191d8 + 5 + 3 + 6 ⇒ (4) + 5 + 3 + 6 = 181d20 + 19 - 2 - 3 + 3 + 1 + 3 ⇒ (6) + 19 - 2 - 3 + 3 + 1 + 3 = 271d8 + 5 + 3 + 6 ⇒ (1) + 5 + 3 + 6 = 151d20 + 19 - 3 + 3 + 1 + 3 ⇒ (10) + 19 - 3 + 3 + 1 + 3 = 331d8 + 5 + 3 + 6 ⇒ (7) + 5 + 3 + 6 = 21

Ugh. Rather sad ...


I AM THE LORD OF ALL HELLFIRE!!!!!

Pip's able to hit the new ninja with the last two rolls; two arrows thunk into its torso.

Elgan.

Oh, and Beldan; I guess he was hidden pretty dang good....


Male Human Rogue 14

We’re hasted right? Are the ninjas still smoke? Specifically ninja 1 and ninja 2?


I AM THE LORD OF ALL HELLFIRE!!!!!

Just ninja 2 is smoke; I don't know if you're hasted.


I AM THE LORD OF ALL HELLFIRE!!!!!

{edit} yeah; I found where Pip hasted you all.


Male Human Rogue 14

Beldan moves to D7, rolling the last few feet to avoid the ninja’s blade. Acrobatics: 1d20 + 27 ⇒ (20) + 27 = 47 . Leaping to his feet he attempts to stab the still solid ninja in the delicates. Rapier attack, flanking with Goat Cheese: 1d20 + 24 ⇒ (20) + 24 = 44 Damage: 1d6 + 4 ⇒ (5) + 4 = 9 plus 1d6 ⇒ 5 cold plus 7d6 ⇒ (6, 1, 5, 1, 3, 4, 4) = 24 sneak attack if appropriate (I am a 13th level rogue if that comes into the equation as to whether or not I can flank them) plus 7 bleed damage plus 2 strength damage.

Edit: Wow, 2 twenties there! Crit confirm roll: 1d20 + 24 ⇒ (12) + 24 = 36, Damage: 1d6 + 4 ⇒ (2) + 4 = 6 plus 1d10 ⇒ 7 cold


I AM THE LORD OF ALL HELLFIRE!!!!!

Dayyum!
Beldan adeptly flips around, and he wounds the thing in the jibblies. There's a sudden bulge in its pants. He's pretty certain that he has disemboweled the ninja to some extent.
It fights on though, but is perhaps not much longer for the world. Or wherever you guys are.

Elgan...


Male Wild Elf Druid 16 (Shifter version, PHBII)

OK. I'm lost on the map. But Elgan stayed riding on Ghetost's shoulder, so she carried him into battle, literally! :) Is there room for him to slide off of the shoulder and go treant-form, then use his reach to attack a ninja? If so, he goes full attack (3 att w/ haste) if not, he'll slide off and move into melee range (1 att)

Elgan slides casually off of Ghetost's shoulder, shimmering as he falls. His tree-trunk legs hit the ground with a small 'boom', and his branchlike arms burst into flame and sparks and he flails at the nearest ninja,...

1d20 + 19 ⇒ (4) + 19 = 231d8 + 15 + 1d6 + 1d6 ⇒ (8) + 15 + (5) + (5) = 331d20 + 19 ⇒ (3) + 19 = 221d8 + 15 + 1d6 + 1d6 ⇒ (6) + 15 + (4) + (6) = 311d20 + 19 ⇒ (12) + 19 = 311d8 + 15 + 1d6 + 1d6 ⇒ (4) + 15 + (2) + (3) = 24

"Smoooke,...?" Elgan tree-speaks slowly.

"Aaaahh kiin deeeel wiiit' daaaat,...!" Elgantree's bark-covered face twists into a knotty grin,...

Next round! Gust of Wind! :)


I AM THE LORD OF ALL HELLFIRE!!!!!

She allready moved; so he can't move some more....I'll say he can turn into a treant and is out of range for attacking at LM 11-12.

their turn;

Ninja two becomes solid; attacks Stiggy with his no dachi.

I've been rolling bad this fight.....he misses.

Ninja 1 lays into Gjetost.

Hits two out of three times, one is a crit;
Gjetost takes
unadjusted for dr,
19 hp and 46 h.p. damage.

Ninja 3 attacks Claw, and
crits twice out of three.

Claw takes, unadjusted for d.r.,
22 h.p. and 20 h.p.; neither crit confirmed.

group's attack.....


Male Human Rogue 14

Ninja 1 takes another 7 points of bleed damage on Beldan’s turn.

Beldan will take a full attack, starting with Ninja 1 then moving on to Ninja 2 (flanking with Stig) if one goes down.

1: 1d20 + 24 ⇒ (18) + 24 = 42 Damage: 1d6 + 4 ⇒ (4) + 4 = 8 plus 7d6 ⇒ (5, 6, 1, 2, 1, 3, 4) = 22 sneak damage, plus 1d6 ⇒ 5 cold.
2: 1d20 + 24 ⇒ (13) + 24 = 37 Damage: 1d6 + 4 ⇒ (5) + 4 = 9 plus 7d6 ⇒ (5, 4, 1, 2, 5, 3, 5) = 25 sneak damage, plus 1d6 ⇒ 3 cold.
3: 1d20 + 19 ⇒ (5) + 19 = 24 Damage: 1d6 + 4 ⇒ (1) + 4 = 5 plus 7d6 ⇒ (5, 1, 6, 3, 6, 1, 2) = 24 sneak damage, plus 1d6 ⇒ 4 cold.

On the first successful sneak attack on Ninja 2, he takes 7 bleed and 2 strength damage.

Crit confirm for attack 1: 1d20 + 24 ⇒ (9) + 24 = 33 Damage: 1d6 + 4 ⇒ (5) + 4 = 9 plus 1d10 ⇒ 4 cold.


I AM THE LORD OF ALL HELLFIRE!!!!!

Ninja 1 falls, finally, and 2 is hit the first time; missed the second; he's got a ways to go.


Bard 8/ Troubadour of Stars 9 Epic Shredder

Pip keeps firing on his foe

This time I'll remember Haste, LOL

1d20 + 19 - 3 + 3 + 1 + 1 + 3 + 1 ⇒ (9) + 19 - 3 + 3 + 1 + 1 + 3 + 1 = 341d8 + 5 + 3 + 6 ⇒ (3) + 5 + 3 + 6 = 171d20 + 19 - 3 + 3 + 1 + 1 + 3 + 1 ⇒ (5) + 19 - 3 + 3 + 1 + 1 + 3 + 1 = 301d8 + 5 + 3 + 6 ⇒ (1) + 5 + 3 + 6 = 151d20 + 14 - 3 + 3 + 1 + 3 + 1 ⇒ (4) + 14 - 3 + 3 + 1 + 3 + 1 = 231d8 + 5 + 3 + 6 ⇒ (5) + 5 + 3 + 6 = 191d20 + 19 - 2 - 3 + 3 + 1 + 3 + 1 ⇒ (5) + 19 - 2 - 3 + 3 + 1 + 3 + 1 = 271d8 + 5 + 3 + 6 ⇒ (5) + 5 + 3 + 6 = 191d20 + 19 - 3 + 3 + 1 + 3 + 1 ⇒ (12) + 19 - 3 + 3 + 1 + 3 + 1 = 361d8 + 5 + 3 + 6 ⇒ (8) + 5 + 3 + 6 = 22

If that first shot hits, a second arrow autohits:

1d8 + 5 + 3 + 6 ⇒ (2) + 5 + 3 + 6 = 16


I AM THE LORD OF ALL HELLFIRE!!!!!

Pip sends a massive barrage of arrows; only one misses.
The ninja is a porcupine; he still stands.....


I AM THE LORD OF ALL HELLFIRE!!!!!

whelp; see you guys later tonite; i.e. 6 hours from now maybe I'll be back around; it's time for Labor Day family stuff's.


Advanced flesh golem shield guardian

Silly ninja. You let Stig use a full attack action!

Seeing that the ninja is distracted by Beldan, Stig moves in for the kill.

No move. He's using 4-point Power Attack and Furious Focus.
Attack 1: 13+29+3(bard)+1(haste)=AC 46, damage 2d6+19+12(PA)+3(bard)=42.
Attack 2: 11+24+3(bard)+1(haste)-4(PA)=AC 35, damage 2d6+19+12(PA)+3(bard)=44.
Attack 3: 14+19+3(bard)+1(haste)-4(PA)=AC 33, damage 2d6+19+12(PA)+3(bard)=43.
Attack 4 (bonus from Haste): 9+29+3(bard)+1(haste)-4(PA)=AC 38, damage 2d6+19+12(PA)+3(bard)=44.

Claw shifts a bit before slugging the ninja in its masked face.

5' step to NO 8-9.
Attack 1: Attack roll 12+16=AC 28, damage 3d8+8=24.
Attack 2: Attack roll 10+16=AC 26, damage 3d8+8=26.

Gjetost's and Altai's actions depends on the continued health, or lack thereof, of Ninja 1.


I AM THE LORD OF ALL HELLFIRE!!!!!

Stiggy finishes his foe.

Claw, however, cannot connect; the ninja seems to be dodging him.....

One foe left;


Advanced flesh golem shield guardian

Gjetost charges the last ninja.

Charge to OP 6-7. Attack roll 11+20+3(bard)+1(haste)+2(charge)-3(Power Attack)=AC 34. Damage 3d8+17+3(bard)+9(Power Attack)=44.


Male Human Wizard 17 (Conjuration specialist)

Altai jogs over to the closest dead ninja. Kneeling down, he rips off its facemask.

Move to F9.


I AM THE LORD OF ALL HELLFIRE!!!!!

Gjetost fells the last one with one fell swoop....end of combat.

xp 15,200 xp each.

Altai reveals the ninja's face. It was an ogre mage.


Male Wild Elf Druid 16 (Shifter version, PHBII)

Elgan, back in elf-form, wrinkles his nose in distaste.

"Nastee lil' buggers. Magic Ogres, whut'll dey t'ink uv next, huh?"

"Still, dey laight up raight purtee when yeh hits 'em wit a laghtnin' bohlt!" He adds cheerfully, assisting in the search of the ogre mages clothing,...


I AM THE LORD OF ALL HELLFIRE!!!!!

3 x +2 keen no-dachis, large sized;
3 x +1 short bows, large sized;

chain shirts; 20,000 g.p., and one of them has a picture book with weird writing about pretty lady monks, beating people up and chopping eachother up with swords and stuff.


Male Human Rogue 14

Cool, I played an Oni Ninja in Phase World once, it was rad ... campaign died after we took two game sessions to finish one fight between the party and one Mega Damage giant robot thing.


Male Human Rogue 14

“Huh. Those guys were pretty good, but they were no rogues ... “


Male Human Wizard 17 (Conjuration specialist)

Those are some seriously badassed swords. Which reminds me - is Gjetost a "Giant" or an "Outsider"? Outsiders get Martial Weapon Proficiency, meaning he can use a no-dachi...


I AM THE LORD OF ALL HELLFIRE!!!!!
Beldan Vale wrote:
“Huh. Those guys were pretty good, but they were no rogues ... “

Heh heh....


I AM THE LORD OF ALL HELLFIRE!!!!!
Altai Iscarni wrote:
Those are some seriously badassed swords. Which reminds me - is Gjetost a "Giant" or an "Outsider"? Outsiders get Martial Weapon Proficiency, meaning he can use a no-dachi...

I'm really not sure. He can use it though.


I AM THE LORD OF ALL HELLFIRE!!!!!
Beldan Vale wrote:
Cool, I played an Oni Ninja in Phase World once, it was rad ... campaign died after we took two game sessions to finish one fight between the party and one Mega Damage giant robot thing.

I love Rifts. That Japan Book and the Juicer Uprising were the s*%#.


Bard 8/ Troubadour of Stars 9 Epic Shredder

Pip looks about

Perception: 1d20 + 21 ⇒ (12) + 21 = 33

"Hmmm. "

He sees the metal skeleton of the burned bellydancer

"That's just wrong."


Male Human Rogue 14

“So ... where to now?”


I AM THE LORD OF ALL HELLFIRE!!!!!

The bellydancers resume their fawning attentions.

There's a big door north; a small one to the east.


Male Human Rogue 14

Beldan ignores the fawning beauties – kind of turned off now that he has seen what they are like on the inside so to speak – and approaches the east door – stealthily – and searches it for traps, listens etc. Stealth: 1d20 + 33 ⇒ (14) + 33 = 47, Perception: 1d20 + 16 ⇒ (2) + 16 = 18 (additional +4 for traps)


I AM THE LORD OF ALL HELLFIRE!!!!!

He hears the "ching! ching!" of a blacksmith's hammer.

No locks; no traps. This door is pretty basic.


Male Wild Elf Druid 16 (Shifter version, PHBII)

"Anywheryeah but heah!" Elgan replies emphatically to Beldan, having decided that these particular dancing girls can't possibly be anything but trouble,...


Advanced flesh golem shield guardian

Gjetost picks up one of the ninja swords and gives it a trial swing. A grin slowly spreads across his face, and a low rumble, most probably a giggle, fills the room. "Oh yeah...."

This thing has a 15-20 crit range!


Male Wild Elf Druid 16 (Shifter version, PHBII)
Claw the Golem wrote:


This thing has a 15-20 crit range!

Holee molee! Is that even legal?!? (I mean, I know I keep forgetting that some weapons are more than just 20-only crit, but 15-20?!?!???)

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