Game Master S's "Half-Alive Streets" (Inactive)

Game Master Chris Marsh

TACTICAL MAP | Handouts |
Starfinder Ships | Ship Roles

Initiative:

[dice=Hostiles]d20[/dice]
[dice=Noble-44]d20+4[/dice]
[dice=Spacey]d20+1[/dice]



| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Welcome to my Play-by-Post!

Here's the ctrl+P for all my games:

1. I've been running games since the late 1980s, I've seen a lot of editions. I started playing PFS with Slot 1 Season 0 at Gen Con. I'm solid with the Starfinder rules, but everyone makes mistakes. I'll try to be as fair as possible.

2. I'm a Venture-Lieutenant online, but also in Southern NH. If you're ever in the area, or you need help finding games/conventions there. PM me.

3. I post with a high rate of frequency. That being said, if you guys can post 2-3 times per day, awesome. If it's only 1/day I understand. No worries. Real Life Comes First (tm).

4. Feel free to preemptively roll Perception, Disable Device, etc. It makes the game run more efficiently. I ask only that you make sure minis are placed in their actual position in case your choices have consequences (good or bad.)

5. Let's get started:
Player Name:

PC Name:

PFS#:

Faction:

Day Job: Feel free to roll now.

Perception and vision/senses:
Initiative:

Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.

Slotted Boons: You may want to wait and do this in a separate post, as you can slot boons after getting the mission briefing.

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Some expectations in my games:

  • Try to post at least once daily. Remember though, real life comes first. If you're going to be gone for 24+ hours, try to give a heads up before you go.

  • Saving Throws first. If you have a saving throw to make, have it be the first dice of the post.

  • Animal companions, eidolons, phantoms, etc. For PbP I have them go on the same initiative as their PC. In your post take care of the PC, then the companion.

  • Know your obscure rules. Most people know how the basics work, but if you have a character who uses something less than common, know how it works (Handle Animal, Sunder, Grapple, etc.)

    That's about it! Looking forward to the game!

  • Acquisitives

    Shirren Priest Mystic (4) | SP 32 HP 30 RP 5 | Init +1 | KAC 14, EAC 12 | Perc +10 | Blindsense, Telepathy 30ft

    Player Name: Rene
    PC Name: Spacey McSpacerton
    PFS#: 14894-701
    Faction: Acquisitives
    Day Job: None
    Perception and vision/senses: +9/blindsense
    Initiative: +1

    Silver Crusade

    Placeholder for Nuar Soldier

    Acquisitives

    Male Ysoki Mechanic (2) | SP 14/14 HP 14/14 RP 3/3 | Init +8 | KAC 18 EAC 17 | Perc +5

    Player Name: Alex
    PC Name: Smikk "Boxer"
    PFS#: 199882-702
    Faction: Acquisitives
    Day Job: Bounty Hunter 1d20 + 5 ⇒ (15) + 5 = 20
    Perception and vision/senses: +7/darkvision 60ft
    Initiative: +8

    Wayfinders

    "Male" Android Operative (3) | SP 18 HP 22 | Init +4 | KAC 17, EAC 17 | Per +9

    Player Name: Justin
    PC Name: Noble-44
    PFS#: 1998-701
    Faction: Wayfinders
    Day Job: Elven Historian 1d20 + 2 ⇒ (1) + 2 = 3
    Perception and vision/senses: +7/darkvision 60ft
    Initiative: +8

    Silver Crusade

    Playing as 4th level Raia.

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