GM Sior's PFS Module (Inactive)

Game Master Sior

Carnival map
The Locked Box
Braeton Manor
Thieves' Guild


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Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Not sure we have much choice if we want to clear the circus

Scarab Sages

M Garuda-Blooded Aasimar Zen Archer 4 / Cleric 5 | HP 59 | AC 29 | T 23 | FF 26 | CMD 30 | Fort +12 | Ref +9 | Will +17 | Init +4 | Perc +18

Zinkyudo rolls over in his slumber, bumping into Betsy. He drapes an arm over the scaly creature and resumes his recovery from the noxious gas that put him under.

The Exchange

Human Waves Oracle 1 / Marid Sorcerer 9 [HP 77/64 | AC 11(15)/11/10(14) | F+9 R+6 W+10 | Init +1 Perc +3 SM +12]
Spell tracker:
Oracle 1: 4/5, Sorc 1: 4/8, Sorc 2: 2/8, Sorc 3:6/8, Sorc 4: 5/6

"Well now, what do we have here?" Teric picks up the papers and does a quick scan. "Ah, the thieves were gambling big on the circus providing enough cover to take over the whole town! Ambitious to say the least. Well, they obviously didn't expect our interference. Now, let's get these to the sheriff to clear my cousins and get them out of here."

Liberty's Edge

Male Dwarf Monk (Zen Archer) [3] | HP 27 | AC 17 {21} T 17 FF 14 | CMB +4 CMD 21 {25} | F +5 R +6 W +7 | Init +4 | Perc +10 | SM +4 | Climb/EA/Swim +6

Xan-Tei nods to Teric in agreement.

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

"I suppose we should wake the other monk-bird-man. I can't quite recall his name at the moment, and I am usually so good with these sorts of things."

Liberty's Edge

Male
Stats:
Male Human Brawler/1 (HP 6/17 | AC:20 | T:14 | FF:16 | CMB: 5 | CMD: 18 | Fort:+4 | Ref:+4 | Will:+1 | Init:+3 | Perc: +5 | Speed 35)

"Aasimars all look the same to me. I think his name was Frank."

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

It takes quite some time for the poison to work its way out of Zinkyudo's system, but are able to retrieve him and the evidence against the Thieves' Guild. Taking your report to the Sheriff, she immediately seems to have a large burden lifted from her shoulders and quickly orders the release of Almara. She promises to send missives to your Society leaders to praise your actions and intervention, earning you some amount of respect back home.

The troupe leader thanks you greatly and yet seems sad. "Even with our names cleared in these horrible events, I don't see how anyone here will want to enjoy our carnival. For now, at least. I think it best we just head out. But first, I believe I owe you all for your hard work."

She leads you back to the circus where Almara and Ika stand before you. Almara presents you with a small chest of your payment as well as a few rations to get you back to the Society.

Ika, aka the famed Madame Masque and Jherizhana the sphinx, approaches Castiel, bowing meekly. "If your majesty wills, we do have one more gift to present." At his nod, Ika steps forward in an uncharacteristically bold move and kisses Cas deeply to the disgust of some and amusement of others. Her shy visage returning once again, she steps back and turns to retire in her tent.

With these mementos and tokens of appreciation, you head back to your respective lodges and await the next assignment in the Pathfinder Society.

The End

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Borax has been scarred for life.

Scarab Sages

AC 20(22)/19 (T 11/12, FF 19/17). HP 27/19, Fort +6/5, Ref +3/6, Will +7/4. Init +1, CMB 6/CMD 17, Speed 20ft/40ft
attacks:
Mwk ci Scimitar +7 (1d6+4) 18-20/x2, Mwk ci Falcion +7 (2d4+6) 18-20/x2, Sling +3 (1d4+4) 20/x2, Allosaurus Bite +5 1d6+6 20x2, 2 Claws +5 1d4+6 20x2
Skills:
Climb +8, Handle Animal +9, Knowledge (nature) +8, Knowledge (geo) +5, Perception +9, Spellcraft +6, Survival +11, Swim +4

Castiel might retire here after PFS ;)

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