GM Samy's Humble Bundle Game (Inactive)

Game Master Samy


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Liberty's Edge

Female Human Commoner 1

There's nothing on the outer surface of the creature. If you wish to see if there's anything inside it, you may roll Perception to butcher it and go through its innards, but it will leave you pretty messy. ;)


Male Dwarf Barbarian 1 | HP 11/15 | AC 18 | CMD 15 | F +7, R +2, W +1| Init +2 | Per +5

I am probably messy enough...


NG Male Human Rogue 1 | HP 12/12 | AC 14 | CMD 12 | F +3, R +3, W +3 | Init +3 | Per +1

Very well, to the carriage then.

Liberty's Edge

Female Human Commoner 1

Navigating the wilderness in the darkness is a bit challenging and you will need to make some Survival checks in order to make it back to the carriage without further incident. Roll Survival. One of you needs to make DC 10.


LG Male Human Monk 1 | HP 10/13 | AC 14 | CMD 17 | F +3 R +3 W +4 | Init +5 | Per +6

Survival: 1d20 + 2 ⇒ (15) + 2 = 17

Liberty's Edge

Female Human Commoner 1

Adokul can easily find the trail back to the carriage. You make it back to the road and find the carriage where you left it. Do you head back to town? The driver is more or less unconscious, mumbling random things in his delirium.


NG Male Human Rogue 1 | HP 12/12 | AC 14 | CMD 12 | F +3, R +3, W +3 | Init +3 | Per +1

Good job Adokul, Let's head back to town. In sounds like our friend here could use a doctor.


Male Dwarf Barbarian 1 | HP 11/15 | AC 18 | CMD 15 | F +7, R +2, W +1| Init +2 | Per +5

I say we head back to town.

Liberty's Edge

Female Human Commoner 1

You get in the carriage with the driver, and head back to town. By the time you get back, the night is ending and dawn is approaching. It's late enough that no one sensible is awake anymore (though you do spot a few town drunks stumbling about with bottles in their hands) and even the earliest craftsmen like bakers aren't up yet. The town of Sandpoint is basically as quiet as it ever gets.

Do you go to sleep and finish the matter during daytime, or do you go wake someone up, or do you wait until dawn breaks and the town begins to awake?

If you want to take the first option (sleep), there are no inns open at this hour, so you would have to basically camp it in the carriage or find a barn or stables or something that you could get into.


LG Male Human Monk 1 | HP 10/13 | AC 14 | CMD 17 | F +3 R +3 W +4 | Init +5 | Per +6

I think the sooner we get the driver to a cleric the better he will be. Is there a temple or similar place where cleric hang out?

I think we should get this man to a healer as soon as possible.

Liberty's Edge

Female Human Commoner 1

There's a temple but the clerics are likely sleeping. Like an inn, you would have to bang on a door and hope someone wakes up.


Male Dwarf Barbarian 1 | HP 11/15 | AC 18 | CMD 15 | F +7, R +2, W +1| Init +2 | Per +5

[b]The business woman sent us to the temple to heal before our journey, they were nice enough to take care of us, they know what happened from healing us the first time, we should go there and see if we can awaken someone, that is my suggestion.[/]


NG Male Human Rogue 1 | HP 12/12 | AC 14 | CMD 12 | F +3, R +3, W +3 | Init +3 | Per +1

I agree, the sooner we get our friend some help the better.


LG Male Human Monk 1 | HP 10/13 | AC 14 | CMD 17 | F +3 R +3 W +4 | Init +5 | Per +6

The clerics will understand and forgive our ill timing.


Male Dwarf Barbarian 1 | HP 11/15 | AC 18 | CMD 15 | F +7, R +2, W +1| Init +2 | Per +5

Assuming we park the carriage there, I will jump out and head to the door and pound on it...
Anyone up?

Liberty's Edge

Female Human Commoner 1

You go pound on the doors of the temple in the late night/early morning hour, and within a few minutes, a monk shows up at the door with a candle. Upon realizing the seriousness of the situation, he quickly fully opens the door and invites you inside. "Come, come!" he urges, and leads you to a chamber where you can set the poor driver onto a bed. "Please make yourselves comfortable, I shall return anon." He goes off the wake up someone in a position of authority.

After fifteen minutes or so, the monk returns with a priest of Pharasma, the goddess of the dead, who starts to care for the driver with a few magic spells to stabilize his condition further. After she's taken care of the most critical things with the driver, she turns to you. "Thank you for your assistance. If you wish, you may rest here until morning." It won't be but a couple of hours of rest, and after that the temple with start to get busy again with morning calls and services, so it would be difficult to rest there once the sun rises. But for now, for the rest of the darkness hours at least, it would be a place to catch your breath. The priest urges you out of the driver's room however, to let the poor man rest. If you wish, you can take up residence in the main hall, finding a wooden bench to lie down on and catch a few moments of sleep.


LG Male Human Monk 1 | HP 10/13 | AC 14 | CMD 17 | F +3 R +3 W +4 | Init +5 | Per +6

Matsudaira lays down on a pew and is quickly asleep, quietly snoring.


Male Human Paladin/1 ~initiative +0 ~hp 13/13 ~Perception +1~Diplomacy +8~Ac 17~Fort 5~Ref 0~Will 3 ~CMD 14 ~CMB 4

A nap sounds wonderful

Tomak reclines on a wooden bench and drifts into a light sleep.

Liberty's Edge

Female Human Commoner 1

You take naps and begin waking up one by one as the temple's morning bustle begins to emerge around you, monks going around lighting candles and a few muffled chants heard from adjacent rooms, things like that. The driver is still being cared for and stable in a private room. The town is now more or less awake. What do you want to do first?


LG Male Human Monk 1 | HP 10/13 | AC 14 | CMD 17 | F +3 R +3 W +4 | Init +5 | Per +6

How many HP have I healed up? Have I gained back my 3 HP? And just realized I used the name of another of my characters in my last post, sorry.

Adokul ventures out into a courtyard to meditate and perform his daily martial practice.


LG Male Human Monk 1 | HP 10/13 | AC 14 | CMD 17 | F +3 R +3 W +4 | Init +5 | Per +6

Having completed his martial practice Adokul ventures into the town, buys some bread and breaks his fast before returning to the temple to rejoin his companions.


NG Male Human Rogue 1 | HP 12/12 | AC 14 | CMD 12 | F +3, R +3, W +3 | Init +3 | Per +1

Upon hearing Adokul reenter the temple, Petian stretches and walks toward him.
Ahh, good morning Adokul. It appears as though we are the only two up at the moment. Did you have a good rest?


LG Male Human Monk 1 | HP 10/13 | AC 14 | CMD 17 | F +3 R +3 W +4 | Init +5 | Per +6

I rested deeply but I suspect that today will be a long day for all of us. How did you sleep?

Adokul looks around the room taking in the Pharasmin achitechture and decoration.

If only this had been a temple of Irori I could hone my skills with some sparring

Liberty's Edge

Female Human Commoner 1

This pretty much wraps up our introductory adventure. As the day begins, you can report to the driver's employer and inform her of his status. They will take it from there, and your characters are free to do what they will in town from then on.

You should now be familiar with the basic mechanics of a Pathfinder game. There's roleplay as freeform text, there's non-combat challenges that you can solve as skill rolls, and there's combat. You know how to format posts with bbcode like bolding stuff and using the dice roller. You know how to make an alias for your character and how to put your character's mechanical stuff in the tagline under the alias' name.

With the knowledge that you have displayed, you're now more than qualified to try to get into the various play by post games that run on this site. If you're interested in doing more PbP, you will want to keep watching the Recruitment subforum (and make sure you use Defocus mode, so you see all the threads). The best advice I can give you is that each game gets a lot of applicants that want to play, and each game only recruits something like 4-6 players, so be mentally prepared that you won't get into the first game you apply for. But keep applying if you are interested, and you should be able to get into a game soon enough.

Thank you to everyone for this little training run and good luck with your future endeavors!

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