GM Olmek's Zeitgeist Campaign (Inactive)

Game Master Olmek


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M Human (Danoran) Investigator (empiricist)/2

In addition to the 150 gp towards the wand, I bought:

Masterwork Sap 301 gp
Masterwork Cold Iron Gladius 330 gp
Alkali Flask x1 15 gp
Alchemist's Fire x2 40 gp
Holy Water x2 50 gp
Chain Shirt 100 gp

Sold back
Studded Leather 12.5 gp


Human (Risuri) Bard (Archivist) Lvl 3 AC 16/12/14 / HP 26 / F+2, R+4, W+5 / Init. +2 / Perc. +7 / Sense Motive +8

Made a slight adjustment to some of Jesselle's the buys...

150g wand contribution
257g darkwood heavy wooden shield
470g darkwood composite short bow (+1 str)
6sp cold iron arrows (x6)
25g scroll of sleep
75g scroll of vanish (3rd level)

-37.5g shortbow (sold back)

(if anyone want to carry the 50ft of silk rope that Jesselle has, feel free. Weight issues, dictated the discard)


Female Human Brawler 2
Quick stats:
AC 17, T 14, FF 13; hp 20/20; F +4, R +6, W +1; CMD 20 (22 vs. grapple); Init +3; Perc +6; Martial Flexibility 4/4

I can carry the rope. I have the strength for it. :-)


Male Tiefling Gunslinger (Pistolero) 1

150gp wand contribution

Dragon's Breath Cartridge x3 (120gp)
Firearm bullet, pitted x2 (10gp)
Blue whinnis poison (120gp)
Sassone leaf residue (300gp)
Oil of Silence (300gp)

Exactly 1000gp. All ready to go.


M Human (Danoran) Investigator (empiricist)/2

Hey, sorry about the delay. Ijust got back from a long convention weekend. I'll post this evening.


Arrg... It would appear that when rolls count we are back to our low rolls.


M Human (Danoran) Investigator (empiricist)/2

Yep. Not one of us rolled double digits.


Female Human Brawler 2
Quick stats:
AC 17, T 14, FF 13; hp 20/20; F +4, R +6, W +1; CMD 20 (22 vs. grapple); Init +3; Perc +6; Martial Flexibility 4/4

It's kinda funny, in a sad sort of way.


Male Tiefling Gunslinger (Pistolero) 1

I just found an investigator talent that basically does what we're trying to do here.

Applied Engineering wrote:
The investigator can leverage his knowledge of engineering to solve tasks that normally require brute strength or keen eyes. He can expend one use of inspiration as a full-round action to study an object or area and attempt a Knowledge (engineering) check. On his next turn, he can use the result of that Knowledge (engineering) check in place of a Strength check to break the object or in place of a Perception check to locate hidden doors or compartments in that area.

Just an interesting coincidence!


Just as a note I'm leaving early tomorrow morning on vacation. I'll be back on Monday. Bot me as necessary!


Female Human Brawler 2
Quick stats:
AC 17, T 14, FF 13; hp 20/20; F +4, R +6, W +1; CMD 20 (22 vs. grapple); Init +3; Perc +6; Martial Flexibility 4/4

What do? Should we take our wounded buddy back, or try to free the others?


Human (Risuri) Bard (Archivist) Lvl 3 AC 16/12/14 / HP 26 / F+2, R+4, W+5 / Init. +2 / Perc. +7 / Sense Motive +8

I would not have minded trying to rescue the others with the scroll. My thought being that even if rescued, they are injured and will be unable to continue and that we take their scroll of passwall to replace the one we used (and any other gear they might have that would help us).


Male Tiefling Gunslinger (Pistolero) 1

I say we heal him and take him along. He could help.


Hmm. If I heal him again will it fix his leg enough for him to walK on it? I'd like to try and save the others if it seems possible but I'm not holding my breath.


Female Human Brawler 2
Quick stats:
AC 17, T 14, FF 13; hp 20/20; F +4, R +6, W +1; CMD 20 (22 vs. grapple); Init +3; Perc +6; Martial Flexibility 4/4

Waiting on the answer to Aurlia's question before I post.


Human (Risuri) Bard (Archivist) Lvl 3 AC 16/12/14 / HP 26 / F+2, R+4, W+5 / Init. +2 / Perc. +7 / Sense Motive +8

Jesselle would like to see if the others are at least alive as well, if nothing else get them to safety and then we continue on... if the Goblin wants in, she'd take him on as well.


Aurlia's healing is enough to stop the bleeding, but the leg is still broken. To repair his leg, he'll need to see more dedicated healers for an extended period of time. No amount of magic can change that. Healing magic isn't quite so potent in the world of Zeitgeist. :)


Female Human Brawler 2
Quick stats:
AC 17, T 14, FF 13; hp 20/20; F +4, R +6, W +1; CMD 20 (22 vs. grapple); Init +3; Perc +6; Martial Flexibility 4/4

My posting rate will be a bit slow over the next three weeks. My smartphone has met with an unfortunate accident, and I'm using an old piece of crud with no internet connectivity. So no posting for me during workdays, or while I'm at tabletop games, or commuting... you get the idea. Once my contract gives me a free upgrade, I'll be back and swinging! In the meantime, please bot me if I go more then 24 hours without posting in combat, or if I'm holding us up from moving on.


Jeselle I think we might have to ret-con your move. If you rolled perception it didn't go through.


Human (Risuri) Bard (Archivist) Lvl 3 AC 16/12/14 / HP 26 / F+2, R+4, W+5 / Init. +2 / Perc. +7 / Sense Motive +8

See the post form the 22nd, she moved up out of the water and looked about. Now if the roll is considered to be well before the previous actions, I can roll again.

Perception: 1d20 + 6 ⇒ (18) + 6 = 24


Ah whoops, I missed that roll. Either way you've definitely seen them!


Hey, guys. I'm on vacation till the 6th. Sorry for the hiatus!

-Posted with Wayfinder


And I'm back! I need to catch up with all mt games, but I hope to have a post up by tonight!


Male Tiefling Gunslinger (Pistolero) 1

Woot!


GM Olmek wrote:


Alyssia takes 3 points of Str damage, so that's a -1 to all things using Str. Party up!

3 points of strength damage takes her from 18 str to 15 str. Which means she has +2 instead of +4 yes?


Male Tiefling Gunslinger (Pistolero) 1

No, strength damage is not the same as lowering your strength score. It only effects you at every even number. It's a little weird.


Just as a heads up for everyone. I'm heading out of town tomorrow and I won't be back home until the 6th/7th. I'll try to get in some posts on my phone but please bot me as needed.


Male Tiefling Gunslinger (Pistolero) 1

Bump. What are we waiting on?


I'm back from vacation!


Male Tiefling Gunslinger (Pistolero) 1

I just had surgery. Nothing life threatening, but I'm going to be in a lot of pain and on a lot of drugs the next week. Please DMPC as necessary.


Human (Risuri) Bard (Archivist) Lvl 3 AC 16/12/14 / HP 26 / F+2, R+4, W+5 / Init. +2 / Perc. +7 / Sense Motive +8

Feel better soon Nishoh!


Hey, guys. I had a family emergency last Tuesday and right around when I'm getting back in the mood to post, some people working on my apartment building cut my internet cable. Hang in there, I'll post as soon as I get the internet back.


Female Human Brawler 2
Quick stats:
AC 17, T 14, FF 13; hp 20/20; F +4, R +6, W +1; CMD 20 (22 vs. grapple); Init +3; Perc +6; Martial Flexibility 4/4

I hope your emergency has passed! Lack of internet blows, though. =( Hope you're taking care of yourself!


I hope everything is alright with your family!


Male Tiefling Gunslinger (Pistolero) 1

Hey GM. How are things going?


Hey, everybody. Happy to report that my troubles are over and I can get back to posting on Monday (I have a beer festival to work in the Upper Peninsula of Michigan this weekend.) In the mean time, can I do a roll call and see who's still here and wanting to play?

-Posted with Wayfinder


M Human (Danoran) Investigator (empiricist)/2

*raises hand*

Present.


Present!


Human (Risuri) Bard (Archivist) Lvl 3 AC 16/12/14 / HP 26 / F+2, R+4, W+5 / Init. +2 / Perc. +7 / Sense Motive +8

Here!


Female Human Brawler 2
Quick stats:
AC 17, T 14, FF 13; hp 20/20; F +4, R +6, W +1; CMD 20 (22 vs. grapple); Init +3; Perc +6; Martial Flexibility 4/4

I'm still here.


Male Tiefling Gunslinger (Pistolero) 1

Here.


Human (Risuri) Bard (Archivist) Lvl 3 AC 16/12/14 / HP 26 / F+2, R+4, W+5 / Init. +2 / Perc. +7 / Sense Motive +8

We could decide on the coins...

Mountain Coin:
The coin instantly makes you feel tougher, like the immovable mountain it bears on its face. You become aware of something else as well: a presence beneath your feet. It does not show itself, as it seems comfortable in the ground, but it seems ready to follow your orders.

Once per day, you may cast a variant of wall of stone that creates up to three 5-foot squares. In addition, you gain a +1 natural armor bonus. The wielder casts spells with the earth descriptor as though they were one caster level higher.

Eclipse Coin:
The coin gives you a sense of security, as if you could slip away from any situation without being seen.

Once per day, you may become incorporeal until the end of your next turn. This effect ends if you attack. Additionally, while holding the coin, you gain darkvision out to 60 ft and cast spells with the shadow descriptor as though they were one caster level higher.

Eagle:
When you pluck the coin from the pillar, a strange sensation of weightlessness washes over you. If you're not careful, you might just float off the earth.

In addition, you feel a presence above you. It is hidden, as its kind are wont to do, but it silently waits for an order from you. When holding the coin, you can make one 60 ft. fly move as a move action, once per day. You gain a +5 competence bonus to Jump checks, and can influence air magic. The wielder of the casts spells with the air descriptor as though they were one caster level higher.


Female Human Brawler 2
Quick stats:
AC 17, T 14, FF 13; hp 20/20; F +4, R +6, W +1; CMD 20 (22 vs. grapple); Init +3; Perc +6; Martial Flexibility 4/4

I'm running games at ConCentric most of this weekend, and Sunday night is my six year anniversary with my fiance. Don't expect a flurry of activity from me, and bot me as needed =)


I think Alyssia should get the Mountain coin. As for the others I don't think Aurlia needs either. Jesselle could take the Esclipse coin since she has stealth and Nishoh could take the Eagle since he has acrobatics?


M Human (Danoran) Investigator (empiricist)/2

I'm good with that.


Female Human Brawler 2
Quick stats:
AC 17, T 14, FF 13; hp 20/20; F +4, R +6, W +1; CMD 20 (22 vs. grapple); Init +3; Perc +6; Martial Flexibility 4/4

I certainly won't complain about extra AC. The others make sense, as well.


Hello everybody. Sorry to barge in on your discussion thread, but I am a friend of Nishoh and am here posting on his behalf. He will be unable to post at all until Friday. Rest assure that everything is fine and his posting will be completely back to normal on Friday. Please DMPC him as necessary. Thank you.


Male Tiefling Gunslinger (Pistolero) 1

So is this game still alive?


GM Olmek hasn't posted anything since mid September. I hope he's alright but I think it's safe to say we're dead. Our other option would be trying to get a replacement GM


Male Tiefling Gunslinger (Pistolero) 1

It may be very difficult to get a replacement DM. I'm fairly certain the material for this AP isn't free.

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