GMG's PbP: Labyrinth of Hungry Ghosts (Tier 6-7, 4 player) (Inactive)

Game Master Magabeus

Maps, Images and Dice Blocks!


251 to 300 of 389 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

Henrick, seeing trouble starting, casts Lead blades.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario points to the Paladin. "Tackle him! Knock him out!" He pulls out a tanglefoot bag and readies to throw it.

Activate Freebooter's Bane. +1/+1 to hit and damage for everyone who attacks Ilzinian.

Grand Lodge

Male Tiefling Wizard 4 HP: (26/26) | AC: 17 | T: 13 | FF: 14 | CMD: 15 | Fort: +3| Ref: +5 | Will: +5 | Init: +5 (always act in surprise rounds) | Perc: +10 See in darkness

I just want to ready the spell in case Izilnian understand us, to cast it before he can hurt anybody

Maldrek casts grease under the paladin feet. Reflex DC 17 to avoid, square drawn on the map.

Don't worry Izilnian, we're doing it for your good


Fiend series | Shackles

Sorry Doyote, I think a charge is not possible. Your companions are all around him, questioning him. Therefore I rule that you would not have a free charge lane. You can keep the to hit rolls.

Reflex: 1d20 + 3 ⇒ (5) + 3 = 8
Henrick casts a spell to improve his combat abilities while Dario casts another that topples the paladin.

Dario makes it easier for everyone to hit the possessed pathfinder.

Initiative
Freebooter's Bane. +1/+1 to hit and damage for everyone who attacks Ilzinian
Surprise Round, either a move or a standard action
23 Fiona
20 Zavita
18 Doyote

- - -
Normal Round - Roll Init for Ilzinian
- - -
23 Skarn
19 Dario
13 Maldrek
11 Henrick
- - -
Ilzinian is prone

Sovereign Court

M Human Cavalier 5

the wheeling charge feat allows me to charge through allies.
or do you think they are spaced so that even with narrow frame I can not find a space in reach that I wouldnt share with them while attacking?
wheeling charge


Fiend series | Shackles

Bad GM! I did not check that. No time to update game today, i have a game to run thus eventing that I need to prep

Sovereign Court

M Human Cavalier 5
GMG wrote:
Bad GM! I did not check that. No time to update game today, i have a game to run thus eventing that I need to prep

No worries, its not like everyone has cities of golorian and unless you're playing a charging based character its kind of obscure.


Fiend series | Shackles

Doyote whispers something to his axebeak and moments later the two of them charge the paladin! Together they subdue the human, who slips to the ground, unconscious.

That was quick! What's next?

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

"Can we snap him out of this?"

Henrick kicks the sword away from the paladin, not really sure what else to do. "Maybe someone should tie him up at least?"


Fiend series | Shackles

Dario and Maldrek know that the only sure way to end possession is to cast dispel magic or killing the possessed creature. Also the possessing creature is able to break the possession at will, snapping back to its own body if that is on the same plane or materializing in the vicinity if it has no body available.

I might have missed something here, if you think otherwise and it is import please correct me in the discussion thread

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

"Tie him up! If the possessing creature realizes he's useless, he might leave his body."

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

"Um, will that mean it will start looking for a new host?"

Sovereign Court

M Human Cavalier 5

Maybe we should cast a protective spell of some kind? Does any of you have that kind of magic?

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

The Professor takes out a potion and force feeds it to the possessed Paladin once he's tied up. "This might keep him free of any mental control."

I think a Protection from Evil potion may work. It gives a new saving throw with a +2 and prevents any possession from controlling the target. He might still be possessed, but he'll free of the control for the minute that the potion lasts.

-Posted with Wayfinder

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

"I have a scroll of warding as well." adds the prophet as he draws a scroll of protection from evil. "It's best used preventively, but it doesn't last long."

As his companions continue to argue over the best course of action, Skarn takes the tying matter in his own hands and wraps the possessed Pathfinder with his rope, making a tight knot.


Fiend series | Shackles

Sorry, I thought I was waiting for you

PoE: 1d20 + 10 ⇒ (12) + 10 = 22

You bind Ilzinian and forcefeed the potion. Seconds later a incorporeal figure materializes next to the unconscious paladin. Henrick immediately recognizes that it is an undead, although he has never seen the likes of this one before.

But you can still roll knowledge Religion to see if you know anything about it

Initiative:

Skarn Initiative: 1d20 + 5 ⇒ (11) + 5 = 16
Henrick Initiative: 1d20 + 2 ⇒ (16) + 2 = 18
Doyote Initiative: 1d20 + 5 ⇒ (20) + 5 = 25
Zavita Initiative: 1d20 + 2 ⇒ (18) + 2 = 20
Maldrek Initiative, always act in surprise round: 1d20 + 5 ⇒ (9) + 5 = 14
Dario Initiative: 1d20 + 5 ⇒ (14) + 5 = 19
Enemy: 1d20 + 7 ⇒ (1) + 7 = 8

Initiative
Skarn
Henrick
Doyote
Zavita
Maldrek
Dario

- - -
Undead

Silver Crusade

Female NG Agathion Aasimar Life Oracle 11 | HP 102/102 | AC 25 T 12 FF 23 | CMB +7, CMD 19 | F: +7, R: +7, W: +13 | Init: +2 | Perc: +2 (Darkvision 60Ft; Life Sense 30ft), SM: +6 | Speed 30ft | Channel Positive Energy: 8/8; Combat Healing 1/1 | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 7/7; 5th 5/5 | Active conditions: None.

Zavita takes a moment to try and identify this figure.
know religion?: 1d20 + 5 ⇒ (4) + 5 = 9 hah

Recognizing at least as undead, Zavita launches a bolt of pure good energy at it.

Spear of Purity
attack vs touch: 1d20 + 6 ⇒ (17) + 6 = 23
damage: 3d8 ⇒ (5, 8, 1) = 14 will save dc16 for half


Fiend series | Shackles

Will: 1d20 ⇒ 16

The first strike is for Zavita, although the creature is strongwilled and does not take all the damage.

Initiative
Skarn
Henrick
Doyote
Maldrek
Dario

- - -
Undead -7 hp
- - -
Zavita

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

Knowledge (religion): 1d20 + 5 ⇒ (13) + 5 = 18

Skarn frowns his furry eyebrows as he thinks he recognizes that creature Or maybe not? If successful, I'll ask about Special Attacks, then Weaknesses if allowed a second piece of information.

Taking a step back, he blesses his companions by bellowing a prayer to Groetus.

Prayer: You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

"Surround it and attack with magic!" Dario points at the undead spirit. "Who are you?! What do you want?"

The Professor pulls a flask out of his bag.

Activate Freebooter's Bane vs. the spirit. +1/+1 attack/damage vs the spirit for everyone. Draw an oil of Magic Weapon.

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

Henrick searches his recollections for any clues that can help defeat the creature.

Knowledge, religion: 1d20 + 8 + 4 ⇒ (13) + 8 + 4 = 25

Special defenses, then attacks.


Fiend series | Shackles

Henrick thinks this is the undead form of one of the makers, ancient creatures said to have inhabited Golarion eons ago. This must be one of the builders of the gloomspires that died and rose as some kind of ghost. It is fairly resistant to magical attacks (SR19)

Skarn can't seem to remember anything about this creature. Dario gets a flask from his pack while giving some advice to his teammates. The creature does not react to the question asked in common.

Initiative
Prayer: You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.
Henrick
Doyote
Maldrek

- - -
Undead -7 hp
- - -
Zavita
Skarn
Dario

Grand Lodge

Male Tiefling Wizard 4 HP: (26/26) | AC: 17 | T: 13 | FF: 14 | CMD: 15 | Fort: +3| Ref: +5 | Will: +5 | Init: +5 (always act in surprise rounds) | Perc: +10 See in darkness

prescience: 1d20 ⇒ 5
Knowledge religion: 1d20 + 10 ⇒ (1) + 10 = 11

An incorporeal being, and I have almost nothing against them thinks Maldrek as he moves in position and fires a ray of positive energy to it thgat dissipates harmlessly before reaching the creature.

disrupt undead, prayer: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 141d6 ⇒ 5
Caster level check: 1d20 + 4 ⇒ (3) + 4 = 7

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

SR check for Prayer: 1d20 + 6 ⇒ (16) + 6 = 22

-Posted with Wayfinder

Silver Crusade

Female NG Agathion Aasimar Life Oracle 11 | HP 102/102 | AC 25 T 12 FF 23 | CMB +7, CMD 19 | F: +7, R: +7, W: +13 | Init: +2 | Perc: +2 (Darkvision 60Ft; Life Sense 30ft), SM: +6 | Speed 30ft | Channel Positive Energy: 8/8; Combat Healing 1/1 | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 7/7; 5th 5/5 | Active conditions: None.

sr check for Spear of Purity: 1d20 + 6 ⇒ (5) + 6 = 11 The spear actually fizzles on contact

Sovereign Court

M Human Cavalier 5

Doyote makes a powerful strikes with his lance,
+1 adamantine lance power attack: 1d20 + 9 ⇒ (4) + 9 = 13
damage: 1d8 + 10 ⇒ (7) + 10 = 17
halved:8
but he can't seem to find an opening. He maneuvers out to set up a charge.


Fiend series | Shackles

Thank you for those caster level checks!

The undead smiles [Celestial]"Weaklings!"[/Celestial]

Doyote tries to find something to pierce, but his lance finds nothing. Maldrek's ray does not even come close to hitting the ghostly figure. All eyes are on Henrick, what action can he do to harm the undead?

Initiative
Prayer: You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.
Henrick

- - -
Undead
- - -
Doyote
Maldrek
Zavita
Skarn
Dario

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

Henrick takes an old fashioned approach, and steps up and swings with his +1 urgrosh axe blade.

Power Attack, favored enemy, prayer: 1d20 + 8 + 4 + 1 ⇒ (5) + 8 + 4 + 1 = 18
Damage: 1d8 + 11 + 4 + 1 ⇒ (5) + 11 + 4 + 1 = 21


Fiend series | Shackles

Henrick's attack hits the creature, doing actual damage! As expected the magical nature of the urgrosh allows Henrick to actually hit the undead, although most of it is undone by the incorporeal nature of the fiend. The creature melts into the walls...

The pathfinders keep their guard up for a while, but the creature does not return.

Withdraw, out of combat

On the ground Ilzinian lies bound and unconscious.

Silver Crusade

Female NG Agathion Aasimar Life Oracle 11 | HP 102/102 | AC 25 T 12 FF 23 | CMB +7, CMD 19 | F: +7, R: +7, W: +13 | Init: +2 | Perc: +2 (Darkvision 60Ft; Life Sense 30ft), SM: +6 | Speed 30ft | Channel Positive Energy: 8/8; Combat Healing 1/1 | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 7/7; 5th 5/5 | Active conditions: None.

Zavita reaches into the handy haversack and whispers "salt" under her breath. A second later a jar appears in her hand. She takes the jar to Ilzinian and pulls the stopper out of the top right under his nose.

Smelling salts

Celestial"Ilzinian, are you okay. A spirit was possessing you. We ending up purging it however we could not destroy it."


Fiend series | Shackles

Celestial"Why are we speaking in celestial? Don't you speak Taldane? Do all your companions understand us if we speak this tongue?"

"It was awfull! This creature had taken over my body! I could feel that it was doing things, but I could not exercise control or see anything! It was as if I was caught in a dark, soundless chamber and only remembering there is a world outside! I remember going in here. I came through this room and we entered the labyrinth again. After searching for some time we came to this exit. And there were the horrors! Two ancient creatures, old beyond time that had turned undead. I don't know any details about their abilities, but one was incorporeal and the other seemed to be some kind of floating skeleton with very sharp teeth."

He looks at you all
"If my body did things to you I will try to put that right. I hope you can forgive me for anything I did against you and put myself at your judgement. Can you tell me why you are here and what your plans are? If there is anything I can do to help, please tell me."

Silver Crusade

Female NG Agathion Aasimar Life Oracle 11 | HP 102/102 | AC 25 T 12 FF 23 | CMB +7, CMD 19 | F: +7, R: +7, W: +13 | Init: +2 | Perc: +2 (Darkvision 60Ft; Life Sense 30ft), SM: +6 | Speed 30ft | Channel Positive Energy: 8/8; Combat Healing 1/1 | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 7/7; 5th 5/5 | Active conditions: None.

back to taldane

Zavita puts the cork back on the salts and puts them back in her bag. "We only used celestial, due to you only speaking in it." Zavita explains before brushing it aside. "It must of been the spirit. But no, you did not come to harm us, but you did force our hand which lead to you being knocked unconscious. As to why we are here, we were told to come look for you and your party. You have been missing for a while. We also were sent to retrieve the orb of stars, so we can set these towers in place for investigation. Do you remember seeing the orb?"

Zavita stops then remembers the spirit. "Oh...the thing we just fought, faded through the wall before we could destroy it. We could always use a holy warriors help in a fight against evil."

If needed, Zavita will use her wand to heal up the paladin

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

"We're here to find you, Ilzinian. You and your group. Do you remember what happened to the rest of them? And of course, we need to find the Orb of Stars."


Fiend series | Shackles

Ilzinian heals himself through his lay on hands ability.

"One of my team died in a fight against an undead in one of the first room. We saw an eerie mist coming in through a crack in the wall and decided to quickly move on, not waiting to see what it would bring us. I remember talking to a ghost in this room. I promised to throw her urn into the sea on my way back."

He looks around for the urn "Did you see it? It stood there, right on the table?"

After Henrick has told him that you also made that promise he continues.

Through that door there was another section of labyrinth. It ended in a room with the ghostly undead and skeleton. I did not see the orb. Quickly after entering the room it all became dark for me. I guess I got possessed there. Can any of you protect us against possession? I do not wish this fate on anyone"


Fiend series | Shackles

Take your time, just posting this for the moment you want to move on

Navigating the labyrinth:
Navigating the labyrinth takes time and clever thinking. The PCs can roll either a Survival check or a Knowledge (dungeoneering) check, with the result indicating the time it takes for them to pass through the labyrinth to the next room. PCs cannot take 10 or 20 on this check, but they can use the aid another action to assist the PC rolling the skill check.

Each PC who succeeds at a DC 21 Knowledge (planes) or Knowledge (arcana) check provides an additional +2 bonus on the skill check to navigate the labyrinth.

Ilzinian helps out and provides a +2 bonus

Silver Crusade

Female NG Agathion Aasimar Life Oracle 11 | HP 102/102 | AC 25 T 12 FF 23 | CMB +7, CMD 19 | F: +7, R: +7, W: +13 | Init: +2 | Perc: +2 (Darkvision 60Ft; Life Sense 30ft), SM: +6 | Speed 30ft | Channel Positive Energy: 8/8; Combat Healing 1/1 | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 7/7; 5th 5/5 | Active conditions: None.

aid survival: 1d20 + 2 ⇒ (5) + 2 = 7
knowledge plains: 1d20 + 10 ⇒ (11) + 10 = 21

Zavita is able to provide some useful information on the labyrinth, but on actual navigation.. not so much.

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

"Follow me. I'll get us through. Does anyone have proterction against being possessed?"

Knowledge(planes): 1d20 + 2 ⇒ (15) + 2 = 17
Survival: 1d20 + 10 ⇒ (20) + 10 = 30

Silver Crusade

Female NG Agathion Aasimar Life Oracle 11 | HP 102/102 | AC 25 T 12 FF 23 | CMB +7, CMD 19 | F: +7, R: +7, W: +13 | Init: +2 | Perc: +2 (Darkvision 60Ft; Life Sense 30ft), SM: +6 | Speed 30ft | Channel Positive Energy: 8/8; Combat Healing 1/1 | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 7/7; 5th 5/5 | Active conditions: None.

"My wayfinder, when I activate it can cast spell against evil"Zavita says showing her "shining wayfinder, "I recieved from the leader of the Silver Crusade"

protection from evil

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

"I will be able to protect myself with a scroll when the time comes." states Skarn.

Sovereign Court

M Human Cavalier 5

survival assist: 1d20 + 6 ⇒ (20) + 6 = 26
I do not think I have any such divine protections.

Grand Lodge

Male Tiefling Wizard 4 HP: (26/26) | AC: 17 | T: 13 | FF: 14 | CMD: 15 | Fort: +3| Ref: +5 | Will: +5 | Init: +5 (always act in surprise rounds) | Perc: +10 See in darkness

I can protect some of us says Maldrek as he removes a wand from his springloaded wristsheet and puts anotherone into ir. Or make your weapon magic if you need it.

Unfortunately this is going to be my best option if we fight that creature again, as I'm not very well prepared against incorporeal beings Then he moves near Henrik to help him.

K. arcana: 1d20 + 12 ⇒ (14) + 12 = 26
aid another survival: 1d20 ⇒ 8

Silver Crusade

Female NG Agathion Aasimar Life Oracle 11 | HP 102/102 | AC 25 T 12 FF 23 | CMB +7, CMD 19 | F: +7, R: +7, W: +13 | Init: +2 | Perc: +2 (Darkvision 60Ft; Life Sense 30ft), SM: +6 | Speed 30ft | Channel Positive Energy: 8/8; Combat Healing 1/1 | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 7/7; 5th 5/5 | Active conditions: None.

"Do not worry Maldrek. We have a holy warrior on our side. We should be fine. And I still have plenty gifts of Sarenrae left." Zavita reassures her kin, for once not thinking of the difference between them .

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

"I have another potion, but it's not a potent as your spells, I imagine. Still, it'll protect me from possession. "

-Posted with Wayfinder


Fiend series | Shackles

It takes another hour to move through the next part of the labyrinth. You come upon a door that Ilzinian recognizes

"The next room was where I got possesed."

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

"Better steel ourselves then. " comments Skarn as he uses his mind-warding scroll.

-Posted with Wayfinder

Sovereign Court

M Human Cavalier 5

Doyote rubs an oil of magic fang on Kahns beak.
"Ready yourself for the worst old friend."

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

Henrick grabs a holy water out of his pack, looks to make sure everyone is ready, then opens the door.

Silver Crusade

Female NG Agathion Aasimar Life Oracle 11 | HP 102/102 | AC 25 T 12 FF 23 | CMB +7, CMD 19 | F: +7, R: +7, W: +13 | Init: +2 | Perc: +2 (Darkvision 60Ft; Life Sense 30ft), SM: +6 | Speed 30ft | Channel Positive Energy: 8/8; Combat Healing 1/1 | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 7/7; 5th 5/5 | Active conditions: None.

Zavita grabs her holy symbol of Sarenrae expecting the worse and readies to activate her wayfinder if needed.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

When the others are about to open the door, Dario drinks his potion of Protection from Evil.

Grand Lodge

Male Tiefling Wizard 4 HP: (26/26) | AC: 17 | T: 13 | FF: 14 | CMD: 15 | Fort: +3| Ref: +5 | Will: +5 | Init: +5 (always act in surprise rounds) | Perc: +10 See in darkness

Let me protect you says Maldrek as he uses his protection from evil scrolls in Henrik and Doyote.

251 to 300 of 389 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS] PbP Gameday V: #7–19: Labyrinth of Hungry Ghosts (3-4) All Messageboards

Want to post a reply? Sign in.