GM Whiteroses Curse of the Crimson Throne: On A Knife's Edge (Inactive)

Game Master Vanulf Wulfson

Map

The Harrowing

Majenko

Loot list

Harrow point uses:
  • Constitution Rerolls: PC can spend a Harrow Point to reroll a Fortitude saving throw, stabilization check, or other Constitution-based check. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to attempt additional rerolls).
  • Damage Reduction: PC can spend a Harrow Point to gain DR 3/—. This damage reduction persists for the duration of the encounter in which she spent the Harrow Point. A PC can’t spend multiple Harrow Points to increase this damage reduction.
  • Fast Hit Point Recovery: A PC can spend a Harrow Point after resting for 1 minute to recover from her recent ordeals. She regains a number of hit points equal to her character level and 1 point of ability damage each time she does so (this does not remove ability drain). She can spend a Harrow Point in this manner once after each encounter.
  • Number of times plague has been contracted:
    Aloysia = 0
    Gamon = 2
    Jolon = 1
    Nicolai = 2


    301 to 350 of 491 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    Yeah I'm pretty sure we're waiting on the DM to resolve our attacks and act for Majenko.


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    I understand how the holidays can play merry Hell with people's schedules. I'm hoping that everythings okay.


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    I can, if you want, continue this encounter until such time as GM Fez returns.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Happy New Year, everybody! :D


    Sorry for the drop in communication. If I wasn't driving for the past two weeks I was under family obligation. If I wasn't under obligation I was prepping for church or a party. If I wasn't prepping I was sleeping. I'm not quite sure what all happened for these past two weeks, but I'm back again.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]
    GM Fez wrote:
    Sorry for the drop in communication. If I wasn't driving for the past two weeks I was under family obligation. If I wasn't under obligation I was prepping for church or a party. If I wasn't prepping I was sleeping. I'm not quite sure what all happened for these past two weeks, but I'm back again.

    Know how that feels! Welcome back!


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    The way of the Shoanti AND the orcs is that when wisdom does not help, stubborn, repeated use of brute force will.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    This is what I get for trying to break a wall with a sword.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    While I do have stabilize, I wasn't sure if my ancestors would approve of showing that kind of mercy to our enemies...

    Also, while tooling around the interwebz, I found a picture that is pretty much EXACTLY how I imagined Jolon's appearance! Cool, huh?!


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Should I cast stabilize or will I need to wait till my next turn?


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    Stabilize is a ranged spell, you wouldn't even have to move.

    Do you have Oladon's Paizo's Campaign Tools extension? You can substitute a picture you want for the standard profile pic. Only you can see it though.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    I was more asking if GM Fez would let me do it instead of making that Heal check, as I'd forgotten about the spell until you mentioned it...and to be fair I sometimes forget I have spells.

    Is that extension for Roll20 or something? I don't necesarily want to add it, I just thought it was a weird synchronicity moment.


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    There are versions for Google and Firefox.

    Firefox https://addons.mozilla.org/en-US/firefox/addon/paizo-campaign-tools/

    Google https://chrome.google.com/webstore/detail/paizo-campaign-tools/ibfgfbafipmh mjohndaekilkkldeahgd?hl=en


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Sorry about the delay folks! Work was keeping me so busy I basically collapsed into my bed after getting home!


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    The one's with the green X's are already stable. The Purple one is dead. The other two are bleeding out.

    Nicolai pauses in his tending to the wounded to cast a spell on Gamon "Augifico Hominen" he calls out as Gamon begins to grow to twice his original size "Go get 'em, big guy" he laughs before turning serious again as he moves to the Orange clad wererat and focuses on saving it's life.

    Nicolai casts enlarge person on Gamon and then moves, invisibly, next to the orange wererat.
    Remember everyone is hasted as well.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Nicolai, this is the discussion thread.


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    Oops. I hate it when I have too many tabs open.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Is my stabilize wasted or can we shift it to another wererat?


    You can shift it, they're all basically in range of each other.


    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    Just a heads up, I'll be travelling until Sunday and probably will only be able to check the boards about once per day, so my posts may be a bit less frequent than normal.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Is Majenko travelling with us? He's not anyone's familiar...


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    Not yet.


    Yes. You saved him from Devargo and his spiders so he's going to stick with you for at least a year.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    I just don't want him to feel like we're asking too much of him, you know? He nearly died a few times in that wererat fight!


    He's all for you guys, and he doesn't need to be in the fights, but he is really good at providing a flanking buddy and likes to feel useful.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    I just want him to know we appreciate him!


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Sorry it took so long to post. I meant to log on after work but yesterday got yanked on a shopping trip by my mom, and then today had to wait around the MoA for most of the afternoon for her to get off work since my dad was driving my brother to a pair of bagpiping gigs out in the middle of nowhere!

    Missed my monthly RL D&D game too. :(


    Monthly games are very hard to keep up with in my experience. They tend to fade away if they can't be made bi-weekly, and even if they do stay alive they need to be long so everyone can remember what was last said and done. If you manage to keep one going, all the power to you.


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    Sorry for the radio silence but last week was crazy busy at work and I spent several evenings prepping for my RL Way of the Wicked campaign which kicked off on Monday.


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    Sorry, Jolon. I didn't see your post. Must have posted it while I was typing mine.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    I was just as surprised to see yours immediately following mine! ;)


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Aloysia's really shining here! You go, girl! :D


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    GM Fez:

    Diplomacy check: 1d20 ⇒ 20


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    GM Fez:

    Craft/Profession: 1d20 ⇒ 15
    Diplomacy: 1d20 ⇒ 16


    Female Half-Elf Rogue (Unchained Knife Master) - 5, Assassin - 3
    Stats:
    CONDITION: NONE, Harrow Points: 4/4, AC 21 (16/16), Fort +4, Ref +13, Will +4, Init +9, Perc +13, HP[/b] 50/50

    FYI, I leave early tomorrow for a cruise to the Florida Keys and Cuba. I won't have much internet over the course of the week, so feel free to bot me as needed! My character sheet should be all up to date with stats and such.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Any word on Jolon's Heal check to recall knowledge about disease?


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    Not sure how well the spell is going to work. According to the description I don't need line of sight or effect to cast the Clairvoyance but it must be known, familiar or "obvious", and I'm not exactly sure how obvious the other side of the door would be.


    Female Half-Elf Rogue (Unchained Knife Master) - 5, Assassin - 3
    Stats:
    CONDITION: NONE, Harrow Points: 4/4, AC 21 (16/16), Fort +4, Ref +13, Will +4, Init +9, Perc +13, HP[/b] 50/50

    Level 6 HP
    HP: 1d8 + 1 ⇒ (5) + 1 = 6

    Also upgrading my Mithril Chain Shirt to a +1 version


    M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

    HP: 1d10 + 2 ⇒ (2) + 2 = 4
    Half+1 it is.


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    Harrower level 1:
    Hit points: 1d6 + 1 ⇒ (6) + 1 = 7

    Blessing of the Harrow:
    - Once per day, a harrower may perform a harrowing for herself and all allies within 20 feet of her. This harrowing takes 10 minutes, and allies to be affected by it must remain within 20 feet of the harrower for the entire time. At the conclusion of the harrowing, count up the number of cards from each suit that were used in the reading. This harrowing provides a bonus based upon the suit with the most cards showing. In case of a tie, choose one suit. The bonus lasts for 24 hours. The suits grant insight bonuses as follows. Strength: +1 on attack rolls; Dexterity: +1 to AC; Constitution: +1 on weapon damage rolls; Intelligence: +1 on all skill checks; Wisdom: +1 on all saving throws; Charisma: +1 on caster level and concentration checks.


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    Sell: +1 chain shirt (1), Master Hand Crossbow (2), Masterwork Rapier (2)

    Keep: Wasp poison (2)=Aloysia, Wand of Charm Person=Nicolai, Wand of Remove Disease=Jolon

    I think the Circlet should go to one of our more "Face" characters, either Aloysia or Jolon. The potions should be divvied up between our more non-combatant characters, Aloysia, Jolon, or Nicolai.

    We still have the shipwreck and the missing person missions to do. Which one of those would you guys like to tackle next? Personally, I vote for the shipwreck. It might give us some clues about the origin of this plague and how to combat it.

    After we complete these missions Nicolai would like to spend some downtime and craft some magic items and wands. If you have any requests, please let me know and I'll create them for you (at cost + the cost of learning the spell, if I don't already know it).


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    HP: 1d8 + 4 ⇒ (7) + 4 = 11

    Also, no need to wait now, Gamon! I've finally reached 3rd level spells and can cast remove disease myself!


    Female Half-Elf Rogue (Unchained Knife Master) - 5, Assassin - 3
    Stats:
    CONDITION: NONE, Harrow Points: 4/4, AC 21 (16/16), Fort +4, Ref +13, Will +4, Init +9, Perc +13, HP[/b] 50/50

    Excellent timing on the remove disease spell!!

    In terms of the circlet, I'm happy to take it, but it will depend on our focus for the group. Aloyisa is VERY good at Bluff and can use it in place of an Intimidate check, but Diplomacy is very low. She's a user of people, not a friendly type. Sure there would be a boost to her Bluff, but I don't think she really needs much of that, and her Diplomacy is so low that I don't think it would be a major boon. I think Jolon could benefit from it in this context more than Aloysia, but I'd love to hear Jolon's thoughts.


    Man, Aloysia's really good at avoiding Bloodveil. So we're heading towards the Direption? How are you going to deal with the whole breathing underwater issue?

    Also Nicolai, you're beginning to feel another onset of Bloodveil come on.


    Female Half-Elf Rogue (Unchained Knife Master) - 5, Assassin - 3
    Stats:
    CONDITION: NONE, Harrow Points: 4/4, AC 21 (16/16), Fort +4, Ref +13, Will +4, Init +9, Perc +13, HP[/b] 50/50

    Haha, it's karma coming on from YEARS of playing the classes that only have reflex saves. I swear, Paizo hates those classes. Anything that requires a reflex save almost never has major implications, but I've had SOOOOOOOOO many deaths from failed fortitude and will saves. Vindication!!!

    Oracles have access to Water Breathing, and the spell does divide time over people touched. It burns a spell slot for Jolon, but it is an option. There's also Potions/Scrolls of Air Bubble that I would probably compliment with a Potions of Touch of the Sea, but that'll get pricey if we have to spend a lot of time under water.


    Male Human (Varisian) Wizard (Diviner [Foresight]) 1
    Character Information:
    [HP: 11/11] ; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor or Shield , 20/12/18 w Mage Armor & Shield)]; [BAB: +0; CMB: +2; CMD: 12]; [Saves: Fortitude: +3; Reflex: +2; Will: +3; [Initiative: +12]; [Perception: +4]
    Prescience: 7/7: Harrow Points:

    I can learn water breathing, but it might take a couple of days to find someone who has it.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    If Aloysia doesn't want the Circlet, I'm happy to take it. We haven't really run into things we can diplomatize with recently, though...

    As for water breathing, I only have one 3rd level spell known at this time (in addition to the cure spell, which I get automatically), and I chose to get remove disease for obvious reasons...I probably wouldn't be able to get water breathing until we level up again, and I suspect by that point it'd be a moot point.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Crap, I just realized something:

    I can get Water Breathing as a spell known temporarily by accepting a Waves spirit as my Wandering Spirit for the day. We don't even NEED the scroll unless we want a copy for Nicolai to transcribe for later.

    I really, REALLY need to pay more attention to my own darn class features...


    I got the map up. It's wonky. The top map is position horizontally and scaled at 5 ft = 1 square, the bottom right map is position vertically and scaled at 10 ft = 1 square.

    Also, we'll have to start making swim checks now that combat has started and things are getting tense. The waters are considered calm.


    [Oracle (Spirit Guide) 7/Holy Vindicator 1, AC 16, T16, FF10 / HP 76/76, F+7 R+3 W+5 / CMB +8, CMD 18/ Init +0, Perc. +6]

    Yvicca is gonna make her move now, yes?

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