Fadil Ibn-Kazar

Gamon Neles's page

454 posts. Alias of Dragonflyer1243.


Full Name

Gamon Neles

Race

M Human Slayer 8 (HP 88/88| AC:23 | T:14 | FF:21 | CMB: 12| CMD: 25 | Fort:+10 | Ref:+9 | Will:+4 | Init:+2 | Perc:+11 | Speed 20) 4 harrow points

About Gamon Neles

Stats:
Male Human Slayer 8
NG Medium Humanoid (Human)
Init +2: Senses; Perception +11
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Defense
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AC 23, touch 14, flat-footed 21
HP 88/88
Fort +10, Ref +9, Will +4
CMD 26 (27 vs steal/disarm)
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Offense
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Speed 20 ft.
Melee
+1 Greataxe +15/10 (1d12+8/X3)
Silver Greataxe +13/8 (1d12+6/X3)
Range
+1 Longbow +11/6 (1d8+5/X3)
BAB +8
CMB +12
Studied Target +2
Sneak Attack 2d6 + 2 bleed
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Statistics
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Str 18, Dex 14, Con 16, Int 10, Wis 12, Cha 10
Skills(ACP-6): Acrobatics +5, Appraise +3, Bluff +4, Climb +4, Disable Device -2, Handle Animal +2, Heal +6, Intimidate +11, Knowledge(dungeoneering) +6, Knowledge (engineering) +2, Knowledge (history) +2, Knowledge(geography) +5, Knowledge(local) +7, Knowledge (nobility) +2, Knowledge(Religion) +1, Perception +11, Sense Motive +9, Sleight of Hand +1, Stealth +8, Survival +9(+12 to track), Swim +5, UMD +1
Feats: Power Attack, Cleave, Precise Shot, Furious Focus, Quick Draw, Weapon Focus (Greataxe), Manyshot, Cornugon Smash
Traits: Drug Addict(Friend), Holdout
Slayer Talents: Ranger Combat Style-Archery(x2), Rogue Talent(x2)-Combat Trick, Bleeding Attack
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Special Abilities
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Studied Target (Ex): A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1. A slayer can only maintain these bonuses against one opponent at a time; these bonuses remain in effect until either the opponent is dead or the slayer studies a new target.
If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll).
At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, damage rolls, and skill checks and to slayer DCs against a studied target increase by 1. In addition, at each such interval, the slayer is able to maintain these bonuses against an additional studied target at the same time. The slayer may discard this connection to a studied target as a free action, allowing him to study another target in its place.
Sneak Attack: At 3rd level, if a slayer catches an opponent unable to defend itself effectively from his attack, he can strike a vital spot for extra damage. The slayer’s attack deals extra damage anytime his target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the slayer flanks his target. This additional damage is 1d6 at 3rd level, and increases by 1d6 every 3 levels thereafter. Should the slayer score a critical hit with a sneak attack, this additional damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.
Stalker (Ex): At 7th level, a slayer gains his studied target bonus on Disguise, Intimidate, and Stealth checks against his studied opponent.
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Gear
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+2 Breastplate
+1 Ring of Protection
+1 Greataxe
+1 Amulet of Natural Armor
+2 Belt of Con/Str
Alchemical Silver Greataxe
+1 Adaptive Longbow
+1 Cloak of Resistance
Quick Runner's Shirt
Dusty Rose Ioun Stone
40 Arrows
Fighter’s Kit
Dagger
2 tanglefoot bags
2 doses of silversheen
3 vials of Alchemist's Fire
Potion of CMW
14 Potions of CLW

11,975 GP