GM Endless Forms' PFS 05-24 Assault on the Wound (Inactive)

Game Master Mike Tuholski

A 3-7 PFS scenario played at the 3-4 subtier. Combat Map!

Handout 1: Turn in Brief
Handout 2: Tactics
Handout 3: Abilities
Handout 4: Abilities (continued)
Armies of the Open Road
Unique Armies
Army Boons


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Grand Lodge

Gnome Wood Wizard 1 / Ninja 4 | HP 41/41 | AC 19 T 15 FF 19 | F +4 R +8 W +3 | Init +3 | Perc +8/+10 | Sense Motive +3

Shu twirls vanishes in a puff of smoke. A moment later another splintered spear appears and flies at the Warlord as the gnome reappears beside Ruprecht.

Ninja Vanishing trick + Splintered Spear
Splintered Spear: 1d20 + 6 + 20 - 8 ⇒ (20) + 6 + 20 - 8 = 38
Crit Confirmation: 1d20 + 6 + 20 - 8 ⇒ (4) + 6 + 20 - 8 = 22
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Crit Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Sneak Attack Damage: 1d6 ⇒ 1
+1 bleed

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Having map issues. I assume Ru can 5' step to gain a flank or is flanking now, so I will add +2 to hit. Subtract it if I can't, please.

Attack 1d20 + 6 + 2 + 2 ⇒ (19) + 6 + 2 + 2 = 29

Damage 1d8 + 2 ⇒ (2) + 2 = 4

Sovereign Court

AC18/T13/FF15/CMD17||HP20[25]F:+4|R:+4|W:+2|Perc.+3|Init.+3 Human Fighter (Aldori Swordlord) 3

Vitor slashes again with his dueling blade.

Attack: 1d20 + 8 ⇒ (19) + 8 = 27

Crit should auto-confirm with bless weapon.

Damage: 2d8 + 2 ⇒ (5, 2) + 2 = 9

Liberty's Edge

HP: 59/59, +4 Init, +17 Perception, F: +8, R: +5, W: +10, AC: 21, T: 14, FF: 17, CMD: 22 , LG Human Cleric 8, 5274-20, Longspear +10/5, 1d8+5 (Large +10/+5, 2d6+6), P 20/x3

I'll go large and full attack.

Attack 1 Nonlethal: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 2d6 + 5 ⇒ (6, 5) + 5 = 16

Attack 2 Nonlethal: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 2d6 + 5 ⇒ (1, 6) + 5 = 12


The Flaxseed Pathfinder Lodge

The party pulls their strength together and the wardlord falls!

Out of combat!

Brae-Hagen’s balor heritage causes his body to burst into flames that consume him entirely over the course of one minute.

Landing the deathblow on Brae-Hagen completes your primary mission. Despite the warlord’s death, a great battle still rages below, and the demons fight on unaware of their commander’s defeat.

Soon after the defeat of Brae-Hagen’s army, Warmaster Farabellus meets with you, congratulating you on your victory. He informs you that another group of senior Pathfinders have located Tancred and Thurl, and he expects the team to neutralize the two renegades swiftly. The warmaster goes on to tell you that the way to Jormurdun lies open, and the Army of the Open Road is already preparing to move its combined forces against the lost Sky Citadel in order to reclaim it.

And that's it! Phew! This certainly wins the award for the longest game I've ever had, although the pauses for my wedding didn't help at all. Thanks to everyone for being patient and sticking with it! The Mass Combat turned out to be a little more painful via PbP than I was hoping for but it worked out in the end. I'll get the chronicle sheets out as soon as possible.

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Thanks so much for running for us, EF! Always appreciated...

Sovereign Court

Male 48/48 HP, AC: 26, T: 12, FF: 21, CMD: 18, F: +8 , R: +2, W: +2, Init +3, Pereption +0, CG Male Dwarf Phalanx Fighter, Adimantum Lucerne Hammer +8 (1d12+3, x3)MW Dwarven War Ax +8(1d10+3x3)

Thank you for a good game

-Posted with Wayfinder

Liberty's Edge

HP: 59/59, +4 Init, +17 Perception, F: +8, R: +5, W: +10, AC: 21, T: 14, FF: 17, CMD: 22 , LG Human Cleric 8, 5274-20, Longspear +10/5, 1d8+5 (Large +10/+5, 2d6+6), P 20/x3

Thank you, thank you. I agree, it was a bit odd, but I enjoyed it. I wish our characters mattered a bit more throughout the scenario, but still I enjoyed the rp side of mass combat with the sending of messages.

I really have no clue who the BBEG was, so Im a little confussed at the overall mission.

I am glad you posted links for all the notes, as I had to reference them a lot. Having the scenario, (but not read it), I can say there is like an extra 20 pages of just mass combat rules and extras, and its pretty daunting.

But you did well, and I enjoyed playing with all of the other players, too. Good job everyone. If anyone is interested and willing, we have been asked (players and GMs as a whole) to review products more once played to give the PFS team a better idea of what Scenarios we want or don't want more of in the future. Particularly with details of the scenario itself that was strong or weak (rather than if you like the DM/party or not, or died and didn't like it for that, but its not required.


The Flaxseed Pathfinder Lodge

He was just the warlord in charge of their army, not any recurring NPC you should have recognized.

Grand Lodge

Monk 5

Woohoo! Didn't think we'd survive the field battles :)

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