GM Rotation, The COREageous Crew

Game Master Pete H.

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Dark Archive

Male Half-Elf Cleric 1 / Evoker 1 (HP 14/14) (AC 10/10/10) (CMD 8) (Fort +3, Ref +0, Will +7) (Init +2) (Perception +15)

Cashel attempts to ID the creatures...

Knowledge(WTF): 1d20 + 8 ⇒ (4) + 8 = 12.

...then attempts to direct the crowd.

"The Earl fled, like the coward he is, rather than fighting for his people! Prove that you are better than him, and retreat in an orderly manner!"

Diplomacy: 1d20 + 3 ⇒ (20) + 3 = 23.

Grand Lodge

#09-08: Birthright Betrayed (Core) female CG Dwarf Cleric 2 | HP 17/17 | AC 18 T 12 FF 16 | CMB +4, CMD 16 | F +5, R +2, W +6 (+2 vs. Poison/Spells/SLAs, +2 vs. charm/comp.) | Init +4 | Heal +7, Perc +3 darkvision 60' (Stonecunning: +2 extra), SM: +7 | Speed 30ft

Great Diplomacy roll, Cashel! So who are the two chars that can move freely through the crowd as if it's normal terrain?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Cashel thinks that these are otherwise-normal (albeit old) physical items animated by a malign force of necromantic magic; they can be treated as undead.

Dark Archive

Male Half-Elf Cleric 1 / Evoker 1 (HP 14/14) (AC 10/10/10) (CMD 8) (Fort +3, Ref +0, Will +7) (Init +2) (Perception +15)

Whomever speaks-up first! I am not picky ;-)

Silver Crusade

LG Elven Fighter 1, Wizard 1 | Mods: Shield 2m | HP 22 (-0) | AC/Tch/FF 17/13/14 21/13/18 | CMD 15 | F/R/W +4/+3/+2 (5 Fire Res, Immune v. Sleep, +2 v. Enchants) | Speed 30ft | Folio Re-Roll 1/1, Bonded Object 1/1 | PW: 6/6, Spells Tracked in Profile | Perc: +2 (LL), SM: +0 | Init: +3

Ryul casts a spell and a shimmering silver shield manifests in front of him, floating and darting around. He steps forward and draws his thin long sword as Cashel commands an orderly evacuation, ”I’ll distract the cursed objects from this direction, you all move into position to strike them down.”

Casts Shield and Moves 30ft, TY Cashel.

Grand Lodge

Male Human Core Fighter 3 | F6 R4 W2 | I4 P5 | hp 16/28 | AC 17 (+SoF 20) | TSRR:1 FRR:1 | LE | 124312-7

Gotcha

Jack moves to do just that.

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