GM Dak - RotRL AE (Group 2) (Inactive)

Game Master Dakcenturi

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CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

The general highlights synopsis:

After coming to town, or already being present for the local residents you put a stop to a goblin raid on the town that took place after the Swallowtail Festival was coming to an end. You saved the life of Aldern Foxglove and the town form a great deal of destruction. While trying to figure out more on what lead to the attack you were asked for aid by Bethana (a local barmaid) when the owner of the Rusty Dragon (Ameiko) was missing in the morning a note left in her room. This lead you to the Glassworks where you encountered Tsuto (Ameiko's brother), though he managed to escape through some tunnels under the Glassworks. Exploring the old smugglets tunnels leed to an ancient underground complex. Here you put a stop to a demonic creature and her foul minions. Looking for more information on the goblins you spoke with Shalelu who told you about the various goblin tribes and specifically mentioned Thisteltop. You now are on route to Thistletop.

We left off with you rolling survival checks on your way to Thistletop. We will pick up with how that faired.


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Anyone? Holidays hitting everyone like me?


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

Just waiting to go down the thorny corridor....

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

Holidays often slow things down... hopefully not so much it is difficult to recover.

I think we are all interested in continuing.

Silver Crusade

Rogue (Scout) 3, Init+5, Att+5, 1d10+3/x2, AC18 (T14, F14), HP 27/27, F+3, R+6, W+3 (Dwrvn Resist not added) Percep+8, Acro+9 (+11mv thru threat), Climb/Swim+6, Dis Dev+10 (+12), Know (Local)+6, Know (Dungeon)+6, Escape Art+7, Sense Motive+7

Might just be a matter of us declaring our actions. The secret door is open and nothing else was found, so I'd guess our next step is to go through it in typical marching order (i.e. Ulrich, Gelgish, Chavana and Darpan). Any objections?


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

Sounds good to me...lets go!

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

Posting will be sporadic at best over the holidays. Happy Holidays to all!


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yeah, figured posting would be a little slow with the holidays. Hope everyone has a great holiday and looking forward to continuing into the new year!


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

Are we all 3rd level? I some how missed this, as Darpan is still second...lol how did I miss that!!! If it is ok with you, I will increase him to third level...

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

If you wanted to pick up a level of wizard, a sleep spell would come in handy right now ;-)


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

LOL...naw...we can take em....I hope!!!

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

Not sure how we want to handle movement like this without taking more time as necessary or having some players railroaded along.

I don't want to push things too fast, but it seems to me it works well if the GM kind of keeps us in a marching order behind Ulrich so we don't get spread out due to posting at different times and don't take forever just trying to get from point A to point B. What do people think?


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

push along....that is fine with me....save us all having to chime in with a "yes" all the time..and keep things moving! My 2cp worth..lol


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Yes, I agree. Keep Chavana about 15' back when possible, positioning for best LOS to the party.

Silver Crusade

Rogue (Scout) 3, Init+5, Att+5, 1d10+3/x2, AC18 (T14, F14), HP 27/27, F+3, R+6, W+3 (Dwrvn Resist not added) Percep+8, Acro+9 (+11mv thru threat), Climb/Swim+6, Dis Dev+10 (+12), Know (Local)+6, Know (Dungeon)+6, Escape Art+7, Sense Motive+7

I'd agree. I think we'd stay in contiguous squares, but our marching order will pretty much always be Ulrich, then Gelgish, then Darpan, then Chavana.


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

With Darpan being Ranged, and Chavana being the backup healer/secondary combatant, that's why I suggested the distance, this gives us a chance for Chavana to either blunt a charge, or, if needed, charge herself, along with staying close enough to heal-bot when needed.

I'd argue it should be Ulrich, Gelgish, Darpan, Chavana, but that's semantics, and I think the back two are relatively interchangeable as far as our group goes.

Silver Crusade

Rogue (Scout) 3, Init+5, Att+5, 1d10+3/x2, AC18 (T14, F14), HP 27/27, F+3, R+6, W+3 (Dwrvn Resist not added) Percep+8, Acro+9 (+11mv thru threat), Climb/Swim+6, Dis Dev+10 (+12), Know (Local)+6, Know (Dungeon)+6, Escape Art+7, Sense Motive+7

I think we are saying the same thing, yes? Chavana last in the order? Regardless, I agree the back two are basically interchangeable.


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

That works for me, Gelgish. Although, as needed, Chavana will swap places with Darpan.


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

sounds good to me too!


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Tragedy strikes the Dark household. A dear friend passed suddenly. Will not post again until Tuesday. Take care, and hug your loved ones.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Sorry to hear that. Take your time.


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

Take care Chavana...

Silver Crusade

Rogue (Scout) 3, Init+5, Att+5, 1d10+3/x2, AC18 (T14, F14), HP 27/27, F+3, R+6, W+3 (Dwrvn Resist not added) Percep+8, Acro+9 (+11mv thru threat), Climb/Swim+6, Dis Dev+10 (+12), Know (Local)+6, Know (Dungeon)+6, Escape Art+7, Sense Motive+7

I echo the above sentiments...take care of RL and come back when you can


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Thank you all. It's been a rough weekend.


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

Hope you are better! Welcome back!!


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

I am better-ish. My Real world life, however is not fun.

All my games are getting this post:

Life keeps getting in my way here. My wife had a procedure today... And we will be heading to the ER tonight, unfortunately. It's been fun, but I have no way of posting in the current level of sanity in my house. I plan on returning to play later this week.

Again, I am sorry for all the delays these past couple of weeks. life has hit me hard recently.

Specific to this game:
As much as I like this group, I don't want to feel like I am burdening you all with my slowness recently. I'm sorry for that and hope that I'll be forgiven when all is said and done.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

No worries, life can definitely be complicated. I've been there myself and you all stuck around through it so take your time and do what you need to do.


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

Take the time you need mate. We will be here for you.

Silver Crusade

Rogue (Scout) 3, Init+5, Att+5, 1d10+3/x2, AC18 (T14, F14), HP 27/27, F+3, R+6, W+3 (Dwrvn Resist not added) Percep+8, Acro+9 (+11mv thru threat), Climb/Swim+6, Dis Dev+10 (+12), Know (Local)+6, Know (Dungeon)+6, Escape Art+7, Sense Motive+7

Exact same sentiments as above. Take care of RL and come back to us. Nothing to apologize for whatsoever.


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Update: Complications mean I'm it for me and my kids... Unknown recovery time at the moment. You deserve to know. This is the first I've even stopped to look at Paizo this week.

I appreciate everyone's patience with me :( You are all great, and I will return (please don't replace me!).

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

Thoughts and prayers are with you and your family.


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Thank you all for your patience, kind thoughts, and prayers. It's been a very rough week for me & mine. Things seem to be calming down.

There's a long story to this, but that's for another place. I'm glad to be back and stepping into the game again. :)


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

Glad to have you back, and hope things go well in the future for you and your family..


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Thank you Darpan. This week was a flashback to more... unpleasant times we've already been through.

Doing tests, slightly invasive ones, then getting complications from said tests does not make Darkmeer very happy.

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

Wow... our luck is definitely on a downturn. That may be decisive in this fight as well.

I think our lack of offensive/arcane spell power is showing in these encounters. A couple of sleeps or color sprays and we'd be walking easy through a lot of this.

I also thought our draw-out tactics would result in more skirmishing rather than an all out assault with their biggest guys. Miscalculation on my part.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yeah that was rough and unexpected. Just to note I wasn't specifically targetting your healer :P. She was just the only person that the goblin could use his feats on.

As for the skirmish tactics, they would have probably worked well but the whole fort had already been alerted to your presence from your previous fight with the goblin and his pet. Even so, the route you went was still probably the better of your options.

I also agree on the noticeable lack of a dedicated caster. I am open to the idea of looking for one additional party member should the group be interested. Specifically, an arcane caster.

Silver Crusade

Rogue (Scout) 3, Init+5, Att+5, 1d10+3/x2, AC18 (T14, F14), HP 27/27, F+3, R+6, W+3 (Dwrvn Resist not added) Percep+8, Acro+9 (+11mv thru threat), Climb/Swim+6, Dis Dev+10 (+12), Know (Local)+6, Know (Dungeon)+6, Escape Art+7, Sense Motive+7

I'd be for bringing in a 5th PC for some AoE Arcane goodness. However, I very much wonder if we'll make it out of this combat intact. Our luck as been horrific on the dice rolls. I'm glad to hear our tactics weren't the big error (I thought it was a pretty good idea myself), but regardless a few of us may be picking new PC's soon....

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

Failed will save likely either Cause Fear, Laughter, or Charm Person... any of those may make Gelgish's thoughts regarding picking new PC's likely.

We shall see.


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

Sorry guys...my rolls have just been terrible!! I really do think we should think about an arcane spell caster....but I don't want to give up on us yet!!

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

I don't think we're giving up on the group... but the luck we're having against powerful foes is not looking to keep. With our priestess down, Ulrich out of rages, we're just grinding it out... we'll see if our luck turns.

If we do go down, I want to keep the game going. Sandpoint can send out a "rescue party" to see what our fate was, and I for one want to keep this group of players and GM together even if we have a TPK.


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Agreed! Although I was the first down.

GM: No offense taken at taking poor Chavana down. Honestly, I figured it was only a matter of time before she stepped up to combat and something like this happened. It was a LOT of damage in a VERY short period of time.

I tend to be VERY comfortable with PC death, so I'm good with either a rescue party or something else coming along.

Silver Crusade

Rogue (Scout) 3, Init+5, Att+5, 1d10+3/x2, AC18 (T14, F14), HP 27/27, F+3, R+6, W+3 (Dwrvn Resist not added) Percep+8, Acro+9 (+11mv thru threat), Climb/Swim+6, Dis Dev+10 (+12), Know (Local)+6, Know (Dungeon)+6, Escape Art+7, Sense Motive+7

I agree with Ulrich, even if this is a TPK (or near-TPK) we can come back strong with a new or reconstituted group and keep going.


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

Well I would miss Darpan, that is for sure, but I would not want to stop playing, so if it does end in a TPK I would still want to play, even if it was with a new character.....but if we make it out alive, we should advertise for an arcane character to join us!


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Agreed on the arcane spellcaster. If we go with a "fighting withdrawal (getting back on the horses and running away!), we could feasably go for a "wizard on the road" type of caster.

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

Unfortunately, I don't think the map favors a withdrawal, and Ulrich (at least) wouldn't leave Chavana behind which means he's likely standing and fighting until the end anyhow.

Perhaps our luck will change, otherwise I'm glad everyone is on board with moving forward and hope our GM is as well.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yup, either way I am still in. Though they didn't do quite as well this turn so maybe your luck is changing :)


Female Human (Varisian) Cleric 3 | AC 15 T 10 FF 15 | HP 23 | F +5 R +2 W +7 | Init +0 | Perc +10

Glad to have everyone in good shape! Chavana would be fine, I'm sure Ulrich or someone could drag her away.

I'm glad to see everyone wanting to stay together as part of the group!


Male Human Monk (Zen Archer) 3 | AC 16 T 16 FF 13 | HP17/22 | F +4 R +5 W +6 | Init +2 | Perc +9

darn!! I thought I killed that goblin chief!!! Oh well...lets hope this is a good sign that our rolls will be getting better!

Sczarni

HP 11/31 | AC 16/17, T 12/13; FF 14 | F8; R3; W2 (+2 Superstition) | Init +2 | Perc +7 | Rage Used: 10/10| DR 1/- (2/- non-lethal) | Crowd Control +1 to att & AC when 2 enemies adjacent | Male Half-Orc (Varisian) Barbarian (Invulnerable Rager, Urban Barbarian, Beast Totem) 2 Fighter (Unbreakable) 1

Does anyone have any healing items? Ulrich does not...

Silver Crusade

Rogue (Scout) 3, Init+5, Att+5, 1d10+3/x2, AC18 (T14, F14), HP 27/27, F+3, R+6, W+3 (Dwrvn Resist not added) Percep+8, Acro+9 (+11mv thru threat), Climb/Swim+6, Dis Dev+10 (+12), Know (Local)+6, Know (Dungeon)+6, Escape Art+7, Sense Motive+7

Gelgish doesn't either.

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