Greetings and welcome to everyone. I wanted to take a few minutes to say hello as well as to spell out some guidelines for the game that I feel will be instrumental to the tempo and feel of the game as well as some of my own custom ways of handling specific things within the game.
I will be handling tactical movement in Roll20. I feel this will be the simplest way to allow scenes to evolve without me constantly updating images in a Google doc or other such tool. It also allows me to use some line of sight tools and the like as well as show off pretty maps! I ask that everyone maintain a level of honesty when using this tool, and not to move unless otherwise told to. I’d prefer to keep some things secret and peeking around corners can spoil surprises!
For ease of play I will always assume that you are taking 10 or 20 when possible. As experienced players I assume everyone is familiar with how this works, but if not you can do a quick Google search to find the answers. If you are in a situation where you can take 10 or 20 and you are performing an action that would allow so, simply give me the result in a format like Skill Check – Take 20 – Perception = XX where XX would be your result. Remember you can almost always take 10 on most skills, with very few exceptions (Use Magic Device being the primary one). Taking 20 is reserved for those instances where you have plenty of time and resources at your disposal. Most commonly taking 20 is used for things like Perception checks. Remember that in combat you cannot take 10 or 20, and if the result of a check could result in a negative effect for your character you cannot take 20. If for some reason I determine that you cannot take 10 or 20 after you make a post I will let you know so that you can roll your result.
On the subject of rolls, I will be rolling for any of the typical stuff that you shouldn't know the result of. Disable device, trap-finding activities, etc. I will also be rolling these in person with real dice. So yes, that means you truly will not know the result, even if you find yourself tempted to peek at a spoiler. :) This will go the same for typical checks hidden from the party like Stealth and the like. Just be forewarned on this. Just because you don't see the roll doesn't mean it didn't happen. This will not only remove excessive spoilers from posts but should lend more of a storytelling feel to the game.
How you all choose to handle loot, gold, etc will be entirely up to you. I leave that for the group to figure out. When it is time to level up I will let you know. When leveling up be sure to run any feats or choices by me that do not appear in the Core rule book so I can approve them for play. I’m sure I won’t have a problem with this but I want to make that part clear. When you level you will also have the choice to add (HD/2)+1 in hit points (Just like Pathfinder Society) or tempt fate with me rolling the dice for your HP. In either case the choice will not be reversible. You will be gaining some early levels rather quickly, so I wanted to make sure I spelled all of this out.
All equipment must be on your character alias on the message boards. You should be tracking encumbrance but you can ignore coin weight unless it is due to loot gained during an adventure. I will assume cash on hand has been exchanged for high denomination coins, trade-able gems, purple slugs, peeled eyeballs, and so on.
In the event that a character dies, and you do not have the means to bring them back to life, that player may choose to create a new character for the game that must adhere to all of the rules I set forth during recruitment. That character will start one level behind the existing party in terms of experience and will at some point catch up and be equal to the party.
With that I will turn it over to the group. Make any adjustments you would like to your backgrounds before we start. I will likely be making the first post in gameplay later this evening or over the weekend.
Just so you are all aware of my posting habits, I am definitely more active during the day between 7am and 6pm EST. My evenings are usually busy and weekend are typically reserved for supporting local gaming stores, conventions, etc. Starting from early April until after GenCon in August I will likely not be making posts from Friday-Sunday as I have about 9 conventions on my summer schedule. Just so you know what to expect!
Good luck and I look forward to the upcoming adventure!
hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12
GM Capn Trips - can you make a character sheet for me in roll 20, and make sure to give me access, so I can upload my character portrait for use on the map? thanks
HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire
Hey folks. I'm working on getting the first gameplay post up today. Had my home game and such yesterday and when I dropped by last night to get things sorted the Paizo site was offline, foiling my plans.
I have some stuff at work to take care of this morning, but I'll be kicking things off soon.
hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12
Capt T. - based on my background, which tribe would you recommend - it would need to be one that had a recent change of leadership, based on background.
HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire
Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining
I'm going to be putting on CoastCon (I head up the gaming area) next week, so please excuse me as necessary if I am slow to respond for the next week. I will be completely out of touch March 19-22, but should be back to normal after that (for a short time, at least; GenCon is coming). Until next Wednesday, I should be able to post daily (and will attempt to do so). If you are in one of my games, please be patient. If I am in one of yours and slowing things up, please bot me as necessary to keep things moving.
Official notice for Raw Maw. No posts since Friday around lunch time with no advance notice of being away. I'll give him till tomorrow to check in or we will find someone who wants in.
FYI I have reached out to the player of Raw Maw via PM to notify him of his removal from the game. I'll set out to find a replacement, but until then we can soldier on.
Just to reiterate as I did in my recruiting post, I expect everyone to remain involved and try to post at least once per day. I typically cut slack for weekends because personally I rarely post on the weekends. But several days absence without notice isn't something I'm ok with.
I know many of you have conventions and such, as do I, that sometimes require prep and extended away time for. Just give us all a head's up when that is coming around and we can react accordingly. I'll never boot someone that has a good reason for being away.
Just wanted disclosure for all of you. I want everyone to have fun and when we have to start skipping people or slowing down play because someone goes AWOL I feel that hurts everyone involved.
Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining
On Wed, Mar 11, 2015, 10:22 PM
Minimaster Torch wrote:
I'm going to be putting on CoastCon (I head up the gaming area) next week, so please excuse me as necessary if I am slow to respond for the next week. I will be completely out of touch March 19-22, but should be back to normal after that (for a short time, at least; GenCon is coming). Until next Wednesday, I should be able to post daily (and will attempt to do so). If you are in one of my games, please be patient. If I am in one of yours and slowing things up, please bot me as necessary to keep things moving.
Just letting everyone know where I am. Had a minute at the convention and found some WiFi and noticed there was some concern where I was.
HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire