
Kigaar Wolftooth |

Still Here too I thought the gm was just adjusting to him new job

Minimaster Torch |

I'm in another of his games and he sent word today that work has him plowed under, but not to worry, he will return.

GM Captain Trips |

Working my way through my games, and I apologize for the long delay. As I mentioned last week I am, or was, going through a transition between jobs. The last week and a half have been a mess of me trying to bring everyone up to speed and dealing with the sudden mad rush of shopping and parties for my soon to be born grandson. Well, grandson in the step sense, since this is my wife's son's child. But that still makes me a grandpa at 42 I guess :)
Anyway, I decided yesterday that I was going to stick with my current employer, and hopefully things will level out soon. Bear with me, I'm trying to get back into the rhythm for posting from pre-Gencon. Just so much happening all at once has left me in a bit of a chaotic mess. :)

Mugmuff Darktalon |

take your time and congrats on the new baby coming to the family soon!

Bart Bighead |

Grats on the baby baby and thanks for the update.

Kigaar Wolftooth |

thanks for the update and congrats on the step grandpa

Kigaar Wolftooth |

I feel I need to start taking some Rouge levels now really could use the extra damage

Nurpus |

Trips brought up a good point about goblin playstyle. If we are keeping this authentic as possible, feel free to let Nurpus die and loot him. I came into this game with multiple ideas and I can always roll in a character at the nest break.
Basically, don't feel obligated to mis-play your character RP to save Nurpus as a player.

Kigaar Wolftooth |

ya thats why my character has no intention of running...yet as i still have a lot of health and if you all die that a lot of loot for me. but if i die i also have a few ideas for more gobbos ^_^

Bart Bighead |

Appreciate the note, we'll see if Nurpus gets fed the potion next round or not. I'm still deliberating.
As long as we're all on the same page as to the status of our party hats I'm all good.
Too bad Bart is tough as nails, if he died I might make an actually effective goblin combatant.

Kigaar Wolftooth |

ya i just kinda threw this guy together but he seems to be doing ok, sucks about my barbarian the way i had him going he would get 6 attacks all bites by level 5...i think i'll need to look at my build again to know for sure
edit
here was my hole plan ^_^
As for the number of attacks, you actually bite with animal fury 3 times. I will run 3 senarios to demonstrate how this works.
#1) you start apart from your target.
Move action to close to your target, standard to attack 1st bite, free grapple attempt because of grab and animal fury procs 2nd bite, do damage to maintain the grapple 3rd bite, rapid grappler activates granting a second animal fury 4th bite, and finally do damage to maintain the grapple 5th bite.
5 bites off of a standard and a swift action, no pounce.
#2) you already grappled last turn and are currently in the grapple.
move action to maintain the grapple, animal fury procs 1st bite, do damage to maintain the grapple 2nd bite, move action to maintain the grapple, animal fury procs 3rd bite, do damage to maintain the grapple 4th bite, swift action to maintain the grapple, animal fury procs 5th bite, do damage to maintain the grapple 6th bite.
6 bites if you are already inside the grapple.
#3) you are beside the target but not in a grapple.
standard action to attack your target 1st bite, free grapple attempt because of grab, animal fury procs 2nd bite, do damage to maintain the grapple 3rd bite, move action to maintain the grapple, animal fury procs 4th bite, do damage to maintain the grapple 5th bite, swift action to maintain the grapple, animal fury procs 6th bite, do damage to maintain the grapple 7th bite.
7 bites when someone else would full attack, I did not include this one as it should be rare.
Now i know this archetype is PFS legal so i might make one for it ;p

GM Captain Trips |

#1) you start apart from your target.
Move action to close to your target, standard to attack 1st bite, free grapple attempt because of grab and animal fury procs 2nd bite, do damage to maintain the grapple 3rd bite, rapid grappler activates granting a second animal fury 4th bite, and finally do damage to maintain the grapple 5th bite.
5 bites off of a standard and a swift action, no pounce.#2) you already grappled last turn and are currently in the grapple.
move action to maintain the grapple, animal fury procs 1st bite, do damage to maintain the grapple 2nd bite, move action to maintain the grapple, animal fury procs 3rd bite, do damage to maintain the grapple 4th bite, swift action to maintain the grapple, animal fury procs 5th bite, do damage to maintain the grapple 6th bite.
6 bites if you are already inside the grapple.#3) you are beside the target but not in a grapple.
standard action to attack your target 1st bite, free grapple attempt because of grab, animal fury procs 2nd bite, do damage to maintain the grapple 3rd bite, move action to maintain the grapple, animal fury procs 4th bite, do damage to maintain the grapple 5th bite, swift action to maintain the grapple, animal fury procs 6th bite, do damage to maintain the grapple 7th bite.
7 bites when someone else would full attack, I did not include this one as it should be rare.Now i know this archetype is PFS legal so i might make one for it ;p
Doesn't quite work that way unfortunately. :) You can only maintain a grapple once per round. You can't keep maintaining it with different actions. Its either maintained, or it isn't.

Kigaar Wolftooth |

really i thought it was like this
Attack -> if hits, free grapple check
Grapple successful -> use Greater Grapple to maintain as a move action
Attempting to maintain -> use Animal Fury to get free bite attack
Successful maintain -> choose to do damage instead of move or pin
Rapid Grappling -> Swift action to maintain grapple
Attempting to maintain -> use Animal Fury to get free bite attack
Successful maintain -> choose to do damage instead of move or pin
becuse all the rules i have found class abilities always superseded normal limitations placed on PC's that dont have it...if not dose this work, I ask you since you have that massive breath of Exp that i do not ^+^
so i state...
And the relevant part from Animal Fury:
Animal Fury: A barbarian can make a bite attack as part of the action to maintain or break free from a grapple. This attack is resolved before the grapple check is made. If the bite attack hits, any grapple checks made by the barbarian against the target this round are at a +2 bonus.
From Improved Lockjaw you get this text: unable to use her mouth for anything other than grappling. Would the free attack from Animal Fury be negated by this wording?
Now, I think you can get exactly the same thing, but using the Grab ability that the level 3 Lockjaw gives your bite attack:
From Grab in the PRD, the relevant part:
Grab (Ex) If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold.
Attack -> if hits, free grapple check
Grapple successful -> use Greater Grapple to maintain as a move action
Attempting to maintain -> Grab ability automatically gives free damage
Successful maintain -> choose to do damage instead of move or pin
Rapid Grappling -> Swift action to maintain grapple
Attempting to maintain -> Grab ability automatically gives free damage
Successful maintain -> choose to do damage instead of move or pin
will this work??

GM Captain Trips |

It would work like this...
Action: Standard - Attack
...if it hits, free grapple check. There is no bite here because this is the action of grappling, not maintaining. Grab does not itself imply auto damage, but later rounds would apply damage.
You do not maintain a grapple in the same round you initiate a grapple, nor do you maintain a grapple more than once in a given round.
So in round one, you have grappled your opponent. You do not get to do bite damage. But you still get the bite damage from the attack that initiated the grab.
Second Round:
Swift Action: Maintain grapple. Free bite attack as part of the grapple maintain if successful. Its questionable if you'd also get bite damage from grab, I think that would be a table variation thing.
Standard Action: Attack
...You have your opponent grappled, you can now make an attack against them using any natural or one handed weapon. Nothing really beyond the rules here.
Move Action: Whatever you come up with.
Rince and repeat.
The key here is, you do not maintain a grapple multiple times in a given round, as that is against the mechanics of how grapple works. Thus, all of those feats do not give you the ability to make several bite attacks per round as part of several grapple maintain actions.
Bart or Gretcha might chime in on this as well, but as I see it the rules for grappling are pretty clear. What you have are several different feats that change some of the required actions to maintain and so on, but the base mechanics don't change.

Bart Bighead |

Not especially relevant now, but I think I'm mostly in agreement with Trips. (although I've added extra notes about cool options available)
Maintaining a grapple is what happens when you start the turn with a creature grappled.
Normal:
standard action grapple creature
next round, standard action maintain grapple at +5 to pin, move action draw rope
next round, maintain grapple at +5 to tie up
With greater grapple
standard action grapple creature, move action draw rope
next round, 2 chances to maintain grapple at +5 (move and standard)
each success can add an additional effect such as damage, pin etc.
If both succeed you can pin and tie up.
With rapid grappler
standard action grapple creature, move action draw rope
next round, 2 chances to maintain grapple at +5 (move and standard)
each success can add an additional effect such as damage, pin etc.
If the move action maintain succeeds take an extra grapple check at +5/-5 to do another grapple thing.
Something cool you can do: maintain with standard action first to pin, then maintain as move action to tie up. If that succeeds, use rapid grappler to move half speed and drop them somewhere unpleasant. (they get a free check at +4 to escape the pin, but it's likely an autofail even with the bonus)
---
With grab, replace the initial standard action grapple creature with free grapple check after successful attack
---
A successful hold does not deal any extra damage unless the creature also has the constrict special attack. If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold.
This is saying you don't get free damage every time you hold, but that if you choose the "damage" bonus when maintaining a grapple that was started with the grab effect, use the dice from the natural attack that caused the grab, rather than your choice of any natural attack, 1 handed weapon or unarmed strike.

Bart Bighead |

As a quick note I'm going to be traveling this Thursday - Monday.
I don't expect to be able to post on Thursday and Monday, but the days in-between should be fine, although likely a little slower than normal.

Kigaar Wolftooth |

Hay thanks for the advice on that build, so how are thing with everyone.
Me I'm OK barring that fact that someone set fire to my jobs servers....

Mugmuff Darktalon |

All is good here.... just chillin' in heat wave in so calif...

Kigaar Wolftooth |

aahaha, sorry but when i read that i spit soda on my wife and one of our cats LOL
edit
and now that i have been reading the new books i see that i should have used the unchained rouge it is way better. Well if i die or get a chance to rebuild/train i have a fun a idea that has to do with the roll with it and monkey style feat ^_^

Kigaar Wolftooth |

Hay it looks like we will do just that hurrah...unless the captain hits us really hard ;_;

Kigaar Wolftooth |

Hold up, I just realized that Bart and I are the last two standing...

Kigaar Wolftooth |

Wow again we won woot lol...is there still more people to fight or is everyone else running away

GM Captain Trips |

To answer the question above as well as that posed in the gameplay thread, there is definitely more activity going on, and the ships are not fully loaded yet. You do have a strong feeling that you haven't seen the last of the guard or officers, but at the moment you don't detect any immediate forces headed your way.
If you choose to rest then there are several possible things that might happen, but one thing is obvious, the remaining humans will most definitely be able to make their escape via the harbor. However, weigh that with fighting potentially dangerous foes in your current condition.
I will say this, that fight would not have been nearly as challenging if you all would have started a little closer together as a group. But then again, goblins aren't really known for organizational skills, so it probably ended exactly how it should have. Makes me think as a GM that I should lower all encounters by 1 EL just to make up for goblin stupidity :)

Bart Bighead |

Bart is definitely way under the power curve I normally build my characters and has some tactics to match.
I guess it depends on how disposable you want the goblins to be. This could easily be a game where half of us get slaughtered every over adventure. If you want us to live and remain a coherent group I think we either have to focus a little more on tactics rather than goblin mayhem (where's the fun in that though) or have things be a little easier.
Also remember we're way under expected WBL, which makes total sense for goblins, Torch would probably just burn extra items anyway :)

Kigaar Wolftooth |

um...ouch ....lol no we should rest i think all of our spell casters are out of spells, i am more than willing to keep fighting, i have a wand to so we can heal up really fast, its up to you guys....but i would like to fight on!!
edit
ok im still not 100 on all the pathfinder abbreviations whats "WBL"

Gretcha Crazyeyes |

"Let the longshanks go on their water-riders. We gobs own city now! They never bother us again!"
Gretcha votes for the goblins to celebrate their overwhelming victory over the longshanks with a bonfire... which already exists in the form of several burning buildings. If we do that, can i give Gretcha that archetype that we discussed before now? :)

GM Captain Trips |

Sorry for my absence from the boards on Thursday and Friday. Our daughter-in-law unexpectedly went into labor on Thursday and we were at the hospital until Saturday. The good news is I am now a grandfather! I think there should be a law against someone having to be called a grandparent at 42, because now I'm somehow officially an old man. :)

Kigaar Wolftooth |

Hey be as old as you want as long as you don't get old it doesn't matter. Kind of like my grandmother she's 87 and she can pick me up and throw me five feet with ease, hell the only reason she stop running because she got her knee kicked in by a horse. She's proof you're only as old as you wanna be lol

Minimaster Torch |

If that's the case, then I must be approaching my first century, now. At 48 (49 in two months), I feel like 90.

Mugmuff Darktalon |

awww... hey, I'm 63 and yet to be a grandparent... my kid is a slow starter I guess... lol... but so was I, my son is only 30 this year. I hope he starts soon, I don't want to be too old and feeble to enjoy my grandkids when I get them.

Minimaster Torch |

I really wish I had been gifted with children, but my wife and I could not have them, and the fact that I am mentally disabled (severe depression) makes adoption a difficult prospect.

Bart Bighead |

Speaking of all these things, my wife is due with our first in mid/late October, so if I suddenly disappear for a few days in the next month or so...

Mugmuff Darktalon |

Torch - I feel your pain, I too suffer from serious depression and part of that is feelings over not having had more children myself... You can always do grandparent things though - lots of libraries and day cares love having older folks come read to the kids... just a thought, I know it's not the same as having your own, but it's something, or you can maybe be a big brother? Just random thoughts, and you can ignore them if you want. Hope you are having a good day today though! :)

Kigaar Wolftooth |

My wife and i have been together for 12 years come tomorrow so we will be in pairs again this weekend might not post till Monday
even once we have kids, i make a good paycheck so i will still be able to waste money on the things i like ^_^.....i hope lol

Kigaar Wolftooth |

So I have been looking at the potential future for my build and I have hit a wall...well when ever we get a chance I will need to rebuild...now to figure out the cost...oh and I have been thinking to be a war priest, of the contract god...

Kigaar Wolftooth |

im actually going back to Paris on the 15th to the 23rd, on the 10th in going to Rome from the 10th to the 13th

GM Captain Trips |

Sorry folks, didn't plan on being so tied up last week to be unable to post while I was traveling. Yesterday was a bank holiday and we were attending our annual training day, so of course that was effective in keeping me away from my computer :)
Has everyone made whatever purchases they wanted to make before we move on?

Mugmuff Darktalon |

I'm ready...