| Brother Grergof Varsk |
Grergof moves up 15' away from the thing and readies an attack if it moves in range and seems agressive.
Readied attack
Vital Strike Large Adamantine Flail + DB - PA + FF + HF: 1d20 + 27 + 3 - 5 + 5 + 1 ⇒ (7) + 27 + 3 - 5 + 5 + 1 = 38
Vital Strike Large Damage + DB + PA: 4d6 + 15 + 3 + 15 ⇒ (3, 1, 6, 5) + 15 + 3 + 15 = 48
| Abomentolor Goblinburner |
Abomentolor tries a disintegrate on this thing.
CL: 1d20 + 16 ⇒ (19) + 16 = 35
Disintegrate DC22: 1d20 + 12 ⇒ (9) + 12 = 2120d6 ⇒ (6, 5, 4, 4, 4, 6, 4, 2, 5, 4, 4, 6, 6, 5, 1, 6, 5, 3, 3, 2) = 85
| Ardan Kiel |
Ardan thinks things are well in hand and delays until the next round.
| Spugnoir2 |
HP 116/116
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 16/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills)Freedom of Movement, Communal Stone skin (10/Adamantine DR 128 points)
Spugnoir throws two force bombs
Force bomb: 1d20 + 15 + 1 + 2 + 2 ⇒ (6) + 15 + 1 + 2 + 2 = 268d4 + 7 ⇒ (2, 4, 4, 2, 2, 1, 2, 3) + 7 = 27
Force bomb: 1d20 + 12 + 1 + 2 + 2 ⇒ (15) + 12 + 1 + 2 + 2 = 328d4 + 7 ⇒ (3, 2, 1, 2, 3, 2, 3, 2) + 7 = 25
| Foxy Quickpaw |
The marut is hit by the bombs but steps unfazed up to Grergof, taking another hit before attacking.
@Grergof
Slam/Dmg/Electr.: 1d20 + 29 ⇒ (3) + 29 = 322d6 + 14 ⇒ (6, 4) + 14 = 243d6 ⇒ (6, 3, 6) = 15
Slam/Dmg/Electr.: 1d20 + 29 ⇒ (5) + 29 = 342d6 + 14 ⇒ (4, 2) + 14 = 203d6 ⇒ (1, 4, 4) = 9
Fort DC28 for each hit against blindness for 2d6 rounds.
Marut(184)
Atua, Grergof, Abomentolor, Spugnoir, Ardan <--
| Ardan Kiel |
Ardan steps up beside Atua and gives her Pulura's grace for a moment.
Move action to beside Atua
Standard action to use Touch of Good on Atua
| Atua Fafine |
Atua swoops into melee, with a flurry of slashes with her longsword...
5' step, activate Lunge, full attack
To Hit A: 1d20 + 25 - 5 + 1 + 1 + 8 ⇒ (17) + 25 - 5 + 1 + 1 + 8 = 47
+25 to hit - 5 Power attack +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good)
damage A: 1d8 + 1 + 7 + 15 ⇒ (7) + 1 + 7 + 15 = 30
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
Burn damage A: 2d6 ⇒ (1, 4) = 5 Fire
Flaming Burst Damage A: 1d6 ⇒ 1
To Hit B: 1d20 + 25 - 5 - 5 + 1 + 1 + 8 ⇒ (6) + 25 - 5 - 5 + 1 + 1 + 8 = 31
+25 to hit - 5 Power attack -5 first iterative +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good)
damage B: 1d8 + 1 + 7 + 15 ⇒ (4) + 1 + 7 + 15 = 27
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
Burn damage B: 2d6 ⇒ (1, 3) = 4 Fire
Flaming Burst Damage B: 1d6 ⇒ 6
To Hit C: 1d20 + 25 - 5 - 10 + 1 + 1 + 8 ⇒ (15) + 25 - 5 - 10 + 1 + 1 + 8 = 35
+25 to hit - 5 Power attack -10 second iterative +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good)
damage C: 1d8 + 1 + 7 + 15 ⇒ (6) + 1 + 7 + 15 = 29
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
Burn damage C: 2d6 ⇒ (6, 2) = 8 Fire
Flaming Burst Damage C: 1d6 ⇒ 2
To Hit D: 1d20 + 25 - 5 - 15 + 1 + 1 + 8 ⇒ (3) + 25 - 5 - 15 + 1 + 1 + 8 = 18
+25 to hit - 5 Power attack -15 third iterative +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good)
damage D: 1d8 + 1 + 7 + 15 ⇒ (3) + 1 + 7 + 15 = 26
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
Burn damage D: 2d6 ⇒ (4, 6) = 10 Fire
Flaming Burst Damage D: 1d6 ⇒ 5
Edit: Possible Crit, To Hit A
Crit Confirm, A: 1d20 + 25 - 5 + 1 + 1 + 8 + 4 ⇒ (17) + 25 - 5 + 1 + 1 + 8 + 4 = 51
+25 to hit - 5 Power attack +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good) +4 crit focus
Extra damage A: 1d8 + 1 + 7 + 15 ⇒ (4) + 1 + 7 + 15 = 27
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
Extra Flaming Burst Damage A: 1d10 ⇒ 7
That also triggers staggering critical, Fort DC 29 success: only staggered 1 round, failure duration: 1d4 + 1 ⇒ (4) + 1 = 5 rounds
| Brother Grergof Varsk |
Fort: 1d20 + 19 ⇒ (10) + 19 = 29
Grergof manages to take one hit and pull his head out of the way at the last moment so he is not blinded by the flash.
takes One hit 10 damage (after DR) and 9 lightning, but fast heals 5 so only down 14
Just two fists?
Grergof shows how it's done with his flail.
Large Adamantine Flail + DB - PA + FF + HF: 1d20 + 27 + 3 - 5 + 5 + 1 ⇒ (16) + 27 + 3 - 5 + 5 + 1 = 47
Large Damage + DB + PA: 2d6 + 15 + 3 + 15 ⇒ (2, 2) + 15 + 3 + 15 = 37
Large Adamantine Flail + DB - PA + HF: 1d20 + 22 + 3 - 5 + 1 ⇒ (11) + 22 + 3 - 5 + 1 = 32
Large Damage + DB + PA: 2d6 + 15 + 3 + 15 ⇒ (2, 4) + 15 + 3 + 15 = 39
Large Adamantine Flail + DB - PA + HF: 1d20 + 17 + 3 - 5 + 1 ⇒ (2) + 17 + 3 - 5 + 1 = 18
Large Damage + DB + PA: 2d6 + 15 + 3 + 15 ⇒ (5, 3) + 15 + 3 + 15 = 41
Large Adamantine Flail + DB - PA + HF: 1d20 + 12 + 3 - 5 + 1 ⇒ (15) + 12 + 3 - 5 + 1 = 26
Large Damage + DB + PA: 2d6 + 15 + 3 + 15 ⇒ (1, 5) + 15 + 3 + 15 = 39
| Spugnoir2 |
HP 116/116
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 14/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills)Freedom of Movement, Communal Stone skin (10/Adamantine DR 128 points)
Spugnoir force bombs again
Force Bomb: 1d20 + 20 ⇒ (14) + 20 = 348d4 + 7 ⇒ (4, 3, 1, 4, 4, 3, 3, 1) + 7 = 30
Force Bomb: 1d20 + 17 ⇒ (12) + 17 = 298d4 + 7 ⇒ (1, 3, 3, 3, 4, 1, 2, 3) + 7 = 27
| Foxy Quickpaw |
The marut is bombed to pieces and with another swift slam from Atua to end the regeneration, this inevitable doesn't look inevitable anymore.
| Ardan Kiel |
K Arcana: 1d20 + 16 + 3 + 2 + 2 + 10 ⇒ (15) + 16 + 3 + 2 + 2 + 10 = 48
16 ranks+3 trained+ 2 Int+2 luck+10 tears to wine
| Ardan Kiel |
Spellcraft: 1d20 + 16 + 3 + 2 + 2 + 10 ⇒ (12) + 16 + 3 + 2 + 2 + 10 = 45
16 ranks+3 trained+ 2 Int+2 luck+10 tears to wine
| Ardan Kiel |
"That Sihedron symbol incribed on the floor is a currently inactive teleportation circle. It can be activated by touching each point with the corresponding point of the Sihedron itself. But I see no clue as to where it leads. We have not searched the north side of the hallway (C6-8,
see discussion), so let us do that before we dare the unknown.
Ardan searches the rest of the room as he provides exposition...
Perception: 1d20 + 16 + 3 + 9 + 5 + 2 + 10 + 10 ⇒ (14) + 16 + 3 + 9 + 5 + 2 + 10 + 10 = 69
16 ranks +3 trained +9 wis + 5 eyes of the eagle+2 luck+10 tears to wine +10 Sarzari Shadow Memory
| Brother Grergof Varsk |
Grergof waits for the exploration to be complete before he heads to a new door. C6
| Foxy Quickpaw |
Nothing to find there.
(C6) Jagged shards of crystal mark a partially collapsed chamber. Fragments of what once may have been forges are tangled in the crystalline rubble.
With nothing to find there, the next door is opened. (C6) The remains of cracked crystal benches float lazily in the space of this chamber. Thousands of thin gold and platinum coins float among them.
| Ardan Kiel |
Perception, Ardan: 1d20 + 16 + 3 + 9 + 5 + 2 + 10 + 10 ⇒ (1) + 16 + 3 + 9 + 5 + 2 + 10 + 10 = 56
16 ranks +3 trained +9 wis + 5 eyes of the eagle+2 luck+10 tears to wine +10 Sarzari Shadow Memory
Again, no K dungeoneering... but Taya to the rescue?
Perception, Taya: 1d20 + 1 + 3 + 1 + 4 + 10 ⇒ (7) + 1 + 3 + 1 + 4 + 10 = 26
1 rank +3 trained+1 wis+4 racial+10 tears to wine
K Dungeoneering, Taya: 1d20 + 6 + 3 + 1 + 4 + 8 + 10 ⇒ (20) + 6 + 3 + 1 + 4 + 8 + 10 = 52
(6 rank +3 trained+1 int+4 Sage Knowledge +8 racial+10 tears to wine
| Ardan Kiel |
In an action that may be becoming familiar to the party, Taya dives into Ardan's pack, even as she says to Ardan
"Some of those crystals are dangerous oozes, carnivorous crystals."
Ardan calls out "Carnivorous Crystals! Dangerous oozes!"
Init: 1d20 + 4 + 2 + 4 + 2 ⇒ (10) + 4 + 2 + 4 + 2 = 22
+4 (dex)+2 The Stargazer +4 familiar+2 luck
| Brother Grergof Varsk |
Init: 1d20 + 3 ⇒ (5) + 3 = 8
Umm Oozes are not really my thing, can you bomb this from back here?
Grergof backs up away from the crystals.
| Abomentolor Goblinburner |
Init: 1d20 + 9 ⇒ (17) + 9 = 26
Ooze and crystal are two words that make no sense for Abomentolor when used together to describe one thing. He carefully looks inside this room from the back.
| Spugnoir2 |
HP 116/116
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 12/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills)Freedom of Movement, Communal Stone skin (10/Adamantine DR 128 points)
Spugnoir force bombs
Force Bomb: 1d20 + 20 ⇒ (18) + 20 = 388d4 + 7 ⇒ (2, 3, 4, 2, 4, 4, 4, 2) + 7 = 32
Force Bomb: 1d20 + 17 ⇒ (12) + 17 = 298d4 + 7 ⇒ (1, 2, 4, 3, 2, 1, 1, 2) + 7 = 23
| Ardan Kiel |
"They don't look fast. Leave the door open and I can throw lava at them; I should be able to put them down without being threatened."
"Sounds like a plan to me..."
Ardan starts backing away from the door, letting Atua do her thing.
Double move
| Atua Fafine |
Atua throw a blast of lava at the nearest ooze, and the back away, but she is careful not to back off so much that she isn't between the rest of the party and the oozes...
Standard - lava blast nearest ooze
Move - fly away from the oozes
To Hit, lava blast: 1d20 + 24 + 1 ⇒ (10) + 24 + 1 = 35
+24 bridijiine +1 heroes feast
Damage, Lava Blast: 16d6 ⇒ (6, 2, 1, 5, 3, 2, 4, 1, 2, 4, 2, 6, 2, 4, 4, 5) = 53
Damage, Burn: 2d6 ⇒ (1, 6) = 7
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)
| Ardan Kiel |
I don't see anything disallowing a run action for 4X move in a straight line... Did Spugnoir's force bombs do nothing? Also, did Taya's 52 on K Dungeoneering get anything useful?
| Foxy Quickpaw |
The ooze is burnt a little, and damaged some more by the force.
Atua
Abomentolor, Ardan, Spugnoir <--
Oooze(88)
Grergof
Oozes
| Ardan Kiel |
@ Foxy: Ardan did act, he took a double move away from the door, to follow Atua's plan of burn them from a distance... A couple of questions - how wide is the hallway and how wide is the doorway?
| Ardan Kiel |
Atua has attacked, Ardan has backed away. We are waiting for Spug and Abo...
| Spugnoir2 |
HP 116/116
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 10/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills)Freedom of Movement, Communal Stone skin (10/Adamantine DR 128 points)
Spugnoir force bombs again
Force bomb: 1d20 + 20 ⇒ (12) + 20 = 328d4 + 7 ⇒ (1, 3, 3, 2, 4, 3, 2, 4) + 7 = 29
Force Bomb: 1d20 + 17 ⇒ (4) + 17 = 218d4 + 7 ⇒ (4, 1, 3, 2, 4, 4, 3, 4) + 7 = 32
| Abomentolor Goblinburner |
Abomentolor keeps shooting disintegrate.
DI: 1d20 + 12 ⇒ (17) + 12 = 2920d6 ⇒ (5, 6, 4, 2, 5, 4, 6, 6, 1, 2, 6, 6, 4, 4, 4, 2, 1, 1, 2, 4) = 751d20 + 16 ⇒ (6) + 16 = 22
| Brother Grergof Varsk |
Grergof backs away and attemps to push a rusted construct in front of the door so that the ooze hits it first before getting to the rest of the ranged attackers.
Str to push over construct: 1d20 + 8 ⇒ (18) + 8 = 26
Hopefully oozes are mindless so they stop for a round or two to dissolve the construct first.
| Atua Fafine |
Atua lava blasts again ( at the nearest ooze), and moves back enough (if she has room) to stay out of reach of the oozes...
Standard - lava blast nearest ooze
Move - fly away from the oozes
To Hit, lava blast: 1d20 + 24 + 1 ⇒ (3) + 24 + 1 = 28
+24 bridijiine +1 heroes feast
Damage, Lava Blast: 16d6 ⇒ (6, 4, 6, 2, 6, 3, 2, 6, 1, 5, 4, 4, 5, 6, 3, 3) = 66
Damage, Burn: 2d6 ⇒ (1, 2) = 3
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)
@Foxy how many more rounds before we run out of room to back up?
| Spugnoir2 |
HP 116/116
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 8/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills)Freedom of Movement, Communal Stone skin (10/Adamantine DR 128 points)
Forces bombs fly
Force Bomb: 1d20 + 20 ⇒ (6) + 20 = 268d4 + 7 ⇒ (4, 3, 3, 4, 4, 3, 3, 2) + 7 = 33
Force Bomb: 1d20 + 17 ⇒ (12) + 17 = 298d4 + 7 ⇒ (2, 2, 3, 2, 4, 2, 4, 4) + 7 = 30
| Foxy Quickpaw |
Atua burns one with - again - reduced effectiveness and spugnoir easily lobs two bombs on them, which work as they should.
Atua, Spugnoir,
Abomentolor, Ardan, Grergof <--
Ooze(109), Ooze, Ooze
The oozes are not fast, big and numerous enough that they can hinder you to run around. At least if you spread out.
| Brother Grergof Varsk |
Grergof puts away his Adamantine flail and moves back pulling out his silver flail.
Back up another 20'
| Abomentolor Goblinburner |
Disintegrate: 1d20 + 12 ⇒ (20) + 12 = 3232d6 ⇒ (3, 4, 1, 6, 2, 4, 2, 4, 6, 4, 2, 5, 1, 1, 2, 2, 2, 3, 3, 2, 4, 4, 6, 5, 2, 4, 3, 5, 6, 4, 1, 3) = 106
| Ardan Kiel |
@Abo, not that it matters, you can crit on a ray spell...
Ardan thinks things look well in hand, and continues to back away, staying behind Brother Grergof...
Move as necessary, pass the turn
| Ardan Kiel |
Are we running out of corridor to retreat into?