Falcon's Hollow MiniAP Round 2 (Inactive)

Game Master Azure_Zero

Maps
Falcon's Hollow
DarkMoon Vale

Droskar's Crucible

Character Images
Character renders

NPC Folder 1
NPC Folder 2


401 to 450 of 661 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>

Male Angel Inactive

Mahonrai drops unconscious, his 7.5 foot frame falling over into the low fog.


Male Human (Ebou Dari) Wilder 5 Hp 40/40 Init +3; Perception +13 AC 18; Fort +5, Ref +7, Will +7

Round 3

Adroushan will step away from any combatants. The young cleric then targets Mahonrai with a Stablize.


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

Feeling the arcane spell wash over her, Zegenva will attempt to steel her mind against its effects.
Will: 1d20 ⇒ 15

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

any targets in immediate combat range? If not any I can charge?


Female Erinyes Warpriest (Sacred Fist)/Erinyes 1

Ashlyn continues to fire arrows at her target.

Ranged, point blank shot: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
Damage: 1d8 + 1 ⇒ (6) + 1 = 7


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet
Anatoli Ghrymm wrote:
any targets in immediate combat range? If not any I can charge?

I believe that you have to make a will save against the sleep spell that was cast.

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

Will save: 1d20 + 4 ⇒ (15) + 4 = 19


Waiting on Rnd3 actions:
Anatoli, Carth, Zegenva

There are a number of foes in intermediate combat range, but adjacent no


Male Aasimar Sorcerer 1 | Scaled Fist 1

Carth casts Color Spray on the priestess and any other foes he can catch without hitting allies.


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

I was waiting to see if she succeeded at her Will save.

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

Anatoli will charge the closest combatant and attack any not affected by the color spray.

attack: 1d20 + 6 ⇒ (17) + 6 = 23

damage: 1d8 + 3 ⇒ (4) + 3 = 7

channel smite: 1d6 ⇒ 3


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

Following after Anatoli, Zegenva will attempt to flank his target if possible, but will charge another if it is not. She is still raging.

Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Crit confirm: 1d20 + 8 ⇒ (20) + 8 = 28

Damage: 4d6 + 14 ⇒ (1, 3, 1, 3) + 14 = 22
Additinal Flanking Damage: 1d6 + 2 ⇒ (5) + 2 = 7


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

Nice! Now that is how you hit something. :)


I'll let you decide since all 3 visible enemies are about equal distance; Annis, Witch, Priestess.

Priestess Save: 1d20 + 4 ⇒ (4) + 4 = 8
KO rnds: 2d4 ⇒ (3, 1) = 4


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

Zegenva will charge the witch, having seen that the larger hag possessed extremely cruel claws. She does not wish to get cut down like Brunhild.


Witch is down.

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

enemies remaining and location, and initiative please


Just your turn Anatoli, and Still active threats are the Annis, and Green Hag (invisible), The priestess is Knocked Out.
After you go it is the hostages, then the enemy

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

using my above attack then it's the Annis hag


Annis Hag
"Don't we have a brave fool"

AoO (Anatoli): 1d20 + 13 ⇒ (3) + 13 = 16
Damage: 1d6 + 7 ⇒ (1) + 7 = 8


GM Eyes:

Green Hag
HP: 32/58
AC: 19:11:18
Saves: 6:7:7
SR: 16
Melee 2 claws +13 (1d4+4 plus weakness)
Weakness (Su)
A green hag’s claws sap strength from those she strikes. Each time a green hag hits a foe with her claw attack, the victim takes 2 points of Strength damage unless he resists the weakness with a DC 16 Fortitude save. Alternatively, a green hag can attempt to inflict even greater weakness on a foe by making a touch attack—this variant requires a standard action, and cannot be attempted in the same round the hag makes claw attacks. The opponent touched must succeed on a DC 16 Fortitude save or take 2d4 points of Strength damage. The save DC is Charisma-based.

Annis Hag
HP: 63/66
AC: 20:10:19
Saves: 8:6:6
SR: 19
DR 5/bludgeoning
bite +13 (1d6+7), 2 claws +13 (1d6+7 plus grab)
rend (2 claws, 2d6+10)

2/4 Round

The bigger hostages moves on the priestess and kills her.

The Smaller Hostage fires a Magic missle at the Annis
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Coven's move
The Annis moves 5 feet and attacks Anatoli and Adroushan
Attack(Anatoli): 1d20 + 13 ⇒ (9) + 13 = 22
Damage(Anatoli): 1d6 + 7 ⇒ (1) + 7 = 8

Attack(Adroushan): 1d20 + 13 ⇒ (6) + 13 = 19
Damage(Anatoli): 1d6 + 7 ⇒ (2) + 7 = 9

The Green Hag Appears from no where to attack Carth
Attack: 1d20 + 13 ⇒ (14) + 13 = 27
Damage: 1d6 + 7 ⇒ (4) + 7 = 11

Players go.


1 person marked this as a favorite.
Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

Seeing the smaller hag appear again, Zegenva will charge towards her, her anger still making her that much stronger. If she can she will flank with Carth (If he is still up).

Attack: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 2d6 + 7 ⇒ (3, 5) + 7 = 15
Additional Damage if Flanking: 1d6 + 1 ⇒ (3) + 1 = 4

"Ha! Take this you fiend!"

Used 3 round of rage so far.


1 person marked this as a favorite.
Female Erinyes Warpriest (Sacred Fist)/Erinyes 1

Ashlyn sends another arrow at whichever hag looks the most injured.

Ranged, point blank: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

Could I have seen the Annis hag had reach to be able to attack so I could have attempted to avoid that aoo on the way in with acrobatics? if not after her second attack I am at -6 before I can attack again.


Male Aasimar Sorcerer 1 | Scaled Fist 1

Carth slumps to the ground, blood oozing from the vicious claw marks in his chest.

Stabilize: 1d20 ⇒ 11 stable at -2


Recall what happened to Brunhild....
Your character should of remembered that...

Waiting on Adroushan


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

Who all amongst the party is down? I am currently seeing it as Brunhild, Mahonrai, Anatoli, and Carth are down, leaving Androushan, Ashlyn, and Zegenva still standing.

Also, how injured to each of the Hags look?


Male Human (Ebou Dari) Wilder 5 Hp 40/40 Init +3; Perception +13 AC 18; Fort +5, Ref +7, Will +7

Round 4

Adroushan holds steady as his companions drop like flies....

channel positive heal : 1d6 ⇒ 5


GM Eyes:
Green Hag
HP: 3/58
AC: 19:11:18
Saves: 6:7:7
SR: 16
Melee 2 claws +13 (1d4+4 plus weakness)
Weakness (Su)
A green hag’s claws sap strength from those she strikes. Each time a green hag hits a foe with her claw attack, the victim takes 2 points of Strength damage unless he resists the weakness with a DC 16 Fortitude save. Alternatively, a green hag can attempt to inflict even greater weakness on a foe by making a touch attack—this variant requires a standard action, and cannot be attempted in the same round the hag makes claw attacks. The opponent touched must succeed on a DC 16 Fortitude save or take 2d4 points of Strength damage. The save DC is Charisma-based.

Annis Hag
HP: 63/66
AC: 20:10:19
Saves: 8:6:6
SR: 19
DR 5/bludgeoning
bite +13 (1d6+7), 2 claws +13 (1d6+7 plus grab)
rend (2 claws, 2d6+10)

4/4 Round

Adroushan Lets out a channel and heals, but seems only the Hags were healed.
The Fog is hiding why.

But suddenly Chains of like erupt from under the fog and Hold the Green Hag and they seem to be not only holding her but burning her.

Burn: 2d4 ⇒ (1, 2) = 3

The Two Hostages Attack the bound Hag
Attack: 1d20 + 5 ⇒ (7) + 5 = 12
1d4 + 3 ⇒ (1) + 3 = 4

Attack: 1d20 + 1 ⇒ (19) + 1 = 20
1d4 + 1 ⇒ (3) + 1 = 4

The Green Hag is alive just barely.

The Annis Hag charges The Hostages
Attack: 1d20 + 13 ⇒ (11) + 13 = 24
Damage: 1d6 + 7 ⇒ (1) + 7 = 8

Attack: 1d20 + 13 ⇒ (4) + 13 = 17
Damage: 1d6 + 7 ⇒ (4) + 7 = 11

The Hostages are down.

The Green Hag Let's out a cry
Active Players need to make a Will Save.


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

Will: 1d20 ⇒ 14


Oh forgot to add to the post
Choose either the Red woman or the Blue man and put the answer in the discussion thread. As I'll be readying custom posts for each player pending the answer.

Zegenva you feel fine....just a bit sleepy....
-2 vs Sleep and -2 Attack and AC, -5 perception


Female Erinyes Warpriest (Sacred Fist)/Erinyes 1

Will: 1d20 + 4 ⇒ (18) + 4 = 22


Ashlyn you feel fine....


waiting on Adroushan

Also players go.


Male Human (Ebou Dari) Wilder 5 Hp 40/40 Init +3; Perception +13 AC 18; Fort +5, Ref +7, Will +7

Having problems with posting. Tried a few times now (rolled nat 20!)

Will: 1d20 + 4 ⇒ (20) + 4 = 24

Round 5

Under assumtion that not in melee.

The Hunter for Erastil takes out his bow, aims an arrow and lets fly at the green hag.

Range longbow: 1d20 + 3 ⇒ (3) + 3 = 6
damage: 1d8 ⇒ 3
If within 30' please add pbs...or not!


Adroushan's shot goes over the green hag's head.

Zegenva and Ashlyn's actions?


Female Erinyes Warpriest (Sacred Fist)/Erinyes 1

Ashlyn keeps shooting the green hag.

Ranged, pbs: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Confirm crit: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Crit damage: 2d8 + 2 ⇒ (8, 1) + 2 = 11


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

Feeling the waves of tiredness wash over her, Zegenva will move to protect Ashlyn and Adroushan.

Readying an action to attack the Annis Hag if she moves to attack Ashlyn or Adroushan.


The Green Hag takes the shoot through the left eye and out the back of her brain.

target: 1d3 ⇒ 2
The Annis Hag moves in such a that she attacks Ashlyn
Attack: 1d20 + 13 ⇒ (4) + 13 = 17
damage: 1d6 + 8 ⇒ (6) + 8 = 14


Annis Hag:

Looks at Zegenva
"Nice try dear, but I am not foolish in combat.
The only real problem now is that Cleric."

Players go


Female Erinyes Warpriest (Sacred Fist)/Erinyes 1

She takes me out in one hit.

Stabilize: 1d20 + 3 - 1 ⇒ (17) + 3 - 1 = 19

Stable at -1 hp.

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

stabilize: 1d20 ⇒ 19

wow I made it!


Male Human (Ebou Dari) Wilder 5 Hp 40/40 Init +3; Perception +13 AC 18; Fort +5, Ref +7, Will +7

Is everyone down? Looks like me and Zegenva are up. Bow or channel?

would this help with your fatigue?:
Calming Touch (Sp): You can touch a creature as a standard action to heal it of 1d6 points of nonlethal damage + 1 point per cleric level. This touch also removes the fatigued, shaken, and sickened conditions (but has no effect on more severe conditions). You can use this ability a number of times per day equal to 3 + your Wisdom modifier.


Sorry, Adroushan, but it is not a fatigued condition, rather a modified Lullaby spell effect.

The Annis Hag Now eyes Adroushan as his next target.


Since the KO'ed players are waiting, I'll bot Adroushan and Zegenva in the next 6 hours to move things


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

How far away from each other are Adroushan, Zegenva, and the Annis Hag?


Annis Hag is 10ft from both of you, and between both players are 20ft apart.


Male Human (Ebou Dari) Wilder 5 Hp 40/40 Init +3; Perception +13 AC 18; Fort +5, Ref +7, Will +7

Was going to use it on Zegenva for her fatigue?


Urban Barbarian 1 || Rogue 1 | HP 14/14 | AC 17 T 13 FF 14 | CMB +5 CMD 18 | F +4 R +5 W +2 | Init +6 | Per +4 | Speed 30 feet

I am going to post, just give me a minute to type it out.

Edit past this point.

Fighting off the wooziness that has washed over her, Zegenva will grip her sword tighter and step up to continue attacking, attempting to draw her attention away from the cleric. Five-foot stepping up to the Hag, Zegenva will slash at the monstrosity with her greatsword.

Attack: 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12
Damage: 2d6 + 7 ⇒ (2, 3) + 7 = 12


Adroushan:

Adroushan steps up to the hag and Attacks
Atk: 1d20 + 2 ⇒ (19) + 2 = 21 Crit
damage: 1d4 + 2 ⇒ (1) + 2 = 3

crit: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Adroushan gets her right in the Knee cap.

1 to 50 of 661 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Falcon's Hollow Mini-AP Round 2, another Round please. All Messageboards

Want to post a reply? Sign in.