Diremerc's Kingmaker campaing (Inactive)

Game Master DireMerc


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Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

”Well then, let’s do this!” Hrungnir said this through gasping breaths. Holding up his hammer, he waited for the skeletons to close in.

Channel Positive Energy once the skeletons move into range: 2d6 ⇒ (5, 1) = 6


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

"Clever" Is all Ionnia says as she slips her glaive back, and grabs her Club and Shield.


HP: 48/48, AC: 18:16:13 CMD: 24 Saves: 7:8:7 Init: +4 Skills:Acro: +9 Dip +11, Per: +8, Sense +2, Stealth +9

"I guess the dead can hear just fine...."


Male Human Paladin(Divine Hunter - Oath of Vengence)/Bard lv 4: max hp 36/36, Ranged: +8 rapid shot; init +7, perc 12, F 11 R 14 W 11, AC 19, ff 14, t 14

Krafnik casts grease into the hallway to the left to cover those approaching skeletons 30 feet down the hallway.

DC 18 reflex save

my bow cannot be used while under the effects of this spell. We walked right into this trap. We will need to observe better moving forward.

If I use lay on hands to remove fatigue will it move exhausted to fatigued and with a second use move fatigued to regular? If so then I can do that for three people


Had to look that up the mercy to remove fatigue has no effect on an exhausted character you need to take the second version of the mercy that can remove both


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

Lesser Restoration will reduce it to fatigued, and then fatigued to nothing


that is correct


Male Human Paladin(Divine Hunter - Oath of Vengence)/Bard lv 4: max hp 36/36, Ranged: +8 rapid shot; init +7, perc 12, F 11 R 14 W 11, AC 19, ff 14, t 14

ok at 4th level I get one bonus spell so can cast lesser restoration once


Did everyone act? If so the first 4 skeletons charge forward. Attacking however would be closest. while the remaining ones march forward (move up to take positions behind them)

will saves for channel
skely 1: 1d20 + 7 ⇒ (5) + 7 = 12 Including channel resistance +4
skely 2: 1d20 + 7 ⇒ (3) + 7 = 10 Including channel resistance +4
skely 3: 1d20 + 7 ⇒ (2) + 7 = 9 Including channel resistance +4
skely 4: 1d20 + 7 ⇒ (17) + 7 = 24 Including channel resistance +4
skely 5: 1d20 + 7 ⇒ (3) + 7 = 10 Including channel resistance +4
skely 6: 1d20 + 7 ⇒ (4) + 7 = 11 Including channel resistance +4
skely 7: 1d20 + 7 ⇒ (4) + 7 = 11 Including channel resistance +4
skely 8: 1d20 + 7 ⇒ (13) + 7 = 20 Including channel resistance +4

Iona and Hrungir at the sides I assume?

attack Iona: 1d20 + 7 ⇒ (18) + 7 = 251d8 + 3 ⇒ (5) + 3 = 8

attack Iona: 1d20 + 7 ⇒ (17) + 7 = 241d8 + 3 ⇒ (5) + 3 = 8

attack hrungir: 1d20 + 7 ⇒ (8) + 7 = 151d8 + 3 ⇒ (3) + 3 = 6

attack hrungir: 1d20 + 7 ⇒ (8) + 7 = 151d8 + 3 ⇒ (1) + 3 = 4

Your go again.


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

Feeling exhausted, Hrungnir unleashed another burst of positive energy.

2d6 ⇒ (6, 3) = 9


Male Human Paladin(Divine Hunter - Oath of Vengence)/Bard lv 4: max hp 36/36, Ranged: +8 rapid shot; init +7, perc 12, F 11 R 14 W 11, AC 19, ff 14, t 14

I did cast grease to stop one group of them or slow them down

Krafnik will cast lesser restoration on Hrungnir as a standard action, and as a move action begin performance giving everyone +1 to hit and damage.

Hrungnir I will remove your fatigue next round


Oh I did forget that.
skely 1 reflex save: 1d20 + 3 ⇒ (12) + 3 = 15
skely 2 reflex save: 1d20 + 3 ⇒ (4) + 3 = 7
skely 3 reflex save: 1d20 + 3 ⇒ (10) + 3 = 13
skely 4 reflex save: 1d20 + 3 ⇒ (15) + 3 = 18

Three of the skeletons coming from the north fall over slipping on the grease.
Cancel the first attack on Ionna.


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

Ionnia swings at one with all her might with her Club.

attack: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 1d6 + 2 ⇒ (5) + 2 = 7


LG Elf Magus 1 | HP 14| AC 18| F +5 R +5 W +5 | Perc +3 | speed 40 ft. | focus 1/1 | Active Conditions: Light, Longstrider, Magic Weapon

Alex continues to concentrate on his spell. (detect thoughts)


They are mindless undead so I don't think you detect anything from them


LG Elf Magus 1 | HP 14| AC 18| F +5 R +5 W +5 | Perc +3 | speed 40 ft. | focus 1/1 | Active Conditions: Light, Longstrider, Magic Weapon

Sounds good, I figured


Things have settle out at work and I just had a 14 hour nap so gonna get back into it.

will save vs channel 1: 1d20 + 1 ⇒ (10) + 1 = 11
will save vs channel 2: 1d20 + 1 ⇒ (3) + 1 = 4
will save vs channel 3: 1d20 + 1 ⇒ (4) + 1 = 5
will save vs channel 4: 1d20 + 1 ⇒ (18) + 1 = 19
will save vs channel 5: 1d20 + 1 ⇒ (15) + 1 = 16
will save vs channel 6: 1d20 + 1 ⇒ (19) + 1 = 20
will save vs channel 7: 1d20 + 1 ⇒ (10) + 1 = 11
will save vs channel 8: 1d20 + 1 ⇒ (12) + 1 = 13

The skeletons continue to push forward relentlessly 2 on each side with the rest waiting for an opening to come forward.

attack Iona: 1d20 + 7 ⇒ (15) + 7 = 221d8 + 3 ⇒ (6) + 3 = 9
attack Iona: 1d20 + 7 ⇒ (18) + 7 = 251d8 + 3 ⇒ (6) + 3 = 9
attack hrungir: 1d20 + 7 ⇒ (19) + 7 = 261d8 + 3 ⇒ (2) + 3 = 5
attack hrungir: 1d20 + 7 ⇒ (5) + 7 = 121d8 + 3 ⇒ (8) + 3 = 11

your go again.


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

2d6 ⇒ (6, 1) = 7

Doing his best to defend himself, Hrungir channeled yet more positive energy. It wasn’t his usual method, but he figured that given the circumstances is was their best bet.

Welcome back!


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

She grits her teeth and strikes again with her club.

Attack: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d6 + 2 ⇒ (1) + 2 = 3


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Male Human Paladin(Divine Hunter - Oath of Vengence)/Bard lv 4: max hp 36/36, Ranged: +8 rapid shot; init +7, perc 12, F 11 R 14 W 11, AC 19, ff 14, t 14

Krafnik uses lay on hands to remove the fatigued condition from Hrungnir and continues to perform giving the group +1 to hit and damage.


HP: 48/48, AC: 18:16:13 CMD: 24 Saves: 7:8:7 Init: +4 Skills:Acro: +9 Dip +11, Per: +8, Sense +2, Stealth +9

Guessing the passage is only 10ft wide?


will saves:

I made a mistake last time and did +1 instead of +7 so re-rolling it.
will save vs channel 1: 1d20 + 7 ⇒ (12) + 7 = 19
will save vs channel 2: 1d20 + 7 ⇒ (1) + 7 = 8
will save vs channel 3: 1d20 + 7 ⇒ (14) + 7 = 21
will save vs channel 4: 1d20 + 7 ⇒ (15) + 7 = 22
will save vs channel 5: 1d20 + 7 ⇒ (3) + 7 = 10
will save vs channel 6: 1d20 + 7 ⇒ (15) + 7 = 22
will save vs channel 7: 1d20 + 7 ⇒ (9) + 7 = 16
will save vs channel 8: 1d20 + 7 ⇒ (16) + 7 = 23

will save vs channel 1: 1d20 + 7 ⇒ (9) + 7 = 16
will save vs channel 2: 1d20 + 7 ⇒ (8) + 7 = 15
will save vs channel 3: 1d20 + 7 ⇒ (15) + 7 = 22
will save vs channel 4: 1d20 + 7 ⇒ (18) + 7 = 25
will save vs channel 5: 1d20 + 7 ⇒ (3) + 7 = 10
will save vs channel 6: 1d20 + 7 ⇒ (10) + 7 = 17
will save vs channel 7: 1d20 + 7 ⇒ (14) + 7 = 21
will save vs channel 8: 1d20 + 7 ⇒ (5) + 7 = 12

All the skeletons are weak from the barrage of positive energy two of them crumble to dust and Ionna strike down a third.

They continue to attack unabated.
attack hrungir: 1d20 + 7 ⇒ (20) + 7 = 271d8 + 3 ⇒ (7) + 3 = 10
attack hrungir: 1d20 + 7 ⇒ (7) + 7 = 141d8 + 3 ⇒ (1) + 3 = 4
attack iona: 1d20 + 7 ⇒ (9) + 7 = 161d8 + 3 ⇒ (8) + 3 = 11
attack iona: 1d20 + 7 ⇒ (6) + 7 = 131d8 + 3 ⇒ (2) + 3 = 5

confirm crit hrungir: 1d20 + 7 ⇒ (18) + 7 = 251d8 + 3 ⇒ (5) + 3 = 8

your go again.


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

Miss and Miss, WOOT

Ionnia attacks again attack: 1d20 + 7 ⇒ (2) + 7 = 9
damage: 1d6 + 3 ⇒ (6) + 3 = 9


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

Hrungnir felt great! Well, except for the bleeding.

2d6 ⇒ (5, 6) = 11

He let out yet another burst of holy energy. He hoped that Ionnia would do so as well.

18 damage taken. Channel does 11 damage to skeletons, does it also heal me?


Unfortunately channel to harm undead doesn't heal living and channel to heal doesn't harm undead. I never really understood why they made them separate but them's the rules.


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

Dumb, but oh well. Given that the skeletons all seem to be ready to crumble, the channel seems to be the best plan right now anyways.


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

Seeing them weak she growls and sends out a burst of power.

Channel Energy: 2d6 ⇒ (6, 3) = 9


LG Elf Magus 1 | HP 14| AC 18| F +5 R +5 W +5 | Perc +3 | speed 40 ft. | focus 1/1 | Active Conditions: Light, Longstrider, Magic Weapon

Alexand smirks while concentrating on his spell.


These two additional burst are enough to finish off the skeletons.


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

Feeling much better, Hrungnir nodded his thanks to Krafnik. He began sealing his own wounds.

CMW: 2d8 + 4 ⇒ (3, 6) + 4 = 13

”Can ye help yeself and everyone else? I’d hate to fight like that.”


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

Ionnia begins to heal her self.

Cure Moderate: 2d8 + 4 ⇒ (8, 8) + 4 = 20

"We should get rid of these creatures"


what creatures? the skeletons are dust


Male Human Paladin(Divine Hunter - Oath of Vengence)/Bard lv 4: max hp 36/36, Ranged: +8 rapid shot; init +7, perc 12, F 11 R 14 W 11, AC 19, ff 14, t 14

if any of you can cast lesser restoration I can then remove fatigue


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

"I wouldn't mind it." She says with a half smile.

All these undead, I assume there is more


Ah yes, I assume you meant in the current room


Do you guys press on? Do you go to the side passages were the skeletons came from or go straight ahead.


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

I say we could try the side passages first then circle back


LG Elf Magus 1 | HP 14| AC 18| F +5 R +5 W +5 | Perc +3 | speed 40 ft. | focus 1/1 | Active Conditions: Light, Longstrider, Magic Weapon

Alexand will maintain concentration on his Detect Thoughts.


Male Human Paladin(Divine Hunter - Oath of Vengence)/Bard lv 4: max hp 36/36, Ranged: +8 rapid shot; init +7, perc 12, F 11 R 14 W 11, AC 19, ff 14, t 14

Krafnik grits his teeth and will start down the side tunnel to the left taking a look around for further traps

perc: 1d20 + 12 ⇒ (9) + 12 = 21


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

Hrungnir went too, hammer firmly in hand.

Still exhausted?


Hrungir is not since krafnik cured him but I believe everyone else is.


LG Elf Magus 1 | HP 14| AC 18| F +5 R +5 W +5 | Perc +3 | speed 40 ft. | focus 1/1 | Active Conditions: Light, Longstrider, Magic Weapon

Side passage it is.


You take the first passage to the right. You find a chamber with several open sarcophagus, checking the area you find a Chainmail +2 and a cache of 364 GP and a potion of shield of faith. There is a pedestal in the center of this room with a glowing crystal sphere on it.


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

Hrungnir smiled as he lifted up the chainmail. "A good find. It will make a good addition to our armory. Now, for this crystal, anyone know what it is?"

Detect magic
Spellcraft?: 1d20 + 9 ⇒ (12) + 9 = 21


Strong abjuration magic emanates from the orb.


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

"Alexand could you come over here please and use your arcana to maybe better discern what this orb is. " She asks looking at there eleven companion.

"Also I could make use of that mail!"


LG Elf Magus 1 | HP 14| AC 18| F +5 R +5 W +5 | Perc +3 | speed 40 ft. | focus 1/1 | Active Conditions: Light, Longstrider, Magic Weapon

Alex looks up from his notes, "Oh, I am not familiar with the identification of magics my Lady. I am sorry if I mislead you." He bows deeply after his words.


female human Cleric of Shelyn 4th/Fighter(Glaive Master)4th|HP:32 Perception:+9 Init:+1|

"Hmm we must find someone who can!" She says with as much umph as she could muster.

"Don't feel bad Alex I can't either"


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

”Aye then, something we’ll need to work on. But we’ve got a crypt to clear, as the way off is blocked. Let’s press on and leave yon orb be until the danger is passed.”

Had a 22 Spell taft roll, was that not high enough to learn more about it? If not, what should I do next level for this dwarf to be able to ID magic items?


Actually yes Hrungir can likely determine that the sphere is a power source for magical wards guarding this place. It's likely one of several.

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