
Pvt. Aaron Nikhols |

I've mentioned this in some of the games I'm in, but I was recently in a pretty serious car accient (my car is totaled, and I was taken to the hospital in an ambulance), so I'm still a little shaken up and trying to get my life back in order. I'm catching up on Paizo slowly but surely, just saying if you don't hear from me that's probably why.

Pvt. Aaron Nikhols |

Hey guys, I'm posting this in all my active games so everyone is aware of it; I'll be traveling abroad to Iceland for about three weeks through my university starting on Thursday. I should have reasonable access to internet while I'm there since we're primarily staying in its two larger cities, but I don't know how often I'll have the time to post since I'm on a trip through school and not traveling by myself. I imagine I'll be able to post on a semi-regular basis, but I want everyone to know I probably won't be posting once a day for the next three weeks or so. Some days I'll probably post fairly regularly, and others I might not be here for a few days. I'll try to keep you guys updated on when I'll be around and when I won't, but the truth is I don't exactly know.
If I'm gone for a few days, feel free to take control of my character if we need to move on or if there's something specifically relating to me needing to post, as I can't guarantee I'd be able to answer it in a timely fashion. Anyway, I'll still be here for the next few days, and if I'm not around for a while, have fun gaming!

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You're about 20 yards away. Do note that every raider has medium cover from the building, which is another -2, so you're going to need that bonus to get any hits. Also, your cyber eyes give a +2 to hit from medium or long range (70 yards or more with your gun), which is mean to lower range penalties, unless you have a kind of eyes I can't find in the book.Also, going to need Jane to roll to remove shaken and a drive check at a -2 before she can slam the jeep through the front door.
Daaaamn, completely mixed the Edge. You are right, I get the +2 to Notice over 30ft. The part about shooting and throwing is when firing at Medium or Long, so it negates or reduces by 2 the long range penalties.
I'm going to copy paste the edge's description in a spoiler on my profile for further reference.
'Calamity' Jane |

Spirit: 1d6 ⇒ 4 plus Wild 1d6 ⇒ 1
SHaking off her shock, Jane slams the gas pedal to the floor, drawing her pistol as she does so.

Zeke Fightmaster |

Hey all, posting in all my games to say that as of this evening I'm going camping with family and then paintballing for several days, so I won't be able to post. I'll be back the evening of Sunday the 10th, and hopefully I'll be back to regular posting and catching up then or Monday morning. Please bot me as needed while I'm away!
(Zeke will probably just start slashing away as soon as possible.)

The Faceless GM |

Okay, some clarification on the layout of the building. The jeep has currently slammed through the front of the building. The building is two stories, with what's left of the reception area as the first floor and what would have been the owner/manager's office as the second. There is also a roof where the raiders set up a watch post and a private workshop for their Junker, which is the roughly constructed shack on the roof. The Junker came out of the shack on his first turn and fired on the humvee, damaging it. He's currently making his way downstairs to try to kill the party, but that's two flights of stairs away. He'll likely end up fighting Zeke first, since Zeke is head up to the second floor while he's heading down from the roof. You have to go upstairs before you can attack the Junker or wait for him to come down to fight you.

Pvt. Aaron Nikhols |

Like I said, I'll murder the hell out of a raider while that guy makes his way downstairs.
Also, I'm back in the states now and getting settled in, and the trip was a blast.

'Calamity' Jane |

Sorry for the untimely delay, folks. I've been under the weather for the last few days. However, I believe that I am going to drop this game. My apologies.