Dark Heresy-Shadows of the Past (Inactive)

Game Master Shadoven

Inducted into the mysterious and sinister Inquisition, each of you must search your soul and steel your mind against Heresy and Witchcraft, the Daemon and the Xenos, all while attempting to protect and Imperium of Man.


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Stats:
AC: 16; flatfooted: 15; Touch: 11 HP=12/12 CMD=12 Fort Save: +4 Ref Save: +2 Will Save: +6
Human Cleric 1

Agility Test At least I think I need to make one :)
Ag:32 1d100 ⇒ 23


As Thrace is thrown to the ground by unseen hands and thrashes about, winds howl and objects and people are thrown about.
Thug's Agility Test: 1d100 ⇒ 58
Thug's Agility Test: 1d100 ⇒ 57
Thug's Agility Test: 1d100 ⇒ 16
Thug's Agility Test: 1d100 ⇒ 67
Thug's Agility Test: 1d100 ⇒ 48
Thug's Agility Test: 1d100 ⇒ 67
Thug's Agility Test: 1d100 ⇒ 51

The only thug to remain standing is the one that is currently aiming his stub revolver at Bulldog, having taken a shot at him last round.

Outside the alley, people have begun gathering or gawking at the violence. As Thrace draws upon the Warp and heals her wounds, many on both sides of the alley are also dashed to the ground, and the golden cherubim you have been following is sent flying through the air out of sight.

Bulldog, Zoros, please post your turns.


Female Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 | Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

Well this got out of hand quickly...


Stats:
AC: 16; flatfooted: 15; Touch: 11 HP=12/12 CMD=12 Fort Save: +4 Ref Save: +2 Will Save: +6
Human Cleric 1

As the wind whips down the alley, tumbling people here and there, Zoros bends his knees and sways with the tempest.

Remaining standing, he whispers in the "Prophet"'s ear
"I've got a hunch you're not as crazy as you put on, old man. Maybe you're not as crazy as the guy with the handcannon in your ear. You're choice, Prophet."

Intimidate (S:36/2:18) 1d100 ⇒ 16


Male Human Scum / 2

Bulldog concentrates his fire on the 1 ganger who's so eager to take a shot at him but also fires into the thugs either side.
BS 36 + 10 close range + 20 full auto = target 66
1d100 ⇒ 84
The gusting wind blows Bulldog's aim off.


Sorry about getting delayed, full update tonight.


brief update as my internet is down, posting from phone. I did all rolls here to save time trying to post.

The thugs on the left attempt to gather their wits, with the one armed with a blade standing up. Seeing Thrace, with a wild cry of Witch, he lashes out but his blade bounces off her armored ribs. The other thug snaps off a shot at Cosrach, but it again goes wild. He remains on the ground.

Of the group on the right, only the thug who free his revolver seems composed. He fires a round off, hitting Bulldog square in the chest. Bulldog, your armor takes the worst of it, but there is some damage. 2 points. The other thugs remain on the ground, 2 shaking in fear while the other begins trying to crawl out of they alley.

Zoros, the Old Man does not cease babbling, but he does stop fighting you.

With the exception of Bulldog, everyone's status stays the same.

Everyone make me an Awareness Test. And begin round 3!


Female Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 | Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

Just to clarify, I believe I am still concealed by my chameleon spell as I made the heal check with the +4 difficulty modifier. Is that correct?

Thrace scans the area quickly Perception: 1d100 ⇒ 93 (Per/2 = 15)
But the pain of the wound plus the pain of healing with the warp have prevented her from noticing anything new.

With pistol in hand she then directs her attention on the thugs with a quick three round burst on the uninjured thug who stabbed her. Semiautomatic burst using Stub Automatic
Test: 32 (BS) + 10 (burst modifier) +30 (point blank range)= 72
Semiautomatic: 1d100 ⇒ 45 (2 degrees of success = 1 extra hit)

1st bullet: 1d10 + 3 ⇒ (1) + 3 = 4 impact damage to the body.
2nd bullet: 1d10 + 3 ⇒ (5) + 3 = 8 impact damage to the body.
Tables 7-7 and 7-6


Lying on his back, Logan takes another shot at the thugs.

BS: 38 + 10 = 48
1d100 ⇒ 10
Leg I do believe.

Damage:
1d10 + 4 ⇒ (4) + 4 = 8

"Throne f+@~in' damn it! I have dealt with too much of this s~~*! What the f+$% was that Thrace?"


Stats:
AC: 16; flatfooted: 15; Touch: 11 HP=12/12 CMD=12 Fort Save: +4 Ref Save: +2 Will Save: +6
Human Cleric 1

Eyes narrowing, Zoros scans the area trying to keep a handle on the tactical situation.

Awareness : (Per:29) 1d100 ⇒ 89

Feeling the old man stop struggling, Zoros maintains his vigilance and does not relax his hold. "That's it, now tell your buddies to stand down..." he says jamming the autocannon painfully into the man's ear.


Awareness: 1d100 ⇒ 21
Cosrach shoots his gun to the thug who just shot Bulldog
BS +10 Aim: 1d100 ⇒ 32
Oh. First time in DH I ever hit someone. So that's a bullet in the left arm I think
Damage: 1d10 + 3 ⇒ (4) + 3 = 7


Male Human Scum / 2

Does my cover not help reduce damage at all?

awareness 34: 1d100 ⇒ 84

Lothar aims and fires at the same man who shot him
BS 36 aim +10 close range +10 = 56
1d100 ⇒ 17 right leg

Hit for 1d10 + 2 ⇒ (7) + 2 = 9


Good News Everyone! Internet is back up to speed. Alright, let me go down the list... Bulldog, do not worry, the cover did help, however his damage was enough to get through both cover, toughness, and armor. I had a very good roll. Logan, I need an Awareness Test from you.

Thrace, you are correct, your power is still active. It just increases the DC of all other Powers you use while maintaining it by 4. I am factoring in the -20 to Ballistic Skill checks enemys take if they shoot at you, keep in mind you are fully visible though as you have not attempted to hide again, if thats what you were implying.

Logan, I need a target for your shotgun Burst, as there are a total of 6 available targets, 2 on the left, 4 to the right. 1 on the left is standing, the other is in melee with Thrace. The 4 on the right are all down on the ground, one firing his weapon at Bulldog, 1 crawling into the now crowded street, and the other 2 on the ground, cowering in fear.

Round 3 Summary

Zoros
Looking around, Zoros sees and hears the same as everyone else, the bark of gunfire, moans of pain, sirens off in the distance, and the screams of terrified citizens from the violence and disply of Warpcraft. He speaks to the Old Man, but it is unclear if he even notices.

Cosrach
Aiming carefully, Cosrach's gun lets out a loud bark, striking true in the Thug's left arm, who lets out a cry of pain. Cosrach also hears the same things as everyone else.

Bulldog
Bulldog brings his gun to bare on the Thug who wounded him, and with a loud meaty thunk, sends a bullet straight into the Thugs leg. The pain of the injury leaves the Thug gasping for air, and he appears to lose some of his strength.

Thrace
With effort, Thrace controls her Psyker Powers, remaining a blur as she brings her weapon to bear upon the Thug attacking her. She lets forth a quick burst of 3 bullets, but being so close to her attacker throws off her aim, and only one bullet strikes him.
When you are engaged in combat with a target, you do not get the point blank bonus to hit, so you only hit once due to an extra modifier from me.

Logan
Still on his back, Logan blast forth with his Shotgun while yelling curses at Thrace. His blast strikes the Thug that was shooting at Bulldog, and with a spray of blood and a lound cracking noise, the leg snaps. The Thug shrieks in agony as he falls over, clutching his leg and mewling in pain. He quickly looses consciousness.

Thugs
The two thugs to the East that were cowering stay down, but begin attempting to crawl away, while the one who had already began moving manages to move around the corner and out of sight.

The Thug to the West that was aiming at Cosrach lets fire!
Ballistic Skill+20 for Aiming: 1d100 ⇒ 87
Amazingly, his bullet flies wide again! WIth an angry snarl and a pleading look at the Old Man, he attempts to flee.

The Thug engaged with Thrace again slashes with his knife, before attempting to run off into the crowd. Unless stopped, he will disapear around the corner on his next move.
Weapon Skill: 1d100 ⇒ 34
This time his swing is easily deflected by Thrace, who can clearly see what used to be an expression of righteous anger quickly molding itself into abject terror. He turns and runs, leaving himself wide open as he does so. Thrace, Take a free attack against him as he flees if you choose. You will get Point Blank bonus if you fire.

The Old Man, upon seeing the other Thugs either killed or fleeing, begins screaming out in a language none of you can understand, though he still does not attempt to break from Zoros' hold.

Status
Zoros-Full Health, Grappling Old Man, Standing
Cosrach-Full Health
Bulldog-Wounded
Thrace-Wounded
Logan-Full Health, Prone
Thug A-Unconscious, Leg Ripped Open, Alive/Dead?
Thug B-Unconscious, Leg Snapped, Alive/Dead?
Thug C-Fleeing West
Thug D-Wounded,Fleeing West, was Engaged with Thrace
Thug E,F-Full Health, Prone, Crawling away East
Thug G-Prone, Crawling away East, out of sight around corner of Alley.
End of Round 3


Female Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 | Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

Oh that makes sense for the power. And oops, completely forgot about the engaged aspect of it. Thanks for the correction.

Free Action
Using a well practiced motion, the otherwise nerve-wreaked Thrace quickly pulls the trigger firing another round at the fleeing thug:
Attack (test=62): 1d100 ⇒ 44
And hits him in the back for damage: 1d10 + 3 ⇒ (10) + 3 = 13 points of damage.

Round 4
With a noticeably shaky voice she replies to Logan, "I'm sorry, Brute Boy, I've never been stabbed before..."

Half Action
With another smooth trigger pull she fires at the closest fleeing thug:
Attack (test=32): 1d100 ⇒ 7 hitting him for
damage: 1d10 + 3 ⇒ (2) + 3 = 5 to the left leg.

Half Action
She then in a panic freezes and attempts to conceal herself as the situation grows more restless.
Concealment (15+10+30): 1d100 ⇒ 15 half Ag + not moving +chameleon = 4 degrees of success


Round 4
Cosrach aims his gun at the thug who crawls away but he doesn't shoot for now.
Aiming, full action


Male Human Scum / 2

"Let them go" Bulldog says "We have everything we need here." looking at his wounded foes he continues
"Thrace can you have a look at my chest and try to stabilize the downed gangers. Lets find out what this was about."

Anyone who was running away Bulldog ignores but those wounded or crawling away Bulldog will try to round up and question. Not before going through their pockets and confiscating all weapons ammo and thrones.

I'll keep up to 2 pistols preferably stub automatics if there are any, all the ammo and all the thrones. I assume they all have clubs, as combat weapons, which doesn't interest Bulldog in the least. I'll also look over any Ids/personal effects, tatoos etc for anything of interest.


Female Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 | Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

"Maybe we should find a less... Public location before I try too much manipulation."

Thrace continues to hide under her spell until the danger of a crowd is lessened before dropping the chameleon power
"Also just a warning, the warp will mend you, but well... Your body will try to fight back. It'll likely hurt more than the initial injury, so brace yourself..."

Heal(PT=7): 1d10 + 4 ⇒ (3) + 4 = 7 for Wounds: 1d5 ⇒ 5
Bulldog is fully healed.


Male Human Scum / 2

Thanks!


Stats:
AC: 16; flatfooted: 15; Touch: 11 HP=12/12 CMD=12 Fort Save: +4 Ref Save: +2 Will Save: +6
Human Cleric 1

A quick survey of the battleground and Zoros can see the thugs were in full flight.

"Well done, everyone! Let's get this bag of bones somewhere private." he says, now keeping the old man if front of him, handcannon pressed against his kidney.


Logan slowly rises to his feet, shaking the dust off his poncho as he does so. With a sharp crack he opens his shotgun, sending the empty shells tumbling to the ground before he replaces them with new ones. Slowly he approaches each unconscious thug and relieves them of their sidearm and ammo, as well as any other weapons they might have

"Put the shooter away Zoros, someone's gonna see you holdin' a helpless old man hostage and put two in your ten spot. And Thrace! Explain to me what the f$*& that was!"


Female Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 | Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

Thrace gets rather meek and is unable to meet Logan in the eyes. "We'll... It's hard to explain. Sometimes using the Warp causes... Feedback. It's usually harmless... But well... There are always risks to tapping into that power. Comes with the profession I guess."


As the Thugs turn to flee, Thrace suddenly guns down the Thug who attacked her. A quick shot in the back is followed by a shot even a Vindicare Assassin would be proud of, splitting the mans leg at the hip, ripping it off and leaving him to fall over, screaming in pain before quickly dying in a vast pool of his own blood. Blood sprays across the area as he spasms. The three thugs to the east manage to make it into the street, pushing civilians out of there way as they scramble to flee. The other Thug to the west, after witnessing his comrades sudden and violent demise at the hands of the Psyker, throws down his weapons and drops to the ground.

Bulldog, you quickly round up the one Thug left alive, and Zoros maintains his group on the Old Man. In total you find:

Looted Gear:

-37 Stub Rounds, counting what is in the Clips.
-4 Stub Revolvers
-4 Knives
-4 Clubs
-4 sets of Scavenged Clothing
-4 vials of Face Paint(Blue)(White)

As you all begin to talk amongst yourselves, a few details lost amidst the combat become apparent. First, on each side of the alley there are screaming civilians, with Witchcraft being a prominent word you hear. Many people are looking into the alley, and some are fingering sidearms and other weaponry.

Second, the Golden Cherubim you followed to this point that was leading you to Aristarchus is still not in sight, having been thrown aside by the winds of the Warp.

And lastly, but perhaps most importantly, Third...as you stand, talking and securing your prisoners, the sirens become louder, and the civilians begin scattering as the harsh sound of shotgun fire echoes from the eastern road, as well as the hissing sound of power weaponry. A moment later, with a deep throaty roar, three Combat Bikes, emblazoned with symbols of the Adeptus Arbites. Three fully armed and armored Arbitrators, two with Combat Shotguns pulled and aimed at you, while the third dismounts and approaches, Bolt Pistol in one hand, Power Maul in the other.

Imperial Citizens, you are bound by law for suspected cult activity and charges of Sorcery! You have three seconds to drop your weapons and fall to your knees or be executed...One!

Everyone make me Awareness Rolls, Ordinary Difficulty. Thrace, you would not have had a chance to let down your Chameleon, as the crowd never dispersed, so if you choose to you can make me a Power Roll to maintain it, as well as a Concealment test to hide from the Arbitrators.


Female Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 | Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

Awareness(30/2+10=25): 1d100 ⇒ 33

Thrace tries to maintain her veil to avoid the authorities:
PT(7): 1d10 + 4 ⇒ (2) + 4 = 6
Fate Point 2 of 3 for day to reroll failed check.
PT(7): 1d10 + 4 ⇒ (9) + 4 = 13
Argh! Why do I keep rolling 9! I am the worst Psyker ever!
Psychic Manifestation: 1d100 ⇒ 59
Gravity seems to "turn off" as everything within Radius: 2d10 ⇒ (10, 1) = 11 meters rises up Height: 1d10 ⇒ 10 meters for a few seconds before crashing down. Assuming the GM deems it appropiate, all within the affected area must roll 1d10+7 for damage taken from the fall (It doesnt specify that they take fall damage, but I assume people would, right? Fall damage from this height from the table on page 210)

If appropriate, otherwise ignore
Thrace crashes back to the ground hitting her Location: 1d100 ⇒ 48 right leg for
Damage: 1d10 + 7 ⇒ (3) + 7 = 10 wounds.

Concealment(30/2+30+10=55): 1d100 ⇒ 43 Thrace continues to hide herself with 1 degree of success.

With a hushed voice, the hidden Psyker tries to get the attention of her comrade holding the hand cannon:
"Zoros! We should use the chaos and confusion to pin the blame on one of the cultists! Blame them as the sorcerer and let's get out of here."


Ohhh I love insanity. This is gonna be so much fun when I update tomorrow.


Female Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 | Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

I messed up. Sorry. No insanity. It was the gravity one instead....it's been corrected.

Still the worst Psyker ever. I turned a simple encounter into a death trap... The sheer carnage of throwing a crowd of people plus objects over three stories in the air... Today I have learned the Warp is really scary.


Stats:
AC: 16; flatfooted: 15; Touch: 11 HP=12/12 CMD=12 Fort Save: +4 Ref Save: +2 Will Save: +6
Human Cleric 1

Nodding at Logan's suggestion, Zoros holsters his hand cannon. Maintaining his hold on the "Prophet", Zoros turns at the commotion of the Arbite's arrival.

Awareness [29+10:39] 1d100 ⇒ 53

Fate point spent to re-roll
1d100 ⇒ 33


At the arrival of the arbites, Logan rolls his eyes and throws his shotgun to the ground before him, [b]"Now you've f%#$in' done it, just listen to the Arbites boys and girls. We don't ne-"[b] Logan cuts himself upon the sudden loss of weightfullness.

Can I roll agility to grab something nearby to prevent the fall?


Awareness: 1d100 ⇒ 20
Cosrach quickly throws his revolver on the ground an begins to kneel when he suddenly feels himself raising in the air.
"What the... "
I'm void accustomed, does that give me some kind of bonus to react to the lack of gravity ?


Male Human Scum / 2

Loot:
Bulldog will keep 2 of the stubpistols, all of the ammo and 1 vial of face paint. He'll half the pistol ammo with Logan if Logan wants it.

Shadoven:
Had they absolutly no thrones on them?
We all want to avoid taking up to 17 damage and dieing. What's the plan?

Per 36 +10 Ordinary = 46
Awareness 46: 1d100 ⇒ 65

"It's OK officer" Bulldog raises his hands high in the air "Our activity here is well within Imperial law." He continues in a hushed tone so those on the streets cannot hear
"We are servants... What the..."


Loot:

Cosrach would like 2 bullets if you don't mind. And he'll take one set of clothing.


Male Human Scum / 2

Cosrach Armengarde:
No worries


Ok, under the circumstances, I think im within my right to rule that Thrace is correct, both with rolling for Perils as well as that everyone must take falling damage. Thrace, normally when you maintain a power you dont invoke Perils, only when you first initially activate it. However, with Combat, and you not keeping it going during it, I would rule this was you activating it again. Does that seem fair?

Everyone can make a Difficult(-10) Agility Test to attempt to half the falling damage, and remember you do get to subtract your toughness from it, just not armor. Alternatively, you may make a Hard(-20) Agility Test to grab onto something and avoid the fall altogether.

As Bulldog begins to attempt to reason with the Arbiters, Cosrach and Zoros, off in the distance you see the glint of sunlight off something flying through the air, metallic and gold in color, heading your way. Before you have time to really react to it however, Thrace taps into the Warp, attempting to hide from the crowd and the Arbiters. As she does, gravity bends and twist in the area, and all of you, as well as the Arbiters, the Old Man, and many people amongst the gathering crowd rise into the air before crashing down. The cries of pain are immediate and loud, shrieking voices screaming of broken bones, and in some few cases, fatal wounds.

Zoros, you may attempt a Difficult Test to attempt to soften the fall for the Old Man by putting yourself in the way. A success will cause you an additional 2 wounds, with 1 wound negated for every additional succes you get. You may choose the test, as long as you describe it appropiately. If you fail, the Old Man lands on his spine, snapping it and killing him instantly.

As the Arbiters rise into the air and come crashing down, it is obvious to all they have taken injury. However their training quickly asserts itself, and they rise up, drawing down on the group. The Arbiters rush forward, and unless you defend yourself in any way force your weapons away from you and roughly force you onto the ground, Combat Shotguns pressed tightly against your skulls.

The Arbiter with the Power Maul and Bolt Pistol approaches Bulldog, raising his Maul to bring it crashing against you, whilst aiming at your face with his Bolt Pistol. In a deep, resonant voice, he speaks to you.

You will come with me, and you will answer my questions fully, or by the Emperor I will leave you a corpse in this alley, you and all your accomplices. And I promise you...You Will Speak!

The anger and pain from his wound is obvious in his voice, as is...something else? Everyone make me a Challenging Scrutiny Test.

What do you do?

Well, I must say, this spiraled into something completely unexpected. Also, anyone feel free to make appropiate rolls for information on the Adeptus Arbites at anytime. Alright, group...Wow me!


Female Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 | Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

Agility Test(30-10=20): 1d100 ⇒ 11 Thrace takes (10/2-2) = 3 wounds 10 from above, halved from test, and 2 for toughness
She currently has 9 Wounds remaining

Challenging Scrutiny Test(30/2+0=15): 1d100 ⇒ 59
Common Lore (Adeptus Arbites) is advanced and not on Thrace's skill list... Bummer

Failing to notice anything off about them and unable to recall and specifics regarding their organization, Thrace panics as the goons threaten her companions. She racks her mind looking for any info on using the warp that might be able to help her understand what just happened or to help get her out of this uncomfortable scenario:
Forbidden Lore Warp (38-5=33): 1d100 ⇒ 80
And... She comes up blank on any clues from the shock of flying through the air.

But where her vast intellect is failing her, hopefully her trigger finger will not.
She quickly moves up to the Arbiter that speaks and has her pistol inches from his head. assuming I am still hidden. And holding the last half of my action to fire if he tries anything aggressive towards Bulldog and to see what the others do.

If needed:
Concealment(30/2+30): 1d100 ⇒ 98
Aaaaannd... Hopefully my previous concealment check is enough... Because she apparently started singing a song and clanging symbols...

And GM, if I didn't already wow you with my unexpected ability to derail an entire campaign, I don't know what will :)


Male Human Scum / 2

Agility 38-20 18: 1d100 ⇒ 1 Small Win!
Scrutiny{Per}34/2 17: 1d100 ⇒ 22

Bulldog spit a gob of blood onto to pavement.
"Inquisition," bulldog continues in a hushed tone, still not making any agressive moves "we're members of the Inquisition. We're happy to answer your questions, it's the beatings that we don't need."


Agility: 1d100 ⇒ 43
Damages: 1d10 + 7 ⇒ (3) + 7 = 10
So.. I think that's 7 damages
Cosrach fells heavily on the ground and doesn't move when the Arbites come near him.


Male Human Scum / 2

If no-one else passes the scrutiny, I'll FP mine down to a 12


Stats:
AC: 16; flatfooted: 15; Touch: 11 HP=12/12 CMD=12 Fort Save: +4 Ref Save: +2 Will Save: +6
Human Cleric 1

Agility:32-10:22 ( to save self ) 1d100 ⇒ 34
Agility:32-10:22 ( to save old man) 1d100 ⇒ 97

With a sigh of resignation, Zoros is just about to deal with the Arbites when the world turns upside down. His grip on the old man is almost lost immediately, Zoros only holds on to him by a strip of leather. Floating in the air for what feels like eternity, Zoros attempts to remember his zero-g training...then gravity reasserts itself. Falling to the ground, Zoros tries to cushion the blow to himself and the old man...but fails miserably on both accounts.

Wounds taken : 10-4 : 6

Groaning from the pain in his side, Zoros looks over and sees by the very unnatural posture of the Prophet that he is quite dead. Feeling the cold steel of the Arbites' weapons against his skull, Zoros tilts his head until his eyes meet those of his would be arrestor.

"As the man said, Inquisition business. "

Scrutiny 29/2:14 1d100 ⇒ 68


Waiting on Logan.


Agility (To avoid falling): 29-20 1d100 ⇒ 2
OOOOOOOH!
Logan deftly grabs hold of a nearby sewer grate, preventing himself from floating away.

Scrutiny: 33 1d100 ⇒ 42

Logan remains prone and with limbs spread. When an Arbite approaches him, he declares his weapons and remains silent, doing EXACTLY AS HE'S TOLD AT ALL TIMES.


Male Human Scum / 2

OK So I'm going to FP my scrutiny down to 12 (success)


Appropiately enough, Bulldog, you are the only one to pass the Scrutiny Test.

Bulldog, as the Arbiter speaks, you detect a note...excitement? Pride? Almost as if he has been waiting for this moment? Its hard to tell, underneath the pain and anger, but there is more to this than what you can see.

As you speak back to the Arbiter, you see him frown at the mention of the Inquisition. His men start to back off but he signals them back with a curt wave of his Pistol, before holding it back on you.

Excuse my bluntness, but I have no reason to believe you. I have not been notified of any Inquisitorial activities here, and I find you at the scene of a violent shoot out, plus unexplained Psyker activity. You would not be the first to attempt a crazy lie such as that, and I need not remind you that impersonating the Inquisition will lead to a painful and gruesome death. So, unless you can confirm your identity immediately, you will be coming with me. Varike, Holtz, prepare prisoners for transportation on my word! If anyone moves, shoot them.

He prods Bulldog with the barrel of his pistol.

If you have anything else to say, this is your last oppurtunity.


Male Human Scum / 2

"The inquisition is not in the habit of making it's actions well know. You should, however, have noticed an upshot of mysterious activity that would draw the attention of the inquisition."
Bulldog takes a deep breath
"We have our orders from Inquisitor Vownus Kaede as proof. I can't allow you to read them but you can certainly see his signature and seals."
If the man allows him Bulldog will show him the orders without disclosing anything sensitive. He will also emphasise the subtile movements of his hand required to unlock the dataslate.
"The gunfight was started when these, obviously local gangers, charged us. The reason for this we don't know but I very much doubt that it is unrelated to our mission."
"As for the psyker activity, I'm afraid that falls within the remit of our Inquisitorial activity here on Iocanthos"


As Bulldog speaks, the mans scowl does not go away, and his lips tighten at your claim to be a member of the Inquisition. He does not allow you to retrieve the dataslate, but he will take it off your person and, with you telling him how to, retrieve your orders, though he does not actually open the contents. After a few moments study, he looks down at you, while thumbing he activation stud on his Power Maul and holstering his Bolt Pistol. He extends one gauntleted hand down to assist Bulldog in getting up.

Varike, Holtz, stand down and see to their injuries. Their on our side.

The two Arbitrators will assist you all in looking over your wounds, providing the Retinue with a +20 to any Medicae test you make to treat injuries.

Assuming Bulldog accepts the Senior Arbitrators aid in standing...

Gentleman, I ask that you forgive the harsh treatment. As you said it yourself sir, there has been an increase in mysterious activity that has drawn my attention, and I could not be to safe when it comes to a well armed group of individuals that have just triggered pyschic phenomenon. I am Senior Arbitrator Kae Drusil, head of the Divisio Immoralis, at your service Lords. If you do not mind me asking, what actually occurred here?

Bulldog, as an ex-enforcer yourself, you would know that the Adeptus Arbites ONLY concerns itself with Imperial Law, which basically amounts to making sure the Imperial Tithe is maintained, Psykers are turned over to the Black Ships, and that the Planet is loyal to the Imperium. For a group of Arbitrators, especially with a Senior Arbitrator, to get involved in a simple gunfight is somewhat odd, even with Psyker activity. You would expect most Arbites to simply ignore it, or local law enforcement to get involved, not hardened Arbitrators.

Everyone take 200 exp for the Roleplay and Combat up to this point, plus an extra 100 for the additional Roleplay with the Arbites and not starting a fight. Also, everyones Fate Points are refreshed.


Female Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 | Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

As she holsters her weapon, Thrace quickly looks around to make sure no one in the crowds is looking directly at her and then drops the chameleon power.

With an air of arrogance and self-importance quite out of character, she briskly addresses the Senior Arbitrator:
"Any purported psychic phenomena witnessed was merely part of the risks of serving the Throne. I've been brought in as an expert on the matter for examining evidence of unsantioned use of psychics. Know that I am here on the authority of the Inquisition. That is all you need to know of my credentials."

Dear Emperor, please don't let them kill us....


With the pressure released from his back, Logan quickly rises to his feet, grabbing his shotgun as he rises and stashing it beneath his poncho. He gives the Arbite a curt nod, before quickly wandering over to Thrace. When she's finished speaking with the Arbitrator and his attention is elsewhere, he drapes and arm over her shoulders and roughly pulls her away, a look of absolute anger on his face. In a low voice he says, "When we get somewhere more private, you and me are having a talk." Without a word more he releases her and walks away, eyes pointed skyward as he yells, "Where the f**k's that stupid cherub!?"


Male Human Scum / 2

Bulldog allows himself to be helped up.
"I'm afraid we can't go into the strange phenomena, at least not until we know more. But the why's of the attack I'd like to find out myself. Perhaps you can provide us with a secure location to question and store our captive."
Bulldog gestures to the lone surviving ganger.
"Now that he knows who we are it would be best if he's kept in isolation for the duration of our stay on Iocanthos. When we leave you will be briefed as to the situation and you can do with the ganger, as you like."
"Incidentally, you should know that it is of the utmost importance that you and your men keep the knowledge of our presence to yourselves."
"And for our rough treatment, perhaps you can make it up to us. We were called on this assignment in a bit of a hurry, which left us a bit short on supplies... Perhaps you can help us make up for our slack."

Overhearing Logan, Bulldog responds, "The cherub will find us or we will find our contact ourselves. In the mean time let's get some work done!"


Cosrach accepts the Arbitrator's help and thanks them with a short nod but keeps silent, reloading his revolver before putting it back.


The Senior Arbitrator glances sharply in Thrace's direction, as she suddenly appears right next to him, though her weapon is put away. His hand drops to the hilt of his Power Maul, but after a moment he gives her a nod and relaxes.

A Sanctioned Psyker...that could explain the gravity. If you dont mind answering, have you been here before, or are you with the others here?

He turns back to Bulldog.

If you do not have any pressing matters, I can bring both you and the prisoner to the Precinct-Fortress. You will not find a more secure location on all of Iocanthos, and I can promise you this...the prisoner will never leave it again. However, I must insist to be present for any interrogation concerning the prisoner. My mandate, unlike the majority of my fellow Arbites, deals exclusively with possible cult activity and uprisings. Any information he has will be valuable to my ongoing investigations regarding the Ashleen. And do not worry, your presence will be kept out of public knowledge.

As far as supplies go, anything in our Armory designated for the Arbites will be unusable by you, as it all includes bioscanners to verify identity. However, I may have some confiscated items I could perhaps pass on. Is there something specific you need?

As he speaks, Zoros, Cosrach, you can now plainly see the Cherub flitting through the rooftops and crowds, quickly manuevering its way back towards you. After a few moments, the others can see it as well. It flies down and begins circling the Arbites, before hovering over Bulldog's head. Its mouth opens, and a small dataslate emerges where one would expect a tongue. The dataslate flashes on to reveal an Inquisitorial Rossette, though marked not as a full Inquisitor, but rather a badge for an Acolyte. From a voxspeaker in the Cherub's chest a message begins to play.

Inquisitorial Agent, Aristarchus the Seer, confirms these men and women as loyal servants to the Throne and the Inquisition. Do not hinder or stand in the way of them, or face the Inquisitions Judgement. Message repeat...Inquisitorial Agent, Aristarchus the Seer, confirms...

The message plays three times before fading away, and the Cherub starts to move away, again turning at waving at the Retinue to follow. If you do not, it continues smiling, but flies back to hover over Bulldog's head.


Cosrach sighs but doesn't say anything.
And now, everyone knows we are here.. maybe we could have hired a herald and a choir...


Male Human Scum / 2

"Each of our needs varies, but the group could do with combeads and a good medi-kit."
"We must ensure that the captive is not only isolated but remains available for questioning for the duration of our stay on this planet. I take it you can provide that."
Bulldog listens to the cherub
"I'm not sure about your level of involvment in our interogation process. I would think that it might be above your clearence. I'll leave that decission to Aristarchus, he will be able to asertain how much we're allowed to share with you."
"We will share with you what we can, and you will, at the very least, be free to question him yourself after our investigation. We want to do everything in our power to help eachother, but our work demands the utmost level of secrecy. The punishments for not following that are extreme, and at times payable on a global scale"

Loghar tries to make it clear that the inability to share information with the Arbites is not his choice and is there for a very good reason. If pushed he will explisitly state as much and remind him that the final decission is with Aristarchus.

While moving towatds the Precinct-Fortress Loghar asks about several subjects:
The Senior Arbitrator's name rank and level of clearence, including proof (ID)
Anything he knows or that is on file about the gang that attacked the party.
Does he know anything about "the crow father"? Perhaps something in local ledgend.
Examples of the strange Phenomena. Do they have any common attributes?
What else has changed about the time that the phenomena started?
Anything he can share about his investigation into cults?
Who/What is Ashleen. Bulldog will be subtile about this last point, trying to gleen the information from responses to other questions before asking directly.

Bulldog will introduce himself as "Loghar"

Cosrach Armengarde wrote:

Cosrach sighs but doesn't say anything.

And now, everyone knows we are here.. maybe we could have hired a herald and a choir...

Bulldog made sure to avoid telling those on the streets, but that cherub sure did!

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