
GM_Shadoven |

Red:Inq/045678499/BI
Author:Inquisitor Vownus Kaede
Subject:Mission Briefing
Name;Iocanthos
Location:Segmentum Obscurus
Sector:Calixis(Scintillan Sub)
Tithe Grade:Exactus Median
Notes:ref-Ghostfire Pollen
Mission Details:The Inquisition offices on Scintilla have been formally issued with a request for assistance fro the settlement of Stern Hope on Iocanthos. The report, while vague, suggests suspicious disturbances, possibly psychic or warp-based, occurring in the area of a new cathedral raised to honour Saint Drusus. The cathedral lies at the heart of the remote outpost and its successful completion will do much to further the Imperial faith on this trouble world, a laudable goal and one that the Holy Ordos shares.
You are requested and required to proceed to the planet Iocanthos where you will assist a Senior Inquisitorial Agent, Aristarchus the Seer, in investigating the incidents and ensuring that the consencration of the cathedral goes as planned. Your principal tasks are to gather data about any phenomena encountered and, where needed, eliminate any threats that you find. For the duration of the mission Aristarchus has the honour of command over you in my name. Assist him and afford him the same loyalty as you would give me, in the God-Emperor's name.
Passage for you has been arranged on the trade-hauler Brazen Sky for immediate departure to Iocanthos. Make yourself known and familiarise yourself with your fellow Acolytes on board using the codes you have learned during your training.
Landing close to the site of the incident is imptractical due to its geographical location in a mountain range and the potential hostility of the natives. Instead you will make planetfall at Port Suffering(Iocanthos' primary Imperial Outpost) and meet Aristarchus there: from Port Suffering arrangements have been made for your hourney to Stern Hope.
Addendum 1:The Cathedral Mission.
Missionary-Abbot Orland Skae successfully petitioned for the first Iocanthan cathedral to be build in the settlement Stern Hope two years ago, and since then reports indicate that he gathered a sizeable congregation of native converts and worthy off-world pilgrims to his cause. Skae himself, a very distant scion of Scintillan nobility, has managed to garner both off-world donations and considerable local support to his mission, so far succeeding where others have failed.
Addendum 2:Reported Phenomena.
As the cathedral structure has neared completion, unusual phenomena has been evidenced both at the site and in the surrounding area. These include strange lights in the hills, animal attacks, missing persons, an upsurge in accidents and unexplained deaths. These incidents have culminated recently in more serious and obviously unnatural events such as manifestations of phantom sounds, walls weeping blood, telekinetic disturbances and other such phantasmagoria.
Addendum 3:Planetary Briefing.
Society: Iocanthos is an anarchic pseudo-feudal society, where all power relationships are based on violence or its threat. A war-torn and brutal world, the control of the planet restws with various warlord and clan factions that compete to harvest or steal the planet's only tithed-material. Ghostfire pollen, in order to turn it over to the Imperium in exchange for supplies. The most powerful warlord is currently King Vervai Skull who is currently acknowledged as Iocanthos's de facto planetary governor. Iocanthos boasts a single fortified Administratum-controlled spaceport settlement, Port Suffering, where the tithe is collected and trans-shipped.
Founding:Iocanthos was taken by General(Saint) Drusus' 2nd Army Group during the first great crusades through the sector. As the planet lacked any significant technology, Drusus's forces defeated the indigenous people, known as the Ashleen, in a single week of bloody fighting. Drusus later remarked in his memoirs that the only memorable aspect of the planet was the vast fields of wild flowers which resembled "Shimmering fields of rippling explosions, caught at the fleeting moment between beauty and destruction"[Ref.pg.526-Breaching the Darkness]. As ever, the general was perceptive as the Ghostfire would become central to the world's future.
Additional Notes:In times past, Iocanthos served as a penal dumping ground for undesirables that the Scintillan authorites for various reasons didn't wish to execute or expatriate further afield. Such exiles were given minimal supplies and allowed to thrive or falter without further interference. The current population is largely a mixture of their descendants and the native Ashleen. Imperial xeno-botanist Mogren Thunt was the person who discovered that the pollen of the native Ghostfire flowers contained powerful psychoactive properties and refined their use.
After being graced with a powerful vission telling her to build a temple, "Where the flowers burn," Sister Semberle of the Adeptus Sororitas came to the world and ordered the building of the Abbey of the Dawn in one of Iocanthos's flint mountain ranges. The Sororitas facility is forbidden to outsiders.
Ref-Ghostfire Pollen:Iocanthos's sole tithe. It is a powerful psycoactive substance used as the base for a considerable number of combat drugs used by the Imperial Guard's penal legions throughout the Segmentum Obscurus.
Past Inquisitorial Involvement: To the average Iocanthan, the Inquisition is merely another half-legendary power from beyond their world, and while there are records of several Inquisitorial missions to Iocanthos in the past, they are all classified beyond your clearance rating. I have reviewed them and judge none to be currently relavant to your mission.
The planet historically registers a slightly higher per capita level of psyker birth, but not significantly so.
The Sisters of the Abbey of the Dawn regularly report any unusual heretical activity to the Conclave. Other than this, the Holy Ordos retain no standing presence on Iocanthos.
Each of you were chosen, whatever the reason may be, to serve as in Acolyte for the Holy Inquisition. Afters weeks of grueling training, each of you has been approached by a man dressed in simple grey robes, face masked and cowled. He did not speak, he simply handed you the dateslate and left.
After reading the slate, each of you journeyed to the Brazen Sky, a large and rather down-at-heel cargo vessel. You are hustled aboard past scenes of frenetic activity as the ship's crew load and offload goods. You are left in a large and dishevelled-looking open plan crew bay, and with the exception of a fawning, alarmingly obsequious purser named Sebek, left alone. His attitude is grating and annoying, constantly asking about seeing to your needs.
You have been instructed to make contact with your fellow Acolytes using prearranged codes and signals. You will have weeks onboard the ship.
What do you do?

Thrace |

Do you prefer first or third person for when talking about our characters and actions? Different GMs tend to have different preferences.
Thrace sits quietly on top of a small cargo container obsessively rereading the data slate and taking quick glances up to the others. Clearly she does not wish to be the first to speak.

'Bulldog' Lothar |

Bulldog is happy to make small talk with anyone around him. He even makes use of Sebek, asking him about Iocanthos, the sororities abbey, the cathedral and the strange phenomena.
"So Sebek, what do you know about this backwater planet?"
"Have you ever met a member of the Adeptus Sororities? What are they like? What is their abby like? Is it far from Port Suffering or Stern Hope?"
"How far a journey is Port Suffering from Stern Hope? Is it defended? Is there anything strange about it? Are there any rumors about it? Is there any particular reason why that location was chosen?"
"Can you give me some examples of these strange Phenomina? Do they have any common attributes? Could they, in any way, be related to the Ghostfire in the surrounding landscape?"
Bulldog also makes himself known to the other members of his group using the subtle hand gestures that he was taught. He goes out of his way to learn everyone's back-stories and areas of expertise.

Thrace |

Thrace is deeply relieved to see Bulldog's gestures and responds in kind. At least now she is sure this is the right ship. She puts away the slate and listens intently for Sebek's answers.

Zoros Kiirassi |

Zoros enters the crew bay with an air of having seen the like many times before. Placing his well-worn but obviously well maintained equipment against a container, he turns and surveys the others present.
Waving away the annoying purser, he sits with his back to a container then takes out his sword and begins to hone its edge. As he does so he meets the eye of the others sharing this space with a nod.
After some time , any watching his actions will recognize the signals that indicate his membership within their Inquisition cell.
Only once he has seen the same from each of the other will he relax some and engage the others in some exchange of biographical information.

Logan Lithbin |

Logan sits atop his bunk, boredly watching the others around him, an unlit lho stick lazily hanging from his lips. Should Sebek attempt to approach at any point, Logan sends him away with threats of bodily harm. He silently watches his compatriots give signals as to their true nature and in turn half heartedly returns his own signals.
"Now that we're all abundantly clear as to why we're here, any of you schmucks got a light?" He holds the lho stick forward between two fingers, an expression of annoyance across his face.

'Bulldog' Lothar |

Bulldog ignores the Bounty Hunter's request, keeping a distance from him. He know's the man will have his uses, otherwise he wouldn't have been selected for the mission. However, bulldog feels no need to get wrapped up in needless conversation with such an aggressive and argumentative man.

'Bulldog' Lothar |

Cosrach observes his companions. A small smile appears on his lips when the silence grows.
"So.. you're all working for His Excellency the satrap of Cyprian's gate ?"
"I'll not name my employer, in case there are unwanted ears. Discretion is the better part of valor and all that."
Bulldog makes the hand-gestures to make sure the the Cosrach knows he's working for Inquisitor Vownus Kaede."I go by the tag Bulldog, and I have some experience in investigation. So let's talk shop. What do you think of this case? So far the only connection I see is between the ghostfire crop and the strange phenomena. I know adepts have a deeper analytic ability than most. Do you have any ideas?"

'Bulldog' Lothar |

"It's just a theory, and it's early days so it's not based on much but, it's not without logic. The flowers are used to make combat drugs like stim. Drugs with powerful side effects. What if the walls aren't bleeding? What someone just thinks they're bleeding?"
Bulldog turns to Sebek with another question.
"Do you know of any incidents of several people experiencing the same phenomena at the same time? Group hallucinations aren't impossible, but they will detract from the validity of the theory."
The ragged hiveworlder turns back to Logan.
"Someone pissed about the church is a sound theory, and anything is possible at this juncture, but I see no evidence to back it up right now."

Thrace |

Thrace starts fiddling with a well worn deck of cards.
"Seems as though it is someone with a vendetta against the Sisters. I mean... Just as a guess. The work of well... Sorcerers..."
She is afraid to even openly discuss the term with a group she isn't sure she can trust yet. Nervously she slumps back to playing with her deck of cards in a complicated arrangement something between solitaire and amateur divination.

GM_Shadoven |

Bulldog, make me an ordinary(+10) Inquiry or Charm test. These are Basic skills, so anyone can make them, but if you dont actually have the skill, your fellowship score is halved for the roll. Also, im assuming you all are not having this conversation in front of Sabek, as this is information that concerns only the Inquisition, not some greedy purser on a ship.
Sabek is a short, lanky man with long greasy dark hair and a pock marked complexion. In some ways he would be considered handsome, if the poor nutrition and years living in a dark ship hadn't taken their toll on the man. Constantly leaned over in a servile postion of humility, he constantly wrings his hands together, looking like a dog that just got kicked by its master, but still wants to please.
After getting you all settled into your quarters, Sabek leaves for a few minutes, before abruptly barging back in. Having walked into the middle of a conversation, he stops for a moment, looking down at his feet muttering apologies.
After not being shot on the spot or anything else of the sort, he will look over at Bulldog.
My lord, sorry bout walkin out so quick like earlier, Cap's orders and all to leave you folks be less ya need sometin. I got some o them answers you were inquirin right bout though. Lemme see here...
Well, ain ever met no Sororitas, though I reckon I'd like to. Spose thats the closest a poor Emperor botherer like me ever gonna come to seeing one o his holy warriors. Don't rightly know where the Abbey is to be honest Lord, only that it's out past Port Suffering.
If the Charm or Inquiry Test fails, he will mutter apologies, quickly spouting how he don't get off ship much and that he doesn't really know anything else about the going ons of Iocanthos.
If the test succeeds however...
Well Lord, can't rightly say I know to much, seein as how I dun leave the ship much. I know its an Emperor Damned Hell Hole, mind me language, and used to be the drop off for all them frackers in this region that be goin against the law and such. It only got the one spaceport, Port Suffering. It's the door to the world, what with the raiders, wind, and frackin terrain, that's the only safe place to land an ole tub like this.[b]
[b]Well Lord, I ain got a clue why the preacher picked that place, or what it's like out there. Its a terrible bleak place, ole Iocanthos, or so I heard, and the Ashleen would gut you a soon as look at you. They paint their faces like blue fire to ward of Daemons and such, so they say, and value bullets higher than Thrones...To be honest, I think even the Administratum see the place as a dumpin ground, punishment if ya know what I mean.
Lords and Ladies, pardon me for presuming but...I told ya all I know, and well ya see...ain no one go to Iocanthos, you understand me, no one, not less they got "hard business" if ya catch my drift...rather like yourselves I reckon, not that I pretend to know who you are, but I think we understand each other, yes? Either way, I dunno about no strangeness down there, but I gather you folk know a right bit more about the going ons down there than most, so I think ya gonna have to figure on that one yourself, no offense meant my Lord.
After answering all these questions with a almost desperate energy, a frantic attempt to be useful, a shrewd expression crosses his lanky features. Looking particularly at Bulldog and Logan, he begins rubbing his hands together in a millennia old expression of greed.
Now Lords, I know you prolly got special business down on ole Iocanthos, and I imagine you gonna be needing some supplies...I happen to know a man who knows a guy who knows a Tech-Priest that sometimes be a little loose with the loot, if ya be taken my meaning, and I can fetch you a fine price on some right proper goods on the ole "grey market" as the boys like to call it. Now dont give me that look! Ain't doin nothin illegal, just getting rid of a little extra, thats all. I can even sell your unwanted loots and help ya turn a coin in the few weeks its gonna take ya to get to where ya going. What say ya? And yes, Lord Logan, I can fetch you a lighter right quick I can.

Zoros Kiirassi |

From where he sits, Zoros adds to the conversation "I've found in my travels where there's talk of psykik goin's on an' such, there's usually some little pissed-off psych-mutie pulling the strings. Pissed of at the church? Mebey. Pissed off at the Empire? Mebey. Pissed off , 'cause they're a mutie. Mebey. Nothing a bullet to the brain pan doesn't fix though."

Thrace |

"Bullet to the brain pan... Of course. But um... Shouldn't we try to get information first before going in shooting? I mean... What if it is more than one Psyker? There could be a duo, a trio, or... or a whole coven! ...um... sorry about that."
Mutters to self: "Oh Emperor... What have I gotten myself into..."
She goes back to the cards once more handling them meticulously with practiced motions.

Logan Lithbin |

"A coven you say? Sounds like all sorts of fun. Almost as fun as them trying to turn you inside out with nothin' but their brain..." His voice trails off and for a brief moment Logan withdraws back within himself, looking as if he's remembering something painful. It takes a few seconds for him to snap back to reality with a quick shake of his head. "Sorry 'bout that. Anyway takin' a few alive is always a good idea, great for gettin' new leads to bigger fish. Plus you're always gonna' get more for a living mark. People tend to like their revenge as personal as possible..."

'Bulldog' Lothar |

Bulldog, make me an ordinary(+10) Inquiry or Charm test. These are Basic skills, so anyone can make them, but if you dont actually have the skill, your fellowship score is halved for the roll. Also, im assuming you all are not having this conversation in front of Sabek, as this is information that concerns only the Inquisition, not some greedy purser on a ship.
Inquiry{Fel} +10 test:
Fel 37 / 2 = 18 +10 = 28 (wish me luck)1d100 ⇒ 72
"Now Lords, I know you prolly got special business down on ole Iocanthos, and I imagine you gonna be needing some supplies...I happen to know a man who knows a guy who knows a Tech-Priest that sometimes be a little loose with the loot, if ya be taken my meaning, and I can fetch you a fine price on some right proper goods on the ole "grey market" as the boys like to call it. Now dont give me that look! Ain't doin nothin illegal, just getting rid of a little extra, thats all. I can even sell your unwanted loots and help ya turn a coin in the few weeks its gonna take ya to get to where ya going. What say ya? And yes, Lord Logan, I can fetch you a lighter right quick I can."
"Perhaps you sould fetch us some food while we discuss it"
Cosrach stays silent for a long time, listening to the others. After a while, he speaks softly.
"I think you're forgetting one small detail. One psyker, how small he really is, is enough to breach.. you know what I mean."
"Coven of psykers, one psyker on the fritz, both good theories considering the increased numbers of people with 'the gift' on Iocanthos. We also shouldn't rule out that's it's not someone pissed off but something pissed off. We need to look into the history of the planet and the area the church is being built."
Bulldog smiles happy to be back in the game"We now have 4 seporate lines of inquiry to follow"

Thrace |

Cosrach stays silent for a long time, listening to the others. After a while, he speaks softly.
"I think you're forgetting one small detail. One psyker, how small he really is, is enough to breach.. you know what I mean."
Thrace mumbles to herself lowing her head, "I'm going to get us all killed..."
Bulldog smiles happy to be back in the game
"We now have 4 seporate lines of inquiry to follow"
"Or everything is going to get us all killed..."

Zoros Kiirassi |

"Bullet to the brain pan... Of course. But um... Shouldn't we try to get information first before going in shooting? I mean... What if it is more than one Psyker? There could be a duo, a trio, or... or a whole coven! ...um... sorry about that."
Cocking his head, Zoros replies "Information's vital to getting the kill, girl. No way yer gonna get a bead on anybody let along a rogue psykie unless you have good intel."
Rising, Zoros stretches high, popping a few vertebra with a sigh of relief. "No matter what our 4 lines of inquiry lead us to, in the world we live in, violence is usually the answer...that's why I'm here. I generally prefer the sneaky from a distance kind of violence these days, but a good in your face melee is always welcome!" Zoros laughs.

'Bulldog' Lothar |

Although the man Zoros was correct, there would undoubtedly be violence, their main objective was not to fight but to investigate. More-over knowledge and understanding will help them survive, perhaps even prevail in the tougher fights.
"Indeed but the two go hand in hand. The more we know the better we can fight. The better our understanding the easier it will be to choose the worthwhile battles and avoid the needless ones. I read somewhere that 'ultimate knowledge guarantees ultimate victory'... Or something like that..."

Zoros Kiirassi |

Although the man Zoros was correct, there would undoubtedly be violence, their main objective was not to fight but to investigate. More-over knowledge and understanding will help them survive, perhaps even prevail in the tougher fights.
"Indeed but the two go hand in hand. The more we know the better we can fight. The better our understanding the easier it will be to choose the worthwhile battles and avoid the needless ones. I read somewhere that 'ultimate knowledge guarantees ultimate victory'... Or something like that..."
"You have the right of it...Bulldog, was it? " Zoros states "I've been in enough frak-ups in my life caused by inadequate intel....or ingoramous commanders...to know that knowing more than the enemy can be a life-saver!"

'Bulldog' Lothar |

Cosrach smiles at Thrace before turning his attention to the others.
"Knowledge can also lead to corruption. I hope you know what we would have to do in such a case."
"Our jobs" Bulldog answered bluntly
"So what do yea think of this side job Sabek is offering us? I'm always interested in a few extra Thrones but I don't think we, as a group, should not get involved in anything unless we're sure it's on the up and up, lest it get back to our master."
Logan Lithbin |

"He's a no-good swindler, the same kinda' guy I would go to first to beat information out of. Nothing he offers will be on the up and up Bulldog."
"Now why don't we put the rampant speculation about psykers and other things that go bump in the night aside for now. All we know is weird shite's going down, and we should be prepared for anything, 'specially given the nature of the planet's political situation."
Is it alright if I make the inquiry test?

'Bulldog' Lothar |

"You're bang on the money with that analysis of the man, but knowledge is power, I'd like to hear more about his underhand dealings. The info itself might be useful. I'll take it while it's free."
"As for the speculation, there is a balance to be struck between chasing theories and being prepared for the new frag hidden around the corner. We need both."

Thrace |

"Then let's do it. Shady as he seems, I think it would be nice to get some more gear. And grey market isn't black market, so that makes it ok. Right?"

GM_Shadoven |

Anyone that wants to interact with Sabek and question him can get the information provided above in spoilers as long as you succeed by so any degrees. Remember to half the skill if its a basic skill that you dont have, and add 10 to the test. Beyond that, Sabek doesn't know much more regarding Iacanthos.
Sabek will come back after quite some time, again just barging into the room and mumbling apologies. He brings with him recycled water, corpse starch rations, and a platter containing what appears to be Grox Steaks, surprisingly well prepared for a cargo ship. There is enough food for everyone to enjoy a decent meal, perhaps the only decent meal you can expect on the Brazen Sky.
As you eat, Sabek speaks up.
Hope you like the meat Lords and Lady, took some convincin down in the mess but figured you folk might like a taste of what tha grey market can fetch ya. Again nothing illegal like and all, just a few goods and such Captin wouldn't need ta worry bout missing. Not that Captin really needs to be bothered with this at all, if ya be catchin my drift. So, any goods ya need unloaded or anything "special" ya would like procured? I can fetch a fine price, if ya be interested.

Thrace |

Thrace turns to Sabek hoping to charm him for more information:
Fel(30)/2+10=25
Charm: 1d100 ⇒ 21
So success! But only by one degree.
"And by the way, there wouldn't happen to be any recaf where all this food came from would there?"

GM_Shadoven |

After weeks of continous shuddering motion, you feel a sudden lurch and a sickening wrenching sensation that can only mean that the Brazen Sky has dropped out of the Warp. After a few minutes, the pale-faced purser, Sabek, appears in the hatchway with a flourish and advises you that you just "pack your gear and present yourselves in Forward Hold 2/DZ015 for debarkation to Iocanthos." He waits smiling to lead the way.
Upon reaching Forward Hold 2/DZ015, you emerge into a long, narrow, and high vaulted room that holds a modest sized lighter-a multi purpose transport designed to move goods and people from orbit down to the planet's surface. The access hatch is already open and waiting or each of you, while workers and servitors finish loading supplies and other cargo into the vessel. A deck officer takes a date-slate from Sabek, who wishes you a last fawning bow of farewell, saying:
Honoured Guest, you must depart.
Once the purser has gone, the grimy hard faced deck officer asks:
Any of you ever been on a drop before?
Anyone who has a military background likely has, otherwise the answer is probably no, though feel free to decide for yourselves. The deck officer looks with sympathy upon those who say they have not, and asks:
Wyould you like a sedative? This should help keep things smooth on the way down for you. It can get interesting.
Anyone who accepts, he hands you a blue shot, that can be injected into any major vein.
Upon boarding the lighter, you find the interior is cramped and uncomfortable, with hard metal seats and heavy padded straps to keep a passenger from flying around inside during a bumby descent. Once each of you are seated, a cold mechanical voice comes over the vox-comm and counts down until descent. The bay doors seal shut with a hissing noise and finally, with a gut-wrenching lurch, the lighter falls into the void of space. Zero-G asserts itself and any loose objects float through the air. After a few moments, an ear-splitting roar sounds from the lighter's engines as it makes its descent into the atmosphere.
For the next thirty minutes, conversation is all but impossible due to the noise, unless you are wearing a vox-bead and patched into each other. The shuttle shakes horribly, and anyone not used to such experiences must make an Ordinary(+10) Toughness check hold down your last meal. If you accepted the sedative, the test is Easy(+30), but you feel a little lightheaded and take a -10 to any Intelligence rolles for 3 hours upon landing. Anyone used to drops, feel free to take a nap, prayer, or whatever other activity you would normally do.
After what feels like a lifetime, but in all likelyhood is maybe half an hour, the shuddering slows and conversation can be resumed. Bright day can be seen seeping in through the viewport. Thirty minutes later, the roar of the engines begins to lessen, before winding down altogether and with a shuddering jerk, the lighter settles down. Over the vox, the pilot announces that you have arrived at Port Suffering. The hatch doors open and wash of hot air and glaring light surges in, revealing a scorched landing field, broken ground blackened from innumeralbe shuttle and lighter engines. Encircling the landing area is a high wire fence and looming above that, the brooding metal-clad walls of the settlement of Port-Suffering.
The air smells foul, of chemicals, propellants, and cleaning agents, but beneath the odours one would expect of such a place, there is a faint and sweet smell of iron. As you step out, you see dozens of grubby faced men scrubbing the hull, attaching hoses to refuel, and workers approaching with a hover-sled to carry any supplies the ship brought in. Within moments a blotchy-faced official approaches, wearing a dusty and once-fine navy blue robes trimed in gaudy gold chains. To either side of him are large men wearing re-breathers and casually cradling shotguns in their arms. The man steps forward...
Greetings and welcome visitors, to the settlement of Port Suffering! I a Kerred Smyk, honoured aide to the Under-Consul, and am here to discern the answers to a few questions we have for you. First and foremost, who are each of you, where do you come from, how long will you be staying, and to what is your business with our settlement?
As he talks, the armed men lean forward in a threating manner, obviously attempting to intimidate you into answering the aide's questions. If any of you speak up or interrupt, the aide sputters off in confusion.
Sorry for the long post, hope you don't mind! I figured rather than get bogged down in extra roleplay between each section I would get it all out, and allow you to roleplay amongst yourselves each section as much or little as you want. After this scene ends, I will be awarding the first batch of Roleplay Exp, so keep that in mind! Feel free to roleplay and interact with the entire scene, all the way from boarding the lighter until interacting with the aide now. The more roleplay the better, and have fun! If anyone has any questions, or wants to do any other rolls or such, just PM me, put it in discussion, or post here and let me know!

Zoros Kiirassi |

Once he is escorted to the shuttle, Zoros is all business, stowing his gear securely in the correct storage area. Without comment, he helps any of the others that aren't as familiar with drop-ship configurations.
Waving away the offer of medication with a grunt, he settles into his drop chair with an air of one who has gone through all of this many times before.
Turning to any of the others that are starting to turn green before the drop ship releases "When zee-g kicks in try to remember... there is no up , no down. Your brain will try to convince you that you're falling, but you ain't. Keep the puke bags close.". Advise given, Zoros settles into his seat for the ride, gazing forward, waiting for the adrenaline kick when the ship drops into space.

Logan Lithbin |

Logan spends the vast majority of the trip lying on his bunk, occasionally doing various exercises and other minutia to pass the time, all the while with a perpetual scowl across his face. On occasion he will participate in conversation, but will rarely speak first, and seldom will any response consist of more than an ambiguous grunt.
When the call comes that they've reached their destination, Logan perks up for the first time since his arrival on the ship, if only for a brief few minutes. Having visited around a dozen planets and made plenty of very rough landfalls, Logan refuses the injection and silently takes a seat, puffing away on a lho stick in the same lazy fashion to pass the time.
With the ship finally on the ground, Logan is among the first out the back ramp, arms stretched out wide and mouth in a wide 'o', emmitting a tired yawn. Pulling his hood down and squinting in the sharp daylight, he will make note of his surroundings, soaking in the atmosphere of the port around him. Upon noticing the burly men and dribbling bureaucrat rapidly approaching, Logan tenses up slightly, hands drifting beneath his olive drab poncho, finding their place on his shotgun. When the man finishes his line of questioning, Logan smiles widely and lets go of his shotgun.
"You know what's funny? How much I don't care for the two big scary men with shotguns staring at me like they think they're hot shit. Anyway to answer your questions in no particular order, you don't need to know that, or that, that's above your pay grade, and we don't know."

'Bulldog' Lothar |

During his time on board Bulldog will search out more information on Iocanthos and the Cathedral. He will also gather information on Sabek, the grey market, and any potential interest the Ship's Captain would have in the opperation.
Toughness 33 + 10 ordinary
1d100 ⇒ 27
Bulldog travels down with all his gear and equipment on him, not trusting it to anyone else.
When confrunted at the port he lets Logan finish speaking before responding himself.
"We're here to meet a man called Aristarchus. The rest we are not at liberty to discuss."
Bulldog will attempt to play good cop to Logan's bad cop