
Estietre "Mum" Hruska |

Estietre spends the early morning just outside of camp in quiet but animated conversation with Kainey, and seemingly wither the surrounding air. She returns to camp with a smile. “I’m ready. Let’s do this ritual again, and get back to it. I hope there are more skeletons... I have something I’d like to try.” Her smile grows.. eager excitement.

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Once the group gathers and is ready at the doors, Hana opens the door to reveal an oval pool of what looks like softly rippling blood sitting at the center of this octagonal room, filling the air with a metallic tang.
Four round pillars support a ceiling decorated with criss-crossed supports and grooves, while ten two-foot-wide circular holes decorate the walls at chest level. Directly across the chamber from lies another set of double doors.
Note, I have only had you open the door and have not had anyone enter the chamber.

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In an attempt to keep this game on life-support, I'll move us on.
The party decides that the room with the octagonal pool of blood is a bit too creepy for their tastes at this time and heads back down the stairs and follows the western stairwell.
The stairwell turns to the north and continues upwards, arriving at the same level as the high bridge in the entry chamber and a chamber containing bits of bone and fragments of wood lie scattered throughout. The walls are carved with hundreds, perhaps thousands, of strange runes interspersed with the periodic image of a stylized rune that looks like a fanged skull.
• This chamber was once a scriptorium where books and scrolls sacred to the worship of Zura were transcribed and illuminated.
• This temple was built over an even more ancient temple—one that was dedicated to a deity referred to only as the “Beheaded One,” an entity that was apparently an enemy to the ancient Zura cultists.
• Several prayers seem to indicate that the ancients made use of undead slaves created from both “humans culled from the unbelievers and slaves of the Beheaded One.”
• As much hatred as the Zura cultists had for the “slaves of the Beheaded One,” they also seemed to despise their own kind—especially those they called the “misbegotten of Saventh-Yhi.”

Estietre "Mum" Hruska |

religion: 1d20 + 10 ⇒ (19) + 10 = 29
linguistics: 1d20 + 10 ⇒ (6) + 10 = 16
"Hmm... so much of it too." Estietre frowns. "I'm not getting much from it, but... I believe this fanged skull you see repeated time and again is a symbol of Zura. Of whom I know little."

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That was sufficiently high enough to tell you more...

Estietre "Mum" Hruska |

"What I do know is that she is said to be the first vampire to have come into existence... an Azlanti queen with an insatiable lust. A lust so great, in fact, it eventually led to feeding on other humans." She stands in quiet thought for a moment with a devilish look of someone delivering juicy gossip.
"There are stories of decadent feasts - err as in cannibalism with a hedonistic flair. They would literally bathe in human blood. Hmm." She looks back toward the direction from which they'd come in contemplation.

Dereje |

"Snake gods and vampire queens," Dereje muses with disdain, shaking his head. "Small wonder that this civilization collapsed."
In spite of his disgust, the significance of this place is not lost on Dereje. He imagines that it would be considered an incredible archaeological find. To an extent, he could appreciate it for that fact alone.
"It seems we have two doors to choose from this time. Shall we try the one on the left?"

Mizu no Hana |

Perception: 1d20 + 6 ⇒ (20) + 6 = 26
Hana places one hand on the hilt of her katana and raises the other to place one finger over her lips, then she very carefully slips through the doorway as cautiously as she can.
I presume whatever is in there is too far away to be seen with 60' darkvision?

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Hana makes her way down the hallway carefully, looking into each alcove along the way. The alcoves were likely used as sleeping and meditation quarters for the priests of the Zura cult.
Turning the corner Hana sees a larger room that served as a communal chamber where meals were prepared and eaten and the source of the noise - four humanoid skeletons shamblling around the larger chamber.
Hana Init: 1d20 + 3 ⇒ (8) + 3 = 11
Dereje Init: 1d20 + 3 ⇒ (10) + 3 = 13
Estietre Init: 1d20 + 6 ⇒ (8) + 6 = 14
Adara Init: 1d20 + 3 ⇒ (2) + 3 = 5
Lawdrak Init: 1d20 + 0 ⇒ (15) + 0 = 15
Skeleton Init: 1d20 + 6 ⇒ (2) + 6 = 8
Initiative Order:
Lawdrak & Sharpmaw
Estietre
Dereje
Hana
Skeletons
Adara
Lawdrak, Sharpmaw, Estietre, Dereje, and Hana are up.

Estietre "Mum" Hruska |

Where we were placed on map is where we were at the start of combat? If so, I'm using double move to get within sight of them. If we could've been closer behind I will take my action. Either is fine... just lemme know please.
Estietre ducks into the alcove behind Hana.
"Oooh.. more skeletons. I'll take the one in the back!"

Estietre "Mum" Hruska |

Estietre pulls a pinch of meat and bone from her pouch, waves her hand and contorts her fingers as she murmurs an arcane phrase.
After which she says.. "Fight for me. Kill the other skeletons."
Command Undead on green skeleton

Dereje |

Dereje grimaces, both at the news of more skeletons and at the incredibly narrow hallway he is stuck in. Even if he could actually see the accursed things, he was not quite confident enough in his aim to fire past more than one of his companions. Still, the hall could also work to their advantage.
"Let them come to us!" he suggests from the back of the group, not quite certain what Mum is attempting to do.

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The skeletons shamble toward the party, Hana in particular, with the red-clad monstrocity clawing at the samurai-ko but failing to penetrate Hana's defenses.
Meanwhile, at the back of the line, the green-clad skeleton unsucessfully claws at its orange clad companion.
Red Claw: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Green Claw: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Adara (if she's still with us) is up to finish round one. Everyone else is up in round 2

Estietre "Mum" Hruska |

Estietre makes a quick gesture, then points to the skeleton next in line.
She fires a ghostly ray way off target, then makes her way back through her allies... "Let me get out of your way here", and ducks into the next alcove.
disrupt undead: 1d20 + 4 ⇒ (1) + 4 = 5

Lawdrak |

Lawdrak whistles sharply and gestures to the alcove opposite Hana, and Sharpmaw bustles into, whirling to be ready for the next attacker. A moment later, the druid squeezes past, taking position in the alcove behind her.
"Take a step back toward Dereje! Maybe they are stupid enough to let themselves be surrounded!" he suggests to Hana.

Dereje |

With there now being a space for the skeletons to file into, Dereje carefully takes aim over Hana's shoulder, intending to blast away the first one that comes into view.
Readied Touch Attack (PBS): 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23
Damage (PBS): 1d8 + 1 ⇒ (1) + 1 = 2

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Lawdrak's spear glances off of the skeletons arm with little to no effect, but Sharpmaw's bite splinters the creature in to hundreds of pieces.
The skeleton controlled by Estietre continues to claw at its orange clad companion, tearing off one its arms. The now one armed skeleton turns to strike at its now apparent foe returning the favor.
G Claw: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
G Claw: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
O Claw: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
The party is up vs. two one-armed skeletons.

Dereje |

With the two skeletons preoccupied with tearing each other to pieces, Dereje holds his fire. It is not as though he could curve his bullets, in any case.
Pass turn.