Sharpmaw CR –
Tyrannosaurus (Pathfinder RPG Bestiary 86)
N Medium animal
Init +3; Senses low-light vision, scent; Perception +8
--------------------
Defense
--------------------
AC 20, touch 14, flat-footed 17 (+3 Dex, +1 enhancement, +6 natural)
hp 23 (4d8)
Fort +5, Ref +8, Will +4
Defensive Abilities evasion
--------------------
Offense
--------------------
Speed 30 ft.
Melee bite +8 (2d6+5)
--------------------
Statistics
--------------------
Str 16, Dex 17, Con 10, Int 2, Wis 15, Cha 10
Base Atk +3; CMB +6; CMD 19
Feats Combat Reflexes, Weapon Focus (bite)
Tricks Attack, Attack, Attack Any Target, Come, Defend, Down, Fighting, Heel, Stay, Track
Skills Acrobatics +7, Perception +8
SQ attack any target, come, defend, fighting, heel, track
--------------------
Special Abilities
--------------------
Attack Any Target [Trick] The animal will attack any creature on command.
Combat Reflexes (4 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Come [Trick] The animal will come to you on command.
Defend [Trick] The animal will defend you.
Evasion (Ex) No damage on successful reflex save.
Fighting [Trick] The animal has been trained to fight.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Track [Trick] The animal will track a scent.