| Urgeon Porpentine |
I'm getting in late Wednesday evening. I'll log on if I can - otherwise press on without me.
| Kovax Exner |
Level 3 Empiricist
HD - 1d5 + 3 + 1 + 19 ⇒ (4) + 3 + 1 + 19 = 27
Ceaseless Observation (Ex)
An empiricist's ability to notice the minutiae of almost everything that happens around him allows him to make shrewd and insightful calculations about people and even inanimate objects. At 2nd level, an empiricist uses his Intelligence modifier instead of the skill's typical ability for all Disable Device, Perception, Sense Motive, and Use Magic Device checks. He can also use his Intelligence modifier instead of Charisma on any Diplomacy checks made to gather information.
+1 BAB
Ref +1
Will +1
1st level spell - 1
Spells Added
Comprehend Languages
Enlarge Person
Skills - 10
Diplomacy - 2
Disable Device - 1
Perception - 1
Sense Motive - 1
Spellcraft - 1
Stealth - 2
UMD - 2
Feat - Precise Shot
| Kovax Exner |
Here is the list of found items
Ring of Pro +1 (Found before, IDed now)
Cloak of Res +1 (Found before, IDed now)
Light Hammer +1 - (Found before, IDed now)
Chain Shirt +1 = (Found before, IDed now)
Magic studded leather +1
2 potions Invis
6 Potions CLW
MW Thieves Tools
6 Sun Rods
MW Raiper
MW Long Sword
6 sets MW Studded Leather
4 Hand Xbows
35 Bolts
1 Buckler
3 Slings
set of books smuggling, gambling, bad stuff
50 silver disks
153 GP
Spell Book
- *Chill touch
*Corrosive touch
*Magic Weapon
*Vanish
*Bull Str
*Mirror Image
| Kovax Exner |
I think everyone but Ridic should grab 2 potions since he has the wand (how many charges are left?)
I am fine with you having the Studded
Tike does the shop have those arms bands you and Dave were talking about that help with Carry Cap? If so I would like the +1 Chain Shirt if not I think it may bump me over my carry cap in which case I may buy the Haversack and take the shirt anyway.
| Ridic Slaranack |
Can we go over Scribe Scroll and Brew potion again?
What are the costs to perform each? I decided to swap out the feats we had talked about last night, but I wanted to be sure I really understand the rules around scribing and brewing.
| DM Fflash |
For the live game, looks like Ridic only available on Wednesday and Kovax is only available on Thursday. We will look for another day.
For Ridic
Feat descriptions are above.
Scrolls cost 25 gp per level / per caster level. Can make it at any caster level you are are able to make (up to 3 right now) but has to be minimum to cast a spell. You can put any spell on a scroll.
Potions cost 50gp per level / per caster level. Can make it at any caster level you are are able to make (up to 3 right now) but has to be minimum to cast a spell. You are limited to 3rd level spells or lower, casting time of less than 1 minute (not equal to) and has a target of one or more creatures or objects. (That means no area effect and no caster only spells)
Both take 2 hours to make if less than 250gp base value. Over that it takes a day per 1000gp base value.
So using min levels for what you can do right now:
Scrolls:
1st level spell, CL1: 25gp to buy, 12.5gp to craft (can make 1 every 2 hours)
2nd level spell, CL3: 150gp to buy, 75gp to craft (can make 1 every 2 hours)
Potions:
1st level spell, CL1: 50gp to buy, 25gp to craft (can make 1 every 2 hours)
2nd level spell, CL3: 300gp to buy, 150gp to craft (can make 1 every day)
| Urgeon Porpentine |
HP: 1d4 + 2 ⇒ (1) + 2 = 3
Feat: Technologist
New Spells: Detect Thoughts, Summon Monster II
Skills: +1r Disable Device, Perception, Knowledge (Nature, Religion, Engineering), Diplomacy, Spellcraft
Full stats are posted in his profile
| DM Fflash |
Also, if Urgeon or Kovax intend to copy anything from the spellbook, make your Spellcraft rolls and decrement the cost to learn a new spell.
Next, he must spend 1 hour studying the spell. At the end of the hour, he must make a Spellcraft check (DC 15 + spell's level). A wizard who has specialized in a school of spells gains a +2 bonus on the Spellcraft check if the new spell is from his specialty school. If the check succeeds, the wizard understands the spell and can copy it into his spellbook (see Writing a New Spell into a Spellbook). The process leaves a spellbook that was copied from unharmed, but a spell successfully copied from a magic scroll disappears from the parchment.
| Urgeon Porpentine |
Urgeon will select Craft Wondrous Item instead of technologist.
Urgeon will attempt to copy all six spells after using read magic. Spellcraft checks in the order that the spells are listed above:
Spellcraft: 1d20 + 10 ⇒ (11) + 10 = 21; chill touch - success
Spellcraft: 1d20 + 10 ⇒ (6) + 10 = 16; corrosive touch - success
Spellcraft: 1d20 + 10 ⇒ (3) + 10 = 13; magic weapon - fail
Spellcraft: 1d20 + 10 ⇒ (8) + 10 = 18; vanish - success
Spellcraft: 1d20 + 10 ⇒ (16) + 10 = 26; bull's strength - success
Spellcraft: 1d20 + 10 ⇒ (2) + 10 = 12; mirror image - fail
FCB: HPs.
| Ridic Slaranack |
I would like to create these 2 scrolls.
Scroll Barkskin lvl 2 -75GP
Scroll Lesser restoration lvl 2 -75GP
As for shopping, I have little money left over, so unless we sell some loot, I am done and ready to move on.
| Urgeon Porpentine |
I've added all of the additional loot to the loot tracker spreadsheet (campaign tab). Assuming we just cash in the gems, coins and silverdisks, that totals at 3785gp, which is a 946gp split each.
| Kovax Exner |
It's worth it to sell all the MW items I think as well, not sure any of us are going to use any of them as well as selling the hand crossbows.
I am interested in the Ring of Pro or the Cloak of Resistance.
But those might be better served on others, but before we head down again lets get that sorted.
You didn't say if I can use the ability to create my own bullets at my lower cost or not, if not then it's not worth it to me to buy them. 50gp a shot is way to much
| Malcolm Reigns |
chance to recover them?
-Posted with Wayfinder
| Urgeon Porpentine |
The ring of protection, cloak of resistance, etc. have a note that we found before. Did we not already distribute these items? I thought we had given the ring of protection to Ridic. Also, we previously sold a MW hammer and chain mail - probably these items.
Urgeon will save his gold for now.
| Kovax Exner |
Ok cool I will craft that then instead of buying 10 bullets and use it to make 10 bullets.
I will craft a 2nd one but not coat any of the bullets yet, just to have as a backup
Weapons Blanch DC 25 - 1d20 + 10 ⇒ (15) + 10 = 25
Weapons Blanch DC 25 - 1d20 + 10 ⇒ (15) + 10 = 25
My extracts will be two Long Arms and 1 Enlarge Person