DM Fang Dragon's Strange Aeons (Inactive)

Game Master FangDragon

Iä! Iä! Pathfinder fhtagn!

That is not dead which can eternal lie,
And with strange aeons even death may die.

Inspiration: Filbert 1, Heinrich 1, Lizzie 1, Momijii 0, Zarine 1, Zandomir 0
Dramatis Personae | Dream sequences | Party Summary | Loot Log |
Voyage to Cassomir Day 47


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female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Seeing first Filbert and now Lizzie fall asleep under the thing's gaseous attacks the monk was more determined to take this thing down than ever. Her horror at the way this thing evaded her was beginning to show though as her attacks missed once more.

Unarmed strike w/ flank: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 111d6 + 4 ⇒ (4) + 4 = 8
flurry w/ flank: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 141d6 + 3 ⇒ (2) + 3 = 5
ki w/ flank: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 121d6 + 3 ⇒ (1) + 3 = 4

Oooooh, this is so not good.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

on the floor at the Tatterman's feet, Filbert tries to crawl away quietly so that he can stand up...

Acrobatics: 1d20 + 7 ⇒ (1) + 7 = 8

Unfortunately he snags a strip of cloth as he goes....does he draw an incoming attack?

Reaching the wall the gnome stands to his feet once more. "That was not! fun."


Palace of Birdsong| War for the crown maps

Momijii starts to get flustered and despite attacking with incredible speed, the Tatterman moves faster. Everywhere Momijii's foot or fists are, it isn't...

Filbert tries to crawl away quietly hugging the floor beneath the mist layer, surely he'd pass unnoticed? With a sudden sinking feeling Filbert sees The Tatterman stare right at him through the fog. Almost lazily the Tatterman snakes out one arm ready to gut Filbert with the razor but suddenly Momijii attacks and the fiend has to dance away leaving Filbert unscathed!
AOO due to movement: 1d20 + 8 ⇒ (5) + 8 = 13 <--- MISS

With terrifying grace The Tatterman follows Filbert and he flicks out a strangely jointed arm firmly gripping his ichor drenched razor. Burning like molten lead it opens a deep gash along Filbert's side, which oozes bright red blood!
Razor: 1d20 + 9 ⇒ (18) + 9 = 27Damage: 1d4 + 4 ⇒ (1) + 4 = 5

COMBAT ORDER: Round 4 wrote:

Filbert Springbit

The Tatterman
Lizzie "beads" Tamar' <----- WE ARE HERE
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii
Buffs and Debuffs wrote:

Spoiler:
---- Round 4 ----

Filbert Springbit Shaken (26 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (25 rounds)
Luxina Tenebris Shaken (25 rounds), Mutagen +4 str +2 ac (7 rounds)
The Tatterman
Momijii Shaken (25 rounds)
---- Round 5 ----
Filbert Springbit Shaken (25 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (24 rounds)
Luxina Tenebris Shaken (24 rounds), Mutagen +4 str +2 ac (6 rounds)
The Tatterman
Momijii Shaken (24 rounds)

Lizzie "beads" Tamar', Heinrich Cornelius Agrippa and Luxina Tenebris are up.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa stabs at the monster before backing away cautiously 5'step so Lizzie can close with him, arrow drawn

Stab!: 1d20 + 4 - 2 + 1d6 ⇒ (16) + 4 - 2 + (2) = 20 Inspiration
Meagre Damage: 1d6 ⇒ 2


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Luxina 5 foot steps and swings again with her club.

Attack, Mutagen, Flank?: 1d20 + 3 + 2 + 2 ⇒ (8) + 3 + 2 + 2 = 151d6 + 3 ⇒ (4) + 3 = 7


Halfling Unch rogue (bandit) Hp 32/32 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +10, Stealth +16, Init +5, speed 20 feet.

GM:

Lizzie tries to peek over the balcony, but otherwise tries the door.
If it is locked, she tries to force it open.

10d20 ⇒ (1, 3, 8, 4, 11, 1, 5, 7, 18, 7) = 65

Add +2 for each str attempt.


Palace of Birdsong| War for the crown maps

Lizzie:
The door is old and made of some stout type of wood you don't recognize having the consistency of iron. You try to smash it down but it doesn't budge even an inch, you suspect it's barred from the other side...You may make a saving throw next round, or try to come up with some creative solution.

Heinrich lands what should be a solid thrust on The Tatterman's solar plexus but Red Destiny just can't quite cut through the nightmare being's incredibly tough hide. In fact alarmingly many of it's wounds are gone...

Luxina barrels in an swings her club with great force, The Tatterman simply steps aside and it hits the floor with a loud thwack! The Tatterman laughs with an inhuman shriek as he starts to carve abstract art into Filbert's hide! Filbert: the pain is exquisite.

Razor: 1d20 + 9 ⇒ (10) + 9 = 19Damage: 1d4 + 4 ⇒ (4) + 4 = 8 <--- HIT

COMBAT ORDER: Round 4 wrote:

Filbert Springbit

The Tatterman
Lizzie "beads" Tamar'
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii <----- WE ARE HERE
Buffs and Debuffs wrote:

Spoiler:
---- Round 4 ----

Filbert Springbit Shaken (26 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (25 rounds)
Luxina Tenebris Shaken (25 rounds), Mutagen +4 str +2 ac (7 rounds)
The Tatterman
Momijii Shaken (25 rounds)
---- Round 5 ----
Filbert Springbit Shaken (25 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (24 rounds)
Luxina Tenebris Shaken (24 rounds), Mutagen +4 str +2 ac (6 rounds)
The Tatterman
Momijii Shaken (24 rounds)

Momijii and Filbert Springbit are up.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Filbert answers the Tattermans shriek with one of his own as the blade cuts seemingly through his armor with ease; stepping away from the creature he gathers all the aether he can and flings it at him once more.

KB + PBS: 1d20 + 7 ⇒ (11) + 7 = 18

Damage: 2d6 + 7 ⇒ (1, 3) + 7 = 11

GM that is a 5' step, this map has been quite unfriendly to me when trying to add arrows for movement, dunno operator error most likely


Halfling Unch rogue (bandit) Hp 32/32 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +10, Stealth +16, Init +5, speed 20 feet.

GM:

Lizzie looks down the balcony, then the portal.

"This is a dream, i can do this."

If she is wearing her current equipment, she straps it on her back, removing ACP. Being fearless, she makes a jump for it.

You mentioned 15 feet, so take 10 for 15 to reach the portal.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Momijii moved in closer to the Tattered Man after he moved away and once more opened up with a flurry of attacks. Her first strike missed as the strange thing simply shifted to one side but she took inspiration and drew deeply on her ki feeling the last of her reserves dry up with this effort. She delivered a pair of dragon claw strikes to the Tattered Man, the second with extra force.

unarmed: 1d20 + 7 ⇒ (6) + 7 = 131d6 + 4 ⇒ (6) + 4 = 10
flurry: 1d20 + 7 ⇒ (15) + 7 = 221d6 + 3 ⇒ (2) + 3 = 5
ki: 1d20 + 7 ⇒ (12) + 7 = 191d6 + 3 ⇒ (6) + 3 = 9

I am out of ki points now. This is getting very ugly.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

We can't deal enough damage, and he probably has Dr/magic and the WORST combat character has the magic sword....


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Yeah, it seems like a withdrawal is in order else we might have a tpk on our hands. Lizzie and Filbert are the only ones who might deal damage to this thing still, but Lizzie's out cold and Filbert is being attacked.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

the doors are locked to the area we'really in


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

I can always try to see if they can be unlocked by non-magical means... Probably not


Palace of Birdsong| War for the crown maps

The DR actually can be bypassed but you need either smite or the right kind of weapon. Of course to know what type you'll need to make a knowledge roll. I'll give you this much for free, The Tatterman is classified as a magical beast. Don't forget the party still has 3 Cure Moderate Wounds potions.

Momijii tries desperately to pummel The Tatterman but he evades most of her blows without trying and the one that did hit doesn't really seem to have hurt him.

Filbert sends a powerful blast towards The Tatterman but with the thing from his nightmares is his face, his aim was off...

Laughing horridly The Tatterman points at Filbert aming to send him back to dreamland but suddenly Momijii lashes out with another kick and the spell fizzles.
Concentration: 1d20 + 8 ⇒ (1) + 8 = 9 <--- NO

COMBAT ORDER: Round 5 wrote:

Filbert Springbit

The Tatterman
Lizzie "beads" Tamar' <----- WE ARE HERE
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii
Buffs and Debuffs wrote:

Spoiler:
---- Round 5 ----

Filbert Springbit Shaken (25 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (24 rounds)
Luxina Tenebris Shaken (24 rounds), Mutagen +4 str +2 ac (6 rounds)
The Tatterman
Momijii Shaken (24 rounds)
---- Round 6 ----
Filbert Springbit Shaken (24 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (23 rounds)
Luxina Tenebris Shaken (23 rounds), Mutagen +4 str +2 ac (5 rounds)
The Tatterman
Momijii Shaken (23 rounds)

Lizzie "beads" Tamar', Heinrich Cornelius Agrippa and Luxina Tenebris are up. Lizzie you can make another saving throw.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Hmm. Who's carrying those Potions, Agrippa is about to become battlefield healer!

Knowledge Check Arcane?: 1d20 + 9 + 1d6 ⇒ (5) + 9 + (6) = 20

Agrippa will move to grab a potion from someone's pouch, presuming he knows who has the potions, or if he has one himself he draws it.


Palace of Birdsong| War for the crown maps

Agrippa:
Your entire attention was taken with this horrific being in front of you that seems arrogantly intent on carving Filbert into a bloody ruin. Unsurprisingly it took a little while for your analytical brain to catch up. You remember a description of something like this feind within some forbidden grimoire which noted it was proof against all weapons except those strongly aligned to good or those made of silver. Furthermore you realize you have on your person several vials of silversheen and an oil of align weapon... The adventure also contained a number of silver weapons but you had to go digging to find them.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Couldn't Luxina have identified any of his weaknesses or DR with her Planes check at the beginning? I had a 27.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

As a magical beast it would be arcana, as odd as that is in his case.


Halfling Unch rogue (bandit) Hp 32/32 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +10, Stealth +16, Init +5, speed 20 feet.

Will to wake up?: 1d20 + 6 ⇒ (3) + 6 = 9

Oof...


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Ok, so for my action I'll grab that Oil...can I apply it to Momiji's fists???


Palace of Birdsong| War for the crown maps

Sure.


Palace of Birdsong| War for the crown maps

Lizzie remains trapped but meanwhile Agrippa moves behind Luxina and pours a strange silvery liquid over Momijii's fists. The liquid rapidly soaks in leaving a strange golden radiance! The Tatterman about faces and snarls at Momijii!

COMBAT ORDER: Round 5 wrote:

Filbert Springbit

The Tatterman
Lizzie "beads" Tamar'
Heinrich Cornelius Agrippa
Luxina Tenebris <----- WE ARE HERE
The Tatterman
Momijii
Buffs and Debuffs wrote:

Spoiler:
---- Round 5 ----

Filbert Springbit Shaken (25 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (24 rounds)
Luxina Tenebris Shaken (24 rounds), Mutagen +4 str +2 ac (6 rounds)
The Tatterman
Momijii Shaken (24 rounds)
---- Round 6 ----
Filbert Springbit Shaken (24 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (23 rounds)
Luxina Tenebris Shaken (23 rounds), Mutagen +4 str +2 ac (5 rounds)
The Tatterman
Momijii Shaken (23 rounds)

Luxina Tenebris is up. The Silversheen is unclaimed so it would be reasonable to assume Agrippa doesn't have all the loot.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Assuming Agrippa tells us about the silver weapons.
Luxina steps 5 feet north and out of combat, she then rummages through her backpack to find a special kind of weapon. Retrieving a flask of acid from her pack, she readies to throw it next turn.
Guess I'll need a proper weapon instead of a club for silversheen to be useful.

If Agrippa doesn't tell us.
She attempts to aid Momiji in her attack.
Aid Attack: 1d20 + 5 ⇒ (4) + 5 = 9


Palace of Birdsong| War for the crown maps

Why do you say that? There's nothing in the description of Silversheen to suggest it won't work with a club.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Oh, my bad, thought it wouldn't work on wooden weapons. In that case, Luxina would try to dig up a silversheen instead.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Just posting this since I'm at work for a while and don't slow things down.
Momijii felt the holy energy contained with the oil that was put on her fists by Heinrich. She rubbed her hands together and then grinned viciously at the Tatterman. It moved again, doing whatever damage it could, and then the warrior woman shifted to try and flank it before opening up with a pair of dragon claw strikes.

unarmed w/flank: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 131d6 + 4 ⇒ (3) + 4 = 7
flurry w/flank: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 291d6 + 3 ⇒ (3) + 3 = 6
confirm? w/flank: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 131d6 + 3 ⇒ (2) + 3 = 5


Palace of Birdsong| War for the crown maps

I'm going to just assume Heinrich told you although an a post would have been nice. Oh and normally rummaging around in your bag is a move action as is applying the silversheen. So strictly speaking you can't also make a 5' step but this time I'll hand wave that.
Luxina steps out of harms way and rummages around in her bag. After a few moments she pulls out a vial containing a strange heavy silvery liquid and pours it over her club. Rather than splashing in the floor like water would, this peculiar liquid seems to hug the club making it look as if it's made out of liquid silver!

Snarling The Tatterman ferociously rounds on Momijii, and recognizing a threat it slashes wildly at her, scoring a deep painful cut along her left forearm.
Razor: 1d20 + 9 ⇒ (5) + 9 = 14Damage: 1d4 + 4 ⇒ (4) + 4 = 8 <--- HIT, JUST

Momijii's counter attack is partially checked, with The Tatterman easily blocking her first strike, but her second strike lands solidly. The golden radiance around her fist flares briefly, leaving a sizzling knuckle shaped indent on the horror's chest! The Tatterman roars in anger!

COMBAT ORDER: Round 6 wrote:

Filbert Springbit <----- WE ARE HERE

The Tatterman
Lizzie "beads" Tamar'
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii
Buffs and Debuffs wrote:

Spoiler:
---- Round 6 ----

Filbert Springbit Shaken (24 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (23 rounds)
Luxina Tenebris Shaken (23 rounds), Mutagen +4 str +2 ac (5 rounds), Silversheen
The Tatterman
Momijii Shaken (23 rounds), Align Weapon (9 rounds)
---- Round 7 ----
Filbert Springbit Shaken (23 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (22 rounds)
Luxina Tenebris Shaken (22 rounds), Mutagen +4 str +2 ac (4 rounds), Silversheen
The Tatterman
Momijii Shaken (22 rounds), Align Weapon (8 rounds)

Filbert Springbit is up.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

The cold analytical part of Filbert's mind is telling him the cut on his side is bad and he should do something about it.

The frightened irrational side is just screaming

Kill it! Kill it! Kill it

and currently has a lot stronger hold on the situation. Gathering the aether from the seeming nothingness around him,
Filbert lashes out.

JUST DIE ALREADY!

KB + PBS: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 2d6 + 7 ⇒ (5, 5) + 7 = 17


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Way to go Filbert! @GM Typically,Agrippa would go out of his way to impress his vast knowledge upon people, however this being combat I figured he would be more concerned with keeping himself alive. @Everyone, we need to do a better job divvying up stuff so we know who has what.


Palace of Birdsong| War for the crown maps

Filbert sends a gout of power slamming into The Tatterman which spins it round. The awful thing screeches in pain! It points at Filbert and says something in a strange guttural language... Suddenly the mist roils and a streamer forces it's way into poor Filbert's mouth and nose. He convulses before falling on the ground beneath the mist and starts snoring loudly!

Concentration: 1d20 + 8 ⇒ (15) + 8 = 23 <--- PASS
Will DC 16: 1d20 + 3 ⇒ (4) + 3 = 7 <--- OOPS

Spellcraft DC 16:
You believe Filbert succumbed to a Sleep spell.

Lizzie will: 1d20 + 6 ⇒ (20) + 6 = 26 <--- PASS

Lizzie:
You keep pounding the door and after a while you come to realize you are in a waking dream. With a supreme effort of will you force yourself to wake up. With a gasp you open your eyes and find yourself on floor back in the room with your friend fighting The Tatterman!

COMBAT ORDER: Round 6 wrote:

Filbert Springbit

The Tatterman
Lizzie "beads" Tamar' <----- WE ARE HERE
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii
Buffs and Debuffs wrote:

Spoiler:
---- Round 6 ----

Filbert Springbit Shaken (24 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite, Prone
Heinrich Cornelius Agrippa Shaken (23 rounds)
Luxina Tenebris Shaken (23 rounds), Mutagen +4 str +2 ac (5 rounds), Silversheen
The Tatterman
Momijii Shaken (23 rounds), Align Weapon (9 rounds)
---- Round 7 ----
Filbert Springbit Shaken (23 rounds), Sleeping
The Tatterman
Lizzie "beads" Tamar' Smite, Prone
Heinrich Cornelius Agrippa Shaken (22 rounds)
Luxina Tenebris Shaken (22 rounds), Mutagen +4 str +2 ac (4 rounds), Silversheen
The Tatterman
Momijii Shaken (22 rounds), Align Weapon (8 rounds)

Lizzie "beads" Tamar', Heinrich Cornelius Agrippa and Luxina Tenebris are up.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Luxina 5 foot steps closer in again and tries to whack the Tatterman with her silvery new club.

Attack, Silversheen, Mutagen: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 101d6 + 3 ⇒ (6) + 3 = 9


Halfling Unch rogue (bandit) Hp 32/32 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +10, Stealth +16, Init +5, speed 20 feet.

Lizzie blinks twice, before her head pops straight up.

I can't seem to get the map to open.
If Lizzie is not adjacent to the Tatterman, she gets up and closes distance.

If he is, she takes total defense and stands up.

"I'm ba~~ck."

:)


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa will search in his pack for a CMW potion...

-Posted with Wayfinder


Palace of Birdsong| War for the crown maps

Lizzie picks herself up and strides towards The Tatterman!

Heinrich finds a healing potion in his pack. You still have a standard action left.

Luxina moves in closer, she swings her silvery club but the preternaturally fast Tatterman flinches out of reach! Hearing Lizzie approach it whirls round and SNICK it's razor flashes out leaving a nasty cut along Lizzie's left shoulder!

Razor: 1d20 + 9 ⇒ (14) + 9 = 23Damage: 1d4 + 4 ⇒ (1) + 4 = 5 <--- HIT
Lizzie has AC 19 I think currently.

COMBAT ORDER: Round 6 wrote:

Filbert Springbit Sleeping.

The Tatterman
Lizzie "beads" Tamar'
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii <----- WE ARE HERE
Buffs and Debuffs wrote:

Spoiler:
---- Round 6 ----

Filbert Springbit Shaken (24 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (23 rounds)
Luxina Tenebris Shaken (23 rounds), Mutagen +4 str +2 ac (5 rounds), Silversheen
The Tatterman
Momijii Shaken (23 rounds), Align Weapon (9 rounds)
---- Round 7 ----
Filbert Springbit Shaken (23 rounds), Sleeping
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (22 rounds)
Luxina Tenebris Shaken (22 rounds), Mutagen +4 str +2 ac (4 rounds), Silversheen
The Tatterman
Momijii Shaken (22 rounds), Align Weapon (8 rounds)

Momijii is up.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Without having the thing flanked Momijii wasn't so sure of her ability to hit it but she was determined to try. She sent a pair of quick punches at the Tatterman but the thing, in it's glee to torment them, was to quick for her and easily dodged both attacks.

unarmed: 1d20 + 7 ⇒ (1) + 7 = 81d6 + 4 ⇒ (6) + 4 = 10
flurry: 1d20 + 7 ⇒ (6) + 7 = 131d6 + 3 ⇒ (2) + 3 = 5
Aaaand back we go. Hope someone else can hit him cause with out a flank bonus I can't do it, even with one I can't reliably hit.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa says Momiji, drink this! and he attempts to cram a CMW potion in her mouth while shes busy defending herself!

CMW: 2d8 + 3 ⇒ (7, 4) + 3 = 14

GM, I went through the loot log and adjusted it for the align weapon oil, the cure potion and the potion of bulls strength


Palace of Birdsong| War for the crown maps

I read somewhere that RAW shoving a potion down somebody else's throat requires standard actions from both parties. That kinda makes sense if you think about it (having to drink something is distracting) but I think I'll house rule that you can feed somebody a potion as a standard action for the feeder and a swift action for the recipient because this promotes cooperation.
Agrippa held the potion up to Momijii's mouth and she took a quick swig suddenly feeling a whole load better as various wounds vanish!

Unfortunately this renewed vigor took her a little bu surprise and she overestimated and then underestimated the force behind her blows causing her to completely miss.

Filbert snores gently his eyes twitching behind their lids, no doubt dreaming, or perhaps even having a nightmare... Filbert will be out for the rest of the fight unless woken.

With a bestial roar, The Tatterman continues it's frenzied assault on Lizzie. The nightmare's tassels flying madly as it darts around. Suddenly it's arm flicks out and another deep cut appears on poor Lizzie's upper torso!
Razor: 1d20 + 9 ⇒ (18) + 9 = 27Damage: 1d4 + 4 ⇒ (4) + 4 = 8 <--- HIT

COMBAT ORDER: Round 7 wrote:

Filbert Springbit

The Tatterman
Lizzie "beads" Tamar' <----- WE ARE HERE
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii
Buffs and Debuffs wrote:

Spoiler:
---- Round 7 ----

Filbert Springbit Shaken (23 rounds), Sleeping
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (22 rounds)
Luxina Tenebris Shaken (22 rounds), Mutagen +4 str +2 ac (4 rounds), Silversheen
The Tatterman
Momijii Shaken (22 rounds), Align Weapon (8 rounds)
---- Round 8 ----
Filbert Springbit Shaken (22 rounds), Sleeping
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (21 rounds)
Luxina Tenebris Shaken (21 rounds), Mutagen +4 str +2 ac (3 rounds), Silversheen
The Tatterman
Momijii Shaken (21 rounds), Align Weapon (7 rounds)

Lizzie "beads" Tamar', Heinrich Cornelius Agrippa and Luxina Tenebris are up.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

"hey you! Stop harassing Lizzie! Never heard of pciking soemone your own size?"

Luxina calls out, her voice more confident than she actually is at this moment.

Attack, Mutagen, Shaken, Silversheen: 1d20 + 3 + 2 - 2 ⇒ (4) + 3 + 2 - 2 = 71d6 + 3 ⇒ (6) + 3 = 9

Forgot Shaken on my attacks, good it didn't matter due to my low rolls at least.


Halfling Unch rogue (bandit) Hp 32/32 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +10, Stealth +16, Init +5, speed 20 feet.

Lizzie swiftly uses loh on herself.
1d6 ⇒ 2
That new d6 would be great.

"Hah! I came back from that smoke dream of yours, and we'll win this too, you ugly freazzoid!"

Morningstar, smite: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21Dmg, smite: 1d6 + 2 + 3 ⇒ (3) + 2 + 3 = 8


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa moves near Lizzie and fumbles with items from his pouch Infusion of CLW

We are running low. Best finish this creature off! he says as he applies the tincture to Lizzie

CLW: 1d8 + 3 ⇒ (7) + 3 = 10


Palace of Birdsong| War for the crown maps

Lizzie's Morningstar smashes once again into the chest of The Tatterman, and again there is a flash of light and a smell like burnt hair! It reels in pain.

Meanwhile Lizzie invokes the Gods for their aid and some of her wounds close, and even more close when Agrippa applies his tincture!

Luxina tries to connect with The Tatterman but it dances away from her club ruining both her and it's attacks!

Razor: 1d20 + 9 ⇒ (7) + 9 = 16Damage: 1d4 + 4 ⇒ (1) + 4 = 5 <--- MISS

Filbert fidgets in his uneasy sleep, weakly clawing at some imagined foe...

COMBAT ORDER: Round 7 wrote:

Filbert Springbit

The Tatterman
Lizzie "beads" Tamar'
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii <----- WE ARE HERE
Buffs and Debuffs wrote:

Spoiler:
---- Round 7 ----

Filbert Springbit Shaken (23 rounds), Sleeping
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (22 rounds)
Luxina Tenebris Shaken (22 rounds), Mutagen +4 str +2 ac (4 rounds), Silversheen
The Tatterman
Momijii Shaken (22 rounds), Align Weapon (8 rounds)
---- Round 8 ----
Filbert Springbit Shaken (22 rounds), Sleeping
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (21 rounds)
Luxina Tenebris Shaken (21 rounds), Mutagen +4 str +2 ac (3 rounds), Silversheen
The Tatterman
Momijii Shaken (21 rounds), Align Weapon (7 rounds)

Momijii is up.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Feeling her wounds healing Momijii felt they had a chance once again. She knew that she should be trying to kill it but she had the sudden thought that this...thing needed to feel the fear it so greatly enjoyed inflicting...from the receiving end. She pulled deeply on her training, on her heritage as a daughter of dragons, and from deep within she gave an roar of utter anger. A sound that would put terror into the hearts of near any being came ripping forth as she sounded the battle roar of a dragon enraged.

Intimidate (demoralize): 1d20 + 9 ⇒ (15) + 9 = 24
If I succeed he is shaken for 1 round +1 for every 5 over the target number (10+hd+wis mod).


Palace of Birdsong| War for the crown maps

The Tatterman stops and recoils from this most unexpected outburst! The DC was 21.

It's actions when it starts moving again where almost tentative but the horror was so potent a fighter it managed to score a hit on it's target anyway! Once again Lizzie felt the sting of it's wickedly sharp razor!
Razor: 1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 19Damage: 1d4 + 4 ⇒ (3) + 4 = 7

COMBAT ORDER: Round 8 wrote:

Filbert Springbit

The Tatterman
Lizzie "beads" Tamar' <----- WE ARE HERE
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii
Buffs and Debuffs wrote:

Spoiler:
---- Round 8 ----

Filbert Springbit Shaken (22 rounds), Sleeping
The Tatterman Shaken (1 round)
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (21 rounds)
Luxina Tenebris Shaken (21 rounds), Mutagen +4 str +2 ac (3 rounds), Silversheen
The Tatterman Shaken (1 round)
Momijii Shaken (21 rounds), Align Weapon (7 rounds)
---- Round 9 ----
Filbert Springbit Shaken (21 rounds), Sleeping
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (20 rounds)
Luxina Tenebris Shaken (20 rounds), Mutagen +4 str +2 ac (2 rounds), Silversheen
The Tatterman
Momijii Shaken (20 rounds), Align Weapon (6 rounds)

Lizzie "beads" Tamar', Heinrich Cornelius Agrippa and Luxina Tenebris are up.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa attempts to dart around the Tatterman and wake up Filbert!

Acro: 1d20 + 7 ⇒ (10) + 7 = 17 Here's hoping it doesn't have combat reflexes...

He shakes the little gnome

Wake up! Wake up!


Halfling Unch rogue (bandit) Hp 32/32 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +10, Stealth +16, Init +5, speed 20 feet.

Loh on self. 1d6 ⇒ 1

Lizzie shows her tongue.
"Bleh!"

After which she continues fighting.
Strike, smite!: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27Dmg, smite: 1d6 + 2 + 3 ⇒ (6) + 2 + 3 = 11

+2 if by chance she is flanking.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Aid Defense Attack, Shaken, Mutagen: 1d20 + 3 + 2 - 2 ⇒ (12) + 3 + 2 - 2 = 15

Luxina helps Lizzie defend herself, aiming to strike at the creature's claws as it lunges for the little gnome.

Aid Lizzie's AC, +2 AC until next round.


Palace of Birdsong| War for the crown maps

Lizzie's weapon strikes with another flash, gouging out a deep smoldering wound! The Tatterman shrieks in anguish, so loud is it's roar it hurts your ears!

Thinking now is the time to revive Filbert, Agrippa tries to duck and tumble past but quicker than a flash that wicked razor snicks out cutting him deeply!
AOO (shaken): 1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 16Damage: 1d4 + 4 ⇒ (3) + 4 = 7 <--- HIT It has a sky high CMD.

Perhaps rather harder than intended he shakes and slaps the little gnome whose eyes suddenly jerk open!

Meanwhile The Tatterman enraged by its wounds lashes out at Lizzie, fortunately Luxina was waiting for this and her club shot out ruining it's stroke!
War razor (shaken): 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 11Damage: 1d4 + 4 ⇒ (3) + 4 = 7 <--- MISS

COMBAT ORDER: Round 8 wrote:

Filbert Springbit Prone

The Tatterman
Lizzie "beads" Tamar'
Heinrich Cornelius Agrippa
Luxina Tenebris
The Tatterman
Momijii <----- WE ARE HERE
Buffs and Debuffs wrote:

Spoiler:
---- Round 8 ----

Filbert Springbit Shaken (22 rounds)
The Tatterman Shaken (1 round)
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (21 rounds)
Luxina Tenebris Shaken (21 rounds), Mutagen +4 str +2 ac (3 rounds), Silversheen
The Tatterman Shaken (1 round)
Momijii Shaken (21 rounds), Align Weapon (7 rounds)
---- Round 9 ----
Filbert Springbit Shaken (21 rounds)
The Tatterman
Lizzie "beads" Tamar' Smite
Heinrich Cornelius Agrippa Shaken (20 rounds)
Luxina Tenebris Shaken (20 rounds), Mutagen +4 str +2 ac (2 rounds), Silversheen
The Tatterman
Momijii Shaken (20 rounds), Align Weapon (6 rounds)

Momijii and Filbert Springbit are up.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Pleased with the results of her roar Momijii lashed out with another pair of blows, the first one coming in with stunning force.

unarmed with stunning fist (dc 14): 1d20 + 7 ⇒ (10) + 7 = 171d6 + 4 ⇒ (4) + 4 = 8
flurry: 1d20 + 7 ⇒ (6) + 7 = 131d6 + 3 ⇒ (6) + 3 = 9

Argh! I just can't hit this thing. \_/


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

The splatter of warmth across his face accompanied by it's coppery taste and Agrippa's stinging slap, combine to bring the gnome back to his senses and wide enough awake to determine he's at the feet of his living nightmare. "Aiiiieee" Rolling as hard as he can he tries to make room betwixt himself and the razor wielding fiend.

acrobatics: 1d20 + 7 ⇒ (3) + 7 = 10

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