| DM Emissary |
The monks rush to Simon once he alerts them to the woman he's found, and they assist him in bringing her still form out from the wreckage. It's plain to see how she's died - one of the pieces of timber pierced her side when she landed on it, and the remainder of the tower crushed her when it collapsed on her. The monks solemnly place her onto a stretcher, cover her with an orange sheet, and carry her off the battlefield. Across the way, the man in black shakes his head as he watches the monks carry her off the field.
| Zakarras |
"We'll still fight, Poog, it just means don't stand under the timber structures during the match." taking consideration of It, Zak advises him as well, "That means you too, It, don't let Poog leash you to one of those posts."
Misroi
|
It shies away from Poog, giving him a low growl.
Just try it, buddy. That which was given to you can be taken away again.
"That's not how this was supposed to end," the man says. His voice is raspy, and the exposed skin on the right side of his face is reddened and scarred from a old burn that never fully healed. "It's not how it's supposed to end for any of us. We all hope for success, but you have to be prepared to lose at any time. Only one of us is making it to the prize after all. But this...this is a senseless loss of life, a tragic accident. There's nothing glorious about this end.
"As for what happened...we each fought in our own styles. She got off a lucky shot early on in the fight, but Seishuku is not called the Scarred Ninja for nothing. I made her blind to the spots I was at, and struck her a few times with my blade." He pats a curious chain weapon with a hooked blade on one end and a heavy metal ring on the other. "That's when our duel took to the towers. She tried to keep moving between the towers to keep me from getting at her, but as she climbed to the top of the middle tower, everything just suddenly collapsed. She was pitched towards the leftmost, and everything fell on her." He shakes his head again. "Senseless. That's what this is. A terrible way for a warrior to die."
You concentrate on the Seishuku during the conversation. You do not detect any darkness within him.
| Poog Bonebane |
Poog scowls at the scruffy terrier.
He moves over to the towers and begins looking at the rest of them, to see if any show signs of sabotage.
No Knowledge (engingeering), so Perception: 1d20 + 12 ⇒ (18) + 12 = 30
| DM Emissary |
The little goblin examines the wreckage of the towers. He finds several thick beams that have snapped and splintered, though whether that's due to sabotage or damage that was caused during the fall, he can't say.
The monks continue to solemnly and quietly begin to cart away the wreckage of the triple towers. The Emissary stands and clears his throat, his voice echoing across the pavilion. "Honored guests, favored warriors, devotees of the Ruby Phoenix. This is a most unfortunate and tragic accident. The gunfighter known only as Helen was a very competent warrior, and we will mourn her passing. The clerics will be contacting her spirit to see if she wishes to return to this world.
"Despite this tragedy, the Tournament must continue. Every contestant knew that death was a possible outcome for them, and would not have entered if they feared such an end. We will have a fifteen minute intermission while my assistants remove the wreckage, and then we will resume the competition." The Emissary sits back down on the throne, looks to Kiang Zhen, and nods to her.
She nods back, and instantly disappears, only to reappear next to the five of you. "Nasty business," Kiang Zhen says in a disinterested tone. "We'll need a good fight to clear the distasteful end to that last bout, so you've been selected to participate in this year's Boar and Tiger. Which one of you will fight?"
| DM Emissary |
The oni sighs and rolls her eyes (or at least, you think she does, since it's hard to tell when her eyes are a solid red) at Zak's question. "One of your number will be tethered to either a dire boar or a tiger, and your opponent is tethered to the other. Your goal is to kill your opponent's animal while keeping your own alive."
| Poog Bonebane |
"Poog suggest Asha do it. Or Zarina. Or maybe Old Man or Zakarras. Any of them am being good for this challenge. Zakarras, am you able to fly with your creature? That am making it very hard to eat. Or any of you am good with animals. Otherwise animal maybe am trying to eat you while you am trying to protect it."
| Zakarras |
"Well, little Poogie and Zarina have a good idea there, I can fly up away from the animals and give the distinct advantage to my animal. I accept the challenge!" Zak states proudly, before realizing that it's likely another setup to bring misfortune to the party.
| Asha Ghadvhi |
Asha frowns at the oni, then deliberately looks away, focusing instead on Zakarras. "Best of fortune to you, then, my friend," she says. "I pray that you make the animal's end swift and as painless as you can manage." Her tight expression does little to hide her anger at the very idea of such a competition.
| Poog Bonebane |
"If you am wanting, I can be making animals no like you, Zakarras," Poog says excitedly.
Then his face falls.
"Am not sure if it am helping you, though."
Unnerve beasts: The target becomes offensive to animals (Will negates). Animals become distraught and aggressive in the victim's presence—horses buck, dogs snap and bark, bulls charge, and so on. The hex lasts 4 hours. A creature that saves against the hex cannot be affected by the hex for 1 day. The reaction of the animals is a mind-affecting charm effect, but the hex on the target is not.
I totally want to use this hex but I think I would more need to use it against your opponent than you... : (
| Zakarras |
"Thanks, Poogie, but I've still got a trick up my sleeve that should help if I need it." Zak pulls a strange carved mask from his pack and fits it to the top of head, taking on an animal like caricature himself.
| DM Emissary |
No problem, I saw this part and knew some people might have issues with it.
Kiang Zhen claps her hands thrice, which echoes across the fight stage. "Very well, Warrior Zakarras. Prepare yourself for battle." The handlers begin moving the aforementioned animals into the fight stage - while the tiger appears to be normal in every way, the boar is massive and is roughly the same size as the great cat, though far stockier. A slender Tian-Dtang woman with chin-length black hair and chestnut eyes approaches you all, a massive anaconda slithering obediently behind her. A predatory grin breaks out on Kiang Zhen's face as the woman approaches.
"Zakkaras, this is your opponent, Nearidei. She excelled in this fight a decade ago, and was chosen to make this the best show possible for the crowd. As you are the newcomer, you will be allowed the chance to make the call for the coin toss to decide who gets which animal." The oni stretches out her hand, and an oversized coin appears. One side has the faces of a boar and tiger, while the other has the respective hindquarters. "So, Warrior - heads or tails?"
| Zakarras |
"So, I just have to make her say mercy, that all? And no animals have to be harmed in this production? A fair deal, her choice of animals then, as it will be her hide that wears my arrows." Zak grins a ferral smile to rival that of Klang Zhen, then he lowers his mask and prepares to enter the match.
can I enter with flying already activated, start the match off the ground?
| DM Emissary |
Feel free to buff Zak - Nearidei will be buffing herself as well.
"Both contestants will begin the bout on the ground - after that, whether you remain there is largely up to your own abilities. And the bout does not end until one animal or the other is dead, Warrior. You might end Nearidei's life, but should her animal slay yours, you will have lost the bout."
| Zakarras |
"I've no desire to end her life!" Turning to the female warrior, Zak earnestly adds "It will be an honor to compete against you and I'll not cause the death of you or your animal if possible. Which animal do you prefer for this match?"
Zak will activate Fly on himself prior to the start of the match and welcomes any other buffs from the party. He'll start the match holding a stoppered bottle that hangs from a cord slung across his torso and with his mask in place, his first action is unstoppering the bottle, then he draws his bow while flying upward 30' at an angle to be above the animal he needs to drop. The bottle is an eversmoking bottle creating a smokey cloud of concealment, then the mask is a goz mask that lets him see through the cloud without penalty. Round 2 will be a full barrage of arrows from the cloud with deadly aim and any other bonuses he can muster.
| DM Emissary |
Nearidei smiles readily and answers without hesitation. "The boar. It brought me luck last time - I see no reason why it shouldn't do so again."
"Good, good, it is decided," Kiang Zhen hurriedly says, the coin disappearing as quickly as it appeared. "The monks will escort you to the fight stage, and shackle you to your chosen beasts. You will have a minute to prepare yourselves or your animal however you wish, and then the exhibition match will start. Any questions? No? Good!"
The monks escort Zak and anyone who wants to buff him or the tiger to the stage. The tiger is frozen in place across the stage from the massive boar, and a manacle on one of its hind legs bears a fifteen foot length of chain that ends in another smaller manacle. The monks affix this manacle to Zak's ankle, and retreat for any last moment magical augmentations. Across the fight stage, the same thing is happening for Nearidei and her boar. Once the monks retreat, she casts a trio of spells on herself.
You recognize her chanting and motions to be a barkskin spell.
You recognize her chanting and motions to be a air walk spell.
You recognize her chanting and motions to be a freedom of movement spell.
Once the minute has passed, Kiang Zhen yells out, "Begin the Boar and Tiger!" The spells holding the wild animals in place drop, and the fight has begun in earnest!
Initiative:
Nearidei: 1d20 + 1 ⇒ (13) + 1 = 14
Zakarras: 1d20 + 12 ⇒ (5) + 12 = 17
Dire Boar: 1d20 + 4 ⇒ (6) + 4 = 10
Tiger: 1d20 + 6 ⇒ (17) + 6 = 23
The tiger roars, venting its pent-up frustration on the nearest target - Zak. It leaps at the archer, all four claws and its massive jaws prepared to strike!
The tiger pounces at Zak, and makes its full attack. If any of them hit, it will attempt to grapple, after which it gets -2 to take the rest of its attacks. Zak's currently flat-footed, so it needs to hit an AC 23.
Attack Claw 1: 1d20 + 12 ⇒ (6) + 12 = 18, Damage Claw 1: 1d8 + 6 ⇒ (6) + 6 = 12, Grapple: 1d20 + 15 ⇒ (2) + 15 = 17
Attack Claw 2: 1d20 + 12 ⇒ (11) + 12 = 23, Damage Claw 2: 1d8 + 6 ⇒ (8) + 6 = 14, Grapple: 1d20 + 15 ⇒ (19) + 15 = 34
Attack Claw 3: 1d20 + 10 ⇒ (3) + 10 = 13, Damage Claw 3: 1d8 + 6 ⇒ (1) + 6 = 7, Grapple: 1d20 + 15 ⇒ (16) + 15 = 31
Attack Claw 4: 1d20 + 10 ⇒ (17) + 10 = 27, Damage Claw 4: 1d8 + 6 ⇒ (3) + 6 = 9, Grapple: 1d20 + 15 ⇒ (10) + 15 = 25
Attack Bite: 1d20 + 9 ⇒ (5) + 9 = 14, Damage Bite: 2d6 + 6 ⇒ (6, 4) + 6 = 16, Grapple: 1d20 + 15 ⇒ (3) + 15 = 18
Reroll Claw 1: 1d20 + 12 ⇒ (20) + 12 = 32, Crit Confirm: 1d20 + 12 ⇒ (16) + 12 = 28, Crit Damage: 1d8 + 6 ⇒ (3) + 6 = 9
The tiger leaps on Zak, and catches him with a trio of massive paws. It struggles with the archer, attempting to bring him to the ground and sink its powerful jaws into the man's neck.
Bad luck for you, Zak, but now you're up! You're currently grappled by the tiger, since it just got its claws into you.
| Poog Bonebane |
Spellcraft: 1d20 + 12 ⇒ (19) + 12 = 31
"She am casting spells to make her skin tough like bark, to walk on air and to make it so you can no make it hard for her to move," Poog tells Zakarras.
He glares at the tiger. "It seem like good animal, better than It. Poog am sure it will not try to eat you and it am having good luck." He spits three times at the tiger's feet before going into his goblin rhymes. Use fortune hex on the tiger, then begin using his version of cackle.
"No am get yourself killed, Zakarras. We am needing you to win Ruby Phoenix's prize. It am more important than this."
Can I do anything to the boar to debuff it, or is that illegal?
| Simon Greer |
Spellcraft 1d20 + 10 ⇒ (14) + 10 = 24
"Methinks the lady must be a Druid," Simon muses, nodding at Poog's description of the spells. "Hmm. Druids. Druids and their power over animals. Druids and their oaths not to wear metal armour."
Hint.
| Zakarras |
Round 1
Completely unaware of the threat the tiger posed, despite being shackled next to it for a minute, Zak falls under the claws, his best laid plans literally bottled up in smoke. To add to his misfortune, the sneaky goblin exacts revenge for Zak's earlier warning to It.
44 damage and grappled, HP 45/89
Attempting to break the grapple, Zak exerts all his effort knowing that failure on this try will likely result in the loss of the match.
Break Grapple CMB +13: 1d20 + 13 ⇒ (13) + 13 = 26
and is the archer free....
| DM Emissary |
Zak shoves the tiger away, which lands with a loud thump upon the ground. It yowls at him, hunger and predatory fury in its eyes, preparing to leap at him again.
You've still got a move action left to you, Zak. Obviously, moving more than 5' away from the tiger will prompt an attack of opportunity from it.
| DM Emissary |
Attack of Opportunity: 1d20 + 10 ⇒ (4) + 10 = 14
The tiger swipes its paw at Zak, but he is already gone - it catches nothing but air. The great cat roars in fury as its prey flies up into the air out of reach.
"Not a bad idea," shouts Nearidei as Zak flies away from his animal. "Mind if I join you?" She walks into the air as though climbing an invisible staircase, ending at the same height as Zak. "Now, I can't have you hurting this poor creature - so..." With a gesture and a word, the ground erupts with thorny scrub brush which rapidly grows to wholly encase the boar. "Try shooting through that, Warrior!" A confident smile appears on her face, and she crosses her arms in bravado. Wall of thorns, if you hadn't guessed, and Nearidei has completely encased the boar in the brush. There's a 10' cube of thorns directly above it, two in front, two in the back, and one on either side, with three more cubes towards the front as well. Nearidei herself hovers over one such cube.
The dire boar squeals in frustration of this new predicament it finds itself in, and tries to move towards the last thing it saw - the slip of a girl that walked up into the air away from it! 1d20 + 6 ⇒ (19) + 6 = 25 The boar starts crashing through the thorns, and it squeals in pain as the scrub tears away its thick hide. It has moved 5', and has taken 10 points of damage.
The tiger leaps at the archer, trying to grab him and bring him back down to earth. Acrobatics: 1d20 + 14 ⇒ (4) + 14 = 18 The tiger's paw comes close, but the cat is unable to get enough height to catch Zak.
You're up, Zak!
| Zakarras |
Zak unleashes a swarm of arrows at Nearidel. "You or the beast, and the beast is covered."
haste, deadly aim, if within 30' then add point blank to the results
Arrow 1: 1d20 + 18 ⇒ (18) + 18 = 36
Dmg: 1d8 + 12 ⇒ (2) + 12 = 14
Arrow 2: 1d20 + 18 ⇒ (8) + 18 = 26
Dmg: 1d8 + 12 ⇒ (5) + 12 = 17
Arrow 3: 1d20 + 13 ⇒ (12) + 13 = 25
Dmg: 1d8 + 12 ⇒ (2) + 12 = 14
Arrow 4: 1d20 + 8 ⇒ (19) + 8 = 27
Dmg: 1d8 + 12 ⇒ (4) + 12 = 16
| DM Emissary |
Four shots snap off towards Nearidei - all four find their target. She cries out in pain from the grievous wounds, and the confidence that was on her face suddenly is replaced with fear.
"A minor setback!", she yells, though a quavering is heard in her voice. She waves her hands, and the dust of the fight stage kicks up, bisecting the two portions. "There! That should keep your arrows away from me and the boar! Now, on to victory!" She's cast wind wall on the dividing line, approximately 20' away from Zak.
The boar continues to try to force its way out of the briar patch. Strength: 1d20 + 6 ⇒ (4) + 6 = 10 It makes no progress this time, but the squealing is still heard within. It's now taken 20 points of damage.
The tiger tries to leap at Zak again. Acrobatics: 1d20 + 14 ⇒ (10) + 14 = 24 This time it gets enough distance for its claw to reach the archer, but the flying archer is able to avoid the beast's claws...for now... Attack Claw: 1d20 + 10 ⇒ (6) + 10 = 16
Your turn again, Zak.
| Zakarras |
Round 3
With the boar injuring itself and wind swirling between him and his foes, Zak relents on the arrows and unstoppers the bottle of smoke to hide both him and the tiger.
from the PRD: The amount of smoke is great if the stopper is pulled out, pouring from the bottle and totally obscuring vision across a 50-foot spread in 1 round. If the bottle is left unstoppered, the smoke billows out another 10 feet per round until it has covered a 100-foot radius.
| DM Emissary |
The bottle drops to the ground, and instantly Zak's half of the fight stage is obscured by smoke. The tiger roars in surprise as roiling clouds of smoke completely envelop everything on Zak's side of the curtain of wind. From beneath his goz mask, however, Nearidei is completely visible. That's a standard action. Anything else you'd like to do, Zak?
Spellcraft: 1d20 + 9 ⇒ (2) + 9 = 11
| DM Emissary |
Nearidei studies the smoke cloud that has suddenly coalesced on the other side of her curtain of air, scratching her chin in surprise. "Alright," she says at last. "I'll admit, I didn't see that one coming. But you're not out of the woods yet. Now I just have to get indirect!" She chants some more words of power, and a column of fire erupts in the middle of the spot where Zak and the tiger were at. Damage, Reflex DC 18 for half: 10d6 ⇒ (1, 3, 1, 4, 2, 2, 2, 4, 4, 2) = 25 Tiger Reflex: 1d20 + 7 ⇒ (15) + 7 = 22 The tiger leaps away, roaring in pain. The tiger has now taken 12 points of damage.
The boar struggles against the thorns again. Strength check: 1d20 + 6 ⇒ (18) + 6 = 24 It digs in its hooves, trying to make headway, but the brambles are too tight. It ceases it struggles, and squeals in frustration and fury. The dire boar takes another 10 points of damage, for a total of 30.
The tiger leaps to where Zak used to be, but catches nothing, since the archer has moved on from directly above him. The cat begins circling, waiting for his prey to come back in view. A low grumble issues from deep within its gullet.
Your turn, Zak!
| Zakarras |
Zak will fly forward as far as the chain will allow him to go, then softly call back to the tiger, "Here, kitty kitty, here, kitty kitty" in an attempt to get the cat to move forward and allow him the reach to bypass the wind wall.
does the current chain distance get me to 5' of the wind wall?
| DM Emissary |
It does not - the fifteen foot length of chain means you can either be 15' directly up from the tiger, or 10' up and 10' over. (Three dimensional combat is weird.) You're basically about 20' away from being on the other side of the wind wall. In order to get there, you'll need to pull the tiger from its current position, which can be done via the drag combat maneuver. Should you succeed, it will also have the side benefit of not letting Nearidei know exactly where you and the tiger are at.
| DM Emissary |
Under the concealment of the smoke, Zak strains against the tiger's weight, and the beast roars again in protest of being pulled unwillingly along. You drag the tiger fifteen feet in any direction. Straight towards her would put you just on the right side of the wind wall, but getting on her side would either involve another drag, or lowering yourself to the same plane as the tiger and moving five feet out. Of course, the tiger can't currently see you...
| DM Emissary |
Nearidei frowns as she hears the tiger roar on the other side of the wall. "Alright, that smoke is now officially bothersome. Let's change that up." She begins chanting again, but it is a longer spell, and it draws a great deal of natural energies to her.
Judging by the words, you believe she's casting summon nature's ally V.
The boar clearly has had enough of trying to make any degree of headway through the brambles, and lies there, snorting dejectedly.
The tiger continues to pace. Without a target, it can only pace and wait for its prey to return.
Zak!
| Zakarras |
Seeing an opportunity, Zak drops low and moves through the wall of wind and targets the boar in its bramble cage. flat footed?
deadly aim, point blank, improved precise shot
Arrow 1: 1d20 + 19 ⇒ (17) + 19 = 36
Dmg: 1d8 + 13 ⇒ (8) + 13 = 21
| DM Emissary |
The boar is not flat-footed.
The arrow pierces the boar's eye, which squeals in pain. It thrashes in its bramble prison, and kicks in fury against the thorny walls.
Nearidei finishes casting her spell, and a giant cloud with vaguely humanoid features appears. "Get rid of that smoke for me!", she orders it, and the summoned elemental spins rapidly, turning into a tornado. It flies into the smoke-filled section of the fight, and begins to disperse the smoke.
"There's the tiger!", Nearidei says with a smile. "Now, let's end this!" She casts another spell, and a bolt of lightning slammed down from above into the tiger. Reflex save: 1d20 + 7 ⇒ (10) + 7 = 17 Damage: 3d6 ⇒ (6, 6, 1) = 13 The cat, however, leapt out of the way, searing its orange-and-black coat.
The boar, however, was in its death throes, and attempted to break further out of its prison. Strength: 1d20 + 6 ⇒ (1) + 6 = 7 Though it struggled against the brambles, its blind fury tore itself to pieces. The boar ends up killing itself, since its ferocity overrides its survival instinct.
The tiger is about to leap at Zak again, but a well-placed magic word halts the beast in its tracks again. The black-skinned oni approaches the two combatants within the fight arena. "The battle is over," Kiang Zhen calls out. "Warrior, it seems as though your arrow caused more harm to your fellow contestant than to the creature you were tasked to slay. You and a few of your allies expressed your distaste in this fight - therefore, take this ring. It will aid you in saving the lives of these lesser creatures you seem to care for." She offers him a silver ring with a simple small pearl set into it. Half of the band is a stlized boar holding the pearl in its tusks, while the other half is a tiger holding the pearl in its outstretched paws. Their tails intertwine on the other side of the ring.