Lucky Ben Willhuff

Simon Greer's page

380 posts. Alias of Aebliss.


Full Name

Simon Greer

Race

Human

Classes/Levels

Ninja 6 / Conjurer 6; Init. +6; Perception +11; AC 27/19 (+4 Dex., +1 Dodge feat, +2 natural armour, +2 Cat's Grace, +4 armour, +4 deflection); hp 71/94; Fort +9, Ref +12, Will +10

Gender

Male

Size

Medium

Age

34

Alignment

NG

Deity

Mirarae, Qi Zhang, Sarenrae

Languages

Auran, Celestial, Common, Draconic, Dwarven, Elven, Infernal, Tien, Undercommon

Strength 12
Dexterity 18
Constitution 14
Intelligence 14
Wisdom 10
Charisma 10

About Simon Greer

NG Male human Ninja 6 / Conjurer 6
Init. +6; Senses Perception +11

AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour)
hp 94
Fort +9, Ref +12, Will +10
Speed 30 ft.
Melee
+14 Sword cane 1d6+5
+12 Wakizashi 1d6+3
Ranged
+14 Sword cane pistol +3 1d4
+11 Shuriken 1d2 + Giant wasp poison
Str 12, Dex 18, Con 14, Int 14, Wis 10, Cha 10
Base atk +7; CMB 8; CMD 22
Feats
Alertness
Dodge
Exotic weapon proficiency (firearms)
Martial weapon proficiency (Sword cane)
Mobility
Scribe scroll
Spring attack
Still spell
Toughness
Weapon finesse
Skills
Acrobatics +19 (7 ranks, +4 Dex., +3 class skill, +5 Boots of Elvenkind)
Bluff +9 (6 ranks, +0 Wis., +3 class skill)
Climb +12 (6 ranks, +0 Wis., +3 class skill, +3 familiar bonus)
Diplomacy +9 (6 ranks, +0 Cha., +3 class skill)
Disable device +13 (6 ranks, +4 Dex., +3 class skill)
Escape artist +13 (6 ranks, +4 Dex., +3 class skill)
Fly +12 (5 ranks, +4 Dex., +3 class skill)
Knowledge (arcana) +12 (7 ranks, +2 Int., +3 class skill)
Knowledge (history +10 (5 ranks, +2 Int., +3 class skill)
Linguistics +11 (6 ranks, +2 Int., +3 class skill)
Perception +11 (6 ranks, +0 Wis., +3 class skill, +2 Alertness bonus)
Sense motive +12 (7 ranks, +0 Wis., +3 class skill, +2 Alertness bonus)
Sleight of hand +13 (6 ranks, +4 Dex., +3 class skill)
Spellcraft +12 (7 ranks, +2 Int., +3 class skill)
Stealth +14 (7 ranks, +4 Dex., +3 class skill)
Swim +8 (4 ranks, +1 Str., +3 class skill)
Traits Magical Lineage (Summon Monster III); Reactionary (+2 to Initiative)
Languages Auran, Celestial, Common, Draconic, Dwarven, Elven, Infernal, Tien, Undercommon
SQ
Acid dart - 5/day ranged touch attack on enemy within 30 ft., 1d6+2 acid damage
Arcane bond - Scarlet spider
Arcane school - Conjuration
Ki pool - 3 points
Evasion (ring)
Light steps
Ninja trick - Pressure points
Ninja trick - Shadow clone
Ninja trick - Smoke bomb
No trace +2
Opposition schools - Enchantment, Necromancy
Poison use
Sneak attack +3d6
Summoner's charm - all conjuration (summoning) spells last +2 rounds
Spellbook
Spells/day: 4/4/4/3

0 - Detect magic, Detect poison, Ray of frost, Resistance
1 - X, Magic missile, X, X
2 - X, X, X, Summon monster II
3 - X, X, X

Spellbook:
0 - All except Bleed, Daze, Disrupt undead and Touch of fatigue
1 - Expeditious retreat, Mage armor, Magic missile, Magic weapon, Obscuring mist, Shield, Summon monster I
2 - Cat's grace, Defensive shock, Invisibility, Knock, Protection from arrows, See invisibility, Summon monster II
3 - Dispel Magic, Fireball, Fly, Protection from energy, Sleet Storm, Summon monster III

Equipment
29 gp
8 sp
Amulet of natural armor +2
Antitoxin (4)
Backpack
Bag of holding type I
Black powder (20 doses)
Boots of Elvenkind
Caltrops
Climber's kit
Cloak of resistance +3
Firearm bullets (30)
Flint and steel
Giant wasp poison (5 doses), DC18, 1d2 Dex. damage for 6 rounds
Grappling hook
Mirror, small steel
Potion of cure light wounds (8)
Potion of cure moderate wounds
Powder horn (3)
Ring of evasion
Rope, silk 50 ft.
Shuriken (45)
Spell component pouch
Spellbook
Sword cane pistol +3
Thieves' tools, masterwork
Wakizashi +1
Waterskin

Sword cane pistol +3: Grovnaidel
Neutral Good intelligent item
Ego +5
Intelligence 12, Wisdom 12, Charisma 10
Speech: Common, Draconic
Senses 60 ft., Darkvision
Can cast Bear's Fortitude, Bull's strength 1/day, and Shocking grasp 3/day

Surly and cantankerous Grovnaidel is the Greer family's ancestral weapon. Its attitude soured considerably after the family was driven from its ancestral home. Despite its attitude, Grovnaidel has never abandoned its loyalty to the family, nor its adherence to the cause of good; it just will not admit it.