DM Blayde MacRonan's Giantslayer... The Strange Adventures of Team Ruby (Private Campaign) (Inactive)

Game Master Blayde MacRonan

In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc army, and the heroes must help defend it - only to discover that the situation is worse than anyone realizes...

Uskroth's Tomb

Trunau

Trunau Inner Quarter

Inner Quarter Battle Map: Barricade Battle

Hopespring Battle

Consolidated Skill Groups

Initiative:

Aodhán: [dice]1d20+3[/dice]
Kyt: [dice]1d20+2[/dice]
Liesel-Marie: [dice]1d20+2[/dice]
Mesa: [dice]1d20+3[/dice]
Nogusta: [dice]1d20+0[/dice]
Nyym: [dice]1d20+6[/dice]
Rohan: [dice]1d20+4[/dice]
Antagonist: [dice]1d20+[/dice]

Perception:

Aodhán: [dice]1d20+11[/dice]
Kyt: [dice]1d20+4[/dice]
Liesel-Marie: [dice]1d20+2[/dice]
Nogusta: [dice]1d20+4[/dice]
Nyym: [dice]1d20+6[/dice]
Rohan: [dice]1d20+6[/dice]


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Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I seem to have trouble accessing Google docs at the moment. I will try again later.


Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12
Liesel-Marie Frostvale wrote:
I seem to have trouble accessing Google docs at the moment. I will try again later.

I can see it now, but I have no time to post other than...

The Erutaki princess growls low for just her friends’ ears, ”Time to dance. Who should my dance partner be?”

Anyone wanting to share some quick battlefield wisdom, she might listen. Or call your partner, maybe she’ll help you.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Aodhán squared up once again into his fighting stance as he snarled back at Liesel-Marie, As long as you leave this bod to me, I don't care where you do your nuts. The bouncer, whose gaze never left the Nyym dupe, allowed a cruel smile to play across his lips.


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

I say we take them as they come and sort the remains later. Not to picky as we have to go through them all anyways.

Nyyms eyes scanned the darkness watching for whoever was gonna move up next.

But let's not forget that this raval is controlled by the Raggedy Man.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

"Feats: Point Blank Shot (human Bonus), Precise Shot (1st), Weapon Focus (blast), I shouldn't have a -4 penalty for shooting in combat because of precise shot now unless there was other factors.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Rohan Scythe wrote:
"Feats: Point Blank Shot (human Bonus), Precise Shot (1st), Weapon Focus (blast), I shouldn't have a -4 penalty for shooting in combat because of precise shot now unless there was other factors.

When I looked at Rohan's sheet on the site, this is what I saw:

Spoiler:

Feats
Level Ability
Human Skill Focus (acrobatics) Retrain to
1st Weapon Focus Kinetcit Blast
3rd Point Blank Shot
4th
5th Bullseye Shot
7th Precise Shot

According to this, he doesn't have that feat yet. So that is what I went by. But even with Precise Shot, Rohan would have still missed due to the dupe's AC being 4 higher than normal from the soft cover provided by Aodhán. So the ruling still stands, with Rohan still missing the Nyym dupe. Update the on-site character sheet so that this won't happen again.


Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Sorry, crazy week.

Liesel-Marie enters her bloodrage with a howl reminiscent of the winds across the frozen steppes of her home. Despite the chilly memories brought forth by her voice, her body becomes noticeably warm to those standing next to her. Releasing her greataxe with one hand, she calls forth a blade of flame and enacts her blade rush to move past her allies and among her foes, coming up next to one of the faux Team Ruby members. I thought they had been identified, but I didn't find the post. She moves down four and left two to be corner-to-corner with the leftmost faux member of the band.

A blurred flash of flame moves through the scrum and those she passes feel a warm breeze, nothing more, until she reaches her destination and her blade of living flame strikes out at her target.

Attack: 1d20 + 11 ⇒ (16) + 11 = 27 (bonus based on STR mod, BAB, bloodrage, blade rush)
Fire damage: 2d6 + 2 ⇒ (2, 2) + 2 = 6 (bonus from bloodrage)

She comes to a stop, fire in her eyes, and the haft of the greataxe finds itself back in her primary hand as the flame blade disappears.

Edit to correct attack bonus for blade rush. Also, her AC is 18 this round due to blade rush.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Liesel-Marie Frostvale wrote:
I thought they had been identified, but I didn't find the post. She moves down four and left two to be corner-to-corner with the leftmost faux member of the band.

You are correct. They had been identified, but I will do so again: going from left to right is Liesel-Marie, Rohan, and Kyt, with Aodhán behind Rohan. So she'd attacking her own dupe.

Map has been updated.

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kyt: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Antagonist: 1d20 + 2 ⇒ (4) + 2 = 6
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Antagonist: 1d20 + 1 ⇒ (3) + 1 = 4

Battle Theme 2: Atrium Carceri - A Stroll through the Ancient City

Liesel-Marie

Liesel-Marie entered her bloodrage with a howl reminiscent of the winds across the frozen steppes of her home. Despite the chilly memories brought forth by her voice, her body became noticeably warm to those standing next to her. Releasing her greataxe with one hand, she drew upon her inner spark, calling forth a blade of fire even as she rushed past her allies. A blurred flash of flame moved through the scrum, and yet those she passed felt a warm breeze, nothing more.

The Erutaki reached her destination in moments, her blade of living flame striking out at her target, which just so happened to be herself. She came to a stop, fire in her eyes, the haft of the greataxe finding itself back in her primary hand as the fiery blade disappeared.

Liesel-Marie's dupe had barely any time to register what had happened before recoiling from the hit. And though the odor of burnt flesh and leather clung to it, the creature looked down at the wound, then back up at Liesel-Marie with an eerie smile as voices, once distant, became louder and more distinct to her.

And then – if we all won't cry, fer shore –
The Raggedy Man he'll come and "splore
The Castle-halls," and steal the "gold"—
And steal us, too, and grab and hold
And pack us off to his old "Cave"!—And
Haymow's the "cave" of The Raggedy Man!—
Raggedy! Raggedy! Raggedy Man!
Here comes the raggedy man! Raggedy man! Raggedy man! Hey, raggedy man! Raggedy! Raggedy! Raggedy Man!

I need for everyone inside the tomb to make a DC 14 Will save, or be shaken (take a –2 penalty on attack rolls, saving throws, skill checks, and ability checks) for the duration of this combat.

Next up is Kyt...


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Nyym watched as Rohan made his attempt on the dupe Nyym, but missing. But Nyym was suddenly felt a breaf warmth followed by LM suddenly appearing out front, striking out with a blade of flame. Immediately upon striking her twin dupe though, the voices became clearer. A chant Nyym had been able to finally suppress up until now. A chill run back up his spine and his hair felt to have stood on end as the voices became clear and concise. Nyym tried to settle his fear. Now was not the time for fear but a time to put an end to this madness.

will: 1d20 + 6 ⇒ (15) + 6 = 21

Nyym Steeled his nerves and pushed away the fear and shakiness as his own spark flashed in his eyes.

NO!! Your not going to win this time. We will send you back to depth of the hell which bore you. We WILL BEAT YOU!! Your control of our nightmares is over Raggedy man.

Nyym set his mind. Thus would be the Raggedy man's last night.


Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Will DC 14: 1d20 + 8 ⇒ (3) + 8 = 11 Fail

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Liesel-Marie Frostvale wrote:
[dice=Will DC 14]1d20 + 8 Fail

The return of the eerie chant brought to Liesel-Marie's mind memories, memories that sent a shiver up her spine.

The Raggedy Man swatted aside Liesel-Marie's axe swing as one would an annoying insect as it continued to bear down on her. Once again, she is made to look like a child holding a weapon to heavy for herself as the axe comes nowhere close to its target. A voice from the past. Foolish girl. Use the rage as a tool or the rage will use you like a fool. Foolish girl. Who said that? Why does he wait until now to speak? I COULD HAVE USED YOUR HELP EARLIER, OLD MAN! WHERE HAVE YOU BEEN? She looked at the Raggedy Man, her frustration evident. Gone was the playfulness it had previously exhibited. The Erutaki could sense that now it fully meant to end her very existence....

It lashed out at her, blood spraying as it slashed her flesh with that oversized razor it carried. Liesel-Marie staggered back from the creature, holding her axe loosely in one hand as she tried to hold her wounds closed with the other. From the grievous nature of her wounds, it seemed that she was dead and just didn't know it yet. She stood facing the combat as flames flickered and died along the blade of her great axe, not wanting to abandon her friends, but unable to contribute....

She watched as Rohan gathered his strength before stepping forward as his bow vanished only to draw forth an arming sword of hardened sandstone that sprang up from the ground. Rohan took position in front Liesel to prevent her from being attacked yet again....

Run, don't fight, I will hold them off, you must live to inform our home of this threat.

The scion of giants swung his stone arming sword with all the might he could muster.

But his heroic act had a cost Rohan did not anticipate, for as he twisted his body to bring more power to bear with his attack, the tall man felt a sharp pain indicative of broken ribs. The sensation caused his focus to falter, which, in turn, caused his weapon to fall apart just before it would have made contact with the creature.

And so, for a moment, one that seemed to stretch on for eternity, Rohan stood, his arms shaking and extended before him with his hands holding naught but air. The Raggedy Man's mouth opened and for the first time it spoke to the human: I will kill her and there's nothing you can do to stop it from happening. Die with this knowledge, and despair.

Rohan's eyes widened in shock, then his face contorted to show not only the pain he felt as it ripped out his throat with a clawed hand, but the realization that he was truly about to die. The Raggedy Man caught the tall man's body and cradled it, a gesture that seemed almost eerily affectionate even as it ran the length of its tongue across Rohan's face like someone caressing the face of a loved one...

Note: though the scenario in question didn't exactly play out like this previously, that's entirely the point. Fear has a way of messing with the mind, making us perceive things that may not be based in fact.


Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Apologies - I think I had my saves too high. Not that it affected anything this time around, but wanted to explain if anyone noticed. I must have not removed the bonuses after the last time she was raging.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Liesel-Marie Frostvale wrote:
Apologies - I think I had my saves too high. Not that it affected anything this time around, but wanted to explain if anyone noticed. I must have not removed the bonuses after the last time she was raging.

Let's see if we can work this out...

Base Saves: Fort +4/Ref +1/Will +1

Stat Modifiers: Con +2/Dex +2/Wis +2

Automatic Bonus Progression: +1 resistance to all saves

Feats: Great Fortitude, Raging Vitality (only while bloodraging)

Class Abilities: Bloodrage (Will save only)

Final Total for Saves - Fort +9/Ref +4/Will +4 (before bloodrage); Fort +11/Ref +4/Will +6 (during bloodrage); Fort +9/Ref +2/Will +4 (up to 1 minute after bloodrage)

This does not include the +4 bonus gained from Endurance for Fortitude saves made to avoid nonlethal damage from hot or cold environments and Fortitude saves made to resist damage from suffocation.


Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Well, then. I had one high, now I have a different one low. Thanks for doing the math for me.

Edit: The fatigued condition applies a -2 penalty to Dexterity, so the Reflex save only suffers a -1 penalty while that condition is in effect.

Edit again: Great Fortitude is not a feat I have selected. When did I gain that?

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

I thought I saw it on Liesel-Marie's character page, but apparently I was mistaken. This is what I get for trying to do things at 2 am after work.

So the final total should be: Fort +7/Ref +4/Will +4 (before bloodrage); Fort +9/Ref +4/Will +6 (during bloodrage); Fort +7/Ref +3/Will +4 (up to 1 minute after bloodrage).


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Mighty will save of +2: 1d20 + 2 ⇒ (16) + 2 = 18

Rohan musters up the strength and resist the unslaught of horror the unfolded in front of him.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Because of real life events, Nogusta's player will not be able to continue with us any longer. So for the remainder of this part of the campaign, I will be botting the cleric. I will also be botting Kyt for this round, as that player is also having to deal with some RL issues as well (though I have been assured that this won't keep them from seeing this through).

So, to keep things moving, here are the remaining Will saves that need to be made:

Aodhán's Will save: 1d20 + 6 ⇒ (6) + 6 = 12
Kyt's Will save: 1d20 + 5 ⇒ (1) + 5 = 6
Nogusta's Will save: 1d20 + 9 ⇒ (18) + 9 = 27

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kyt: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Antagonist: 1d20 + 2 ⇒ (4) + 2 = 6
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Antagonist: 1d20 + 1 ⇒ (3) + 1 = 4

Battle Theme 2: Atrium Carceri - A Stroll through the Ancient City

Kyt

A shiver ran up the elf's spine as voices, once distant, became louder and more distinct to her.

And then – if we all won't cry, fer shore –
The Raggedy Man he'll come and "splore
The Castle-halls," and steal the "gold"—
And steal us, too, and grab and hold
And pack us off to his old "Cave"!—And
Haymow's the "cave" of The Raggedy Man!—
Raggedy! Raggedy! Raggedy Man!
Here comes the raggedy man! Raggedy man! Raggedy man! Hey, raggedy man! Raggedy! Raggedy! Raggedy Man!

Kyt knew from the group's previously shared nightmare that this chant presaged the arrival of its subject. And as with the Erutaki, so too did the elf's mind swirl with memories from that fateful encounter....

Ignoring the punched-out Chelaxian, the Raggedy Man strode toward Kyt, its taloned fingers flexing, open then closed. His desperation mounting further, the bouncer took advantage of the opportunity and threw more punches in an attempt to keep its attention focused on him.

In spite of the heaviness present in his limbs, Aodhán found the strength of will necessary to attack the creature, but his fists hit nothing but air.

Aodhán turned, casting frantic glances all about. But The Raggedy Man was no where to be seen...

Kyt began searching for the Raggedy Man as well, its sudden disappearance more than a little disconcerting.

Where could it have gone?

She needn't have worried as the creature was suddenly before her, unleashing a torrent of claw strikes upon her...

The monk shook her head, as though the act itself would dislodge the scene playing out in her mind's eye.

But no such thing occurred.

I can't let this distract me. The thought came unbidden to her. Not when we're so close to ending this!

With gritted teeth and a fierceness belying the intimidation that she felt, Kyt tightened her grip on her sword and charged forward, moving past both Nogusta and Aodhán to the cavern beyond the tunnel. Her eyes came to rest upon the dupes there and she set her attention fully on the one that looked like her.

Kyt uses her move action to go 5 squares down and one to the right, placing her in front of the Kyt dupe. The map has been updated to take this into account. However, this movement will provoke an attack of opportunity from the Rohan dupe...

AoO: 1d20 + 8 ⇒ (17) + 8 = 25
AoO damage: 1d8 + 4 ⇒ (7) + 4 = 11

Kyt is currently at 29 hit points and places her at the Grazed wound threshold. She takes a –1 penalty on all attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level, that stacks with the -2 penalty on attack rolls, saving throws, skill checks, and ability checks that she receives from the shaken condition.

Kyt, intent on taking down her false self, failed to register the motion of the Rohan dupe as searing pain along with a series of gashes manifested on her left arm. Undaunted, the elf kept her focus on the other Kyt as she sought to bring her temple sword to bear against it.

Kyt's temple sword attack: 1d20 + 8 ⇒ (5) + 8 = 13; -2 due to the shaken condition, -1 due to the Grazed threshold
temple sword damage: 1d8 + 3 ⇒ (7) + 3 = 10

Perhaps it was the wound just inflicted upon her. Perhaps it was due to the fear she struggled with, or a combination of the two. Whatever the reason, Kyt found she could not muster the strength of body necessary to strike her other self down. A fact reflected in the dupe's leering grin.

Not looking good for our intrepid elven monk at the moment. Next up is Mesa...


Female Void K Weird Musician 4 Gender:F Age:19 Str:8 Dex:14 Con:13 Int:12 Wis:14 Cha:20

Mesa Will: 1d20 + 7 ⇒ (9) + 7 = 16

Mesa blinked. The haunting chant echoing in the cavern, the noise sounding as if it was coming from a tomb as the thing spoke and chanted, the words distorting the worlds perceptions of everything around her. Her eyes glanced to the others watching some shake off the discordant melody and others succumb to it.

A questionable cluck in her ear from the large chicken on her shoulder gave her pause.

Boo Will: 1d20 + 7 ⇒ (16) + 7 = 23

The annoyed clucking did little to drown out the wail of the Kotodama of the area and she closed her eyes with a small shudder.

Her face split open with a fanged gin as her green eyes flared.

"So the little ghoulie thinks it can sing does it?" Mesa's smirk didn't falter as she drew out her shamisen."Sad."

Mesa begins to play

Counter song: 1d20 + 14 ⇒ (3) + 14 = 17

As in accompaniment to his owners Boo also joins in and starts to whistle.

Fascinate DC 17, two dupes in front of who ever's having the most issue with them. as I doubt the creepy one will be affected. Bardic counter song can be used by any one as their save if they rolled lower, or you can re-roll for the will save.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kyt: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Antagonist: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Mesa

Mesa blinked as she entered the tunnel. The haunting chant echoing in the cavern, the noise sounding as if it was coming from a tomb as the thing spoke and chanted, the words distorting the worlds perceptions of everything in front of her. Her eyes glanced to the others watching some shake off the discordant melody while others succumb to it.

A questionable cluck in her ear from the large chicken on her shoulder gave her pause.

The annoyed clucking did little to drown out the wail of the Kotodama of the area and she closed her eyes with a small shudder.

Her face split open with a fanged gin as her green eyes flared.

So the little ghoulie thinks it can sing does it? Mesa's smirk didn't falter as she drew out her shamisen. Sad.

Then Mesa began to play.

Basically, Aodhán, Kyt, and Liesel-Marie get a reroll on the saving throw, using Mesa's countersong roll (Counter song: 1d20 + 14 ⇒ (3) + 14 = 17) in place of their own Will saves and will allow them to pass and avoid the shaken condition altogether. This also means that Kyt only takes a –1 penalty on all attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level due to her being Grazed.

As if in accompaniment to his owner's music playing, Boo also joined in and started to whistle.

Guess this means that the Liesel-Marie and Kyt dupes need to make will saves...

LM dupe Will save: 1d20 + 7 ⇒ (5) + 7 = 12
Kyt dupe Will save: 1d20 + 7 ⇒ (20) + 7 = 27

Liesel-Marie's dupe stared back at her with that sinister grin, seemingly unbothered by the Erutaki's attack. It brought back to mind the memory of Rohan sacrificing himself in that nightmare to protect Liesel-Marie from the Raggedy Man, one that caused her to be unsure of herself. I'm not that person anymore, she thought to herself, mentally chastising her hesitation. But what if I'm wrong?

She needed a moment to find herself once again. And it came with the strains of Mesa's shamisen playing, causing the spark within Liesel-Marie to blossom into a flower of flame that manifested in her eyes as she tightly gripped the haft of her axe.

Her other self, however, seemed to lose its interest in the Erutaki, as its gaze shifted from her toward the source of music that carried throughout the cavern.

Meanwhile, Kyt seemed to struggle in the face of herself as well, her mind and body being overcome by the smallest hint of fear. Her brow furrowed as Kyt's large eyes shifted between her own dupe and that of Rohan's, not sure if she could take either of them, especially knowing that the Aodhán dupe had yet to make a move against her.

Then came the notes of Mesa's shamisen playing and all at once, Kyt felt her fear (such a little thing) pass over and through her. She raised her sword so that it came to rest across her shoulders, the act allowed her to find a small measure of rest, relieving much of the tension that she felt. The monk looked back at the three dupes, her eyes filled with a lambent glow as a slight grin played across her lips.

My thanks to you, Mesa. Your playing has done more for me than you can possibly realize.

And with that out of the way, next up is Nogusta...

Nogusta

Seeing the elf in need of his assistance, the Mwangi champion of Sarenrae moved past Rohan and came up behind Kyt.

Nogusta moves 5 feet diagonally through Rohan's space and down another 5, putting the cleric between the big man and the elf. This also grants him the opportunity to make a Perception check....

Antagonist's Stealth check: 1d20 + 2 ⇒ (2) + 2 = 4
Nogusta's Perception check: 1d20 + 4 ⇒ (4) + 4 = 8
Nogusta's Religion check: 1d20 + 7 ⇒ (20) + 7 = 27

The all too familar stench of rotting flesh drew Nogusta's attention to the passage exiting the cavern both to the east and to his left. His eyes came to rest upon creatures with long, sharp teeth, and pallid flesh stretched tightly over their starved frames. It was a gang of -

Ghouls! the Mwangi called out even as he turned to face them. He thanked the Cleansing Light for motivating him to step up when he did, for had Nogusta not done so, then not only would the cannibalistic undead have surely caught the group by surprise, but they would have also separated Liesel-Marie and Kyt from the rest of Team Ruby.

He presented his holy symbol toward the ghouls and spoke. For the Sun and the Fury.

And once more, a spherical wave of golden electrically-charged fire emanated from Sarenrae's champion in a burst that quickly made its way throughout the cavern to encompass the undead creatures.

Channel Positive Energy: 3d6 + 5 ⇒ (6, 3, 3) + 5 = 17
Ghouls' Will save: 1d20 + 6 ⇒ (8) + 6 = 14; They need to beat a DC 15 to take half damage. Any channel resistance they may possess is also ignored due to the Sun's Blessing granted by the Sun domain.

The outcome was quick, for the energy wave vaporized the ghouls, leaving little more than swirling dust and scorch marks on the cavern floor where they once had been.

And with Nogusta's actions, his turn comes to an end. Both the initiative order and the map has been updated to take the events of this post into account.

Just in case anyone was wondering, the ceiling is currently 15 feet high where you are. Next up is Nyym...


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Nyym, seeing the battle unfold before him searched for the best possible position to gain some kind of advantage. Then he made up his mind and slid between Rohan and the wall. Once clear, he cut out to the left away from both Nogusta and Kyt. He spun back once even with Kyt, firing off a ranged attack aimed at the Kyt Dupe.

ranged attack: 1d20 + 4 + 3 + 1 ⇒ (7) + 4 + 3 + 1 = 15

damage: 2d4 ⇒ (4, 1) = 5

His attack made, Nyym vanishes into the darkness.

Nyym has burned a point of ki and used vanish trick. Nyym is also taking position 2 squares to Kyts left.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kyt: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Nightmare Doppelgangers: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Nyym

Nyym, seeing the battle unfold before him, searched for the best possible position to gain some kind of advantage. Then he made up his mind and slid between Rohan and the wall. Once clear, he cut out to the left away from both Nogusta and Kyt. He then spun around and fired off an electrical blade aimed at her dupe.

The blast burned the other Kyt deep in its right shoulder, causing the arm to spasm and jerk momentarily.

His attack made, Nyym vanished from view.

Aodhán

The Chelaxian bouncer, at the sound of the eerie chanting, held back from attacking the Nyym dupe due to being unsure as to whether the Raggedy Man itself would appear to menace them all like in the nightmare.

The thought of that dream caused the usually stoic Aodhán to second guess himself. Just as his heart was beginning to get away from him, the sounds of Mesa playing her shamisen set his mind at ease.

His smile returning, the bouncer stepped up to the cornered dupe. Yer all mine, boyo!
Move action: 5-foot step to his right, placing him in front of the dupe. Swift action: Aodhán declares his defiance. This grants him a +2 morale bonus to attack, damage and saves against the dupe, but lowers his Armor Class by 2.

Aodhán caestūs strike 1: 1d20 + 12 ⇒ (18) + 12 = 30
damage: 1d4 + 7 ⇒ (3) + 7 = 10
Aodhán caestūs strike 2: 1d20 + 1 ⇒ (13) + 1 = 14; the nightmare doppelganger takes a -3 penalty to AC due being Critical
damage: 1d4 + 7 ⇒ (2) + 7 = 9

Aodhán first shot landed solidly on the other Nyym's left side, and he nodded in satisfaction as he felt its ribs break. The dupe staggered back into the wall in, blood frothing from its mouth. For an instant, perhaps due to the intense pain it was feeling, the dupe's face changed, its features seeming to melt like wax and becoming half-formed. With a bit of effort, the creature regained control, causing its face to revert back to its previous look.

But that was all the bouncer needed to see. The bloody thing's a doppelganger!

Aodhán, using his mass and speed, launched his next strike, catching the Nyym doppelganger fully in the chest. Thanks to damage done by his previous blow, the creature's chest caved in, the ribs on its right side puncturing a lung and causing it to collapse. More blood, darker in hue, spilled from its mouth as the doppelganger slumped against the wall before sliding down to the cavern floor, the triskelion-like mark that it had been branded with previously now disappearing from its forehead.

Nightmare Doppelgangers

Even as the other Nyym fell in defeat, the other dupes made their moves. The Rohan dupe stepped up to attack Aodhán from behind even as Liesel-Marie's went after its true self.

Rohan doppelganger claw strikes: 1d20 + 8 ⇒ (14) + 8 = 221d20 + 8 ⇒ (20) + 8 = 28
damage: 1d8 + 4 ⇒ (5) + 4 = 91d8 + 4 ⇒ (4) + 4 = 8
Critical Confirmation: 1d20 + 8 ⇒ (10) + 8 = 18; takes +4 damage due to crit
Liesel-Marie doppelganger claw strikes: 1d20 + 8 ⇒ (10) + 8 = 181d20 + 8 ⇒ (5) + 8 = 13
damage: 1d8 + 4 ⇒ (4) + 4 = 81d8 + 4 ⇒ (2) + 4 = 6

Aodhán sustains 21 damage and is Grazed at 43 hp. He takes a –1 penalty on all attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level.
Liesel-Marie sustains 8 damage and is Healthy at 44 hp (She has 4 temporary hit points remaining). She takes no penalty on her attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level.

Meanwhile, the Aodhán dupe stepped up into the space vacated by the other Rohan to stand alongside the Kyt doppelganger, the two turning their attention to the elven monk.

Kyt doppelganger claw strikes: 1d20 + 8 ⇒ (12) + 8 = 201d20 + 8 ⇒ (16) + 8 = 24
damage: 1d8 + 4 ⇒ (7) + 4 = 111d8 + 4 ⇒ (7) + 4 = 11
Aodhán doppelganger claw strikes: 1d20 + 8 ⇒ (6) + 8 = 141d20 + 8 ⇒ (9) + 8 = 17
damage: 1d8 + 4 ⇒ (1) + 4 = 51d8 + 4 ⇒ (7) + 4 = 11

Kyt sustains 22 damage and is Critical at 7 hp. She takes a –3 penalty on all attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level.

This brings an end to Round 2. The map has been updated to take what has occurred into account. Round 3 begins now! Next up is Rohan...


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Rohan saw the actions that were taking place and while everyone seemed to be getting between him and the creatures it was time for him to get a better advantage point. Rohan used the wall to his advantage and sunk his hands and feet into the wall as he begin to earth climb up the wall to the height of 15ft and turned and aimed at 3 of the targets with a pushing infusion. Though it would only slide them back 5ft some might be affected enough to take damage if they hit a wall. He reached into the wall and yanked out 3 stones which he then sent spiraling down towards Nymms dupe, the target 1 square south of kyt and the other 1 square south of Lisel. This should get them he thought and if one missed others might hit. They were all within 30ft feet so he surely had his point blank shot ready and his precise shot armed for the attack.

"pushing infusing cost 1 burn which is ignored with a full attack"

onslaught attack x3 targets: 1d20 + 9 ⇒ (5) + 9 = 14
Onslaught damage target 1:Nymm: 1d6 + 1 + 4 ⇒ (5) + 1 + 4 = 10
Onslaught damage target 2:1 square south of lisel: 1d6 + 1 + 4 ⇒ (5) + 1 + 4 = 10
Onslaught damage target 3:1 square south of Kyt: 1d6 + 1 + 4 ⇒ (6) + 1 + 4 = 11

"Not sure if you are applying advantages +1 point to attack from higher up or if we are not using that rule"

Targeting multiple people put him at a disadvantage unsure if his aim was on target or off, he still needed more training aiming at multiple targets. Though he was doing the best he could.


Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

[ooc]Liesel-Marie’s AC against that 18 should have been 20 unless I’m missing something, so it was a miss. If it was a hit, the attacker should have taken fire damage from my searing flesh defense, I believe.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Liesel-Marie Frostvale wrote:
Also, her AC is 18 this round due to blade rush.

Last round her AC was reduced to 18. This round, just before her turn, it returns to 20.


Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I knew I would be missing something. Did the L-M doppelganger take fire damage?

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Liesel-Marie Frostvale wrote:
I knew I would be missing something. Did the L-M doppelganger take fire damage?

I forgot to take the elemental defense into account. So the LM dupe received 2 points of fire damage as a consequence of attacking Liesel-Marie with its claws. I also forgot to take Liesel-Marie's -2 penalty from her bloodrage into account as well. Not that it would have changed the outcome of the attacks, but it's something I need to keep in mind. So, to reiterate, she should have an AC of 16 until the start of her next turn. After that, it becomes an 18, not 20.

And with that dealt with, on with the show...

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kyt: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Nightmare Doppelgangers: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Rohan

Rohan saw the action taking place and, while everyone seemed to be getting between him and the creatures, he soon came to realize it was time to get a better vantage point. Rohan touched the cavern wall behind him, sinking his hands and feet into it as he began to slowly crab-walk his way up. When he reached the ceiling, the scion of giants took aim at three of the doppelgangers. Rohan yanked out three stones from the wall, which he then sent spiraling down toward the dupes of Nyym, Kyt and Liesel-Marie.

And to answer Rohan's previous question, he would get the +1 bonus to attack for having higher ground if he were in melee. That bonus does not apply to ranged attacks.

Not fully acclimated to this particularly unique way of sniping, Rohan's aim was off by a few degrees, causing him to miss his intended targets, with each stone shattering on the surface of the cavern floor. He'd eventually correct that, of course, but that knowledge did little to ease his growing sense of frustration at not being able to help the other members of Team Ruby.

And that brings Rohan's turn to a close... next up is Liesel-Marie...


Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Liesel-Marie strikes out at the doppelganger wearing her visage with the greataxe.

Attack: 1d20 + 8 ⇒ (16) + 8 = 24 Enraged, Power attack

Damage: 1d12 + 8 + 6 ⇒ (3) + 8 + 6 = 17 Enraged, Two-handed Power Attack


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Ok so do I wait to find out if I hit or not?

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Rohan Scythe wrote:
Ok so do I wait to find out if I hit or not?

From my previous post...

DM Blayde MacRonan wrote:
Not fully acclimated to this particularly unique way of sniping, Rohan's aim was off by a few degrees, causing him to miss his intended targets, with each stone shattering on the surface of the cavern floor.

The map has been updated to take into accounted previous actions. Rohan's token is marked with a wing icon, representing his current elevated position, while Nyym has been marked with the ninja icon to represent his current state of invisibility.

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kyt: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Nightmare Doppelgangers: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Liesel-Marie

Liesel-Marie struck out at the doppelganger wearing her visage with the greataxe.

Its sinister smile replaced with a look of fury, the doppelganger reached up and trapped the head of the Erutaki's weapon between the creature's clawed hands halfway in its descent to keep from being split in two. The two struggled for a moment, with the true Liesel-Marie having the advantage at first as she slowly brought the sharp edge of her greataxe closer and closer to the other's head, forcing it to down a knee with her effort.

But the doppelganger soon found its footing and began to rise back up to a standing base, the strain clearly evident as its limbs trembled from the exertion of leveraging itself upright. Then with a final push, Liesel-Marie was forced back, creating space between the two. And while the creature's face wore a satisfied grin, it was clearly evident to the Erutaki that it didn't come through that bind unscathed.

That brings Liesel-Marie's turn to an end. Next up is Kyt...

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Since I haven't heard back from her player, to keep things moving, I will bot Kyt this round.

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kytynna: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Nightmare Doppelgangers: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Kytynna

The elf knew her situation was a dire one.

She had been prepared to deal with a two-on-one assault, but did not expect the Rohan dupe to pursue a target other than herself. So when the Aodhán doppelganger stepped up and attacked alongside her other self, she was unprepared emotionally for it.

Her arms and torso covered in claw marks, Kyt reminded herself that this was not her Aodhán. That this was not the same person that she had witnessed give everything to keep her and the other members of Team Ruby safe during that awful shared nightmare.

And with that knowledge firmly set in her mind, the elf fell into the moment and launched herself forward, spinning through the air along a diagonal axis like a corkscrew with the temple sword at an angle behind her head, aimed at the other Kyt. Full-attack action: flurry of blows

Kyt's temple sword attack 1: 1d20 + 8 ⇒ (10) + 8 = 18; -3 due to Critical threshold.
temple sword damage: 1d8 + 3 ⇒ (7) + 3 = 10
Kyt's temple sword attack 2: 1d20 + 8 ⇒ (10) + 8 = 18; -3 due to Critical threshold.
temple sword damage: 1d8 + 3 ⇒ (6) + 3 = 9

The inspired and unconventional attack caught Kyt's ginning doppelganger off-guard, with blood flowing freely from the gash that extended up from its side to just below the shoulder. The shocked creature staggered back a step, with the monk seeking to press further, only to be kept at bay by the Aodhán doppelganger.

That brings Kytynna's turn to an end. Next up is Mesa...


Female Void K Weird Musician 4 Gender:F Age:19 Str:8 Dex:14 Con:13 Int:12 Wis:14 Cha:20

This was getting tiring. Much as she could still hear the kotodama, the music was fading the longer she played. This had been a long day already.

Still she was far from out. Continuing the song she added a bit to it.

"I want it all and I want it now."

Recharge innate magic,

The magic flares around the bard and she grinned feeling rather refreshed with the kotodama resuming it's playing.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kytynna: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Nightmare Doppelgangers: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Mesa

This was getting tiring. Much as she could still hear the kotodama, the music was fading the longer she played. This had been a long day already.

Still she was far from out. Continuing the song she added a bit to it.

I want it all and I want it now.

The magic flares around the bard as she channels mystic energy into her aura, recharging her own innate abilities. She grins, feeling rather refreshed, with the kotodama resuming it's playing.

Mesa regains one use of all 0-level and 1st-level spell-like abilities she can use as a result of a racial trait.

Nogusta

The bald Mwangi's scalp glistened as a sheen of sweat formed from his previous exertion. Nogusta cast about his gaze and, upon noting the elf monk's precarious state, began a chant even as he stretched forth a hand toward her. Standard action: losing dispel magic to spontaneously cast cure serious wounds on Kytynna.

Cure Serious Wounds: 3d8 + 5 ⇒ (6, 4, 8) + 5 = 23

Nogusta's hand, glowing with a golden radiant warmth, made contact with the elf's back. The light spread across her body and caused the wounds that she had received to knit together, leaving the bloody tears in her clothing the only indication that she had been hurt.

Kyt is cured 23 points of damage and Grazed at 30 hp. She takes a –1 penalty on all attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level.

That brings Nogusta's turn to an end. Next up is Nyym...


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

If it wast for the soreness of the situation, Nyym would have smiled. Having witnessed the devastating attacks against Kyt. He knew he could not afford to waste any time in dealing with his target. The Kyt doppelganger had to go. He did breathe little easier seeing the Cleric step up to heal Kyt. Nyym took that moment to move up next to kit on her left.

stealth: 1d20 + 11 + 10 ⇒ (1) + 11 + 10 = 22

A 1!? Are you kidding me? Well here's hoping they get low rolls lol

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Kytynna doppelganger Perception check: 1d20 + 3 ⇒ (1) + 3 = 4

What the smurf? A 1? I guess a certain half-drow is in the clear... The doppelganger is considered flat-footed.


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Taking advantage of the Kyt doppelgangers reaction to Kyts brutal attack. Nyym slipped up next to the real Kyt and launched his own attack on her altetnate hoping to put the evil creature down and take some pressure off Kyt..

dual jutsu attack 1: 1d20 + 4 + 3 + 1 - 2 ⇒ (17) + 4 + 3 + 1 - 2 = 23

damage: 2d4 + 1d6 ⇒ (1, 4) + (2) = 7

dual jutsu attack 2: 1d20 + 4 + 3 + 1 - 2 ⇒ (2) + 4 + 3 + 1 - 2 = 8

trip7: 3d10 ⇒ (6, 6, 9) = 21

dual jutsu attack 2: 1d20 + 4 + 3 + 1 - 2 ⇒ (18) + 4 + 3 + 1 - 2 = 24

damage: 2d4 + 1d6 ⇒ (2, 3) + (2) = 7

Nyym knew without a doupt that he had hit his mark with his attacks. He just hoped it was enough to put the abomination down. Looking past the doppelganger into the darkness beyond, Nyym checks to see what else might be lurking in the darkness beyond their current battle line.

perception: 1d20 + 6 ⇒ (11) + 6 = 17

While doing so, Nyym quickly hands Myt a CMW option to help with her healing.

Now that was some smurfy rolls lol

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Just a reminder about the "Triple 7s": Any time you roll a d20, you may choose to roll three 10-sided dice as well as a free action. If the total result of your 3d10 roll is ever 21, you may immediately choose to re-roll your d20. You must accept the final result of this second d20 roll, even if it is lower than your initial roll. Of course, you may choose to roll another 3d10 at the same time that you re-roll your d20; if you again roll a 21 on these three ten-sided dice, you may again re-roll your d20, but you must accept the result. You may continue to re-roll in this way as long as you are rolling 21s on your three ten-sided dice.

If your result on this special 3d10 is ever 21 – and all three dice show 7 – you are considered to have rolled a natural 20 on your initial d20 roll.

However.... If you ever roll “King’s Eyes” – all three dice show 1 – you briefly gain the direct, personal favor & attention of something beyond the Dark Tapestry*; as appetites wash through you and your senses are truly opened. Your alignment temporarily shifts one step toward Chaotic Evil (no save); this effect lasts for a number of days equal to your character level. During this time, you also suffer a -4 penalty on all Will saves to avoid temptations: this includes all rolls to overcome addiction or to resist compulsions. These effects stack.

As always, the choice is yours.

*Little is known of the Dark Tapestry — the darkness between the stars where inhabitants of Golarion believe true madness lies. The few beings able to survive in the vast, cold void of space are too alien for even the gods to comprehend, and present one of the greatest threats to the known universe should they wish to do so...

And now with that out of the way...

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kytynna: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Nightmare Doppelgangers: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Nyym

If it wasn't for the seriousness of the situation, Nyym would have smiled. Having witnessed the devastating attacks against Kyt, he knew he could not afford to waste any time in dealing with his target. The Kyt doppelganger had to go. He breathed a little easier seeing the cleric step up to heal Kyt. Nyym took that moment to move up next to the elf on her left. 5-foot step.

Taking advantage of the Kyt doppelgangers reaction to Kyt's brutal attack. Nyym slipped up next to the real Kyt and launched his own attack on her alternate, hoping to put the evil creature down while taking some pressure off Kyt. Full-attack action: two-weapon attack with kinetic kunai.

He formed his twin lightning blades and swiped the left kunai horizontally from right to left, breaking his invisibility as the half-drow then sliced vertically upward with the right.

The Kyt doppelganger, taken completely by surprise, was unable to mount any kind of defense and fell to Nyym's dual assault.

This ends Nyym's turn. The Kyt doppelganger is down. Next up is...

Aodhán

His back bleeding from from the Rohan doppelganger's attack, the Chelaxian bouncer resumed his stance as he focused his attention on this newest threat.

Ah! Yer wanting some of this too? Well, I got something for ya too, ya bloody imposter. Swift action: Aodhán declares his defiance. This grants him a +2 morale bonus to attack, damage and saves against the doppelganger, but lowers his Armor Class by 2.

Aodhán caestūs strike 1: 1d20 + 12 ⇒ (11) + 12 = 23; -1 due to Grazed condition
damage: 1d4 + 7 ⇒ (2) + 7 = 9
Aodhán caestūs strike 2: 1d20 + 12 ⇒ (17) + 12 = 29; -1 due to Grazed condition
damage: 1d4 + 7 ⇒ (1) + 7 = 8

Aodhán crouched, then pivoted on his rear foot as he threw a left hook to the false Rohan's body, causing the creature to momentarily drop its guard and bring its gaze down. The bouncer smiled as he came back up, pivoting on his lead foot to connect with a solid right hook to the side of the doppelganger's head.

The combination nearly caused the confused doppelganger to blackout, but the fake Rohan managed to catch itself from falling to the cavern floor.

This ends Aodhán's turn. The Rohan doppelganger is hurt pretty badly. Next up is...

Nightmare Doppelgangers

The false Rohan shook its head to clear out the confusion it was feeling and came right back at the bouncer.

Rohan doppelganger claw strikes: 1d20 + 8 ⇒ (9) + 8 = 171d20 + 8 ⇒ (11) + 8 = 19
claw damage: 1d8 + 4 ⇒ (4) + 4 = 81d8 + 4 ⇒ (1) + 4 = 5

It swiped a clawed hand at Aodhán's head, which the bouncer blocked with ease. However, the doppelganger dug in and lashed out with the other hand, leaving a series of bloody furrows across the right side of the Chelaxian's face.

Meanwhile, the Liesel-Marie doppelganger, somewhat put off by the burns it received from attack the Erutaki, made a somewhat half-hearted attempt to take her down.

Liesel-Marie doppelganger claw strikes: 1d20 + 8 ⇒ (1) + 8 = 91d20 + 8 ⇒ (5) + 8 = 13
claw damage: 1d8 + 4 ⇒ (2) + 4 = 61d8 + 4 ⇒ (1) + 4 = 5

But the Erutaki was easily able to read those attacks, blocking them with the haft of her greataxe.

Somewhat incensed that the odds had shifted against it with the subsequent arrival of the half-drow and defeat of its partner, the Aodhán doppelganger continued going after Kyt.

Aodhán doppelganger claw strikes: 1d20 + 8 ⇒ (13) + 8 = 211d20 + 8 ⇒ (1) + 8 = 9
claw damage: 1d8 + 4 ⇒ (3) + 4 = 71d8 + 4 ⇒ (1) + 4 = 5

The doppelganger threw a short claw swipe that looped over its head from the right, leaving Kyt unable to avoid the strike. It tried to follow up with a swipe to her body, but the elf brought her temple sword in line to block the attack.

Kyt sustains 7 damage and is Grazed at 23 hp. She takes a –1 penalty on all attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level.

This brings an end to Round 3. The map has been updated to take what has occurred into account. Round 4 begins now! Next up is Rohan...


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Rohan was getting upset that he was doing so bad infront of the group and just couldn't get the hang of what he was doing. He brought together another attempt at the three that were still engaging in battle. Pulling yet three more rocks from the wall and throwing them down like daggers from the sky.

Percise Shot, Point Blank Shot and Onslaught Attack targeting all three of the people listed below. He is not moving and staying 15ft above the party on the wall. Though I wonder how far I can leap with acrobatics, from like one wall to the next since I basically have an ability similar to spider climb with earthen structures?

Onslaught Blast: 1d20 + 9 ⇒ (9) + 9 = 18
Dmg Aodhan DUPE Target: 1d6 + 1 + 4 ⇒ (1) + 1 + 4 = 6
Dmg Rohan DUPE Target: 1d6 + 1 + 4 ⇒ (1) + 1 + 4 = 6
Dmg Liesel DUPE Target: 1d6 + 1 + 4 ⇒ (5) + 1 + 4 = 10

Rohan watched as the rocks flung from his location spiraled down towards the target. He only hopped that this time, This time one would hit.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

The DC would be 30 (base 15 for the distance, doubled due to not having a running start of at least 10 feet), with an additional -5 penalty incurred on the roll for using Acrobatics rather than Athletics to jump. Of course, Rohan could just simply take the safer option and just walk across the ceiling to the other side...

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kytynna: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Nightmare Doppelgangers: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Rohan

Upset that (in his mind) he was doing so bad in front of the group and that he just couldn't get the hang of what he was doing, Rohan pulled yet another three rocks from the wall and threw them down like daggers from the roof of the cavern. He watched as the rocks flung from his location spiraled down towards their targets, hoping that this time, this time, one would hit.

The scion of giants felt immense satisfaction as the Rohan and Liesel-Marie doppelgangers withered and fell under his attack, leaving only the false Aodhán still standing.

And that brings Rohan's turn to a close. The map has been updated to take what has occurred into account. Next up is Liesel-Marie...


Awakened Bloodrager (Fire) 10; AC 23/14/21; 77/98 hp; F13 R8 W9; Health: Healthy (0); Rage left: 41-5+1/41; Spells left: 1/3, 1/1, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Liesel-Marie advances on the remaining doppelganger, moving roundabout
to avoid the AoO and flanking it with Kyt.

Attack: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13 Enraged, Power attack, Flanking

Damage: 1d12 + 8 + 6 ⇒ (7) + 8 + 6 = 21 Enraged, Two-handed Power Attack

It was too good to be true, that maneuver.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kytynna: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Nightmare Doppelgangers: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Her initial target taken out by Rohan, who was now positioned somewhere above, Liesel-Marie sought to take her aggression on an entirely new target, the sole adversary remaining.

The Aodhán doppelganger.

Though her bloodrage burned brightly within her, the Erutaki had enough presence of mind to make her way as surreptitiously as possible toward her her prey, giving the doppelganger as wide a berth as she could to avoid drawing its notice while simultaneously, craftily, setting up a rear flank to support her teammate Kyt.

When she felt sufficiently close enough, Liesel-Marie rushed in, swinging her bearded axe from left shoulder to right hip before bringing the weapon back up behind her back and leveraging it down from right shoulder to left hip, creating an X-shape with the attack. However, the doppelganger, managed to twist away, limbs windmilling to avoid being hit. Almost as if it could somehow sense Liesel-Marie's murderous intent.

And that brings Liesel-Marie's turn to a close. The map has been updated to take what has occurred into account. Next up is Kytynna (who gains a +2 bonus to her attack rolls due to the flank set-up by the Erutaki Warrior Princess)...


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Rohan was indeed satisfied with his attack and a large smile crossed his face. While he took 3 rounds to even make attack, his attacks were fatal to two of his targets which gave him a since of victory. The presence of the remaining target only seemed like a mere speck compared to the sense of fear that were experienced at the start of the combat. This could have been a lot worse should they had our skill set. The battle wasn't over yet, and Rohan prepared for his next strike should the Aodhan Dupe make it through to Rohan turn.


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F Elf Str 15 Dex 14 Con 10 Int 13 Wis 16 Cha 14 Unchained Monk (Surge Fist) Lvl 4

Kyt watched as her lookalike fell. She was more than grateful for the assistance from her team. She had to laugh in her mind, for the ones that had caused her damage other than her other, had been the Rohan and Aodhán doubles as well. Something in her found it comical that the fall of her other was helped by the hell bent actions of her friends raring to take said lookalike out with much determination. Still, dang did they take "her" out real quick.

The smile on her face didn't last long though as she looked the Aodhán double in the eyes. She did understand however what their motivation might have been with their focus on her other, this copycat that was attacking itself as it were. To stand here and see this embodiment mimic one of their team... deplorable, tasteless, vile, and it needed undone in the worst way.

I will not stand for this mockery of my Team! Team Ruby Forever!

She quickly tucks away the CMW potion handed to her by Nyym for now. She'll chug it after she strikes this double. Her mind focused on taking him down. Without even looking away from his eyes, she takes one deliberate step after another. Her voice ringing out towards the double. Her verbal attack to the one that is imitating the bouncer.

No more! Step... You are nothing but a broken mirror image! Step... A weak version of the original! Step... You cannot even hope to be anything close to who and what he truly is! Step... You are nothing! Step... Your only redeeming quality being that you have even the smallest remote semblance to him at all! Step... Then raising her sword as if in slow motion before her calculated attack.

Flurry of Blows. (- 1 for Grazed +2 for Flank)

Temple Sword Attack: 1d20 + 9 ⇒ (9) + 9 = 18

Damage: 1d8 + 3 ⇒ (8) + 3 = 11

Temple Sword Attack: 1d20 + 9 ⇒ (6) + 9 = 15

Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Was reading and catching up at work today between meetings. So all of the actions are really fresh to mind. Thank you Mesa for getting that song stuck in my head. It's been on repeat for HOURS now. The mental image of her Rock strumming that instrument however is highly amusing!

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kytynna: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5
Nightmare Doppelgangers: 1d20 + 1 ⇒ (3) + 1 = 4

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Kytynna

Kyt watched as her lookalike fell. She was more than grateful for the assistance from her team. She had to laugh in her mind, for the ones that had caused her damage other than her other, had been the Rohan and Aodhán doubles as well. Something in her found it comical that the fall of her other was helped by the hell bent actions of her friends raring to take said lookalike out with much determination. Still, dang did they take "her" out real quick.

The smile on her face didn't last long though as she looked the Aodhán double in the eyes. She did understand however what their motivation might have been with their focus on her other, this copycat that was attacking itself as it were. To stand here and see this embodiment mimic one of their team... deplorable, tasteless, vile, and it needed undone in the worst way.

I will not stand for this mockery of my Team! Team Ruby Forever!

She quickly tucks away the potion bottle handed to her by Nyym for now. She'll chug it after she strikes this double down. Her mind focused on taking him out. Without even looking away from his eyes, she takes one deliberate step after another.

No more. Step... You are nothing but a broken mirror image. Step... A weak version of the original. Step... You cannot even hope to be anything close to who and what he truly is. Step... You are nothing. Step... Your only redeeming quality being that you have even the smallest remote semblance to him at all. Step... Then she raises her sword as if in slow motion before her calculated attack.

She strikes high, aiming for the head, then spins and aimed for the leg.

The first blow catches the Aodhán double solidly, causing its purple eyes to narrow from the contact only widen once again when it was struck in the leg. Bleeding profusely from all of its wounds, the creature struggles to remain upright.

And that brings Kytynna's turn to a close. Next up is Mesa...


Female Void K Weird Musician 4 Gender:F Age:19 Str:8 Dex:14 Con:13 Int:12 Wis:14 Cha:20

For lack of anything better to do after this particularly long day, with out being able to recharge spells. Mesa simply continues to counter the fear.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kytynna: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Mesa

Still limned with the light of her recently cast spell, the tiny Minkai minstrel continued to strum and pluck the strings of shamisen.

Nogusta

The bald Mwangi moved to stand beside Kytynna, scimitar and shield in hand. Nogusta lunged toward the Aodhán doppelganger, pushing the sideways-turned sword directly forward in a jabbing motion aimed at its chest.

Scimitar attack: 1d20 + 8 ⇒ (19) + 8 = 27
Critical Confirmation: 1d20 + 8 ⇒ (9) + 8 = 17
scimitar damage: 1d6 + 4 ⇒ (2) + 4 = 6; +3 damage due to crit, +2 fire damage due to crit

The tip of the blade slid with alarming ease into the doppelganger's flesh, even as it glowed a dull orange from within, as though the blade were being forged in fire. It continued with little resistance until it exited from the false Aodhán's back. The champion of Sarenrae, his eyes locked with those of the creature, whispered the words of a prayer before retrieving his weapon and allowing it to collapse unceremoniously to the floor of the cavern.

Nightmare Nyym

Rohan sat perched on the tunnel wall with a large smile on his face. While it had taken him some time to get it together, his attacks had proven to be fatal to two of his targets, giving him a small sense of victory. The scion of giants knew that this could have been a lot worse. However, the battle wasn't over yet, and Rohan prepared for his next attack even as he watched Nogusta step with weapon drawn into the fray.

Nightmare Nyym Stealth: 1d20 + 21 ⇒ (13) + 21 = 34
Rohan Perception: 1d20 + 6 ⇒ (2) + 6 = 8

But with his attention focused on what was happening below, Rohan was unprepared for the assault that came at him.

Nightmare Nyym Kinetic Katana: 1d20 + 10 ⇒ (12) + 10 = 22; touch AC
kinetic katana damage: 2d8 + 2 ⇒ (5, 3) + 2 = 10; electrical damage
sneak attack damage: 1d6 ⇒ 2

The familiar smell of ozone clued Rohan to the identity of his attacker even before his eyes confirmed it to be true. Standing before him, upside down on the cavern ceiling, was Nyym.

Rohan sustains 12 damage and is Grazed at 25 hp. He takes a –1 penalty on all attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level. He also needs to make a DC 15 Fortitude save or be deafened (takes a –4 penalty on initiative checks, automatically fails Perception checks based on sound, takes a –4 penalty on opposed Perception checks, and has a 20% chance of spell failure when casting spells with verbal components).

And that brings Nightmare Nyym's turn to a close. The map has been updated to take into account what has transpired. Next up is Nyym...

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
DM Blayde MacRonan wrote:
The map has been updated to take into account what has transpired.


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Nyym was all to happy to let Nogusta take out the last doppelganger. He was about to scan for other threats when an all to familiar sound and smell caught his attention. The sound of electricity and smell of burnt flesh. A smell that usually occured when... Nyyms mind flashed back to the lightning blade that was thrown earlier. A Blade that while its
one of his signature weapons, had not come from him. The realization hit him as he spun to see the Nightmare Nyym suspended in close to Rohan.

kinetic kunai thrown: 1d20 + 4 + 3 ⇒ (11) + 4 + 3 = 18 with thunder infusion

damage: 2d4 ⇒ (1, 4) = 5

Nyym without a second thought let fly with a wicked sidearm as he sent the energy blade sailing at the new version of himself. Somehow he knew deep down that this one was not gonna be so easy to kill.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Antagonist: 1d20 + 8 ⇒ (16) + 8 = 24
Nightmare Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Rohan: 1d20 + 4 ⇒ (17) + 4 = 21
Nightmare Liesel-Marie: 1d20 + 2 ⇒ (17) + 2 = 19
Liesel-Marie: 1d20 + 2 ⇒ (16) + 2 = 18
The Raggedy Man: 1d20 + 6 ⇒ (11) + 6 = 17
Kytynna: 1d20 + 2 ⇒ (14) + 2 = 16
Nightmare Kyt: 1d20 + 4 ⇒ (11) + 4 = 15
Mesa: 1d20 + 7 ⇒ (6) + 7 = 13
Nightmare Aodhán: 1d20 + 4 ⇒ (9) + 4 = 13
Nogusta: 1d20 + 0 ⇒ (12) + 0 = 12
Nightmare Nyym: 1d20 + 5 ⇒ (6) + 5 = 11
Nyym: 1d20 + 6 ⇒ (4) + 6 = 10
Aodhán: 1d20 + 3 ⇒ (2) + 3 = 5

Bardic Countersong Transition: God Of Shamisen - The Science Fiction Of Ray Bradbury Attack

Nyym

The half-drow was all to happy to let Nogusta take out the last doppelganger. He was about to scan for other threats when an all to familiar sound and smell caught his attention.

The sound of electricity and smell of burnt flesh. A smell that usually occurred when...

Nyym's mind flashed back to the lightning blade that had been thrown earlier. A blade that, while one of his signature weapons, had not come from him. The realization hit him as he spun to see the Nightmare Nyym suspended in close to Rohan.

Nightmare Nyym's Fortitude check: 1d20 + 7 ⇒ (9) + 7 = 16

The doppelganger seemed more annoyed than actually hurt by the half-drow's attack as he pointed at Rohan then, with his index finger, made a slicing motion across his throat before smiling from ear-to-ear.

Aodhán

Seeing what was transpiring around him, the Chelaxian bouncer gave a hearty laugh that carried across the cavern.

Cowards! Is this how you fight? Lurking with blades in the night? Well, you'll have to do better than that. So come from your hiding places and face us on equal terms!

Aodhán uses his inspiring performer class ability to grant Team Ruby a +1 competence bonus on attack and weapon damage rolls to all allies that can see or hear his performance and a +2 morale bonus on saves against charm and fear.

And that brings Aodhán's turn to a close. This brings an end to Round 4. Round 5 begins now! Next up is Nightmare Rohan...

Nightmare Rohan

As if in response to Aodhán's call, someone descended from the roof of the cavern to the floor behind Liesel-Marie, this time another Rohan duplicate.

With a leer, the dupe manifested a stone blade in its hand and attacked the Erutaki warrior princess.

Nightmare Rohan's Devastating Infusion attack: 1d20 + 12 ⇒ (15) + 12 = 27
devastating infusion damage: 1d8 + 3 ⇒ (7) + 3 = 10

Liesel-Marie sustains 10 damage and is Healthy at 38 hp (She has 0 temporary hit points remaining). She takes no penalty on her attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level. The map has been updated to take into account what has transpired. Next up is Rohan...


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

FYI Rohan is unable to attack at close range so the nightmare dupe is doing something he normally can't do for any reason

Fort Save: 1d20 + 9 - 1 ⇒ (4) + 9 - 1 = 12 -1 for penality to being grazed

Rohan saw the creature and decided to take a step backwards 10ft bringing him closer to the ground. He used all sorts of acrobatic maneuvers to move out of his way since he was on a wall.

Acrobatics out of reach: 1d20 + 16 - 1 ⇒ (20) + 16 - 1 = 35-1 for penality to being grazed

He then proceeded to fire a barge of missiles made of stone at Nymm dupe.

Onslaught blast: 1d20 + 9 - 1 ⇒ (9) + 9 - 1 = 17-1 for penality to being grazed
Damage: 3d6 + 4 + 3 + 3 + 1 ⇒ (1, 3, 4) + 4 + 3 + 3 + 1 = 19

Sure would have been nice to trade those acrobatic rolls for the onslaught blast :)

Stealthy, that will not be a good thing for any of us.

Rohan prepared for him to come closer once again. of course Rohan words sounded really funny to anyone else because he could not hear his own words when he spoke.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Oh I am assuming that I took the full points of damage because it was elect attack not physical right?

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