Clebsch GM Wrath of the Righteous Adventure Path

Game Master Clebsch73

The Sword of Valor relic reclaimed and the demonic forces on the defensive, Queen Galfrey orders six heroes of Drezen to explore the Worldwound near the citadel for pockets of resistance and information on what the demons may be planning.

Party Loot

Drezen Citadel Entrance | Aron's Map of Drezen Fortress


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F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

We hold 12 crusaders, and propose to exchange them for the inhabitants of wintersun. This way, we do not have to guard these captives, and you do not have to guard yours. We both win. Ragnar smiles

I also wanted to see the victors of Drezen. Perhaps come to a larger understanding, perhaps something akin to non aggression, or deconfliction?
But understand that I solely speak for the Forsaken in this, inspite of the presence of a Blade of Midnight
He points to Belana

I do not speak for Lady Nocticula, if my Lady in Shadows orders me to attack you, I will do so, alas, she rarely declares war so it is fairly unlikely. Lady Belana is my advisor and liasion, she does not speak as an envoy for midnight eternal either.
His manner of speaking is diplomatic, and quite precise.

Kn Planes DC20 Blade of midnight:

Blades of midnight is a term for Nocticulas special forces. They arent exactly "bodyguards", the translation from Abyssal means "Takers/Securers/Deniers/guards of what Nocticula deems precious/valuable/useful/neccessary".

Kn Planes DC25 Blade of midnight:

They vary widely in power. But they are all handpicked by the Demonlord herself. There are supposedly 666 of them at any time.

the above and a DC20 perception check and being able to read Abyssal:

You note, that Belanas dress has a stylzied 7, written in Abyssal, on it.

Bring in Cobelen then Ragnar speaks to Belana who raises her arm
Suddenly, a Forsaken footmen appears next to her, and, with what seems practiced motions, puts a black bag on the ground. As he removes it, you see an elderly knight, blindfolden, gagged and bound by black silk, which looks as if it could come from the clothing or cape of the Succubus, interestingly over his armor and clothing, which is seemingly in good condition.
He himself currently seems staggered, but is healthy otherwise.

A flawed Iridescend Spindle Ioun stone is flying around him.

Ellena instantly recognizes him as Ciar Cobelen, the leader of her Crusader Order who went missing during the attack on Kenabres, as did several other Crusader leaders.

The Succubus touches his blindfold, which disappears.

Greetings Sir Ciar, we are about to negotiate your exchange with the Mendevian crusade.

The Knight blinks, and looks at the air and his surroundings, still gagged. A flash of hope, but also doubt characterizing his eyes as he sees Elena, whom he recognizes.

Given that the party of the crusade pledged to protect, within reason, our possessions, it would be rather rude of you to again use a litany of escape, as it would put your possible rescuers in a rather awkard position.

bluff: 1d20 + 24 ⇒ (8) + 24 = 32

sense motive 32:

While the Succubus sounds annoyed, something tells you she actually enjoyed the escape attempts of the Paladin.

The knight nods, the Succubus removes his gag but not his other bindings.

You are actually exchanging me? The Paladin seems doubtfull

You and the 11 other Crusaders who suceeded in rebuffing my entreaties. The Succubus adds

Including me, that makes 12. You have bought more then 100 from the slave markets. The knight speaks

106 to be exact. It is rare for me to convert less then 95% of a given captive population of mortals. Your cohort has done comparably well overall.

Adressing you the knight speaks

It is extremely irritating if Demons are polite to captives.

The Succubus answers
Would you prefer for me to act like that disgusting creep Xanthir Vang? What he did to you was...

I have no memories of the time between Korramzadeh paralyzing me via a Blasphemy spell and being in the slave pens of Alyushinyrra. What did he do to me? The Knight says

I have removed that part of your memories, you do remember regaining your Paladin powers after I did so? And not having them before?
The demoness inquires

I do, Which makes no sense, how does memory loss by a demoness restore my Paladin abilities
The knight seems almost angry

A Paladin can fall by 2 ways, one is by losing his or her favor in the eyes of their vows, or their deity, the other is by losing his sense of righteousness, in the eyes of him or herself. Which is what happened to you. Your goddess does not forsake someone because he got mind controlled into torturing his fellow prisoners. But you did no longer felt worthy of her grace. It essentially means that the standards to which you held yourself were more strict then the ones your deity would hold you to. The Succubus shrugs.

As to what he did? He hybrdized Vevascors and Oliodroo larvaes, added them to the swarm that makes him, and experimted on using them for purposes of information extraction and mind control. You had these things in your brain, I got rid of them because yes, I am that good. I should write a thesis on using partial ethereal jaunt to perform brain surgery! Unfortunately I couldnt use his connection to his swarm to drain him remotely, that would have been hilarious. She speaks

The Knight shakes his head and looks at Ellena again

Knight Lovain, I assume you have many questions, I shall answer to the best of my capabilities.


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

”as much favor as you have shown to Sir Ciar, we have also shown to some of the Forsaken. I have enjoyed my conversations with quite a few of them. I too think I might be able to sway some of them to our cause, as you have done with some of the Crusaders apparently. And as such I have what might be an interesting proposal. Why don’t I free my Forsaken, and you free your Crusaders, and we let them decide what path they want to walk thereafter? The ones who side with you, you can freely leave with, and the same for our side. At some point in the future, we might have to cross arms, but now doesn’t seem like the greatest time, when such a simple solution exists,” the Paladin offers, hoping the Inheritor could understand her offer and, even if she doesn’t exactly favor it, could understand hoping to free everyone without violence.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Ah, "I do not surrender anyone under my command", yes, that is reasonable enough. Belana, bring in our other guests.
The large man says

Something is trying to scry on me and on Cydric The Succubus interrupts

My intuition says Demonic. It feels different if its an angel, a devil or a mortal. She adds matter of factly

Greater Scrying possibly? We havent been talking that long? Great reason to hurry up with the exchange before third parties get involved.

Lord Ragnar, if its the green lady, then the easiest way for her is to scry on my "ex-husband" and move the sensor from him. The Kellid spell warrior interrupts as well, the first time she speaks.

Ex-husband?! Mahrevok rails
You are mine forever! He trashes against his bonds to little avail.

I divorce you, I divorce you, I divorce you. The female Kellid says
And thats it, Alyushinyrran divorce law is nothing if not pragmatic and quick. Getting sneaked up on and then put down by a Paladin wearing full plate armor, an unheatly fascination with nipplehands and a name that almost sounds like nightmaref+$# are more then sufficient reasons, not that I would need any. The Spell warrior keeps speaking

Let us make preparations for a possible intervention by a third party, and get this exchange over with. I will not view it as a hostile act if you in the meantime cast supportive spells Crusaders, provided this is mutual.
Ragnar speaks

willsave Ellena: 1d20 + 13 + 4 - 5 ⇒ (18) + 13 + 4 - 5 = 30

Ellena:

You also feel someone distant and hostile trying to scry on you, but you manage to reflexively ward it off. You can sense that it nearly latched on the amulet with the name "Jerribeth" that you took from Marevok.


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

”I feel it as well. Someone trying to focus on my mind. It seemed to be focusing on an amulet I took from Marevok with the name Jerribeth,” she explains. Not sure what to expect, she pulls radiance and uses her paladin bond to make it a holy weapon. ”Dont be worried….this isn’t for you lot, it is preparation for whatever that has interrupted our dealings.”


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

The Succubus smiltaneously, you dont quite know how, teleports in additional forsaken, while bargaining with you.
Each of the Forsaken remove a Crusader from a bag of holding, the lesser crusaders are not bound, in difference to Sir Ciar, but also have reasonably sturdy clothing and breasplates.
THe process looks, practiced.

Jerribeth? Thats the Nipplehands, pardon, Glabrezu demon, who is impersonating an old Sarkorian spirit named green lady? Typically runs around as an attractive Elfen woman in green. An amulet she is using as a focus is worth something to me, there are some interesting pranks to be played..
I do have a ring of unsanctioned knowledge, if you wish to trade, alternatively a future favor.

I would offer my profane gift as an option, but we both know you will say no so why bother. Lord Korada, if you would be so kind as to inform the Paladin of what the ring does and that it is just that? Merrily talking away to you she actually gets an answer

It is just a ring of unsanctioned knowledge, now. Funny idea with the telepathic tap Belana. The voice from the banner chuckles
As if your banner isnt a telepathic tap openhand. THe Demoness protests
Which is why I am amused that you try so in my presence. the banner keeps chuckling

Get a room you two Ragnar interrupts, looking at the Succubus and the Banner. Sevanna, collect those of your former tribe who wish to join us, other then your ex husband whose continued existence, let alone service, are of no interest to me.

WINTERSUNS He shouts
All of you who wish to join us, with Sevanna, all who prefer to crusaders, join the wingless angel Ragnar points at Anarya as his commanding voice easily carries.

Cydric, get ready for combat, Belana, do your teleport prediction thing. I got a feeling.

The large man and the Galtese both cast Shield.

ring of unsanctioned knowledge:

This ring awards a Paladin, or Antipaladin, who is wearing it with the unsanctioned knowledge feat. The wearer does not need to meet the intelligence requirements of that feat, but needs to be a Paladin or Antipaladin.

Carefull, at least 4, no, 5 or more demons, attempting to coordinate a teleport in unision. 2 large sized, 3 or more medium sized. Someone with mythic power among them. Running interference. Estimated time of arrival 30 seconds. The Voice of the Succubus completely changes, being calm, collected and professional. Whatever interference she is running takes her concentration.

One is Jerribeth, but wait, Empty night, one is a Vrolickai? But he, no she, seems weaker? The Succubus says, being genuinely concerned.
Vrolickai? Hehe, time for a new badge for me! Cydric is unperturbed.
Disrupt them as long as possible, they will go for us, not our troops. Get the crusaders over to the crusaders side!
Ragnar grabs another bag of holding and throws it towards your side of the camp, several cold iron weapons fall out of it as the freed crusaders hurry this way

Other then Ciar, they have no place whatsorever in the fight that is about to break out.
You have 30 seconds, or 3 rounds to prepare.

Vrolikai KN planes 34:

One of the 3 most powerful demon types, other then Balors and Vavakia.
Evolved Nabasus, they are akin to them, but far surpass them.

map link

Beware its stinger, it has hold monster as a spell like ability
Ragnar recites
Cydric may indeed be best equipped to handle it. he adds

Sevanna, haste, good hope, include the crusaders. Ciar, catch!
The leader carries orders as he throws a greatsword, hilt first, at Cobelen.
Never thought I would fight alongside you again. The Paladin murmurs as he bonds with his weapon and makes it holy, much alike Ellena, if somewhat weaker.

Lets refrain from scapegoating each other over treachery that was Baphomets in the first place, this time. The large man grumbles


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Somewhere in Kenabres

Yathlara is doing reconstructive work as her angelic friend appears, evidently in distress.

Yathlara, start casting protective spells, you have about 30 seconds. I have it on good authority that a Vrolikai, a Mythic Glabrezu and some other demons are about to hit the main heroes of the crusade. I shall teleport us to the battleground. If you have questions, ask them.

She pauses as she casts protective spells herself.

The, highly attractive individual we both now is there as well, if I show up she is more likely to assist the crusade then fight it.

Give me a bypass Belana through your b%+~~*$@ which you can only do because of me, and yes I am bringing a capable mage along, she is a friend. You hear the angel whispering


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

The dark skinned elf looks up from her book. Reading centers her, especially her spell book since it has all the knowledge she has gained, knowledge equals power and her time as captive has her feeling a tad powerless.

Her angelic friend appearing causes her eyebrow to raise, barely fazing her, but the mention of the individual makes her cheeks darken uncontrollably.

Quickly shutting her spellbook and putting it away, she doesn't waste words on asking for more information, instead casts, casts, and casts again.

heroism(extended,mythic), stoneskin(mythic), heightened awareness, ant haul, see invisible(extended), darkvison


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Ellena considers the offer. ”If we survive, I’ll take you up on that trade. The ring could do wonders for me, I believe. But now, let me ask the Inheritor’s blessing,” Ellena says as she casts a spell and angelic wings sprout from her back.

Cast angelic aspect, grating low light and Darkvision 60’, resistance to acid and cold 10, DR 5/evil. Radiance is also considered good aligned. These last for 9 turns.


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

Knowledge (Planes): 1d20 + 12 ⇒ (18) + 12 = 30
Perception: 1d20 + 8 ⇒ (16) + 8 = 24
Sorry, but I've been having some trouble keeping up. But my confusion is probably appropriate for my PC who teleported into the situation and is dealing with a bunch of unknowns.

Nona taps the holy symbol of Desna, a delicate looking butterfly pinned to her deerskin dress. She says a word and points to the ground. Starting with her feet, bits of bark grow from the ground and coat her body, giving her additional natural armor.

Next goes a similar set of gestures, touches her holy symbol and then strokes the head of Zia, her coyote familiar. Her coat glows golden and she gains a number of protections against evil spell casters and attacks.

Finally, she plucks an owl feather from her hair touches it to her holy symbol and then to her forehead. She glows with a soft multicolored aura for a moment.

She casts Barkskin on herself, Celestial Companion on her familiar, and Owl's Wisdom on herself. Spells already cast: Magic Circle against Evil, Tears to Wine, and Huntmaster's Spear on one of her spears.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

The Great buff fest begins!

Incoming ally, one angel, one wizard, allowing them a bypass. Belana states, there is a surprising degree of sweat coming of her.
Suddenly, what you think to be an unusally armed movanic deva and a black skinned Elf appear.
Yathlara, feel free to introduce yourself during the frantic casting of protective spells.

Both Cydric and Ragnar raise some questioning eyebrows over this, with Cydric throwing a rather appreciative glance at the female newcomers.

Placed both, this happens before the great bufffest begins!

Yath:

As you are casting spells, the angels suddenly teleports both you and her into a canyon of some sorts. The scenery is confusing.
A powerful built man in pitch black armor, who could pass for a hellknight if he didnt have Abyssal inscription praising Nocticula on his breastplate, is busy casting spells.
Next to him, you see the Succubus that rescued you, furiously concentrating on something.
Behind her is a one eyed Galtese with a gun, who just manifested some burning wings, and a midly confused looking Kellid woman who cast spells while singing what seems to be a Nocticulan warsong. The demonfriends seem to merrily include you in various protective or supportive spells they are casting.

Belana is messing with the incoming teleporters, dont distract her. The Angel speaks in your mind.

I am Elluviel, pledged to the service of Kelinahat, I mean you no harm on this contest, warriors of midnight eternal The Angel states, to the Forsaken then to your group. She wears a breastplate and a rapier brimming with holy fire.
I am Ragnar Skuggason, vasall to my Lady in Shadows, I propose truce until the battle is over, and then a decent intervall thereafter.
The large man answers, somewhat without interrupting his own weaving of defensive spells.
I accept your terms the angel replies.

Feel free to accept my holy aura She uses her ability to further strengthed all around her, including the Forsaken.

From the context, the angel and Belana now each other. And do not regard each other as threats.

Ragnar goes through a series of motions, casting enlarge person, longarm, shield, mirror image and moment of greatness, his moment of greatness includes the party. He Bloodrages, you can seemingly sense that fate itself weaves around him.

Cydric casts shield, longarm, mirror image, see invisibility and then drinks a potion while winking at Nona, he then bloodrages as a pair of burning wings spurt from his back.

Ahh, the good stuff once again! He Galtese smiles as he suddenly... seems to imitate Ellenas habitual brimming with righteousness?

There are... more sustainable ways of acquiring a Paladins powers
The Angel informs him

Not while I willingly serve the Lady in Shadows to pay off a mighty debt, freely incurred, besides, lawfulness? Nah.

Sevanna casts good hope, haste (including the party in both spells), beacon of luck, anticiapte peril on Belana and begins her skaldic performance which is yes an operatic attack on titan cover in english. Why Yes I do have a type thank you very much. .

lyrics:

No worse hell I hoped there would be
The worst day for mankind is near
All that I have loved is fading
All I have embraced

As the traitors threat humanity
How can we avoid a tragedy
We should overcome this misery
We must unite

Enemies that should have all been drawn away
Watch the world go down as they are leading us astray
Will we find a way to decimate the devil's lies
I shall spare no life nor souls this time around
Use your anger in this battle, free us from the pain now
Now come to save us
Turn your anger into hate and save us
So that in the end we all be free

The Promised Land, our mighty land
Our future has an open end
We dedicate to life's debate
All that's vanished in this moment
The Promised Land, our mighty land
Try to feel it, not to understand
We dedicate and tolerate
A war that's imminent for all

combined buff package:

Heroes currently on the map get:
Haste; Good Hope; Moment of greatness;
Sevannas Weapon Song gives everyone who accepts it (absolutely nothing to worry about yesyes!)
Weapon Song +2 (she just increases all enchantment boni by 2) as well as the following rage powers: Fiend Totem lesser; Celestial Blood lesser; Clear mind;

There is a 20 feet holy aura around the angel.

In tldr form:
You gain a d8 natural gore attack.
Your AB, assuming you accept rage: increases by +1 (untyped), and +2 (morale),+2 (extra enchantment) for a total of +5.
Your AC increases by +1 (dodge)
Your will saves increase by +2 (morale) and +2 (sacred) for a total of +4. You also get some rerolls.
Your fortitude saves increase by +2 (morale) and +2 (sacred) for a total of +4.
Your reflex saves increase by +2 (morale) and +2 (sacred) and +1 (dodge) for a total of +5
Your damage increases by +2 (enchantment weapon song) and +2 (morale) and +d6 vs evil outsiders, your melee attacks also count as good.
Prior to a roll, you can use moment of greatness and double a morale bonus.
You have 2 different ways of rerolling willsaves as immidiate actions, you must do so before the result is revealed.


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

Yath looks around at what one could only call chaos. Half of the collection of beings, she feels she should be fighting tooth and nail against, screaming a battle cry and bringing down flaming death from the skies.

But Elluviel has her trust.

The dark-skinned elf greets the collection with a small bow "I am
Yathlara. A mage.
" keeping her ability with magic a secret is tempting, but a battle requires some information.

As the song from the woman washes over her, inviting her into its power, the elf looks to the angel and raises an eyebrow.

Basically if Elluviel accepts the war song so will Yath.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Stag archon appreciation day again. Yath hears Elluviel mutter, with a suprising degree of sarcasm for an angel, as 2 sleek horns now protrude from her forehead.


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

Nona accepts the help of the weapon song magic, despite her insecurity about all the various actors in the upcoming drama.

Into her hands appears a weapon called a Sansetsukon, sometimes called a three-sectioned staff. As the name implies, it is three wooden shafts, each about two feet long, capped in metal and linked with flexible chains. Sarkorans recognize it as a traditional weapon of a Sarkorans martial art tradition. Her staff is embellished with semi-precious gems of different colors. The magic from the weapon song fills the staff as Nona expertly spins the ends of the weapon this way and that in warm-up for what she expects will be a fierce battle.

Zia, her coyote, stands ready to fight as well, teeth bared and muscles tensed for action.

"Pulara and all the ancestors are guiding our hands, weapons, and spells. Fight well!" she says in Sarkoran and then again in common.

This last is a use of mythic power, a Marshall's Order ability called rally. It will take effect on Nona's first action once in melee: As a swift action, you can expend one use of mythic power to rally your allies. This gives you and each of your allies within 30 feet the option to reroll any one d20 roll after the roll is made. The granted reroll must be used before the beginning of your next turn, and the creature must take the result of the reroll, even if it is lower.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Pulara? Interesting The Skald Sevanna remarks as her polearm pulses with magic as well.

Nona:

Her weapon is in essence a Bardiche, it also seems either very new or very well maintained. Polearms are hardly unpopular in Sarkoris, as there are many advantadges to using them while facing enemies larger then oneself, yet that one...
You are fairly certain the head of the Bardiche has been altered, with a spike on the other side of the axe head, enabling it to be used as a large pick, and another, albeit shorter spike on its far end, which enables the Bardiche to be turned and brace, akin to a spear or pike. Whoever made it has better access to resources and metalworking then any Kellid tribe you know of since decades. Bother the bladed metal parts and the shaft are pitch black.
Your spellcraft also identifies the enchantments on it. It is a +1 Bloodsong evil outsider bane Bardiche.
You spot an inscription in Abyssal to the effect of "A bargain is made, thy songs fury be manifest by my steel of blackest midnight" punctuated by Nocticulas Abyssal rune.

Incoming, if I delay them longer the strain will render me non combat capable.
The Succubus speaks as stops concentrating, her gunslinging Galtese cohort playfully claps her rear end with a wand withdrawn and then quickly sheathed from a spot in his belt. The sweat on her brow disappears.

spellcraft C17:

Wand of lesser restoration.

The pair share an mutual glance with each other. One of seemingly mutual amusement, some inside joke perhaps?


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

Yath nods, then breaths in the chaos, too ragged twisting horns grow out of her forehead seconds later.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Yath:

You can shape the rage and thus your hornshape by enforcing your will upon it. It is good for optical attractiveness! You hear the telepathic voice of the Succubus in your head.

You can shape the rage an thus the shape of the horns by enforcing your will upon it. It is good for staying in control!
You hear the telepathic voice of your angelic friend.

It is eerie how similar their advice is.

Nona:

You accept the rage, and find it easy to handle. Yes, there are Abyssal elements, but it is also fueled by the blood of the heavens, or perhaps Elysium. In your expert view, there seems to be nothing particularly corrupting about it, she is no demon dancer for sure.
I cannot provide direct assistance in the coming battle You hear Koradas voice from the banner
But I can foster reconciliation in other ways...

In a section of your mind, you hear some lively chattering, telepathic, and you can make out the Succubus, Ragnar, Cydric and Sevanna.
For the duration to which they are bound by their pledges, I have made it so that you can hear the communications on their internal telepathic network.

Assessment of our auxillaries? I know the Shaman, backliner, divine magic. Strong willed. Cydrics voice begins
The angel is a duellist, more dextrous then most of her kind, both mentally and physically. Likely hardest to kill.
The mage, tougher then she looks like, I exfiltrated her our of Xanthir Vangs prison at the angels behest and you need to be unusually tough to survive that place. So the Angel owes my a sizeable favor.
You hear Belanas thoughts
Did you have to call that favor in for her to be here? Also, I assume she is your fellow prison breaker from your Canian escapade? Ragnars thoughts seem interested
No, to the first, she came on her own will, yes to the second. the demoness replies
I assess the Paladin as more powerful then Ciar, younger and less experienced in a way, but also scant doubt whatsorever. Cydric, if they have a f#$*ing Vrolikai, hit it with everything you got, ignore everything else. You have been banging a mythic Succubus for over a year, lets see if that fortifies you against ugly drain effects by its gaze. Ragnar gives an order
For the record, I have been banging him. The Succubus mentally interjects.
Lets all focus on the task at hand yes? You hear Sevanna carefully think-saying somehing, and her lips move according to what she is saying, you get an odd sense of satisfaction from her, lively banter between people who seem to like each other is perhaps more then she expected from the Forsaken.
Anarya could totally lip read her, Sevanna is unused to telepathy
Indeed, battle calls, Blood for the lord skulls for the lady!


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

Yath looks at the two entities considering. A moment latter the twisted horns straighten and shorten. Their color blushing to a deep red.


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Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

If Nona has any control over the horns, she'll produce a short single horn, twisted like a unicorn. She doesn't really intend to use it as a weapon, more of a fashion accessory.


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Ellena shakes off the offer of a possible Faustian bargain. ”I appreciate the thought, but that’s not really my style. The Inheritor will provide me all the assistance I require.”. After saying that, she casts Divine Favor.

Current buffs: divine bond to make Radiance Holy, Angelic Aspect spell, divine favor spell.


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F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

You can see Cydric nodding and flying up 60 feet on his burning wings.

yathlara:

Some, perhaps fiendish, intuition tells you that he was making a fair amount of money on impersonating Ragathiel for certain... Alyushinyrran Visual recordings of certain activities.

For a moment the sky darkens.

VENGEANCE! YOU HAVE SLAIN MY CHILD! MY NOBLE NULKINETH! IN KABRIRIS NAME I SHALL DEVOUR MANKIND! STARTING WITH THE CHILD OF TWO OF THEIR WEAK DEITIES!
A 4 armed demon, each arm carrying a weakly struggling crusader, snarls as it flies 90 feet up in the air.

Ellena:

Nulkineth? That was the half Nabasu whom you have slain in a chapel before attacking Drezen, his supposed mother, the Nabasu Maugla escaped.
You recall that Vrolikai are evolved, or perhaps promoted, versions of Nabasu.
It perhaps speaks of your growth in terms of reputation, that surviving a fight with your group is grounds for promotion.

Good day Lord Skuggason An aristocratic seeming elfen women in green speaks who just teleported in, flanked by 2 Succubi and standing on a ledge about 20 feet higher then you are, speaks.

Ellena instantly recognices one of them, no other Succubi that she knows off pretends to be Iomedae.
The other one moves with more grace, and is dressed in white with a well kept rapier in hand, she seemingly sizes up the Angel, then Cydric, the Ellena as if searching for the most interesting foe.
Now, let us kill the crusaders? Clearly a vasall of the Lady in Shadow such as yourself would not make common cause with the insipid servants of Iomedae THe green Lady continues
I mean the false Iomedae yesyes She corrects herself with a sideglance at the "Iomedae" whom at least Ellena has far more familiarity with then she ever wanted to.

WHO ARE YOU TO POINT SOMETHING AT ME! The 4 armed demon screeches at Cydric, giving little care to the negotiation going on, and throws a crusader at him!

thrown improvised oversized weapon vs Cydric: 1d20 + 17 ⇒ (10) + 17 = 27
damage: 1d8 + 10 ⇒ (2) + 10 = 12
The crusader slams into the man, and then falls down 60 feet, unless someone has an immidiate action featherfall!
falling damage: 6d6 ⇒ (3, 5, 6, 4, 1, 5) = 24

Clearly, Lady Jerribeth, a servant of Baphomet such as thyself would not steep low enough as to align herself with such a brutish Kabririte creature that just attacked one of my officers without provocation! Ragnar replies to the green clothed elf

YOU PROMISED JERRIBETH! WE DEFEAT THEM TOGETHER! THE GODLING IS MINE TO EAT! THE PALADIN YOURS TO RAVISH! AND WHOEVER BESTS THE ONE EYED PHOENIX GETS TO SELL HIM TO SOCOTHBENOTH!
The beast shrieks, as Cydric fires at it in response

Cydric Dragoon Pistol vs Maugla deadly aim: 1d20 + 12 + 1 + 6 + 3 - 4 ⇒ (20) + 12 + 1 + 6 + 3 - 4 = 38
Cydric Dragoon Pistol vs Maugla crit confirm: 1d20 + 12 + 1 + 6 + 3 + 4 - 4 ⇒ (8) + 12 + 1 + 6 + 3 + 4 - 4 = 30

The demon is spared a massive strike on account of its distance from Cydric!

damage: 2d4 + 8 + 3 ⇒ (1, 4) + 8 + 3 = 16

It takes 16 damage from a force bullet.

Forsaken

initiative rolls:

init Belana: 1d20 + 8 + 4 + 5 ⇒ (11) + 8 + 4 + 5 = 28
init Ragnar: 1d20 + 1 ⇒ (19) + 1 = 20
init Cydric: 1d20 + 6 + 4 ⇒ (6) + 6 + 4 = 16
init Sevanna: 1d20 + 1 + 2 ⇒ (9) + 1 + 2 = 12
Average=19

Good guys
init Ellena: 1d20 + 5 ⇒ (12) + 5 = 17
init Yathlara: 1d20 + 11 ⇒ (11) + 11 = 22
init Nona: 1d20 + 5 ⇒ (12) + 5 = 17
init Ciar: 1d20 + 1 + 2 + 4 ⇒ (2) + 1 + 2 + 4 = 9
init Elluviel: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
init Anarya: 1d20 + 6 ⇒ (9) + 6 = 15
Average 15

Bad guys

Maugla the vrolikai: 1d20 + 9 ⇒ (10) + 9 = 19
Jerribeth the totally legit elfen Lady: 1d20 + 6 ⇒ (7) + 6 = 13
Ellenas least favorite Cosplayer: 1d20 + 3 ⇒ (5) + 3 = 8
underappreciated actress: 1d20 + 4 + 2 + 4 ⇒ (10) + 4 + 2 + 4 = 20
mooks: 1d20 + 2 ⇒ (6) + 2 = 8
Average 14

The Forsaken act first, then the heroes, then the villains!

--Cydrics turn
Greetings, my name is Cydric de Bergerac, you interrupt my attempts to flirt with an angel, prepare to die! The Gunslinger casually informs the Vrolikai as he flies withing 25 feet of it. He then seemingly smites it as if he was a Paladin!
Swift action smite evil

full attack main: 1d20 + 28 - 2 ⇒ (2) + 28 - 2 = 28
damage: 2d4 + 11 + 13 + 1 ⇒ (4, 4) + 11 + 13 + 1 = 33
full attack rapid shot: 1d20 + 28 - 2 ⇒ (14) + 28 - 2 = 40
damage: 2d4 + 11 + 13 + 1 ⇒ (2, 1) + 11 + 13 + 1 = 28
haste: 1d20 + 28 - 2 ⇒ (6) + 28 - 2 = 32
damage: 2d4 + 11 + 13 + 1 ⇒ (2, 2) + 11 + 13 + 1 = 29
iterative: 1d20 + 28 - 7 ⇒ (18) + 28 - 7 = 39
damage: 2d4 + 11 + 13 + 1 ⇒ (2, 4) + 11 + 13 + 1 = 31
iterative: 1d20 + 28 - 12 ⇒ (15) + 28 - 12 = 31
damage: 2d4 + 11 + 13 + 1 ⇒ (1, 3) + 11 + 13 + 1 = 29
Dealing a massive 150 damage to it!
Alas, it seems only to get angrier, and seems to still have half of its endurance left!

Huh, its still up?

The gunslinger remarks with a fair bit of surprise.
---------Cydrics turn ends

---------Belanas turn---------------------

Nona:

Another round like that and its toast, keep at it Cydric, Belana, neutralize their archers! You hear Ragnars voice giving telepathic commands, inspite of his bloodrage the Chieftain of the Forsaken is still in control.

The Succubus nods, disappears and then reappears in the middle of 4 archers, who have teleported in on top of the canyon.

---------Belanas turn ends------------------

---------Sevannas turn--------------------
Sevanna quickly moves into relative cover, where it would be difficult for the archers to shoot her, and seemingly readies an action, looking intensily at the green lady!
------Sevannas turn ends---------

-----Ragnars turn---------
Ciar, do you remember the maneuver I pulled in Raliscrads swamps, at the one remaining causeway? Get ready for it. Ragnar addresses Ciar, and seemingly readies an action as well.
-----Ragnars turn ends------

Ciar seemingly understands the reference, quickly flashing some handsigns to Ellena in a sign language, the gist being "free him a chargelane".
He himself readies an action.

Heroes are up!


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

"the first part of any battle is Knowing" the wizard mutters to herself as the chaos explodes around her.

knowledge planes on the four armed demon: 1d20 + 27 ⇒ (20) + 27 = 47


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F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Base DC is 37 because the buggers are pretty rare, but also, this one is reduced because reasons, you can choose 3 spoilers and read them

general lore:

A vrolikai is 14 feet tall but weighs only 500 pounds. Unlike other demons, it does not form from a sinful soul—it instead manifests from a nabasu demon that returns to the Abyss after growing to maturity on the Material Plane. Not all nabasus survive this transformation, but those who do become powerful indeed—vrolikai usually rule large regions of unclaimed Abyssal land, and often serve as assassins or ambassadors to demon lords in need of an agent in a distant realm.
They are mighty foes at CR 19, but this one seems weak/young/unready.

Black Flame Knives (Su):

A vrolikai can manifest daggers made of crystallized black flames in each of its four hands as a free action. These weapons function as +1 daggers that bestow one permanent negative level on a successful hit. A DC 24 Fortitude negates the negative level, although on a critical hit, no save is allowed. The save DC is Charisma-based.

special ability death stealing gaze:

Death-Stealing Gaze (Su)

1 permanent negative level, 30 ft., Fort DC 24 negates. Creatures slain by these negative levels become juju zombies under the vrolikai’s control. The save DC is Charisma-based. This is a gaze attack.


madness:

Madness (Su)

A creature stung by a vrolikai’s tail must make a DC 24 Will save to resist taking 1d6 points of Charisma drain and becoming confused for 1d4 rounds. On a successful save, the victim is instead staggered for 1d4 rounds as strange visions assault its mind. This is a mindaffecting effect. The save DC is Charisma-based.


multiweapon mastery:

Multiweapon Mastery (Ex)

A vrolikai never takes penalties on its attack roll when fighting with multiple weapons.

offenses:

1 black flame knife +26/+21/+16/+11 (1d6+9/19-20 plus energy drain), 3 +1 black flame knives +26(1d6+5/19-20 plus energy drain), bite +21 (1d8+4), sting +21(1d6+4 plus madness) or bite +26 (1d8+9), 4 claws +26(1d6+9), sting +26(1d6+9 plus madness)

defenses:

AC 32 touch 15 Flat footed 27
Fort +16, Ref +15, Will +15
DR 15/cold iron and good; Immune death effects, electricity, poison; Resist acid 10, cold 10, fire 10; SR 28

SLAs:

Constant—true seeing
At will—deeper darkness, enervation, greater teleport (self plus 50 lbs. of objects only), telekinesis (DC 21)
3/day–quickened enervation, regenerate, silence (DC 18), vampiric touch
1/day—mass hold monster (DC 24), summon (level 6, 1 marilith 25% or 1d4 glabrezus 33%), symbol of death (DC 23)


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

I'll go with defenses, which her main desire to know, SLAs and offenses. I'll probably not get to her turn until tonight, but wanted to say those and that she WILL share information with her allies, so if the other PCs want to look at those three spoilers and assume their characters know those at this point go ahead.

In a cool calm (at least for now) voice, the elven wizard relays information to another without listening distance. "The vrolikai is immune to electricity and poison. Resistant to acid, cold, fire, weapons that are not cold iron and good aligned, and spells in general." she lists the abilities she is aware of, the strength and speed of its more common attacks, and a few other things, all while her hands are moving, as she plans an opening attack around that information.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Beware its gaze attack, those slain by it rise as Juju Zombies and maintain a degree of their memories and capabilities, but are otherwise fully under its control. This makes them more dangerous then the ghouls that a Nabasus gaze attack rises. Those slain are difficult to resurrect, raise dead or breath of life do not work!

The Succubus adds telepathically to the party

Its sting causes madness, even if you are strong willed enough to resist it, you will be staggered. This is an assault on the mind, it thus disregards poison immunity which allows the Vrolikai to effectively use it against other demons and outsiders.
The Angel adds in the same vein.

It is strange, but when you are receiving telepathic communications from both... The way they communicate is very similar.


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

Penetrate SR: 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18
Penetrate SR, Rally reroll: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
Casting a spell to attack the Green Lady (Jerribeth?). If the second roll to penetrate her SR is not high enough, she'll use a mythic surge to increase it if allowed. If she needs additional caster level checks for the SR of the two succabi, they follow.

Penetrate SR: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
Penetrate SR: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14
Mythic Surge: 1d6 ⇒ 3

Nona believes she cannot do any harm to the Vrolikai, so she leaves her to Cydric's assault. Instead she looks up the cliff to the woman in green and her two demon assistants. She touches her holy symbol, pantomimes striking a flint to steel, and says, "Dieviškosios liepsnos smūgis." Her words and actions send a narrow beam of white light at the dark sky directly above the trio of demons. A column of flame and divine energy twenty feet across strikes down and engulfs the three.

Damage: 9d6 ⇒ (5, 2, 1, 5, 5, 4, 1, 1, 2) = 26
Half the damage is fire, half is divine energy that fire resistance does not reduce.
DC 27 Reflex Save for half damage.

After casting, Nona and Zia move away from the group, hoping to avoid any similar area attacks. They get as close to the cliff wall as they can, hoping for some cover from the demons above and archers above them.


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

I appear to have misplaced the map. Could I get a link or could someone direct me to it? Thanks?


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

Here you go! https://docs.google.com/drawings/d/1P-S16pUJej9zOM39WBPPgWsCS_E1kA2Q5tH_1FZ ktgY/edit


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

As the knowledge settles in her mind, the wizard decides. Grasping one of the rods dangling from a cord at her waist, she opens her mind to her knowledge of evocation spells. Then she holds up her hand palm first at the four-armed demon. "Pew. Pew" she says simply, which is a very archaic magical phrase from a galaxy far far away. Ghostly orbs of terrifying light shoot from her hand, one, two, three... all the way to ten, streaking across the plain.

Several slam into the demon, but three shoot out to hit the three women taunting the paladin.

Okay bare with me, I could easily get this wrong
arcanist point to open school understanding, giving her intense spells from admixture school, +5 damage, swift action (says it only applies once per spell not divided up per missile but I am unsure if this is once per target or she needs to pick a target to get the extra 5)
cast mythic magic missile
arcanist point with potent magic to increase DC +2 (used in fearsome), free action
normal mythic: missiles do 2d4+1, bypassing shield and similar effects
augmented with two mythic points, doubles the number of missiles(10), bypasses spell resistance/spell immunity, and makes range line of sight
memorized with the toppling metamagic
wild arcana: doesn't spend the spell slot and allows her to add any metamagic she knows as long as it doesn't exceed her highest casting, adding empowered (5th, 1st+1 toppling+2 empowered-1 from traits = 3)
using the fearsome metamagic rod (level is 3): will save vs 23 or be shaken for one round. (23 is from spell focus, greater spell focus, potent magic)

damage for Vrolikai, 7 missiles: 14d4 + 14 ⇒ (3, 3, 2, 2, 2, 3, 2, 2, 1, 1, 4, 2, 1, 3) + 14 = 45 times 1.5 = 67 + 5 = 73
skipping trip since he is flying, but DC 23 vs will or shaken

damage Unappreciated actress, 1 missile: 2d4 + 2 ⇒ (4, 4) + 2 = 10 times 1.5 = 15 + 5 = 20 DC 23 vs will or shaken
trip attack: 1d20 + 10 + 8 ⇒ (6) + 10 + 8 = 24

damage The Green Lady, 1 missile: 2d4 + 2 ⇒ (3, 2) + 2 = 7 times 1.5 = 10 + 5 = 15 DC 23 vs will or shaken
trip attack: 1d20 + 10 + 8 ⇒ (5) + 10 + 8 = 23

damage Ellenas least favorite, 1 missile: 2d4 + 2 ⇒ (4, 2) + 2 = 8 times 1.5 = 12 + 5 = 17 DC 23 vs will or shaken
trip attack: 1d20 + 10 + 8 ⇒ (1) + 10 + 8 = 19
trip attack: 1d20 + 10 + 8 ⇒ (9) + 10 + 8 = 27 reroll from rally


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

willsave Vrolikai: 1d20 + 15 ⇒ (12) + 15 = 27
The Vrolikai looks surprised as more force blasts into it, but its rage is too potent to care much.

willsave Greenlady: 1d20 + 17 ⇒ (11) + 17 = 28
Am I supposed to fear this? Pah! The Greenlady is neither tripped nor shaken by Yathlaras assault.

willsave unappreciated actress: 1d20 + 14 ⇒ (5) + 14 = 19
What, our heaviest hitter is already injured? The white dressed Succubus bursts out in Abyssal, clearly calculating how she would look if she were a the receiving end of such a barrage, and not liking the result!
Unappreciate Actress is shaken, but also not tripped. She does not mythic surge this.

willpower cosplayer: 1d20 + 12 ⇒ (1) + 12 = 13
You dare to attack Iomedae? You
Yathlara obviously gives exceedingly little thought to this Succubuses Iomedae getup, which is evidenced by the magic missle not just shaking, but also toppling her, leaving her in a rather... weird position.

Clearly Remarks one of the archers, seemingly oblivious to the Forsaken Succubus Belana behind them, his voice dripping with Sarcasm
Iomedae herself lies prostrate before us, a most potent omen yes? he continues
Indeed, for who would have thought that the inheritor herself could be brought low by a magic missle. One of his comrades answers, trying to outsarcasm the first speaker
Perhaps we should rightfully smite the offending mage? Her a third archer pauses as if to come up with something funny
Pitch black horniness is clearly a sign of a pitch black heart!
he continues as his comrades smirk ferociously
Indeed we should, for such blasphemous sacrilege cannot go unpunished, let our bolts by bright light illuminate the wickedness of her most black heart! The last archer strikes a completely fake noble heroic pose as the 4 archers begin to take aim at Yathlara.

Guys The first archer said in a more normal voice
Be careful with the memeing, or f*%@ing Vellexia forcefully abducts us into her ridiculous "The ultimate villain" show. I dont want to get killed by a f+&*ing Balor-Lord who used to be the f#*#ing runelord of f@#&ing wrath with a f@+@ing vorpal wooden spoon like the last "finalist". He adds

Cease thy rude language and smite the wile black skinned Vixen noble archers! The "Cosplayer" lying prone on the floor, interjects.

Nona:

Once more you hear/intercept the communication of the forsaken
Wait, does that trollup in the cheap Iomedae getup actually believe she is Iomedae? The Succubus Belanas voice asks
Possibly, either Minagho or Jerribeth can grant profane wishes that go horribly but sometimes amusingly wrong, and both of them are potent enough to grant them to other outsiders instead of mortals. If she wished to be recognized as Iomedae by all who mattered, well, no offense Belana, but your race tends to have a certain degree of Solipsism. "All who matters" would be herself, a delusion supercharged by a wish can be quite potent. Ragnars thoughts flash. You never intercepted a Bloodragers communication before, but he is certainly far more lucid them you woul expect.


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Ellena takes to the air and looks for the closest enemy to charge. If she can’t make it to an enemy with a charge, she double moves into the air and then towards the Green Lady.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

You cant charge her, but you are hasted, which doubles your fly speed to 60, so I moved you to a position where you can hit her without provoking an AoO from the white clothed Succubus, I feel like attempting to vital strike the Glabrezu is what Ellena would do here

vital strike vs green lady power attack: 1d20 + 16 + 1 + 2 ⇒ (5) + 16 + 1 + 2 = 24

Nona:

doing a gallant inspiration! You hear Sevannas voice[/b]

Inspite of Ellena not accepting the performance, the Skald manages to shift the strands of fate!

gallant inspiration: 2d4 ⇒ (4, 3) = 7 31 hits!

damage vital strike power attack: 2d8 + 9 + 6 + 3 + 2d6 ⇒ (7, 7) + 9 + 6 + 3 + (6, 2) = 40
Ellena lands a solid hit, although it is hard to tell if the inspiration was neccessary!

As Ellenas blade strike true, a contingency affects her, suddenly there are mirror image: 1d4 + 5 ⇒ (2) + 5 = 7 7 images weaving in and around her!

She still takes the damage, apparently triggering the congintency by being hit in melee?

You will kiss my feet as you beg for forgiveness! The green lady snarls

-----Ragnars and Ciars turn coming up-------

SURPRISE CUKA BLYAD! Nocticula vs Migorg special! Ragnar snarls as his limbs elongate

KN planes Nocticula vs Migorg special DC25:

According to rumors, Nocticula killed the demon lord migorg, associated with despoiling innocence, defrocked priests and some other things by throwing a halfing paladin into his private parts until the demon lord died.

kn planes Ciar: 1d20 + 12 ⇒ (1) + 12 = 13

spellcraft DC16:

Swift actions Cheetahs spring

with an insane boost of mobility the large warrior moves his sword to his left hand as Ciar voluntarily, as his readied action, grabs Ragnars open hand!

You know, I thought I would send you to your god one day! Ragnar says and then throws Ciar, mid air, at the prone "Iomedae", as Ciar, mildly confused, smite this persiflage of this deity

I DONT NEED TO SMITE YOU IF I THROW SOMETHING SMITEY!

ranged attack oversized improvised weapon: 1d20 + 2 + 12 - 4 + 2 + 1 - 2 + 2 + 5 ⇒ (10) + 2 + 12 - 4 + 2 + 1 - 2 + 2 + 5 = 28
damage: 1d8 + 6 + 10 ⇒ (2) + 6 + 10 = 18
Its a creative utilization of smite evil for sure, Ragnar
fly Ciar untrained: 1d20 + 1 - 3 ⇒ (4) + 1 - 3 = 2, Ciar falls ontop of the already prone Succubus, being prone himself as he isnt use to be used as a thrown weapon.
acrobatics: 1d20 + 2 + 12 + 3 ⇒ (2) + 2 + 12 + 3 = 19 Ragnar manages to land, seeking to flank with Ellena and Ciar, irrespective of the later being prone!

----------Enemy turn tomorow.......................


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

Knowledge (Planes): 1d20 + 12 ⇒ (10) + 12 = 22
Spellcraft: 1d20 + 17 ⇒ (12) + 17 = 29


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Nona:

You do know that Migorg is a dead demon lord of despoiling innocents, profane rates, defrocked priests and generalized sexual abuse. You also know that Nocticula killed it. You do not know details.


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

knowledge planes: 1d20 + 27 ⇒ (7) + 27 = 34
spellcraft: 1d20 + 25 ⇒ (13) + 25 = 38

A single dark eyebrow arches at the archer's banter. A combination of interest and surprise. The action distracts her from the towering four armed demon that is primed to destroy her and everything, but it still happens.

all just fluff, really here just to roll, planes and spell craft

And since it already has, and the dark skinned elf has been in the service of the god of espionage for Way too long not to learn how to play along. Twirling just enough to make her robes sway, she puts a hand on her hip, and gives a mocking bow with the other hand outstretched before sweeping to the side. An obvious but creditable villianess poise. "My pitch black heart is warmed towards melting at your adoration to your... prostrate goddess."

'Goodness Yath, great way to become an even greater target' she mentally chides herself.


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F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

paranoia archer 1 something happens on a 19+: 1d20 ⇒ 8
paranoia archer 2 something happens on a 19+: 1d20 ⇒ 16
paranoia archer 3 something happens on a 19+: 1d20 ⇒ 10
paranoia archer 4 something happens on a 19+: 1d20 ⇒ 19

Wait, she makes a prostate joke and is playing along! That means... SHE IS VELLEXIA IN DISGUISE! AND SHE IS PROBABLY RECRUITING FOR HER F!!#ING DEATH SHOW I AM F+@!ING OUT OF HERE! One of the archers points at Yathlara

Amateurs, Vellexia is not here and does not care! I shall punish you for fleeing!
The green Lady snarls

Not if I pitch her the script of a certain Nipplehandses highlight reel! The one in which a weird Nipplehands with an Elf Fetish and a overwhelming thing for the color green randomly assembles a motly minisquad of second rate demons, mostly notable for having not died in a confrontation with some deity blessed mythic mortal murderhobos, and their comical attempts at vengeance! Ill just make the Paladin be some type of horse rider, because reasons! BYE!

It is perhaps hard to make much sense of the word salad coming out of the archers mouth as he turns and realizes the Succubus Belana being behind him. She puts a finger on her lips and winks. Apparently his word salad makes perfect sense to her, and she does not interrupt his attempt to teleport out.

Yathlara:

I mean You hear the Succubus
Vellexia has a thing for false villainous poses


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Archer 1 full attack on on Yathlara rapid shot haste deadly aim: 1d20 + 10 + 3 + 1 + 2 - 2 - 3 ⇒ (3) + 10 + 3 + 1 + 2 - 2 - 3 = 14
Misses
Belana AoO Steal combat maneuver: 1d20 + 14 + 4 ⇒ (16) + 14 + 4 = 34 Suceeds, steals quiver

Huh what? After the first arrow goes wide, the Archers hands grab air as it quiver isnt... where it was.

Archer 2 full attack on on Yathlara: 1d20 + 10 + 3 + 2 + 1 - 5 ⇒ (10) + 10 + 3 + 2 + 1 - 5 = 21
Misses
Belana AoO Steal combat maneuver vs flatfooted: 1d20 + 14 + 4 ⇒ (6) + 14 + 4 = 24 Fails

Somethings messing with me, but I shall prevail!

Archer 2 full attack on on Yathlara: 1d20 + 10 + 3 + 2 + 1 ⇒ (19) + 10 + 3 + 2 + 1 = 35
Hits
damage: 1d8 + 4 + 1 + 4 ⇒ (1) + 4 + 1 + 4 = 10 10 damage
She is not human, bane isnt working! The archer announces.

Belana AoO Steal combat maneuver vs flatfooted: 1d20 + 14 + 4 ⇒ (13) + 14 + 4 = 31 Suceeds, steals quiver

And then he also cant continue shooting.

Archer 3 full attack on on Yathlara rapid shot haste deadly aim: 1d20 + 10 + 3 + 1 + 1 - 2 - 3 ⇒ (20) + 10 + 3 + 1 + 1 - 2 - 3 = 30
crit threat!
Archer 3 full attack on on Yathlara rapid shot haste deadly aim crit confirm: 1d20 + 10 + 3 + 1 + 1 - 2 - 3 ⇒ (10) + 10 + 3 + 1 + 1 - 2 - 3 = 20
crit threat!
damage: 1d8 + 4 + 1 + 4 ⇒ (8) + 4 + 1 + 4 = 17

Belana AoO Steal combat maneuver: 1d20 + 14 + 4 ⇒ (5) + 14 + 4 = 23 Fails

Archer 3 full attack on on Yathlara rapid shot haste deadly aim: 1d20 + 10 + 3 + 1 + 1 - 2 - 3 ⇒ (5) + 10 + 3 + 1 + 1 - 2 - 3 = 15
Miss

Belana AoO Steal combat maneuver vs flatfooted: 1d20 + 14 + 4 ⇒ (2) + 14 + 4 = 20 Fails

Archer 3 full attack on on Yathlara rapid shot haste deadly aim: 1d20 + 10 + 3 + 1 + 1 - 2 - 3 ⇒ (2) + 10 + 3 + 1 + 1 - 2 - 3 = 12
Miss

Belana AoO Steal combat maneuver vs flatfooted: 1d20 + 14 + 4 ⇒ (3) + 14 + 4 = 21 Fails

Archer 3 full attack on on Yathlara rapid shot haste deadly aim iterative : 1d20 + 10 + 3 + 1 + 1 - 2 - 3 - 5 ⇒ (1) + 10 + 3 + 1 + 1 - 2 - 3 - 5 = 6
Miss

Belana AoO Steal combat maneuver vs flatfooted: 1d20 + 14 + 4 ⇒ (11) + 14 + 4 = 29 Finally!

------------------Results of the 3 archers----------------
27 damage to Yathlara, Belana steals their quiver, inspite of needing 8 attacks of opportunity to do so.
----------------------------------------------------------
Finally The Succubus announces as she holds a quiver each in each hand, and her tail wrapped around a third one.

Missing these gentlemen? The Succubus smirks at the archers

Cease thy prattling and despair!
The green lady 5 foot steps away from Ellena, still in ragnars reach she uses a spell like ability, the warrior immidiatly strikes

AoO Ragnar: 1d20 + 12 + 5 + 3 + 1 - 4 - 1 ⇒ (15) + 12 + 5 + 3 + 1 - 4 - 1 = 31
mirror image: 1d8 ⇒ 7
Image pops

Fly my darlings!

spellcraft DC 22:

Reverse gravity

She uses a spell like ability to reverse gravity!
reflex Ragnar: 1d20 + 4 + 2 + 2 + 1 ⇒ (14) + 4 + 2 + 2 + 1 = 23 Fails
relfex Ciar: 1d20 + 10 ⇒ (14) + 10 = 24 Succeeds
reflex Ellena: 1d20 + 11 + 2 + 1 ⇒ (8) + 11 + 2 + 1 = 22 Fails but surgeable

Ragnar is lifted into the air and propelled 60 feet upward!

He other hand holds a rod which she points at Cydric
You big friend goes up, you go down!

spellcraft DC 19:

Boneshatter

fortsave Cydric: 1d20 + 8 + 6 ⇒ (14) + 8 + 6 = 28 Passes so halfs
damage: 15d6 ⇒ (4, 5, 3, 5, 3, 4, 4, 6, 1, 2, 3, 4, 2, 4, 3) = 53 26 damage to Cydric
The Flying Bloodrager seems to weather the magical onslaught, his bones trembling but not shattering yet...
The fatigue temporarily severs his connection to his bloodline! His flaming wings disappear and he falls 60 feet down! Lieing prone on the ground!
falling: 5d6 ⇒ (5, 4, 2, 6, 5) = 22
------48 damage total-------------

Well Struck Jerribeth! The Vrolikai descends upon a charge upon the prone gunslinger!
stinger: 1d20 + 19 + 2 + 1 ⇒ (19) + 19 + 2 + 1 = 41 Crit threat
stinger: 1d20 + 19 + 2 + 1 ⇒ (1) + 19 + 2 + 1 = 23 Fails
damage: 1d6 + 5 ⇒ (6) + 5 = 11
------59 damage total-------------

willsave: 1d20 + 4 + 6 ⇒ (17) + 4 + 6 = 27 Passes!

The Sting of the Vrolikai impacts, leaving a grevious wounds, the Galtese is staggered as strange visions for duration: 1d4 ⇒ 1 round.
touch attack: 1d20 + 17 + 4 ⇒ (4) + 17 + 4 = 25 As a swift action, it seeks to enervate him, but manages to somehow miss him.
AoO Cydric: 1d20 + 12 + 5 + 2 - 4 ⇒ (5) + 12 + 5 + 2 - 4 = 20
Cydric, prone, tries to strike at the Demon as it unleashes its enervation, but isses as well.

-----------------------------------------
The 2 other Succubis actions will depend on wether or not Ellena makes use of her surge dice to not get reverse gravitied!

TLDR:
--Archers shoot at Yathlara, doing some damage 27 but getting the quivers stolen by Belana.
--Jerribeth hits Ragnar, Ciar and Ellena with reverse gravity, Ragnar AoOs, only hits a mirror image, Ragnar fails, he does not opt to surge Ciar succeeds, Ellena can surge if she doesnt roll a 1 on her surge dice
--Jerribeth hits Cydric with a reach boneshatter, dealing some damage, but also fatiguing him, dropping him out of bloodrage, thus removing his wings and making him fall 60 feet.
--The Vrolikai charges the prone Cydric, hitting him with its Stinger! Cydric makes the willsave to not be confused, and the Vrolikai misses with its quickened enervation.
Cyric took 59 damage, is curently prone, fatigued and staggered, next to a Vrolikai
--THe 2 enemy Succubi will take thier turns once we know if Ellena surges succesfully or not.


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

How far is Nona from the trio on the cliff ledge above her?


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

About 25 feet assuming standard pythagorean things


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Surge 1d8 ⇒ 1

Dammit!

Oh GM, I also have the Step Up feat, that might make it tougher on the unfriendly Green Lady.


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

Spellcraft: 1d20 + 17 ⇒ (5) + 17 = 22
Spellcraft: 1d20 + 17 ⇒ (18) + 17 = 35
If Ellena hasn't used her reroll from Rally, she might use it on the save.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Unfortunately Sevanna already used her immidiate action to gallant inspiration your atack so she cant help you with a saving finale

Ellena flies up by the antigravity, but due to step up, gets off an attack of opportunity first!
attack Ellena: 1d20 + 19 + 2 ⇒ (19) + 19 + 2 = 40 +2 since I think you can flank with ragnar or Ciar in some way
crit threat!: 1d20 + 19 + 2 ⇒ (10) + 19 + 2 = 31 Confirms!
mirror image: 1d7 ⇒ 5
Pops one, down to 5 images.

Alas, she hits another image as both she and Ragnar go flying upwards!

in which Ellena gets the most wholesome offer any Succubus is ever going to make to a Paladin:

Do you consent to being charged, blade first, into the Vrolikai? It is the most dangerous of them and needs to die now! The voice pauses
This way you can smite the f+%# out of with all your might!

You hear the voice of Belana in your mind as the strange abilities of the lady in green propel you upward.

mechanical situation for antigravity while flying:

The text says you are forced upwards caster level times 10 feet, Green Ladies caster level is 15, so you are 150 feet up. There is a difficult fly check required for exiting the antigravity field, and you arent a particularly skilled flier. She is offering to use her turn to charge you into the Vrolikai, and make you not have to take the difficult fly check. The Fly check would be hers to make instead, but well, while she isnt part of the Alyushinyrran Aerial Ballet, she could be, fly skill and charisma wise.

Before you can answer, the sword bearing Succubus weaves her way around the antigravity fields and agiley lands before before Nona

Greetings, I am Kiandrah! Your insipid associated saw through my ploy to pretend to be a brainwashed Swashbuckler! Prepare to die!

rapier: 1d20 + 9 + 4 + 2 + 1 - 3 - 2 ⇒ (17) + 9 + 4 + 2 + 1 - 3 - 2 = 28
crit threat: 1d20 + 9 + 4 + 2 + 1 - 3 - 2 ⇒ (17) + 9 + 4 + 2 + 1 - 3 - 2 = 28 Does not confirm
damage: 1d8 + 4 + 2 + 6 ⇒ (2) + 4 + 2 + 6 = 14
She strikes quickly and a quick thrust hits Nona brow, it would have nearly been her eye, you have the feeling she is testing your defenses!

Thats a funny stick you have there!

14 damage to Nona

She uses her own mythic powers for amazing initiative!

rapier: 1d20 + 9 + 4 + 2 + 1 - 3 - 2 ⇒ (2) + 9 + 4 + 2 + 1 - 3 - 2 = 13
damage: 1d8 + 4 + 2 + 6 ⇒ (6) + 4 + 2 + 6 = 18

------Cosplayer turn------
The Cosplayer stands up, drawing a quick jab from the still prone Ciar!
Alas he misses!

Ciar AoO on cosplayer while prone: 1d20 + 8 + 4 + 3 + 4 - 4 - 3 ⇒ (9) + 8 + 4 + 3 + 4 - 4 - 3 = 21
damage: 2d6 + 8 + 6 + 3 ⇒ (3, 4) + 8 + 6 + 3 = 24
bane: 2d6 ⇒ (6, 5) = 11

Oh my, what a charming song! Behold the light of Iomedae and join me, Sevanna!
willsave Sevanna vs Dominate: 1d20 + 12 ⇒ (9) + 12 = 21

Ellena least favorite cosplayer tries to break the will of the very helpfull Skald, however
willsave reroll using rally: 1d20 + 12 ⇒ (19) + 12 = 31 Great job, Nona! She had another reroll from her rage power, but thats would have been an immidiate action which she already used


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Ellena agrees to be thrown towards the vrolikai, and declares her smite evil against the creature.

Charging attack with Belana’s boost, divine favor, smite evil and holy weapon. 1d20 + 19 + 2 + 2 + 3 + 5 ⇒ (2) + 19 + 2 + 2 + 3 + 5 = 33

Damage 1d8 + 8 + 3 + 20 ⇒ (8) + 8 + 3 + 20 = 39 plus
2d6 ⇒ (2, 3) = 5 from holy


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

-----Forsaken turn-------

Belana
Burs a mythic for amazing initiative, using a spell like ability as a standard action.
nodding, the Succubus disappears and reappears next to Ellena, 150 feet above ground.
Free action, dump 3 quivers into the antigravity field, scattering ther contents.
She quickly dumps her 3 stolen quivers into an antigravity field, then her robe and tails, she apparently has 2, wrap around Ellenas torso, dragging her out of the antigravity sphere to a position slightly below the Succubus, some other quick movements and Ellena finds herself pointing her sword directly at the Vrolikai then..
Standard action, consensual grapple

Swift action Fleet charge Vrolikai, her hasted fly speed is pretty good
fly check: 1d20 + 6 + 14 + 3 ⇒ (7) + 6 + 14 + 3 = 30

The closest thing Ellena has as a frame of reference is a Lance charge, but here it is three dimensional, and Ellena is the lance. The Succubus doesnt throw her, but literally charges as if planning to use her as a Lance. It is clear that she is a highly skilled flier as she descends upon the Vrolikai like a bird of prey.
Interestingly, she keeps Ellena a bit behind her, as if planning to thrus her fully into the Vrolikai at the moment of impact, in essence limiting the Vrolikais choices into striking at her, rather then at Ellena.

Vroliaki Stinger AoO: 1d20 + 20 + 2 + 1 ⇒ (6) + 20 + 2 + 1 = 29 misses

The Singer misses and Ellena strikes a resounding blow at it,
just as the Succubus own horns slam into the fiend as well

fleet charge Belana power attack: 1d20 + 8 + 4 + 6 + 2 + 1 + 2 + 4 - 3 ⇒ (11) + 8 + 4 + 6 + 2 + 1 + 2 + 4 - 3 = 35
gore: 1d8 + 8 + 9 + 2 + 2 ⇒ (8) + 8 + 9 + 2 + 2 = 29
The Demon still stands, but seems badly hurt, perhaps near death even!

Cydric turn
---------------------------
The Gunslinger, who has no options right now that would not provoke an AoO, delays his turn until Ellena does hers.
---------------------------
Sevannas turn

Taking a deep breath, the Skal d charges at the Vrolikai, her bardiche seeking to strike over Ellena!

charge Bardiche: 1d20 + 6 + 4 + 5 + 2 + 1 - 2 ⇒ (17) + 6 + 4 + 5 + 2 + 1 - 2 = 33
damage: 1d10 + 6 + 6 + 5 ⇒ (7) + 6 + 6 + 5 = 24
bane: 2d6 ⇒ (1, 6) = 7
She lands another blow, the demon is definitly close to perishing.

---------------------------
Ragnars turn

The Bloodrager looks in frustration as he is 150 feet above the battlefield.
He casts a spell and turns into an also large 4 armed gargoyle.
He then invests a mythic power into gaining another standard action, using this to safely get out of antigravity, apparently he has some experience with this.

Heroes turn:

Nona:

You listen in to the forsaken communication
Cydric f#&~ no! The Succubus almost screams
I am staggered not confused, that s*$%ty b&@!$ in green! The gunslinger replies, evidently in great pain
Belana, focus, get one of the Paladins in its face! Sevanna combo charge the Vrolikai with what Belana is about to do! Ragnars voice seems still focused, connected and in charge.

You have a Succubus in front of you, however, young Dyre of the Wintersun clan has moved up enough that, if you command it, he can likely charge in at her and distract her. You dont think he is powerful enough to defeat a Mythic Succubus swashbuckler, but he can get her out of your face.


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

Nona will renew her efforts to rally this ragtag team against the scourges of the Worldwound. "Members of this alliance and I have defeated the demon lord Socothbenoth and another in our group slayed this fearsome demon's dear mother, so we can all defeat this lot! Fight on!"

Then she calls out, "Dyre! If you want to be part of this saga, distract this demon while I cast."

Nona takes a step away from the demon and Zia moves with her, keeping on the other side of Nona from the succubus. Nona has become aware of a small host of spirits close by, recruited by her ancestors and pledging to aid in the fight. Nona accepts the help and, drawing inspiration on how to cast the spell, conjures them to join the fight. The spirits are invisible and move about, staying within 45 feet of Nona, attempting to sow chaos with her foes.

Spell: Summon Nature's Ally, level 6: Summoning a Huge Air elemental. Nona hopes it will use its whirlwind attack on Kiandrah, but cannot speak Auran, it is up to the GM how it attacks.

"Well, Kiandrah, you and your allies are such windbags, here is a real big windbag to keep you company."


Female elf (Ekujae) arcanist 10/Archmage 3 | her image HP: 77/77 | AC: 30(31) touch 18 ff 24 | F: +13(15); R: +17(20); W: +15(17) (-1 vs compulsions) | Perception +16 greater low-light vision| 1st (6/6) 2nd (6/6) 3rd (6/6) 4th (6/6) 5th (3/3) | arcane (13/13), versatile (5/7), extend(3/3), reach(3/3), sickening(2/3), fearsome(1/3) pearl(1st 3/3)| mythic 9/9

With a bleeding wound in her sir, Yath considers shifting focus on the archers that had delivered said wound. Tactics screamed otherwise. It was rather shrill screaming as well, so listening to it made the day better for all. The four-armed demon was hurt, very hurt. And clearing him off the board would mean they were not surrounded anymore.

Pulling deep in her mythic reserves, she summons her magic, spewing out ten more of her frightening orbs to slam into the hopefully dead creature. All to the one target.

magic missiles: 20d4 + 20 + 5 ⇒ (2, 4, 2, 4, 2, 2, 3, 4, 2, 2, 2, 1, 4, 3, 2, 4, 1, 4, 3, 2) + 20 + 5 = 78
skipping trip since he is flying, but DC 23 vs will or shaken


arcanist point to open school understanding, giving her intense spells from admixture school, +5 damage, swift action (says it only applies once per spell not divided up per missile but I am unsure if this is once per target or she needs to pick a target to get the extra 5)
cast mythic magic missile
arcanist point with potent magic to increase DC +2 (used in fearsome), free action
normal mythic: missiles do 2d4+1, bypassing shield and similar effects
augmented with two mythic points, doubles the number of missiles(10), bypasses spell resistance/spell immunity, and makes range line of sight
memorized with the toppling metamagic
using the fearsome metamagic rod (level is 3): will save vs 23 or be shaken for one round. (23 is from spell focus, greater spell focus, potent magic)
She did NOT do wild magic this time to add Empowered, since it looks like he is close to dead and she is running low

[/ooc]


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

I forgot to mention, the elemental was summoned using Mythic inspired spell ability, allowing her to cast one spell from her normal spell list with a caster level of +2.

Is it possible the summoned air elemental can be affected by the Weapon Song?


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Yeap, its gets +2 enchantment and the rest as well


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Summon natures ally is a full round, do you have something that reduces that cast time?


Pal 10 [HP: 146/146] | AC (29)27| T 13 | FF 24 | CMD 28 | Fort+17,Ref+13,Will+14 |Init: +6 | Per -1 | Smite Evil 3/3, LOH 7/7 Immune to Fear and Charm affects | Immune to Disease | Allies within 10' get +4 on saves v. FearandCharm |MythicTier 4

Ellena keeps her focus towards the vrolikai, and maintians her smite evil against the creature.

Initial attack with divine favor, smite evil and holy weapon. 1d20 + 19 + 3 + 5 ⇒ (10) + 19 + 3 + 5 = 37
Damage 1d8 + 8 + 3 + 10 ⇒ (6) + 8 + 3 + 10 = 27 plus
2d6 ⇒ (1, 5) = 6from holy

Iterative attack 1d20 + 14 + 3 + 5 ⇒ (19) + 14 + 3 + 5 = 41
Damage 1d8 + 8 + 3 + 10 ⇒ (7) + 8 + 3 + 10 = 28 plus
2d6 ⇒ (3, 2) = 5 from holy

—-possible crit on iterative 1d20 + 22 ⇒ (9) + 22 = 31
Damage 1d8 + 21 ⇒ (6) + 21 = 27 plus
2d6 ⇒ (2, 2) = 4 holy damage


Female (she/her/hers) Shaman 10 Tier 3 | AC 23 T 15 FF 20 HP 99/99 F +5 R +7 W +15 Perception +9 Init +5 | Mythic Power 9/9 Confidence 3/3 |Effects: Tears to Wine Human | Nona and Zia

Nope. Forgot about the full round casting time.

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