
Sister Zephra |

Zephra slashes again at the troll, this time with both her daggers, blessing them with the power of Pharasma's warpriests as a swift action.
Primary dagger: 1d20 + 13 ⇒ (1) + 13 = 14
Magical slashing damage: 1d8 + 8 ⇒ (6) + 8 = 14
Secondary dagger: 1d20 + 13 ⇒ (20) + 13 = 33
Magical slashing damage: 1d8 + 7 ⇒ (6) + 7 = 13
Potential critical hit: 1d20 + 13 ⇒ (3) + 13 = 16
Additional magical slashing damage: 1d8 + 7 ⇒ (2) + 7 = 9
Additional attack (from Improved Two-Weapon Fighting): 1d20 + 8 ⇒ (5) + 8 = 13
Magical slashing damage: 1d8 + 7 ⇒ (5) + 7 = 12

Creeden Nash |

Creeden slips between the trolls to take a position opposite Jenn, then unleashes a couple blows into the dragon's back.
Flurry 1 (defensive, flank, inspired): 1d20 + 15 ⇒ (14) + 15 = 29 for Bludgeoning (magic): 1d6 + 7 ⇒ (1) + 7 = 8
Flurry 2 (defensive, flank, inspired): 1d20 + 15 ⇒ (20) + 15 = 35 for Bludgeoning (magic): 1d6 + 7 ⇒ (3) + 7 = 10
Confirm Crit?: 1d20 + 15 ⇒ (13) + 15 = 28 for Crit damage: 1d6 + 7 ⇒ (2) + 7 = 9
Bah, not this it matters since I rolled well, but those should each be 2 lower. I forgot to adjust for the penalty for fighting defensively.
AC 27, Deflect Arrows (8 rounds)

Daniel Penfold 357 |
The troll falls.
The remaining troll attacks Zephra
Bite: 1d20 + 8 ⇒ (15) + 8 = 23
damage: 1d8 + 5 ⇒ (4) + 5 = 9
Claw: 1d20 + 8 ⇒ (2) + 8 = 10
damage: 1d6 + 5 ⇒ (5) + 5 = 10
Claw: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d6 + 5 ⇒ (1) + 5 = 6
The troll with the crossbow appears but is unable to take an action this turn. The Goblins cower in the corner.
Back to you guys

Sister Zephra |

Sorry Daniel I am out of town for the holidays! Zephra will continue attacking to press her advantages!

Creeden Nash |

Creeden will step over and attack the remaining troll.
Flurry 1 (defensive, flank, inspired): 1d20 + 13 ⇒ (19) + 13 = 32 for Bludgeoning (magic): 1d6 + 7 ⇒ (1) + 7 = 8
Flurry 2 (defensive, flank, inspired): 1d20 + 13 ⇒ (16) + 13 = 29 for Bludgeoning (magic): 1d6 + 7 ⇒ (6) + 7 = 13
AC 27, Deflect Arrows (7 rounds)

Daniel Penfold 357 |
The Goblins are charred by Ortensia's spell and fall dead.
Creeden deals the troll a mighty blow, it is still there but only just.
Zephra attacks the troll
dagger: 1d20 + 13 ⇒ (4) + 13 = 17
damage: 1d8 + 8d6d6d1d20 + 13 ⇒ (7) + (18, 6, 1, 10, 18, 4, 16, 1, 2, 16, 14, 16, 12, 19, 5, 8, 13, 2, 15, 18, 3, 2, 7, 16, 5, 16, 13, 1, 15, 9, 14, 11, 8, 16, 15, 10, 9, 13, 11, 3, 3, 10, 20, 20, 20, 1, 19, 7, 14, 1, 17, 18, 5, 10, 8, 10, 4, 4, 14, 9, 16, 4, 20, 10, 5, 1, 6, 15, 18, 10, 7, 17, 16, 17, 1, 9, 2, 5, 3, 16, 16, 13, 11, 13, 14, 20, 7, 14, 9, 2, 15, 8, 14, 5, 10, 1, 10, 18) + 13 = 1043
damage: 1d8 + 8 ⇒ (6) + 8 = 14

Daniel Penfold 357 |
With her dagger attack Zephra drops the remaining troll
Loot: 3 shortswords
3 shortbows
One of the goblins carries a small amulet of a gagged skull. (You can have a knowledge religion check on that).
There is also a staf of swarming insects with 7 charges.
A pair of bellows
a shovel
a sledge
a battered tankard
208gp
345sp.

Ortensia Obsidia Deepheavy |

Ortensia,seeing that all hostiles were accounted for and deceased,she ended the spell even though she had a minute or so remaining. A sheen of sweat clung to her brow.
Whew.
1d20 + 4 ⇒ (14) + 4 = 18Religion Know
Although she wasn't one for religion, she recognized the amulet as a symbol. She pried it from the pried remains of the goblins charred by her spell.
She blew on it as she rolled it in her gloved palm....This is...!

Creeden Nash |

"Whew, nice work everyone. The Whispering Way? Do you think they are in league with the Beast's father? A curious situation gets even curiouser."

Ortensia Obsidia Deepheavy |

Ortensia frowned before pocketing the symbol. Something told her it would be best if she kept hold of the distasteful thing...for now.
Whatever they're machinations hereabouts,we're on the right trail. Every step we take,the closer we get to whatever deviousness they're up to. All we can do is clean up and set right what remains before we're in thee position to stop them. At least, this branch of it.

Creeden Nash |

Are there stairs up? If not, I vote for crossing over to the next building.

Creeden Nash |

"I wonder what drew these creatures here? Perhaps we should search this area for clues before moving on."
I say search the side rooms and upstairs.

Daniel Penfold 357 |
Ok so got things a bit confused there, there is an upstairs, no side rooms (that's in the next bit).
In the upstairs is the chamber the troll with the crossbow was firing from. In this room is a large size heavy crossbow with 20 bolts and 20 mummified hands, three hatpins worth 75gp each and a spyglass worth 1000gp.

Creeden Nash |

"Mummified hands? What a macabre collection! I think we are safe to gather these valuables and move on into this compound."

Sister Zephra |
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Zephra almost hisses when she sees the amulet. "The Whispering Way!" she gasps with pious anger. "Our enemies view undeath as an ideal way to be, and a source of, uh, power. They must be stopped! I have trained to fight them, and fight them I will. Uh, or shall. Shall? Fight them I shall!"
(Zephra has a ranger-like abiliy called Know the Infidel when fighting members of the Whispering Way. It is sort of like they are her favored enemy. She will tell her allies anything she knows about them that is particularly relevant. Let me know if you need a Lore: Whispering Way check! :D She's admittedly kind of dumb, but she *has* spent a lot of skill points on that particular branch of knowledge.)

Creeden Nash |

"Stay close, but keep your eyes open for more surprises. This visit has turned into quite the test of our capabilities."
Creeden will try the door and open it if it isn't locked, then proceed across the walkway.

Ortensia Obsidia Deepheavy |

Ortensia carefully cleaned the hatpins and stitched them into her veil. The spyglass was buffed,mindful of the troll who had been handling it.
She didn't wish to catch anything.
The hands were probably trophies from past victims.
Those were promptly booted off the top of the tower to rot naturally.
Being the largest and strongest of her companions,Ortensia carried the oversized crossbow and its bolt strapped to her belt. In time she could learn to use it,but it would be better off sold.

Creeden Nash |

Creeden will approach the hound, ready to attack if it gets aggressive.
"No need to attack us, hound. We are just here visiting your master."

Timona |

Following behind Creeden and try to fascinate the creature with a performance. DC 17 Will to negate
Each creature within range receives a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha modifier) to negate the effect. If a creature’s saving throw succeeds, the bard cannot attempt to fascinate that creature again for 24 hours. If its saving throw fails, the creature sits quietly and observes the performance for as long as the bard continues to maintain it. While fascinated, a target takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat to the target allows the target to make a new saving throw against the effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a weapon at the target, automatically breaks the effect.
Fascinate is an enchantment (compulsion), mind-affecting ability. Fascinate relies on audible and visual components in order to function.
She sings a song about nice creature let us pass and to keep guard of the place after we do. She will motion for the party to pass as she sings and passes as well, unless it fails and the creature attacks.

Ortensia Obsidia Deepheavy |

Ortensia,sensing an unfavorable situation, set the oversized heavy crossbow down with a thump. She set to loading it with a bolt,straining with her considerable strength to crank it winch.
I know it'll take a fullround action to load this thing so I'll wait. I also know it's -6 on my attack rolls due to it being an oversized wpn.
It's an alchemical golem. Immunity to magick and damage resistance. And I do believe this one is of much better craftsmanship than the one we saw at the Chymic works!

Sister Zephra |

Zephra moves to the front, next to Creeden, daggers drawn. "Why wouldn't our friend The Beast have instructed them to let us in? I worry something has happened to him." She readies an action to attack if the creature comes toward them.

Creeden Nash |

Creeden steps into the doorway and readies a blow.
"This fellow doesn't look very friendly."
Five-foot step forward, ready a defensive attack if the dog come within reach.
Unarmed Strike (defensive): 1d20 + 11 ⇒ (10) + 11 = 21 for Bludgeoning: 1d6 + 5 ⇒ (4) + 5 = 9

Sister Zephra |

Can Zephra charge the dog as a standard action? It looks like it's going to call for help, would be good if we can silence it quickly.
Charge attack, using dagger: 1d20 + 14 ⇒ (16) + 14 = 30
Dagger damage: 1d8 + 6 ⇒ (5) + 6 = 11

Ortensia Obsidia Deepheavy |

1d20 + 7 - 6 ⇒ (12) + 7 - 6 = 13
2d8 + 2 ⇒ (1, 8) + 2 = 11
Awkward with the oversized crossbow,Ortensia aimed at the patchwork creature's flank as it reeled from Sister Zephra's charging tackle with her dagger.
THWUMP.
It fired with enough force to send her jolting back,the bolts shrieking as it streaked down the bridge off-center with all the force of a launched javelin.
Ortensia's back hit the doorway as she steadied herself,flustered.
...OH.