Blood and Gold - The Changing Tide Skulls and Shackles Team Three

Game Master DarkestHeart

This Campaign is Team Three for Changing Tides Skulls and Shackles, the Sinking Ship edition.


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Hey guys, welcome to the discussion thread for Blood and Gold, Team three of the Skulls and Shackles AP. Please introduce yourselves and state your position in the world, if you feel comfortable. Thanks

-TCT


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Greetings fellow ship mates

Still need to change profile... will do so later today

Also. I am from South Africa


Male Human(Tian-Min) Samurai, Sword Saint, Ronin

Well met


Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)

Hi there, I'm french. Playing and mastering on this forum since a few years now (Feb 2012 as a player, May 2014 as a GM).

Never played this AP, but the pirates theme is interesting and I feel refreshing to play something else than a do-gooder.


Basic rolls:
[Dice=Attack]1d20+9[/dice] [Dice=DMG]1d8+11[/dice] [Dice=Fort save]1d20+7[/dice] [Dice=Ref save]1d20+2[/dice] [Dice=Will save]1d20+4[/dice]
Basic stats:
Male Halforc bloodrager | HP-39/39 (47) | AC 17 (15) Touch 11 (9) FF 16 (11) | Fort 7 (9 when raging) Ref 2 Will 4 (+6 when raging)

Na-na-na-na-na-na-na-na pirates!


Female Human Cleric of Besmara/2

Hi everyone. I'm excited to get going. This will be my second campaign on Paizo.com, but it's been a while. I'm in the USA.

I promise at least one substantive post per day, and usually more.

This is going to be fun.


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Vex is done, profile updated


Gameplay Thread

Greetings one and all. Good to see you all here. I'm Robert, Irish living in Canada.


Male Human Flying Blade Swashbuckler 1

Greeting y'all!

I'm from the U.S., living on the west coast. I'm a law student, but I can post most days at least once. This first week might be a little tough though, since I've a paper rough draft due Friday.

I've done a few pbp games before, mostly on other boards, but this one should be a great time because PIRATES!


Hey guys I wont be able to post till much later on. I moved from Ireland to Canada in September and tonight is my first RL game in Canada, finally found a new group, so I'll be out. When I get back I'll push us on.


Basic rolls:
[Dice=Attack]1d20+9[/dice] [Dice=DMG]1d8+11[/dice] [Dice=Fort save]1d20+7[/dice] [Dice=Ref save]1d20+2[/dice] [Dice=Will save]1d20+4[/dice]
Basic stats:
Male Halforc bloodrager | HP-39/39 (47) | AC 17 (15) Touch 11 (9) FF 16 (11) | Fort 7 (9 when raging) Ref 2 Will 4 (+6 when raging)

That's fine man. Nobody joins a PBP and expects to go lightning fast.


Female Human Cleric of Besmara/2

Cool drama on the gameplay. What will happen?


Well hopefully Amara will not die. :P


Female Human Cleric of Besmara/2
Ondir Stormeye wrote:

Greeting y'all!

I'm from the U.S., living on the west coast. I'm a law student, but I can post most days at least once. This first week might be a little tough though, since I've a paper rough draft due Friday.

I've done a few pbp games before, mostly on other boards, but this one should be a great time because PIRATES!

How's your paper going? Just think, when you get done with that, there's a nice rope up into the rigging awaiting.

PIRATES!


Basic rolls:
[Dice=Attack]1d20+9[/dice] [Dice=DMG]1d8+11[/dice] [Dice=Fort save]1d20+7[/dice] [Dice=Ref save]1d20+2[/dice] [Dice=Will save]1d20+4[/dice]
Basic stats:
Male Halforc bloodrager | HP-39/39 (47) | AC 17 (15) Touch 11 (9) FF 16 (11) | Fort 7 (9 when raging) Ref 2 Will 4 (+6 when raging)

Guys I think we lost Ondir Stormeye.


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Le sigh

-Posted with Wayfinder


Female Human Cleric of Besmara/2

He said he had a paper that was due today.


I know =^^=
But papers tend to swallow people


He will be back, I believe in it. If not, I'll drum up a replacement. ANYWAY I am copy/pasting this across the three campaigns.

Just a couple of notes guys:

1) Please format your posts correctly. Speech should be in bold and in quotation marks. Inner thoughts should be written in italics. Proper use of capitalization and sentence structuring is necessary.

2) PLEASE do not read any of the other Gameplay threads, or read any of the spoilers marked for other gameplay threads that will be added to my profile. Also, do not read any spoilers aimed at another player, or any spoiler marked DM Rolls. This is not for my benefit, this is for your benefit. You will ruin the game if you peak behind the curtain.

Any questions or comments, please do not be afraid to air them.


Basic rolls:
[Dice=Attack]1d20+9[/dice] [Dice=DMG]1d8+11[/dice] [Dice=Fort save]1d20+7[/dice] [Dice=Ref save]1d20+2[/dice] [Dice=Will save]1d20+4[/dice]
Basic stats:
Male Halforc bloodrager | HP-39/39 (47) | AC 17 (15) Touch 11 (9) FF 16 (11) | Fort 7 (9 when raging) Ref 2 Will 4 (+6 when raging)

1. I try my best but but a lot of my posts are from the phone, so it makes it really difficult & time consuming.

2.Why would I ever do that? It takes the mystery away from the game and that's an important.

Anyways I do hope he comes back. Finding new players can be a crap shoot.


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

If you can/want look at the wayfinder app. It works great

-Posted with Wayfinder


Male Human Flying Blade Swashbuckler 1

I am indeed still here!

Paper is done for the most part, so I should be back to posting more frequently. Working on getting an IC post up nowish. Will most likely just be a bunch of failed climb rolls :D


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Would say join the club... but we all stuck on same ship. so it doesnt matter :P


Male Human Flying Blade Swashbuckler 1

Forgot to roll... -_-

Dex: 1d20 + 2 ⇒ (12) + 2 = 14


Female Human Cleric of Besmara/2

I'll be traveling tomorrow. I will get the gear posted sometime tomorrow night. From memory, a bunch of daggers (she's no good with them, and figured she might as well get a lot of them) and assorted odds and ends.


Female Human Cleric of Besmara/2

Paizo.com was down for a few days from my end of the world.

Still here.


Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)

same thing


Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)

I won't be online from the 6th to the 9th included.
Getting on vacations.


Thanks for letting me know Cadj.

Update incoming guys.


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Just quickly letting you know. will be busy from today till later this weekend. We are getting a kitten(Siberian), which wasn't due to happen till almost the end of the year. Change of plans made it possible to get him sooner. So today and we are getting ready to receive him, and tomorrow we fetch him.

=^^= so very excited

Will post during the weekend when i can


1 person marked this as a favorite.
Basic rolls:
[Dice=Attack]1d20+9[/dice] [Dice=DMG]1d8+11[/dice] [Dice=Fort save]1d20+7[/dice] [Dice=Ref save]1d20+2[/dice] [Dice=Will save]1d20+4[/dice]
Basic stats:
Male Halforc bloodrager | HP-39/39 (47) | AC 17 (15) Touch 11 (9) FF 16 (11) | Fort 7 (9 when raging) Ref 2 Will 4 (+6 when raging)

Link us picture's... Or we will throw you overboard... Just sayin.


Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6

"Permission to come aboard!"

Hi, folks!

I'm (Piratey) Steve and I live on the East Coast of the USA. I'm a long-time D&D gamer who got the PFRPG Core Rulebook when it came out but only recently seriously started trying to learn the game system and its differences from D&D 3.5.

I've got some posting limitations (which the GM has graciously OKed) which I'll outline in a spoiler below. I figure if I post my potential posting times beforehand, I can save you folks some unnecessary checking if you're waiting for me to respond to a post or question.

Mateo's Posting Hours:

I've been out of work with a bad back (among other things) and don't have home internet access. I rely on my local library's free Wi-Fi, and luckily it's close enough that I visit it about 5 days each week, getting in some much-needed walking in the process. Anyhow, here are the hours you can expect me to post.
Sundays (and Holidays)--Library's closed. Posts unlikely (at least 'til football season, then 1/day).
Mondays--12 PM to 8 PM (Eastern)
Tuesdays & Wednesdays--10 AM to 6 PM
Thursdays--12 PM to 8 PM
Fridays & Saturdays--9 AM to 5 PM.

I'm not at the library for the full 8 hours every day, but I'm planning some of that for the summer months (Heh--free AC to go with the free Wi-Fi ;)


Female Human Cleric of Besmara/2

Welcome aboard, Mateo.

I'm looking forward to getting this going.

Promise: if I leave the game, and I'm not dead, I'll let you know. I won't just vanish!


Haha Thanks Amara.


Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)

How far in the book are the other teams?
It seems quite slow here...


Only on the second day. And yeah, you guys are playing quite slow, but no one is trying to push the story forward. I could push us on but you all seem uninterested and then it becomes me telling you a story instead of an adventure so... I'll puxh to day two this afternoon though.


Basic rolls:
[Dice=Attack]1d20+9[/dice] [Dice=DMG]1d8+11[/dice] [Dice=Fort save]1d20+7[/dice] [Dice=Ref save]1d20+2[/dice] [Dice=Will save]1d20+4[/dice]
Basic stats:
Male Halforc bloodrager | HP-39/39 (47) | AC 17 (15) Touch 11 (9) FF 16 (11) | Fort 7 (9 when raging) Ref 2 Will 4 (+6 when raging)

I usually push the story forward in my groups but they sometimes don't appreciate it. I think we need to just roll our actions for most days on the boat rather than RP all of them.

I don't actually mind being told a story if it advances the plot.


Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6

I'm still here and chomping at the bit. I'm waiting to see how my character is introduced into the storyline (Perhaps he had a particularly bad reaction to the drug that rendered him unconscious and only now is well enough to join the crew?).

I enjoy RPing but also tend to push the story forward when needed.


Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)

I enjoy RPing too, as a player or as a GM.


Team 3 Roll 20 Map

I need everyone to log in to the Roll20 map above, sign up for an account if you don't have one and tell me here what your username is, so I can tie you to your token.

I'll be updating now in a few minutes.


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

No pc access. Will join at later stage

-Posted with Wayfinder


Male Human Flying Blade Swashbuckler 1

Signed into the Roll20. Name there is Sidewinder2k.


Basic rolls:
[Dice=Attack]1d20+9[/dice] [Dice=DMG]1d8+11[/dice] [Dice=Fort save]1d20+7[/dice] [Dice=Ref save]1d20+2[/dice] [Dice=Will save]1d20+4[/dice]
Basic stats:
Male Halforc bloodrager | HP-39/39 (47) | AC 17 (15) Touch 11 (9) FF 16 (11) | Fort 7 (9 when raging) Ref 2 Will 4 (+6 when raging)

May I suggest we instead use google slides? I'm rarely at an actual computer so roll20 will be hard for me to use less someone just moves my piece and explains things to me.


I've never used Google slides. I'm only using Roll to host the maps and for placement, all of the combat will take place on the boards.

I can't really change the maps now, I'm using one format for all three of the games and so far that format is Roll. Sorry Cuff.


Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)

I'll log on later, at home, can't do it at work now.Sorry.


Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)

joined Roll20(RPGfan)


Male Human Flying Blade Swashbuckler 1

Sorry I'm a bit slow to post at the moment me' hearties, I've got final exams going on for the next two weeks. I'll post as I'm able to, but I need to be spending most of my time on the studies. Law school exams are a PITA.

I'll be able to get back to posting more often and with much more prose after my finals are over I promise!


The Man's Promise | Ship Actions | Current Battle Map

Good luck with the exams, Ondir.


Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)

Won't be able to post tomorrow for most of the day, sorry.


Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6

Question: Do we really want to do two days' actions at once? I'm running into all sorts of problems. Not knowing the results from one day makes it hard to decide on the next day's actions. For example:

Mateo drank the rum. Going back through the Gameplay thread, I see there are potential penalties and bonuses forthcoming. A Cha bonus might help my Diplomacy checks to influence Tilly for my nighttime action. A temporary penalty to his Constitution might result in a penalty to his Day 3 job roll not to become fatigued. If he's fatigued, he'd likely not do a nighttime action.

And not knowing the results of influence checks...how will I know if the crewmate is becoming friendly, helpful, or whatever? If I know Mateo had made Tilly friendly, for example, then he can move on to a different task/person.

Not to mention the possibility for punishment for not doing one's day job well enough...being way low on hp would make me think twice about trying any dangerous sneaking about.

In short, I'm having a tough time deciding on Day Three stuff not knowing the ramifications from what Mateo did on Day Two.

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