Black Tom's Dragon's Delve

Game Master Black Tom

Our heroes delve the mysterious dungeon known as Dragon's Delve.


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As the middle-aged woman leaves, Makedonia says with a cautious voice: "I didn't know the Delve was so popular around here".


Male Human (mostly) Ex-cleric and Grumpy Cat

Is there anything else you'd like to do in town?


Nothing else for Makedonia.


Male Dwarf Fighter 1

Back to the Gory Hole.


CG M Elf Cleric 5 | AC 16 (18w/shield) | Init: +3 | HP 14/38 | 1st 1/4, 2nd 1/3 3rd 1/2 Ch 1/1 | HD 5/1d8 | PasPer 17 |

Kwin is ready to go back. BT, please note on Kwin's memorized spells, I traded Expeditious Retreat for Enlarge Person.


Female Elf Clerc 2

5 minutes after leaving town , Valynie frown and call to the group
'Guys , which ones of you have the new ropes ?"


CG M Elf Cleric 5 | AC 16 (18w/shield) | Init: +3 | HP 14/38 | 1st 1/4, 2nd 1/3 3rd 1/2 Ch 1/1 | HD 5/1d8 | PasPer 17 |

With full confidence that he's right, Kwin quips Yurggen got then.

He pauses then adds, less certainly, Right?


Female CG Human Rogue 1| HP 18/18| AC: 18| Fort: +5; Ref: +9; Will: +6 | Init: +0 | Per +6 | Stealth +7 |Intimidate +5 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Selina checks her meager coin purse. "Right, Yurggen?"


"New ropes? What happened to the old ones?"


CG M Elf Cleric 5 | AC 16 (18w/shield) | Init: +3 | HP 14/38 | 1st 1/4, 2nd 1/3 3rd 1/2 Ch 1/1 | HD 5/1d8 | PasPer 17 |
Selina Aldaeth wrote:
Selina checks her meager coin purse. "Right, Yurggen?"

That's a good point. Kaduk, are you still tracking the treasure for the team? Do we need to do a divvy up after this last delve?


Male Dwarf Fighter 1

I got some fancy rope and a hook for it.


Male Human (mostly) Ex-cleric and Grumpy Cat

As you return to the site of the ruins, you encounter one very surly and wounded lion. Roll for initiative.


Initiative: 1d20 + 1 ⇒ (13) + 1 = 14

Makedonia eyes the advancing lion with mixed feelings, frightened but knowing that she must overcome these challenges to fulfill her quest.


CG M Elf Cleric 5 | AC 16 (18w/shield) | Init: +3 | HP 14/38 | 1st 1/4, 2nd 1/3 3rd 1/2 Ch 1/1 | HD 5/1d8 | PasPer 17 |

Initiative 1d20 + 3 ⇒ (7) + 3 = 10


Male Dwarf Fighter 1

1d20 + 1 ⇒ (12) + 1 = 13 initiative


Run away, big cat!
Init: 1d20 + 7 ⇒ (12) + 7 = 19


Female CG Human Rogue 1| HP 18/18| AC: 18| Fort: +5; Ref: +9; Will: +6 | Init: +0 | Per +6 | Stealth +7 |Intimidate +5 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Initiative: 1d20 + 2 ⇒ (6) + 2 = 8


Female Elf Clerc 2

Initiative 1d20 + 2 ⇒ (4) + 2 = 6


Male Human (mostly) Ex-cleric and Grumpy Cat

Map.

The lion goes on 17, so Kaduk goes first, then the big cat.


He runs and he slashes to finish off the lion.
moves to C11
attack 1d20 + 5 ⇒ (10) + 5 = 15
damage 2d4 + 6 ⇒ (4, 2) + 6 = 12


Male Human (mostly) Ex-cleric and Grumpy Cat

Kaduk storms forth and deals the lion a solid blow (you even forgot to add sneak attack damage), and it retaliates, almost biting Kaduk's head off (18 points of damage).

Your turn.


Female CG Human Rogue 1| HP 18/18| AC: 18| Fort: +5; Ref: +9; Will: +6 | Init: +0 | Per +6 | Stealth +7 |Intimidate +5 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Selina moves up 30' to H12 and fights defensively. AC=21.


Male Dwarf Fighter 1

Yurggen charges...

1d20 + 7 ⇒ (20) + 7 = 27 Warhammer attack

1d20 + 7 ⇒ (20) + 7 = 27 Verify Critical

Oh My!

3d8 + 9 ⇒ (2, 1, 1) + 9 = 13 Damage


Makedonia pushes any distressing thoughts from her head, kneels down, picks up a small rock, and drops it after standing up while whispering several strange words.

Slumber Hex on Lion, save vs. Will.


Male Human (mostly) Ex-cleric and Grumpy Cat

The badly wounded lion succumbs to Makedonia's magic and falls asleep.

Since the lion will miss its next turn you can all act again.


As the wolf drops sleeping, Makedonia rushes next to Kaduk's side, ignorant of the huge lion lying down next to him. She pulls out a small bottle from somewhere in her clothes and pours some foul-smelling liquid next to him while muttering strange sounds, then spreads some of the mud on his face.

Use Healing hex, for a 1d8 + 1 ⇒ (3) + 1 = 4-point heal.


Kaduk's ragged breathing lessens after receiving the witch's attention. But he stays awake long enough to deliver a precise debilitating attack before falling unconscious.
Save the pelt for me please.
Using Orc Ferocity. CdG on lion.
damage 2d4 + 6 + 2d4 + 6 + 1d6 ⇒ (1, 3) + 6 + (4, 2) + 6 + (6) = 28


Male Human (mostly) Ex-cleric and Grumpy Cat

A slightly reeling Kaduk chops the lion's head off with a contented grunt.

You get 167 xp each for this.

So, what's next?


Makedonia kneels next to the lion's corpse, pulls out a knife and calmly removes three large claws from its paw and two of its molars. She appears to do it naturally and ignores the large amount of blood flowing from the mutilated corpse.

After she finishes, she wipes the blood from her hands, then stands back up and attaches one of the claws to a short leather strap dangling from the top of her staff.

Nodding to the others, she says: "Shall we go inside?"


CG M Elf Cleric 5 | AC 16 (18w/shield) | Init: +3 | HP 14/38 | 1st 1/4, 2nd 1/3 3rd 1/2 Ch 1/1 | HD 5/1d8 | PasPer 17 |

Perhaps we should see to Kaduk before we go back in. If one of us can tend to his wounds to the point where he can continue with us, well, let's just say his prowess and powers of observation have been indispensable so far...


"My healing powers are spent, regarding him at least. Valynie should be able to heal him."


Female Elf Clerc 2

Valynie will indeed heal Kaduk
1d8 + 1 ⇒ (2) + 1 = 3 and if he is not completely healed another
1d8 + 1 ⇒ (4) + 1 = 5


Kaduk stirs and rubs his eyes open..seeing the party looking at him as he brings himself to a stand, he nods his thanks to Valynie and Makedonia for bringing him to his feet.


Female CG Human Rogue 1| HP 18/18| AC: 18| Fort: +5; Ref: +9; Will: +6 | Init: +0 | Per +6 | Stealth +7 |Intimidate +5 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

How odd and barbaric this woman... Selina looks on as the new party memeber removes the trophies from the lion. At least, her magic is effective in battle. Must keep an eye on her!


Female Elf Clerc 2

"No problem , Kaduk ! We are here to take good and loving care of you ! On related matters , I still have some limited healing but I'm about at half power there "


Male Human (mostly) Ex-cleric and Grumpy Cat

Are you ready to proceed and do you know where you are going?


I believe we are - unless anyone objects, we can enter the delve and check the refuse-pit room on the south side of the map.


CG M Elf Cleric 5 | AC 16 (18w/shield) | Init: +3 | HP 14/38 | 1st 1/4, 2nd 1/3 3rd 1/2 Ch 1/1 | HD 5/1d8 | PasPer 17 |

That sounds good. Do we need to establish a marching order?


Male Human (mostly) Ex-cleric and Grumpy Cat

A default marching order would be useful, but you get there without incident.

You find yourselves back at the room with the garbage chute. Do you have any new ideas?


Makedonia will prefer the 4th or 5th place in a marching order.

Black Tom wrote:

The room is 20 feet wide and 30 feet deep. Half the back wall leads down into a very deep refuse pit. When you check it out a little closer, you notice that the refuse pit also opens into the adjacent room.

It's an Acrobatics 13 or Climb 13 to swing around into the next room. Then again, it's a long way down...

Makedonia peers into the room, while seemingly ignoring the stench, then turns to the others. "Well, who goes first?"


Female Elf Clerc 2

And who will be anchor ?


Male Dwarf Fighter 1

"Well I'm not the most nimble in the world, and my senses are not the keenest...but I'm pretty hard to move once I get my balance, and my feet set". "I'll be glad to serve as an anchor". "Here is my new rope" Yurgeen says pulling out his new rope, and spitting on his hands.


CG M Elf Cleric 5 | AC 16 (18w/shield) | Init: +3 | HP 14/38 | 1st 1/4, 2nd 1/3 3rd 1/2 Ch 1/1 | HD 5/1d8 | PasPer 17 |

Well, I'm hardly the most athletic of my kind, but I weight practically nothing. I'm willing to give it a try.


Female CG Human Rogue 1| HP 18/18| AC: 18| Fort: +5; Ref: +9; Will: +6 | Init: +0 | Per +6 | Stealth +7 |Intimidate +5 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

"I will hold the rope as well, if needed."


Male Human (mostly) Ex-cleric and Grumpy Cat

Roped to Yurggen and Selina, Kwin can actually take 20 on the check, so you will have no problem getting into the locked room.

The room seems to have been a workroom of some sort, and still has a large grindstone, a potter’s wheel, a table and a cupboard both filled with various rusty tools, and a few now-empty storage crates and baskets. Amid the tools, you can find a set of masterwork stoneworking tools worth 55 gp, and a magnifying glass worth 100 gp.

There is also a key hanging on a keyring next to the door.


Makedonia moves among the tools, looking for anything else interesting. Afterwards, she takes the key and tries to open the locked door.


Male Human (mostly) Ex-cleric and Grumpy Cat

There is nothing else of value in the room, but the key indeed fits the door. It also fits the door in the room to the east. Do you want to open that one?


CG M Elf Cleric 5 | AC 16 (18w/shield) | Init: +3 | HP 14/38 | 1st 1/4, 2nd 1/3 3rd 1/2 Ch 1/1 | HD 5/1d8 | PasPer 17 |

Sorry the climb took so long. It really isn't my forte. Thank you all for the safety line. If I understand the layout correctly, Kwin can use the key to let the others in?


Male Human (mostly) Ex-cleric and Grumpy Cat

Yes, you can. You also can use it on the remaining locked door.


CG M Elf Cleric 5 | AC 16 (18w/shield) | Init: +3 | HP 14/38 | 1st 1/4, 2nd 1/3 3rd 1/2 Ch 1/1 | HD 5/1d8 | PasPer 17 |

Once we have the tools tucked away and the magnifying glass carefully wrapped in cloth and stowed, Kwin will offer the key to Kaduk. It seemed like it fit in the other door there, but I was hoping your sharp eyes could make sure its not trapped somehow before we turn it.

Kaduk, will you do the honors? And are you still keeping a spreadsheet with our loot to date?

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