| Elisile Starbrow |
Barracks:
| Vethran Tallomane |
At the temple:
Assuming Alwyn keeps it pinned in the corner, cowering, and Dravite and Hudak step back, Vethran will web the thing into the corner.
| Dravite Schorl |
At the temple:** spoiler omitted **
Don't web it. We should be able to tie it up with no problems, it can't attack, only cower in fear from the cleric. Us handling it doesn't break the effect or allow it to fight back.
Let's be gittin' dis one tied oop good, Hudak.| Aubrey the Demented/Malformed |
At the barracks:
At the temple:
"I don't know where he came from, or who he is. He just attacked us in the barn. The others wanted to know about his offer, and if he had some gold, so maybe we could rob him. But he was too strong, too strong.
"Please, let me go. I must go to the Misgivings, to be with my master." He begins nerously eying the window, which is shuttered but leads to the outside.
| Dravite Schorl |
DM-
From the SRD under turning effects and duration-
If they cannot flee, they cower (giving any attack rolls against them a +2 bonus). If you approach within 10 feet of them, however, they overcome being turned and act normally. (You can stand within 10 feet without breaking the turning effect—you just can’t approach them.) You can attack them with ranged attacks (from at least 10 feet away), and others can attack them in any fashion, without breaking the turning effect.
He would only be able to cower while we tie him up, but I'm not sure he could speak until after the effect wears off.
| Aubrey the Demented/Malformed |
Dravite:
And isn't it nice to talk about rules interpretation without insulting one another? I can't wait for the Pathfinder playtest to end.
| Elisile Starbrow |
Barracks:
| Dravite Schorl |
Dravite:
** spoiler omitted **
DM-
| Aubrey the Demented/Malformed |
At the temple:
As he speaks, Sevilla makes a break for the window, trying to smash through the shutters and out into the street.
Attacks of opportunity for Hudak and Dravite. You can decide if you have weapons out or if you are trying to grapple and subdue.
At the barracks:
| Dravite Schorl |
Where be ye thikin' yer goin'! With the Hook, 1d20 8=15 to hit, 1d12 5=17 damage.
| Alwyn Agnarrson |
At the temple:
As they dispose of the corpse, Alwyn turns to Xanthus. "Do you have any idea what this 'Misgivings' place it was blabbering about might be? I'm drawing a complete blank."
| Dravite Schorl |
Dravite takes a moment to mutter something under his breath with his head bowed. DC 7 listen check.
Dravite hands 10gp to the resident priest and says "Ye make sure 'e be gittin' a good buryin'. Twernt his fault he fell ta dis low."
| Aubrey the Demented/Malformed |
Temple:
Barracks:
"He used to say to Katrine that he was saving up so they could run off together - her dad's a bit of a jealous type, don't like anyone messing with his girls. But I think he was stringing her along - I think he hoped to take her for her dad's cash too - least, that's he said to me when he was drunk once."
| Hudak |
Temple:
Father, I'm sorry we brought such mayhem to your good house."
| Elisile Starbrow |
Barracks:
| Alwyn Agnarrson |
At the temple:
| Aubrey the Demented/Malformed |
At the temple:
At the barracks:
| Alwyn Agnarrson |
As the party meets up to discuss further actions, Alwyn is mostly confused. "We did learn a couple of things. Firstly, the Skinsaw Man is a ghast, which is a powerful, cunning corpse-eater. That explains the smell. Secondly, these corpse-eaters apparently carry some form of deadly disease that turns you into one of them. That's what happened to the victim they were keeping at the temple - the Skinsaw Man bit him and infected him with the curse of undeath. He never stood a chance - Dravite did him a favour by killing him. Finally, it seems like this Skinsaw fellow hangs out at a place called the Misgivings. This is the kicker - the Misgivings is the mansion owned by the Foxglove family, and Aldern Foxglove recently moved back in in order to restore the place. Remember Aldern Foxglove? While he seemed a little weird, he didn't seem like the kind to associate with flesh-eating monsters. As I said, I am confused."
| Hudak |
what type does seem to hang out with flesh-eating ghouls?
"Well, shoot. I mean, we can't just kick the guy's door in. I think we'll get b~@%+ed at for that.
Damn. We could get drawn-and-quartered.
We gotta sneak in or something. I don't think talking to Aldern's a good idea. If he's in on it, it's not like he's going to let us come over there, eat supper, then kill all his ghoul friends. If he ain't in on it, he'll probably come to us for help anyway's. We're bad motherf*@%ers. So let's sneak in."
| Hudak |
At this juncture, let's all agree as player characters NOT to burn down Foxglove manor by throwing big kegs of whale oil into multiple windows, followed by numerous fire spells, then shoot anyone or anything that comes out the front door with arrows and whatnot.
| Alwyn Agnarrson |
"Do we really need some sort of excuse to head out to the misgivings after all the ghoul's yammering about 'joining his master at the Misgivings'? That is, in my considered opinion, complete nonsense." Alwyn catches himself before embarking on another rant about Chelaxian legal practices. "However, let's assume we need an actionable complaint. We are still deputies, right? Let's see if we can dig up some old dirt on this Foxglove fellow. Perhaps he hasn't paid the poll tax lately? Perhaps someone saw someone resembling some wanted criminal close by his manor? It would only be natural that some deputies stopped by, right? We'd be doing the young Foxglove a favour, even, protecting him from that nasty Skinsaw Man."
"Or would this be too transparent?"
| Dravite Schorl |
"Do we really need some sort of excuse to head out to the misgivings after all the ghoul's yammering about 'joining his master at the Misgivings'? That is, in my considered opinion, complete nonsense." Alwyn catches himself before embarking on another rant about Chelaxian legal practices. "However, let's assume we need an actionable complaint. We are still deputies, right? Let's see if we can dig up some old dirt on this Foxglove fellow. Perhaps he hasn't paid the poll tax lately? Perhaps someone saw someone resembling some wanted criminal close by his manor? It would only be natural that some deputies stopped by, right? We'd be doing the young Foxglove a favour, even, protecting him from that nasty Skinsaw Man."
"Or would this be too transparent?"
'Ow boot dis. A ghoulie be saying he must be returnin' ta de Misgivings an' 'is master. That thar be good enough by me own reckonin'.
| Hudak |
"It would be good enough for me too. And I'd love to kick the door in and kick some skulls in. I'd love to. It's honest. It makes Shoanti sense. Dwarf sense.
And I saw what Magnimar sense was back there. Do this the wrong way, and those gits back there fetter us up, throw their little judgment party, and take us in the back room for some strangling. It's like this skinsaw man wins no matter what, seems to me.
This can be done, but we need to be cool about it. It's all I'm saying."
| Aubrey the Demented/Malformed |
"Do we really need some sort of excuse to head out to the misgivings after all the ghoul's yammering about 'joining his master at the Misgivings'? That is, in my considered opinion, complete nonsense." Alwyn catches himself before embarking on another rant about Chelaxian legal practices."
"As deputies," says the sheriff, who just happens to be at the Rusty Dragon too, "You are entitled to investigate and act on your own initiative. And undead have no legal rights and consorting with or creating them is a capital offence, in case you were wondering. And, er, burning the house down would be arson. That's a capital offence. In fact, most things are a capital offence in the Code of Magnimar."
| Lo'j |
Ugh, I think everyone is healthy again, and when I find the bastard who got me playing World of Warcraft, I will give him some infected bedding...
Anyway, I never had much to contribute to the investigation, accept the +3 that everyone gets on Wis based checks around me when we are not fighting, at which point I switch it to +3 damage when flanking on my first turn...