Say you're in space. Assuming no cover, how far from the sun do you have to travel before you can attempt to stealth?
Well, 5 feet away from a candle in other wise dark space dim light goes to darkness...
Earth's sun is approximately 5.46e26 times brighter, so using the inverse square law, you'd have to be 2.33e13 times as far away, or 116 trillion feet = 237 AU, way past the orbit of even Pluto or Eris.
Edited to fix math error.
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yeah it;s going to be pretty far, we can still see planets from earth even when they're the far away ones like saturn.
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Umbral Reaver wrote: Say you're in space. Assuming no cover, how far from the sun do you have to travel before you can attempt to stealth? You simply need to be on the dark side of any body. In vacuum, shadows are absolute.
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Pathfinder Lost Omens Subscriber
LazarX wrote: Umbral Reaver wrote: Say you're in space. Assuming no cover, how far from the sun do you have to travel before you can attempt to stealth? You simply need to be on the dark side of any body. In vacuum, shadows are absolute. dats cover yo
LazarX wrote: Umbral Reaver wrote: Say you're in space. Assuming no cover, how far from the sun do you have to travel before you can attempt to stealth? You simply need to be on the dark side of any body. In vacuum, shadows are absolute. Since she said assume no cover, I have to read that as a star exists, but no planets, asteroids, comets.
Considering the vastness of such an area, finding a singular individual will be an enormous task with or without stealth rules, but I have no idea what the particulars are for this scenario.
Edit: Ninja'd by Bandw2
Bandw2 wrote: LazarX wrote: Umbral Reaver wrote: Say you're in space. Assuming no cover, how far from the sun do you have to travel before you can attempt to stealth? You simply need to be on the dark side of any body. In vacuum, shadows are absolute. dats cover yo I thought cover was between you and the observer. It's not the light source that's trying to hit you, after all.
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5 feet, with hellcat stealth
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Orfamay Quest wrote: Bandw2 wrote: LazarX wrote: Umbral Reaver wrote: Say you're in space. Assuming no cover, how far from the sun do you have to travel before you can attempt to stealth? You simply need to be on the dark side of any body. In vacuum, shadows are absolute. dats cover yo I thought cover was between you and the observer. It's not the light source that's trying to hit you, after all. oh, but the sun IS trying to kill you.
regardless reflective light is extremely bright in space, so if anything is bouncing light off toward the dark side it will light up pretty easily.
This is the latest in my line of threads including such things as 'What is the hit points per inch of water?"
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Umbral Reaver wrote: This is the latest in my line of threads including such things as 'What is the hit points per inch of water?" mmm, i'd say 0, as water cannot be broken, or is always broken... food for thought.
edit: maybe water is extremely broken ice...
Umbral Reaver wrote: This is the latest in my line of threads including such things as 'What is the hit points per inch of water?" *thinks for a moment* Hrm. Freeze water, sunder what is now ice. Therefore, when water is in a form where you can actually break it, it has 3 hp per inch. See, easy!
Dang it someone already beat me to hellcat stealth, poo
As to the water question, what's it's hardness?
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Umbral Reaver wrote: This is the latest in my line of threads including such things as 'What is the hit points per inch of water?" Right up there with the "Sound of one hand clapping?"
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Umbral Reaver wrote: This is the latest in my line of threads including such things as 'What is the hit points per inch of water?" This is relevant for effects such as disintegrate.
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