Kill me! (Interest Check)


Recruitment


So, I've had an idea for a completely ridiculous overpowered cheesefest build. I thought it would be fun to see exactly how powerful he is. I am looking for people willing to run combats against my character with the goal of defeating him.

The character is a 10th level gestalt, on a 25 point buy with standard character wealth for his level.

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There would be some basic rules to the encounters. Your initial encounter can be no higher than CR 20 (whether single or multiple creatures). CR 15 if you give the enemies a significant tactical advantage (ie, underwater for sea creatures, lava pit for fire critters, etc).

The map can be anything you come up with. You can make the image yourself and put it up on Google Drive, or I will create a map to your specifications and send it to you to upload.

A couple PBP tricks would be used to speed along gameplay. Initiative would be rolled at the beginning of combat, and then all indentical creatures act on the same initiative. You need to provide me any stats I might need to resolve my actions against the monster. That means, ACs, Saves, DR (if any), resistances/immunties etc. You also need to request the appropriate knowledge check about the monster for me to know those things in-character. I will not metagame, that's cheating and boring.

If I defeat you, you can choose to make another encounter at CR 21, increasing the CR by 1 each time you are defeated. If I lose, well then, good on you. You'll have taught me the limits of cheese.

Any takers?


Heck yeah. I'll start off with a classic before I get fancy - would you prefer what precisely it is remain mostly secret from you, or should I lay it on the table? Mostly just dotting right now (posting from my phone), but this looks like fun.


Are you allowing NPCs or monsters with class levels? Can we fight cheese with cheese (e.g. template abuse)?


If you can make the maps yourself, I'd prefer to be surprised coming into the encounter. Just make a gameplay thread and get the map ready and I'll go there once you're ready for me.

I might need a couple days to actually put down the build to paper. It's all in the old noggin' for now. I have my real life game tonight so we'll see.


Bearded Ben - Ah, I forgot to mention. Bestiary creatures only, as long as they are on pfsrd.com. Templates are fine as are NPC class levels or advancing hit dice, PC class levels no thanks. I know I could easily make an NPC of CR 20 to thrash this guy. I'm more looking to gauge his power against "normal" monsters.


Can we swap out feats?


Yeah, sure. A lot of the choices the bestiary makes are suboptimal at best.


I've got the character mostly ready to go. Any updates from either of you?


Not an awful lot necessary in the way of updates over here. I'll have to make up a map, but I don't intend for it to be too complicated. A bit of varied terrain just to keep it interesting.


Cool, well get it ready to go and shoot me a link here. Let's get it on!

>:P


I'm a bit busy the next couple of days, but I should be able to slam out something rudimentary by the weekend, at least. Would be sooner, but most of my posting time is at work (I know, that's a bit weird, but true) where if I can't do it in a browser, I pretty much can't do it. So, this will have to wait until I've got a little free time at home.


Sure man, take your time. Thanks for taking me up on this :)

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