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Unusual Races: The Vummorech presents a new race compatible with the Pathfinder Roleplaying Game, and easily adapted to other d20 based systems. This supplement comes complete with a thorough description of the Vummorech and their culture, game statistics, and racial options—including alternate race traits and favored class bonuses. To make full use of this supplement, players and GMs should have access to the Pathfinder Roleplaying Game Core Rulebook, and access to the Pathfinder Roleplaying Game Advanced Player's Guide is also recommended.

The Vummorech are a short, friendly, and simplistic people from a primitive culture. Wide-eyed and curious, they are eager to explore the world and interact with other races; yet wary to lead others back to their own. They have a unique outlook on the world, and should present a fun and challenging role-playing experience.

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Strong of body and mind, short lived as individuals yet old as a culture; deeply spiritual and pensive, yet prone to outburst. The Del'shy are a people of polar opposites, a dying race of proud heritage, that never truly shined among those who share their world, perhaps doomed to be forgotten.

Unusual Races: The Del'shy presents a new race of Rhinoceros Folk compatible with the Pathfinder Roleplaying Game, and easily adapted to other d20 based systems. This supplement comes complete with a thorough description of the Del'shy and their culture, game statistics, and racial option—including an alternate race trait, favored class bonuses, and two new feats exclusive to Del'shian characters.

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Vault of Wonders: Artifacts of Randomness is a collection of six magical items, inspired by classic artifacts such as the >o?Deck of Many Things and the Bag of Beans. These items are designed with fun in mind, and a focus on being entertaining while not destroying characters or campaigns with world-shattering effects. Items include:

  • Bag of Chaos: A small pouch capable of producing many things, but whatever is drawn from within is usually the last thing you would want.
  • Circlet of Insanity: A cursed headband that greatly increases the wearer's mental acuity...then unhinges it with powerful delusions.
  • Icosahedron of Transformation: A twenty-sided die, capable of transforming any individual that rolls it; though not always into something pleasant.
  • Necklace of Immortality: A necklace that offers the wearer the gift of immortality...sort of.
  • Random Axe of Kindness: A mighty greataxe with an unusual side effect; occasionally bestowing a boon to its victims.
  • Vault of Wonders: A simple room, usually found in an ordinary dungeon; but every time it is entered, it contents change drastically.

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A curious blade, forged by kobolds to slay their gnomish foes, but imbued with an intellect that conflicts with its intended purpose. This is a moderately powerful intelligent magical item, complete with background, game statistics, roleplaying notes, and adventure hooks; presented as a complimentary supplement to Vault of Wonders: Intelligent Items (coming soon).

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Not all treasures are created equal. Sometimes a GM needs something more than an ordinary magic sword or piece of random loot, and intelligent items are a perfect way to make any treasure hoard more memorable. This supplement contains five items, designed to be useful for a variety of character levels and classes. Each item contains background lore, game statistics, roleplaying notes, and adventure hooks.

  • Bird of Prey: An evil heavy pick, with a menacing demeanor; hell-bent on slaughter.
  • The Dancing Girl: A clever mechanical toy coveted by many, with a sinister side.
  • Guardian: A magical shield with great protective properties, willing to defend its owner...but not very happy about it..
  • Ring of the Soul: An ancient gift from an extinct race of ancient beings, the Ring exists to please its owner; adapting its own alignment and abilities to compliment the wearer.
  • Yol-Sul, the Blood Memoires: An old and vile book, penned in blood by a mysterious author, said to predate all other Fiendish races; containing great power, and long-forgotten lore.

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Unusual Races: The Vummorech presents a new race compatible with the Pathfinder Roleplaying Game, and easily adapted to other d20 based systems. This supplement comes complete with a thorough description of the Vummorech and their culture, game statistics, and racial options—including alternate...

Our Price: $1.99

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Strong of body and mind, short lived as individuals yet old as a culture; deeply spiritual and pensive, yet prone to outburst. The Del'shy are a people of polar opposites, a dying race of proud heritage, that never truly shined among those who share their world, perhaps doomed to be forgotten....

Our Price: $3.99

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Vault of Wonders: Artifacts of Randomness is a collection of six magical items, inspired by classic artifacts such as the >o?Deck of Many Things and the Bag of Beans. These items are designed with fun in mind, and a focus on being entertaining while not destroying characters or campaigns with...

Our Price: FREE

Add to Cart

A curious blade, forged by kobolds to slay their gnomish foes, but imbued with an intellect that conflicts with its intended purpose. This is a moderately powerful intelligent magical item, complete with background, game statistics, roleplaying notes, and adventure hooks; presented as a...

Our Price: $3.99

Add to Cart

Not all treasures are created equal. Sometimes a GM needs something more than an ordinary magic sword or piece of random loot, and intelligent items are a perfect way to make any treasure hoard more memorable. This supplement contains five items, designed to be useful for a variety of character...