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01GBEW002E

0one's Black & White: Bandits' Trail PDF
****( ) (based on 1 review)

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Our Price: $1.99
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Everyone in town knows where the bandits’ hideout is. However, no one dares to walk on the bandits’ trail. People of the town say the trail is cursed since a demon with burning eyes lurks in its surroundings. It is said the demon appears from nowhere in the middle of the people walking on the trail, sowing death and destruction. The few people who have seen him and survived describe the demon as a naked giant with burning eyes and yellow fangs, and swear it is a demon out of hell.

This product details an underground bandits' hideout, a clandestine brewery and a small wilderness area. It contains a Referee Map and 25 customizable tiles.

This product line brings you simple tiles for your favorite RPGs. In each product you will find a whole fantasy location fully fleshed out in miniature-scale tiles with the usual 0one Games top-notch customization capabilities. The B&W maps are simple line-art battlemaps you can customize to suit your needs and then print.

These tiles are accurate, detailed, inexpensive, and not ink-eaters.

    In each B&W product you’ll find:
  • A Referee map detailing a fantasy location
  • The whole location broken in US Letter sheets in miniature scale (each sheet contains an 8x10-inch tile)
  • A short description of each area of the location with suggested plots

The Rule the Dungeon Feature:
This 0one Games exclusive feature allows you to customize the look of your map by adding furniture, toggling the grid, hiding the room numbers, and much more. On the Referee Map, you will find a big “Rule the Dungeon” button. By clicking this button, options will be shown as detailed below. A checkmark will appear beside the active options.

    The options available vary by product, but below is a list of the most common options included in B&W products:
  • Text: toggle room numbers and tile numbers
  • Tiling: toggle the page tiling (Referee Map only)
  • Furniture: toggle furniture
  • Doors: toggle doors
  • Square/Hex Grid: toggle square grid and hexagonal gri
  • No Grid: turn off the grid
  • Black Fill: toggle the black in the walls
  • Grey Fill: toggle the grey fill in the walls
  • No Fill: toggle the white fill in the walls
  • All: toggle default state/empty state (with just the walls)
    Other features:
  • Vector Graphics: always get maximum print resolution
  • Fully Bookmarked
  • Enhanced Navigation and Printing: Clicking on the Referee Map gives you choices for navigation and printing
Product Availability
Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


01GBEW002E


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Product Reviews (1)

Average product rating: ****( ) (based on 1 review)


****( )

An RPG Resource Review


In customary style, 0one Games present a fine bandit's lair complete with details of how the bandits live, conduct their banditry and defend their home. Whether your characters wish to attack the bandits, trade with them or even enlist in the band, these maps and notes should prove invaluable when they decide to call round.

There is a Referee's Map showing the entire layout and 25 tile-sized portions of it for you to lay in front of your players, as battle maps for miniature use or just to show them what their characters can see. The usual customisation is possible - choice of a square or a hex grid (or none at all), presence or absence of furniture and doors, and the like - and from the Referee's Map you can choose which tile you want to print if you do not want them all at once, or want to change the customisation between different areas.

There's a page of short room descriptions which give a good overview - although the English sounds like it was run through an online translator - of what is going on in each location, and in the bandit gang as a whole. Naturally, if this doesn't suit your needs, you can substitute your own story and descriptions. You will need to create suitable statistics for the whole gang, and you may wish to add to the half-dozen or so named personalities, or amend them to fit into any ongoing storyline or to suit your own ideas.

As a focus for a short adventure, or a chance encounter, or even as something that might feature quite large in your campaign, this is a neat and well-laid-out lair to raid (or even inhabit once the bandits have been evicted if the characters so choose).


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