Monsters of Sin #4: Lust (PFRPG) PDF

3.70/5 (based on 3 ratings)

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Monsters of Sin epitomize the very worst of our natures—and they prey on others' weaknesses. This fourth book in the Monsters of Sin series for the Pathfinder Roleplaying Game is devoted to Lust, desire that overrules all thoughts, emotions, and primal drives, a sin that can entice any character if played just right.

It includes:

  • The Inbred Orc, victim of passions run amok
  • The inoffensive, innocent, and just-a-bit-curious Truffle
  • The Loverlorn, a jilted bride who gets her revenge over and over again
  • The voracious Embodiment of Lust itself, the ultimate lover, who boils the blood of the suitors it toys with
  • Detail on Lust within the Midgard Campaign Setting
  • Rules for incorporating Lust into your NPCs and monsters

Whether you're running a Campaign of Sin, or simply want to add a little spice to your game, Monsters of Sin: Lust is sinfully satisfying!

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3.70/5 (based on 3 ratings)

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3/5

Monsters of Sin 4, Lust continues the series with what potentially could be the deal breaker for people, the sin of lust. Lust can be interpreted in many differentiating ways, and handled with about as many different levels of maturity. Regardless of the concept of complet-ism, this style of gaming book must be handled with care by a GM, for not every group handles this type of material well. That being said, lets take a look under the sheets, shall we?

11 pages boils down to 7 after we remove the covers, OGL and ad. The standard two column approach, with the monster entries following Paizo's standard text to the left, creature to the right look and feel. Opening as always with a quick opener to explain the author's viewpoint in this particular sin, we quickly step into this sin's template, the Lust Slave. An excellently handled game mechanic translation of what one can only call a groupie, or infatuated “fan”...this template could easily see some usage around my table making sure that my BBEG's have a following within a community. Well done.

First up for creatures this time out is the Inbred Orc. Born of inbreeding, these orcs are built with mutations, both of the fortunate (giving bonuses) and the unfortunate (negatives) type. This basically works the same way as traits and flaws do, but as a physical manifestation in a birth defect. As a creature, this simply doesn't work for me. As a template, sure, to a point. They are granted a bonus to hit simply because they are unpredictable, with the justification that players are used to fighting regular orcs, not a misshapen orc with birth defects...really?

The Lovelorn is our second offering, and took me back to my childhood and the ghost stories I so loved as a kid. The classic woman in white is obviously seen here in influence, and that is a total win in my book. The long and the short of it, we have here a ghost who believes the victims she sets her eyes upon are her lost loves from life, and they are intent on possessing these loves now. Some seriously cool abilities, like the Bleeding Eye Gaze – a nice gaze attack with one seriously creepy visual. But the cherry on top has to be the Lovelorn Embrace, she literally embraces her victims like a lover and kisses them, causing CHA drain as well as being able to perform any one action available to a grappling creature....Whole new appreciation of the kiss of death. The artwork for this particular monster is excellent by the way, and the inking job clearly helps drive forth the partial manifestation ability of this incorporeal creature.

The Truffle closes us out for the monsters this time around, and I'm not entirely sure what to make of this fey. Appearing as a small genderless child, this creature is fascinated by the concept of sexual identity, and what separates the genders of differing races, to the point that they will dominate others into “demonstrating” if they are unwilling to answer their curiosities. On the one hand these creatures could be dismissed as fey with their vastly different viewpoints on social concepts. On the other, what we have here is a creature with no regard for for boundaries forcing people into sexual situations...this is one seriously steep and dangerous slope, and one that a GM needs to be very certain they want to include in their campaign world...as not everyone will react to the idea of these things as being just curious harmless fey.

The Embodiment of Lust is presented as a 10 foot tall humanoid of almost impossible to resist temptation. Surrounding itself with a constant orgy of loyal followers and lust slaves the Embodiment communicates and controls its throng telepathically, or through bodily language. Of all the various ways to embody this sin, I have to say this outsider pretty much does the sin justice for this series, and presents not only a challenge to a group due to its high CR (21), but the sheer fact that everywhere it goes it is surrounded by a willing throng of “lovers” who will kill or die in an instant for it. Not to mention the fact that all within range of it must fight the urge to join the party.

As with previous entries to this series the sin is addressed within Midgard with a bit of setting fluff detailing the Red Goddess, Marena, and an interesting bit of knowledge regarding the birth of the Seven Cities, and how Lust played its part in their origins.

All in all, I liked the Embodiment, the Template and one Monster without contest. That leaves two monsters, one I flat out was unimpressed by, and one, well, that disturbs me. Perhaps I am reading far to much into it, but any creature that, as a normal part of its behavior, “forces” people in this regard...no. Not at my game table.

So, With five items on the block, I like three of them basically. Taking into account the small section on the Midgard setting, I am going to settle on a 3 star, as the Lovelorn really is that good of a creature in my opinion.


Mostly nice PG 13-sex themed monsters

4/5

This pdf is 11 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let's check this mini-bestiary out!

Starting with a discussion of the Sin of Lust and its destructive potential as well as a short run-down of love/lust as well as a CR+1 mini-template, the Lust-slave. After that, we're in the first monster-entry along a sidebar that explains the obvious: We are touchy when it comes to lust and sexuality and the matter should be handled with care in games - some of the subject matter may not be appropriate for younger gamers and making sure that everyone is comfortable with a given level of explicitness should be a given. That being said, in my opinion, this pdf is tame. *shrugs* Perhaps because I'm a perverted goth. ;P

All right, on to the monsters:
-Inbred Orcs: These creatures are stronger than regular orcs, but come with 1d12 beneficial and 1d12 detrimental mutations due to their inbreeding as well as health and mental issues - think mutated "The Hills have Eyes" with orcs. They come as a racial write up with a CR 2 sample statblock.

-Lovelorn: This CR 11 ghost of a being who died of a broken heart can cry blood and emit heart-wrenching moans - rather cool!

-The CR 3 Truffle is a rather weird fey - genderless, these completely innocent fey are fascinated by genders, sexual organs etc. - worse, they are not about using their dominating ability to make people show them their anatomy or do worse. I get a distinctly weird and disturbing vibe from these beings and I'm hard to put out of my comfort zone.

-Finally, we get the CR 21 Embodiment of Sin that can create whole orgies of wild men and women when manifesting and even enslave people to its euphoric touch, making them their obedient lustslaves - disturbing, sick, awesome - though the artwork is PG 13, which somewhat sucks.

The pdf closes with a tale on lust in Midgard and the embodiment of sin type.

Conclusion:
Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to a full-color 2-column artwork and the b/w-artworks are awesome. The pdf has no bookmarks, which, while not mandatory at this length, would have been nice to have.

Of all the deadly sins, the ones that hit closest to home for me personally are lust and pride and thus, I was really stoked to see this installment of the series. And then I remembered that the PFRPG-license is somewhat restrictive regarding mature content and in this instance, I feel as if that somewhat hurts the subject matter. I'm running a mature game and I would have loved appropriately mature content - and yes, the content here is mature, but I would have wanted these creatures to be slightly more explicit.

Since that's not possible, though, I won't hold that against the pdf. What somewhat irks me, though, is the fact the pdf creates a binary opposition between love in lust, all the while acknowledging how entwined they can be. The deviousness of lust, at least to me, is not the fact how powerful it can be, but rather its entwinement with one of the most driving, positive things we are capable to experience - love. That out of the way, the creatures herein deal primarily with the consequences of misplaced lust, rather than making it a weapon to wield against sinners. In the end, this mini-bestiary is a good addition to the series, but could use a slightly tighter focus on the theme rather than its consequences - thus, I'll settle on a final verdict of 4 stars.

Endzeitgeist out.


Though too short, this book provides some good sex-themed monsters

4/5

Lust is one of those aspects of the Pathfinder RPG that tend to get glossed over. It can’t be helped – in a game whose mechanics reward killing things and taking there stuff, it’s hard for the game rules to incentivize the PCs’ desire to have sex. The next best thing is to make enemies that are physically attractive and have lust-themed powers – the ubiquitous succubus comes to mind. Still, such creatures are comparatively few in number.

The fourth book in Open Design’s Monsters of Sin series, Monsters of Sin: Lust expands the roster of lust-based monsters, albeit only slightly.

The book gets most of the technical aspects of a PDF RPG supplement right. It has no bookmarks, which it really should, but copy-and-paste is enabled. There’s no printer-friendly version, or for that matter any sort of format for other types or easy-reading (e.g. tablets, Macs, etc.), but again its brevity helps to make that be less of an issue.

The artwork, it must be said, is of a high quality. Cory Trego-Erdner’s cover of the succubi stripping a hapless young man is vivid both in terms of its quality and of how expressly it connotes what’s happening. Likewise, Aaron Riley’s black and white interior artwork quite literally paints a start contrast, showcasing the monsters with striking depth.

Eleven pages long, with seven devoted to the eponymous monsters, Monsters of Lust contains a grand total of five monsters. The first isn’t really a monster per se, but rather is the lust slave template. Even calling this a template is hard, as it adds only a single new ability (annoyingly lacking in an ability tag – presumably it’s extraordinary) which has the lust slave creature gaining a bonus if the object of their adoration is in sight, but is confused if not. I personally thought that a confusion effect was the wrong mechanic to use here, but should have been some sort of penalty from their depression at being separated from their beloved. Ah well.

The first fully-fledged monster is the inbred orc, which needs no real introduction as to where these particular variants come from. Racial information is given for these hillbilly orcs, which are perhaps not surprisingly different from their normal counterparts – chief among them being two tables of mutations – one fortunate and one unfortunate. An NPC stat block helps to round things out.

Personally, I thought that this particular monster was good, but would have worked better as a template. Orcs aren’t the only humanoid creature that seems lacking in civilization enough to start inbreeding and suffer the effects thereof. It’s not too hard to take inspiration from this monster and use it as a baseline for varying other creatures in a similar manner, but this would have been easier as a template.

The lovelorn, a CR 11 creature, is a sort of ghost that died after being betrayed by a cruel lover or was simply so unlucky in love that they died heartbroken. Interestingly, there are shades of the banshee here, as they have a moan-based attack (though nowhere near as deadly, thank goodness!), and it’s likewise fitting that they deal Charisma damage. The lovelorn falls into a narrow gap of being different enough from similar incorporeal undead as to be distinct unto itself, but not so unique that your players will easily figure out what to do about it – there’s a lot of fun to be had here by a cruel GM.

For me though, the most interesting monster in the book was hands-down the truffle. A weak (CR 3) fey creature, the truffle looks like a small naked human child…making it clearly obvious that it has no sexual characteristics whatsoever. Not malevolent, truffles understand nothing about sex or gender identity, and so are intensely curious about creatures that have these characteristics when they meet them. This can quickly become awkward and even dangerous, however, when they start exercising their natural abilities to forcibly manipulate other people’s bodies, making people take their clothes off and demonstrate their sexuality to sate the truffle’s curiosity. Normally I frown on monsters with no original powers, but the role-playing potential – demonstrated excellently in the monster’s write-up – is incredibly strong here. This is a monster that should only be used with groups that can handle mature subjects in the game, but it’s likely to be quite worthwhile to do so.

The final creature in the book is the embodiment of lust itself. I wasn’t sure what to expect here, and was somewhat surprised by the creature’s description – that of a ten-foot tall creature with a vaguely feminine figure, but it entirely translucent, like a statue made out of glass. Of course, just being around the embodiment is exceptionally dangerous, as its Challenge Rating of 21 demonstrates. Just being around it can make you its lust slave, stripping naked as you approach it, and making you willing to do whatever it asks. I do wish there’d been more about the embodiment as an individual – it says that it has its thralls do its bidding, but there’s little explanation about just what that is. Presumably this creature has no particular agenda or goals beyond corrupting mortals into the sin of lust, but even this simple desire isn’t made entirely clear.

A few sidebars are peppered throughout the book. One talks about using sex in your campaign, but can basically be summarized as “don’t make people uncomfortable” – it’s the ubiquitous disclaimer that’s part and parcel of talking about sex in your game. Likewise, the issue of lust in the Midgard campaign is one paragraph about the lust and death goddess Marena, and two about how one man seduced several merchant’s daughters as a means of starting a war, allowing him to pick up power in the aftermath. Interesting to be sure, but so brief as to be little more than anecdotal.

My overall impression of the book is that while it’s probably stronger as part of the entire series (and certainly will be in the inevitable compilation volume), on its own it feels like it’s just starting to ramp things up when it suddenly comes to an end. The five monsters – really four and a very brief template – don’t seem like enough for the theme of the book. This isn’t to say that they’re not well-done, because they are; they’re simply not showcasing everything that could be done here. From the truffle showing us the unexpected ways that monsters can be developed around this theme to the embodiment of lust’s needing further expansion on what it wants to do to the inbred orc needing to be a full-fledged template, there’s more that could have been done here.

It’s primarily due to the book not living up to its potential that I’m giving it less than full marks. What’s here is worth four stars, but what’s not here would have been the fifth. Having said that, this book provides some fun new creatures for your game, dealing directly with the idea of lust without becoming tawdry. Pick up Monsters of Lust, and add a few new ways to scare your PCs with sex.



Sin, sin, sin, get your red-hot sin right here! Rawr.


tempting


Like my wallet wasn't already ready to mutiny....lol


Azure_Zero wrote:
tempting

That is what this sin is all about.

Liberty's Edge

Runelord of Lust wrote:
Azure_Zero wrote:
tempting
That is what this sin is all about.

Well said Sir!

Dark Archive

Pathfinder Roleplaying Game Superscriber

Least they got the right race type to be the spokes persons for it. :)


That description of the Loverlorn sounds good, though I hope thgat someone someday does a Ganconer or Love-Talker too.

And that guy on the cover art? Letting succubi remove his armor and weapons? Any bets on how long before they're picking what's left of Sir Lecher out from between their fangs?

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
Eric Hinkle wrote:
And that guy on the cover art? Letting succubi remove his armor and weapons? Any bets on how long before they're picking what's left of Sir Lecher out from between their fangs?

Letting? If you think resisting that many succubi is a choice, you have a stronger will than I, sir.

Liberty's Edge

It is a cool cover, isn't it! Might be my favorite of all seven!

Dark Archive

Pathfinder Roleplaying Game Superscriber

Oddly I was thinking there was way to many clothes on the cover. :)

Liberty's Edge

Dark_Mistress wrote:
Oddly I was thinking there was way to many clothes on the cover. :)

Heh ... perhaps ...

Now, perhaps you'd like to share your thoughts on the rest of the book? :P

Dark Archive

Pathfinder Roleplaying Game Superscriber

Eventually, I have glanced over it but thats it so far. Reading Rappan Athuk PFRPG edition right now... it is a monster of a book/PDF.


I'll probably be reviewing this one later on, but for right now I want to say that the truffles are some of the creepiest things I've ever seen in Pathfinder. I mean

Spoiler:
an obsessive and clueless curiosity about sex, accompanied by magical ways of forcing mortals, be they human, nonhuman-yet-sentient, or plain old animals, to 'demonstrate'? Urrrgh.

If it were me I'd make them what becomes of most of the kids that get dragged off to that realm in the Golden Hells supplement, the one where the Bogeymen and other child snatchers come from, just for the added creepy factor.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber

Reviewed here and at RPGNow.


And reviewed here, on DTRPG and sent to GMS magazine. Cheers!

Liberty's Edge

Pathfinder Roleplaying Game Superscriber

Thanks for the review, End!


That's an A-1 review, End. I'm pleased to see that you found the two most fascinating monsters to be the Lovelorn (really, the vengeful undead bride is a classic mythic monster who's been missing for a long time from Pathfinder) and the insanely creepy Truffle.


Review posted here and on DTRPG.


Thanks everyone and nice reviews, KTFish7!


Thanks Endz!...you know me, trying to keep up with your shadow my friend, lol. Pretty good assortment of reviews yourself here recently.

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