Yes, it's technically correct, though the de facto standard in PFRPG is to call the summary of changes presented à la "This is an archetype for the ranger, ability x replaces y, z replaces w etc." an archetype, while fully detailed classes like this one are called Variant or Alternate Classes.
It may not be official, but it's the established convention. And since some archetypes can be applied to multiple classes (via e.g. SGG's ability suites), calling this an archetype might lead to people expecting something different. The same holds true for people looking for a variant class who may actually overlook this pdf due to a potentially misleading title.
I know it's nitpicky and that's also why I didn't rate the pdf down for it. :) Still, thanks for the kind words, Caedwyr! ^^
|surfbored RPG Superstar 2011 Top 32|
Thanks for the excellent review. As always!
Thanks for the much appreciated defense.
To be honest, we wrestled with describing this as an "Alternate Class" rather than an "Archetype", as it falls somewhere in the middle. In the end we went with archetype since an alternate class requires the class to stand on it's own. But, with the scourger, you still need to look up some of the base ranger abilities as you level up.
This was a classic case of, "err on the side of caution". The last thing we wanted was someone to print this out and realize too late that they needed to bring along the PFRPG Core Book with them too.
Hopefully this discussion makes it clear to potential scourgers that they have something fun and usable, regardless of what we/they choose to call it.
Above Average Creations