How to Make a Great Villain PDF
Avalon Game Company
In a traditional story, the villain is a catalyst for story. Usually, the events of the world would follow a destined course of action, but the villain decides that they want more, or they simply want the world to take a different path. Once one person steps out of the shadows to change the course of destiny; another person inevitably steps up to stop them. In more complex stories, a second party might not seek to stop the changes in progress; instead they may seek to create further changes of their own.
This great how to book continues the series of tips and tricks, this time around Avalon Games is looking to improve your villains.
Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (0)
The Monkey's Treefort,
Appendix N for Starfinder,
How often you guys play?,
Back-up PC for Carrion Crown,
Book of Beasts: Monsters of the Forbidden Woods (5E) PDF,