Two Dozen Discoveries: Plants (PFRPG) PDF
Louis Porter Jr. Design(based on 1 rating)
Fantasy worlds are filled with horrors beyond reality and imagination, but not every mystery an adventurer encounters is a dangerous one. In a world where magic exists and permeates the ecosystem, even the ordinary life of the world can do amazing things. Savvy rangers and druids have always known that eating certain plants, at certain times is every bit as effective as any man-made potion. The world’s most prosperous mages and hedge wizards make a good living selling the strange fruit of their even stranger gardens. Written by Chris Field
Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at email@example.com.
Product Reviews (1)
Persistent Spell + Dazing Spell,
Handy Haversack inside Pathfinder's Pouch > negate aura?,
Sash of the war champion + advanced armor training?,
The old "No one wants to play a cleric" dilemma,
Scent and Mirror Image,