Gelatinous Cube

thorn767's page

Organized Play Member. 21 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


RSS


the necromancer I had. was a undead lord cleric, who's intire PC base was off of why have the living fight the dead and die pointless death, when you can have the dead fight the dead and have no loss of life. so she would go around rezing animal and non intelligent Creatures and using them as her undead minons. and with her being a cleric she could still cast spells and play support while her undead was DPR.


Ok. thank you. Reason why I was asking is the only text I found stating anything about it. was just that cost of Surgery was included in the price of the cybernetic.

Also i Do know I would have to put point into medicine to do this. I have it at max for a LV1 which is enough to install the cybernetic.

still, I understand the whole balancing issue. but all the text says. the once a cybernetic is installed it's useless to anybody else. And i figured that just the cost for the surgery would not be that much.

Would make things easier if they just had a chart for Avr pay of a surgeon or something like that.

but still thanks anyways... there goes my plan of saving money on myself...


The PC I am building is based around the concept Of being blown up. so he slowly rebuilds himself as a cyborg. I am having him be a mechanic with exocortex. who would upload itself to bots built to preform surgery. and would preform the surgery with his Knowledge.

The only problem I am running into is that Everything states that the cost for the cybernetics is included in the cost. And I have no idea on how much it would be without it.

any ideas how much it would take off the price?

That and would a disabled PC start with cybernetics or would it be taken out out starting credits?


@darkling36 alot of the things you said bring of the main problem. It is not explained enough. For most weapons in both pathfinder and Starfinder It is always the weapon that deal the DMG and not the ammo. You could ask this same question for the Explosive arrows for the bow, it is just not explained enough

Like. the best example I can bring up is. Is attacking with a bow or gun. attacking with the weapon or is attacking with the arrow/bullet?

Personally I would rule for it working. for the simple fact of. By the rules unless stated somewhere. From all past examples, IT's the weapon dealing DMG and not the ammo. The ammo only modifies how the weapon deals that DMG.

I think alot of this is just a written problem. hence mostly up to the DM. but it's still something I am just trying to get Others opinion on.


core rule book P189 wrote:

NIL Grenade launcher

NIL (an acronym for "neutronic individual launcher") grenade
launchers are the most common grenade launcher available
on the market. NI Ls can be fitted with any sort of grenade as
ammunition. Grenades are loaded individually, rather than in
magazines. You can load different types of grenades into a NIL
grenade launcher, and you can select which grenade to fire as
part of the action used to make an attack.

that is the only text i could find concerning anything doing with grande launchers. in the core rule book.


4 people marked this as FAQ candidate.
weapon specialization wrote:
Benefit: Choose one weapon type (small arms, longarms, heavy weapons, etc.). You gain specialization in that weapon type, which means you add your character level to damage with the selected weapon type, or half your character level for small arms or operative melee weapons. You can never have specialization in grenades.

If that is the case with the NIL grenade launcher being listed as a heavy weapon. even tho you are causing DMG with grenades you are in fact from all rules using a Heavy weapon so would Weapon Specialization add Extra DMG?

quite confused on this. I can see it being DM ruling. but I don't know if I missed something


that's why I said min-maxed optimized, it's ment to be good at 1 thing. and as i said you would want to dump alot of your gold on upping attack. i considerd putting a dip into bolt ace into the build but. i decided just go with a pure fighter set up


Honesty it would have very poor DMG, with out having any of the feats to increase DMG, deadly aim/manyshot, you would only be doing a 3d10 DMg it would not be a bad move to push back something after crossbow mastery to get deadly aim, and if you want ace trip you need deadly anyways.

and on another note, if it is impossible for the enemy to be tripped do to a High CMD, because of what the text says that as long as you crit the PC is ensnared, meaning that no matter what as long as the pc crits the thing is entangled. and as the rules are confusing i don't know if that would also apply to CMB as it is also a type of attack.

And as far as i know, with entangled being a condition. unless stated other wise in the creature type or subtype, just about everything can be entangled.


i did not take fast learner that was just a typo on my part, and it seems there is more written about that than what this post was originally meant for.


you could use a crossbowman for this build, but i would not recommend it. crossbow man does 2 things for crossbows 1. Add dex to DMG on a readied action and 2. attacks flatfooted.

Dex to DMG is pointless on a slavers crossbow as it is a nonleathal weapon,
and touch on readied action would be good for uping attack, but the whole point of this build is, that while you might not have as high of a CMB as a pure melee trip build, you make up for it in the extra number of trips you can get from safety. you could still go overwatch style, but that is just another feat tree you have to follow, when as people have said ace trip is more worth it.

and without the lore warden archtype you would lose +4 to CMB and a free feat needed to go into improve trip tree.

so while yes you could go into crossbowman, be prepared to be feat starved.

and Yes at LV8 it is a must to go down the improved crit tree, while only DC20 str to brake free is not good at that LV, but that still wastes one of the enemys turns to break free and stand up. and if your ally is next to them before it's turn it's an insta kill all because a tied up NPC is considerd helpless.


89. "Hey guys,a new book came out and it has lot of sea creatures soo the next few games are going to be on a boat. but it came with this nice aqua blue map.


2 people marked this as a favorite.
Oddman80 wrote:

61) GM: "Hey guys. Sorry I had to miss the last couple sessions. Speaking of which, I want you to meet my girlfriend - she's going to be joining us from now on. Nown she's never played before, so be patient, but I've helped her make a character that I think she will enjoy playing. Its an awakened pony packlord druid... what did you say her nane was, sweetie? that's right, Fluttershy"

they might not say it out loud. but i guarantee they will be thinking it.

oh god... the nightmares


with the bola it says that it does not allow STR to stack with CMB and as agile maneuvers says that it only replaces STR and uses DEX instead that would not stack, while improve trip is useless for the build other than the +2 greater trip allows that when ever an opponent is tripped it provokes an AOo from an ally, this synergies very well with tandem trip and it being a range trip build with 40FT range it works even better than a normal trip build. and heirloom weapon states
You carry a non-masterwork simple or martial weapon that has been passed down from generation to generation in your family.

Benefit: When you select this trait, choose one of the following benefits:

proficiency with that specific weapon
a +1 trait bonus on attacks of opportunity with that specific weapon
a +2 trait bonus on one kind of combat maneuver when using that specific weapon.
Note: You pay the standard gp cost for the weapon.

going off of the PFSRD

and yes mad comrade, that would work very well, and it would not be hard as it is already a fighter, but the build is currently for mostly CC. while it would work in any normal game and might not be bad, just not what i had in mind when i started this PC concept.


the build could have Ace trip by LV9 with the feats it has, LV7 and LV8 being deadly aim and range trip, LV9 being ace trip. that would open up a few more things with improved weapon training. or you could drop greater trip and get it at LV8

you are right about how the build would be very situational, form what I know, with a heavy slavers crossbow, being able to trip large is the max, with potion of Enlarge to trip huge. if you dump the feats/items and am willing to accept the penalties you could trip Gargantuan size things.

the base of this build from how i was planning it, is for CR6-11 Creatures, if the DM is kind and don't throw you into everything that can't be tripped, but after LV11 they start showing up more and more often, expecialy when getting into aberrations. and some outsiders,

when starting this build it was ment to not be as CMB focused but when I relized that i could not just Use Agile manuvers to get DEX to CMB the feat list changed drasticly for upping CMB as much as possible.


1. yes the improve critical was a mistake, should most likely be replaced with weapon focus,
2. avr yes there are otherways to make a crossbow viable, by using them to supplement there build, thats what they are ment for to began with. they were ment to be a weapon for a mage who ran out of spells. what i am talking about tho is a pure crossbow build that would not function without the crossbow.
3. and yes i did mess up the fast learner, but it does not matter do to build as it only improves CMD. so while it's wrong it just a error.

my intentions on making this post is not to ask for advice on how to improve this, or what it could be. all i am doing is saying is "hey I found a third viable option for a pure crossbow build" what do you think about it? is it a good build? does it compare to other trip builds at this LV? is being able to trip 3 people a round good? or am i just overthinking it and it will never perform that well?


For a long time now I have been wanting to make a good crossbow build. I looked on several forums and the only things listed was, 1. " don't crossbows suck" 2. " gunslinger bolt ace" and later " overwatch style fighter sub class crossbow ace." 3." make a bow build"
This did not suit me, out of the shear amount of feats and items there could not only be 2 options, right? well a few weeks ago I was looking up range feats and saw, the ranged trip feat. This got me interested in a range trip build, but the feat sucks. so i was looking into alternatives, and i decided to focus on the crossbow. After doing more research and almost giving up hope I found the one thing perfect thing. bola bolts the second I found this I knew it could be a good build base, the only problem was that you don't get Ability to CMB, nor do you get to add any weapon enchant to chance. but even with this fact I did not give up hope. so I did the only thing I knew how.

Min-maxing/ optimizing the hell out of it. I researched every possable way to get more CMB at low LVs, feats,weapons,items, at LV1 so that left me with traits and class. so I looked and planned and this is what I came up with.LV1 build
As you will have noticed This build sucks at LV1, there are such so many limitations 5Cmb is nothing if this was a normal trip build it would of had at least 8-10, it's a heavy cross so i need an extra feat before i can fullround, and its really heavy and most of all weapon enchantes do nothing. I just about gave up when I saw this, it looked like it sucked. BUT, then thought of what it could of been. so i stated out what it would look at when everything came together. LV7 build

That is disgusting, at LV7 you will be able to trip 3 people in 1 fullround at +20CMB you get to reroll when they are being threatens by another enemy, and when they do trip it provokes. and a +15/15/8 fullround being the only downside while not being good it's not bad and that's only with base equipment. all your gold would go into uping attack,ac,and saves.

so what do you think? is this a broken build? did I mess up on any rules that would make this not work? and most of all know that I intend to never play this build. the only reason I am posting it is the shear amount of work i put into it.
if it suck well, it's a crossbow I tried by best.


Haywire build generator wrote:

Firstly, I am obliged to point out that every sparking rodent outside of Kanto has a niche, but #25 doesn't.

Alright, To the actual mechanics. You have them currently as a strength-dumped sorcerer, which I disagree with. Remember your mouse has higher physical attack than special. If you aren't going Kineticist or dex to damage, you need that strength.

I would go Air Elemental Bloodrager. 25's best (i.e. only decent without help) stat is speed, and you get Fast Movement. Temporary flight is not an issue, and the beserker aesthetic sure fits something with a signature move that gives recoil.

Kineticist or Eldritch Knight are also possibilities if you want a special attacker (though in that case, just use Jolteon).

Bloodrager i think would take to long to pay off, and i feel goes against the pikachu build i think it would be more along the lines of electrobuzz

Kineticist would work basicly unlimited lightnings, but i have never built 1 so i don't really know how it would work. i also know nothing about eldrich knight

About Dumping STR, i did not really think about that. it might be a good idea to do DEX TO DMG.


So, one day I was looking over the races to see what type of character i was going to build. I saw rat folk and thought that would be fun so i decided to make a build off the first thing that came to mind.

This is what i came up with
https://drive.google.com/file/d/0BwkbbCgViEbcOXVJOUpQNHZHSE0/view?usp=shari ng

I am looking on ways that i could improve this build and make it more true too it's name sake.This is just for fun, and for lols.

fixed link thanks to mad comrade

PC link


ok. thanks this helped alot


Solipsism (Su) with the enigma hypnotic gaze ability.

i am on the fence because the way it is worded, is just weird to me and because it is an occult class so it is not using magic to do this.


If you gain the affects of Invisibility thru a mind affecting class skill. and then use that class skill on a creature with true sight. would it be able to see you?