One of my characters is a gun Tank. He wants to be a space marine/SPARTAN soldier /N7 armor guy, which I think it's cool and fits with the game.
The real power suit armor is an artifact, and you use them when the campaign is going to end, and the rest of scifi armors suck. Spacesuit is unwieldly, with huge ACP, low AC and no DEX.HEV suit is the same. Smart armor is just a worse adamantine fullplate which chews charges for breakfast.
So I decided to build a custom magic item that works as "standard" power armor, but I'm looking for advice. I'm going to put it in the Aurora, in place of the 4 ruined HEV suits, trading enough treasure away to balance out the stuff.
I want it to feel like it's worth it, but not make it so powerful as the real artifact. My idea is to combine a few cheap magical/tech items into a single suit, integrated. The total cost should be lower than a HEV suit. I'm not sure what to add or not. I want it to have several utility powers, without being to good combat wise. Also, as he probably wont upgrade it in a while, it should last (quite) a few levels. It might work as "standard power armor" later for some TL dudes as well,in 5th book.
Here is what I think it could be nice:
+1 full plate of glaucite (about 6500gp, weights half as much)
Deflecting Shield (as Ring of Protection +1) 1000gp.
Servos: Muleback cords 1000gp (Gives the "powered" feel without using +enhance str which is worth too much)
Targeting array (equivalent to cracked ioun pale green, +1 competence to hit) 4000gp.
Inner Compass (equivalent to wayfinder) 500gp
Inner stimulant injector (equivalent to ioun stone resonant power) free
Filter mask (4000gp)
Enhanced vision (eye of the owl, low light vision) 4000
Power Fist (equivalent to grippers) 100gp
Probably should drop a few of those. Dunno which. Also, maybe someone has a good idea for some other minor magic items to be placed, or a different approach.
Maybe giving just the +1 full plate if glaucite, then adding the rest as upgrades during different parts of the AP?
Edit: as a side note: buying and selling items in thus campaign is almost imposible, as I removed gold and most people just barter what they have, with little to none "magic shops" and no "on demand" construction for the most part, ulike my regular campaings where I let buy and sell normally. So I need to railor the items a bit more for the PC, as they cant sell junk magic items and transform them into the Big 6